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gan-web-bluetooth

Library for interaction with GAN Smart Timers and GAN Smart Cubes using Web Bluetooth API

  • 3.0.2
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  • npm
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Use of GAN Smart Timers & Smart Cubes via Web Bluetooth API

This library is designed for easy interaction with GAN Smart Timers and Smart Cubes on the platforms that support Web Bluetooth API.

Nature of the GAN Smart Timer and Smart Cubes is event-driven, so this library is depends on RxJS, and library API provide Observable where you can subscribe for events.

Installation

Package gan-web-bluetooth is available in the npm registry:

npm version

$ npm install gan-web-bluetooth

GAN Smart Timers

Supported GAN timer devices:

  • GAN Smart Timer
  • GAN Halo Smart Timer

Sample application how to use this library with GAN Smart Timer can be found here:

Sample TypeScript code:

import { connectGanTimer, GanTimerState } from 'gan-web-bluetooth';

var conn = await connectGanTimer();

conn.events$.subscribe((timerEvent) => {
    switch (timerEvent.state) {
        case GanTimerState.RUNNING:
            console.log('Timer is started');
            break;
        case GanTimerState.STOPPED:
            console.log(`Timer is stopped, recorded time = ${timerEvent.recordedTime}`);
            break;
        default:
            console.log(`Timer changed state to ${GanTimerState[timerEvent.state]}`);
    }
});

You can read last times stored in the timer memory:

Please note that you should not use getRecordedTimes() in polling fashion to get currently displayed time. Timer and its bluetooth protocol does not designed for that.

var recTimes = await conn.getRecordedTimes();
console.log(`Time on display = ${recTimes.displayTime}`);
recTimes.previousTimes.forEach((pt, i) => console.log(`Previous time ${i} = ${pt}`));
Possible timer states and their description:
StateDescription
IDLETimer is reset and idle
HANDS_ONHands are placed on the timer
HANDS_OFFHands removed from the timer before grace delay expired
GET_SETGrace delay is expired and timer is ready to start
RUNNINGTimer is running
STOPPEDTimer is stopped, this event includes recorded time
FINISHEDMove to this state immediately after STOPPED
DISCONNECTFired when timer is disconnected from bluetooth
Timer state diagram:
stateDiagram-v2
    direction LR
    IDLE --> HANDS_ON
    HANDS_ON --> HANDS_OFF
    HANDS_OFF --> HANDS_ON
    HANDS_ON --> GET_SET
    GET_SET --> RUNNING
    RUNNING --> STOPPED
    STOPPED --> FINISHED
    FINISHED --> IDLE

GAN Smart Cubes

Supported Smart Cube devices:

  • GAN Gen2 protocol smart cubes:
    • GAN Mini ui FreePlay
    • GAN12 ui FreePlay
    • GAN12 ui
    • GAN356 i Carry S
    • GAN356 i Carry
    • GAN356 i 3
    • Monster Go 3Ai
  • MoYu AI 2023 (this cube uses GAN Gen2 protocol)
  • GAN Gen3 protocol smart cubes:
    • GAN356 i Carry 2
  • GAN Gen4 protocol smart cubes:
    • GAN12 ui Maglev
    • GAN14 ui FreePlay

Sample application how to use this library with GAN Smart Cubes can be found here:

Sample TypeScript code:

import { connectGanCube } from 'gan-web-bluetooth';

var conn = await connectGanCube();

conn.events$.subscribe((event) => {
    if (event.type == "FACELETS") {
        console.log("Cube facelets state", event.facelets);
    } else if (event.type == "MOVE") {
        console.log("Cube move", event.move);
    }
});

await conn.sendCubeCommand({ type: "REQUEST_FACELETS" });

Since internal clock of the most GAN Smart Cubes is not ideally calibrated, they typically introduce noticeable time skew with host device clock. Best practice here is to record timestamps of move events during solve using both clocks - host device and cube. Then apply linear regression algorithm to fit cube timestamp values and get fairly measured elapsed time. This approach is invented and firstly implemented by Chen Shuang in the csTimer. This library also contains cubeTimestampLinearFit() function to accomplish such procedure. You can look into the mentioned sample application code for details, and this Jupyter notebook for visualisation of such approach.

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Package last updated on 22 Aug 2024

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