extend-me
Yet another Backbone-like class extender
Synopsis
Node.js / Browserify:
var Base = require('extend-me').Base;
var newClass = Base.extend(extendedClassName, prototype);
Browsers:
_The client can download directly from the GitHub CDN with one or the other of the following <script>
tags:
<script src="http://joneit.github.io/extend-me/extend-me.js"></script>
<script src="http://joneit.github.io/extend-me/extend-me.min.js"></script>
Syntax:
var newClass = Base.extend(extendedClassName, prototypeAdditions);
Base
could also be any descendant class (previously extended in this way).extendedClassName
Optional. This value if provided is copied to the prototype as $$CLASS_NAME
and is useful in debugging to identify the derived class, the name of which is otherwise (unfortunately) not displayed by the debugger. Could also be useful in your code (something not easily available in standard JavaScript).prototypeAdditions
Required. The members (properties and methods) of this object are added to the new constructor's prototype. Getter/setter literal syntax is not supported but you can use defineProperty
's {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/defineProperty|descriptor objects}. These are recognized with duck-typing. See API doc for details.
Usage:
var MyClass = Base.extend({
initialize: function () { ... },
member1: ...,
member2: ...
};
var MyChildClass = MyClass.extend({
preInitialize: function () { ... },
initialize: function () { ... },
postInitialize: function () { ... },
member1: ...,
member3: ...
};
var a = new MyClass(), b = new MyChildClass();
Example
var Parabola = Base.extend({
initialize: function (a, b) {
this.a = a;
this.b = b;
},
calculate: function(x) {
return this.a * Math.pow(x, 2) + (this.b * x);
}
});
var ParabolaWithIntercept = Parabola.extend({
initialize: function(a, b, c) {
this.c = c;
},
calculate: function(x) {
var y = this.super.calculate.apply(this, arguments);
return y + this.c;
}
});
var parabola = new ParabolaWithIntercept(3, 2, 1),
y = parabola.calculate(-3);
Constructors
You may optionally supply an initialize
method to be called as your constructor.
It will be called on object instantiation with the same parameters as passed to the actual constructor.
Initialization Chain
There may be initialize
methods at each level of inheritance.
Instantiating a derived class will automatically call initialize
on all ancestor
classes that implement it, starting with the most distant ancestor all the way up to
and including the derived class in question. Each initialize
method is called
with the same parameters as passed to the constructor.
In the example above, on instantiation (var paraboloa = new ParabolaWithIntercept(3, 2, 1)
),
Parabola.prototype.initialize
is called first; then ParabolaWithIntercept.prototype.initialize
.
To add initialization code to be executed before and/or after this chain of initialize
calls, you an define methods preInitialize
and/or postInitialize
, respectively. These are not
part of the initialization chain. They are only called on the object being instantiated;
they are not called when a derived class is being instantiated.
For example, in the sample usage above, if MyClass
had had a preInitialize
method,
it would be called on a
's intantiation but not b
's.
Super
You can reference the immediate ancestor in the prototype chain with the super
(a getter on Base
's prototype), as shown in the example above.
API documentation
Detailed API docs can be found here.
Demo
A demo can be found here.
Submodules
See the note Regarding submodules
for important information on cloning this repo or re-purposing its build template.