JavaScript implementation of Philip J. Schneider's "Algorithm for Automatically Fitting Digitized Curves" from the book "Graphics Gems".
Converted from Python implementation.
Fit one or more cubic Bezier curves to a polyline. Works with 2D and 3D curves (and should work for higher dimensions too).
This is a JS implementation of Philip J. Schneider's C code. The original C code is available on http://graphicsgems.org/ as well as in https://github.com/erich666/GraphicsGems
Install
npm install --save fit-curve
Usage
var fitCurve = require('fit-curve');
var points = [[0, 0], [10, 10], [10, 0], [20, 0]];
var error = 50;
var bezierCurves = fitCurve(points, error);
You can play around with that in this demo.
![Demo demo](https://github.com/soswow/fit-curves/raw/master/demo-screenshot.png)
Changelog
0.2.0
- Expose fitCubic, createTangent & add TypeScript declaration
0.1.7
0.1.6
- Bug fix #13. Use compiled (ES2015) version as main entry point.
Development
npm install
- builds transpiled and minified versions into /lib
npm test
- runs tests