fragment-shader
Advanced tools
Comparing version 0.1.1 to 0.1.2
@@ -13,3 +13,2 @@ import Shader, { type UniformValue } from './Shader'; | ||
import { DEFAULT_FRAGMENT_SHADER, DEFAULT_UNIFORMS } from '../constants/shader'; | ||
import '../util/glslx'; | ||
import styles from '../css/codemirror.css?inline'; | ||
@@ -16,0 +15,0 @@ |
{ | ||
"name": "fragment-shader", | ||
"version": "0.1.1", | ||
"version": "0.1.2", | ||
"description": "A lightweight, performant WebGL fragment shader renderer + editor. ", | ||
@@ -33,2 +33,3 @@ "main": "index.js", | ||
"codemirror": "^6.0.1", | ||
"fragment-shader": "^0.1.1", | ||
"glslx": "^0.3.0" | ||
@@ -35,0 +36,0 @@ }, |
@@ -1,3 +0,1 @@ | ||
import '../util/glslx'; | ||
function extractShaderInputs(shaderCode: string) { | ||
@@ -62,3 +60,3 @@ const regex = | ||
return (window as any)?.GLSLX?.format(copy) || copy; | ||
return copy; | ||
} |
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+ Addedfragment-shader@^0.1.1