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geojson2svg - npm Package Compare versions

Comparing version 0.0.4 to 0.0.5

.swp

1529

dist/geojson2svg.js
!function(e){if("object"==typeof exports)module.exports=e();else if("function"==typeof define&&define.amd)define(e);else{var o;"undefined"!=typeof window?o=window:"undefined"!=typeof global?o=global:"undefined"!=typeof self&&(o=self),o.geojson2svg=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
(function (Buffer){
"use strict";
function objectToString(o) {
return Object.prototype.toString.call(o);
}
var util = {
isArray: function (ar) {
return Array.isArray(ar) || (typeof ar === 'object' && objectToString(ar) === '[object Array]');
},
isDate: function (d) {
return typeof d === 'object' && objectToString(d) === '[object Date]';
},
isRegExp: function (re) {
return typeof re === 'object' && objectToString(re) === '[object RegExp]';
},
getRegExpFlags: function (re) {
var flags = '';
re.global && (flags += 'g');
re.ignoreCase && (flags += 'i');
re.multiline && (flags += 'm');
return flags;
}
};
if (typeof module === 'object')
module.exports = clone;
/**
* Clones (copies) an Object using deep copying.
*
* This function supports circular references by default, but if you are certain
* there are no circular references in your object, you can save some CPU time
* by calling clone(obj, false).
*
* Caution: if `circular` is false and `parent` contains circular references,
* your program may enter an infinite loop and crash.
*
* @param `parent` - the object to be cloned
* @param `circular` - set to true if the object to be cloned may contain
* circular references. (optional - true by default)
*/
function clone(parent, circular) {
if (typeof circular == 'undefined')
circular = true;
var useBuffer = typeof Buffer != 'undefined';
var circularParent = {};
var circularResolved = {};
var circularReplace = [];
function _clone(parent, context, child, cIndex) {
var i; // Use local context within this function
// Deep clone all properties of parent into child
if (typeof parent == 'object') {
if (parent == null)
return parent;
// Check for circular references
for(i in circularParent)
if (circularParent[i] === parent) {
// We found a circular reference
circularReplace.push({'resolveTo': i, 'child': child, 'i': cIndex});
return null; //Just return null for now...
// we will resolve circular references later
}
// Add to list of all parent objects
circularParent[context] = parent;
// Now continue cloning...
if (util.isArray(parent)) {
child = [];
for(i in parent)
child[i] = _clone(parent[i], context + '[' + i + ']', child, i);
}
else if (util.isDate(parent))
child = new Date(parent.getTime());
else if (util.isRegExp(parent)) {
child = new RegExp(parent.source, util.getRegExpFlags(parent));
if (parent.lastIndex) child.lastIndex = parent.lastIndex;
} else if (useBuffer && Buffer.isBuffer(parent))
{
child = new Buffer(parent.length);
parent.copy(child);
}
else {
child = {};
// Also copy prototype over to new cloned object
child.__proto__ = parent.__proto__;
for(i in parent)
child[i] = _clone(parent[i], context + '[' + i + ']', child, i);
}
// Add to list of all cloned objects
circularResolved[context] = child;
}
else
child = parent; //Just a simple shallow copy will do
return child;
}
var i;
if (circular) {
var cloned = _clone(parent, '*');
// Now this object has been cloned. Let's check to see if there are any
// circular references for it
for(i in circularReplace) {
var c = circularReplace[i];
if (c && c.child && c.i in c.child) {
c.child[c.i] = circularResolved[c.resolveTo];
}
}
return cloned;
} else {
// Deep clone all properties of parent into child
var child;
if (typeof parent == 'object') {
if (parent == null)
return parent;
if (parent.constructor.name === 'Array') {
child = [];
for(i in parent)
child[i] = clone(parent[i], circular);
}
else if (util.isDate(parent))
child = new Date(parent.getTime() );
else if (util.isRegExp(parent)) {
child = new RegExp(parent.source, util.getRegExpFlags(parent));
if (parent.lastIndex) child.lastIndex = parent.lastIndex;
} else {
child = {};
child.__proto__ = parent.__proto__;
for(i in parent)
child[i] = clone(parent[i], circular);
}
}
else
child = parent; // Just a simple shallow clone will do
return child;
}
}
/**
* Simple flat clone using prototype, accepts only objects, usefull for property
* override on FLAT configuration object (no nested props).
*
* USE WITH CAUTION! This may not behave as you wish if you do not know how this
* works.
*/
clone.clonePrototype = function(parent) {
if (parent === null)
return null;
var c = function () {};
c.prototype = parent;
return new c();
};
}).call(this,_dereq_("buffer").Buffer)
},{"buffer":7}],2:[function(_dereq_,module,exports){
/*!

@@ -85,3 +248,3 @@ * Node.JS module "Deep Extend"

},{}],2:[function(_dereq_,module,exports){
},{}],3:[function(_dereq_,module,exports){
//index.js

@@ -137,3 +300,3 @@ (function() {

},{}],3:[function(_dereq_,module,exports){
},{}],4:[function(_dereq_,module,exports){
//converter.js

@@ -170,3 +333,3 @@ var multi = _dereq_('multigeojson');

});
if(!explode) return [paths.join(' ')]
if(!explode) return [paths.join(' ')];
return paths;

@@ -185,3 +348,3 @@

});
if(!explode) return [paths.join(' ')]
if(!explode) return [paths.join(' ')];
return paths;

@@ -221,12 +384,13 @@ }

},{"multigeojson":2}],4:[function(_dereq_,module,exports){
},{"multigeojson":3}],5:[function(_dereq_,module,exports){
var extend = _dereq_('deep-extend'),
clone = _dereq_('clone'),
converter = _dereq_('./converter.js');
//g2svg as geojson2svg (shorthand)
var g2svg = function(viewportSize,opt) {
var g2svg = function(viewportSize,options) {
if(!viewportSize) return;
this.viewportSize = viewportSize;
var opt = opt || {};
this.mapExtent = opt.mapExtent
this.options = options || {};
this.mapExtent = this.options.mapExtent
|| {'left':-180,'bottom':-90,'right':180,'top':90};

@@ -241,3 +405,3 @@ this.res = this.calResolution(this.mapExtent,this.viewportSize);

g2svg.prototype.convert = function(geojson,options) {
var options = options || {};
var opt = extend(clone(this.options), options || {});
var multiGeometries = ['MultiPoint','MultiLineString','MultiPolygon'];

@@ -249,23 +413,22 @@ var geometries = ['Point', 'LineString', 'Polygon'];

svgElements = svgElements.concat(
this.convertFeature(geojson.features[i],options));
this.convertFeature(geojson.features[i],opt));
}
} else if (geojson.type == 'Feature') {
svgElements = this.convertFeature(geojson,options);
svgElements = this.convertFeature(geojson,opt);
} else if (geojson.type == 'GeomtryCollection') {
for(var i=0; i< geojson.geometries.length; i++) {
svgElements = svgElements.concat(
this.convertGeometry(geojson.geometries[i],options));
this.convertGeometry(geojson.geometries[i],opt));
}
} else if (converter[geojson.type]) {
svgElements = this.convertGeometry(geojson,options);
svgElements = this.convertGeometry(geojson,opt);
} else {
return;
}
if(options.callback) options.callback.call(this,svgElements);
if(opt.callback) opt.callback.call(this,svgElements);
return svgElements;
};
g2svg.prototype.convertFeature = function(feature,options) {
if(!feature.geometry) return;
var opt = {};
extend(opt,options);
if(!feature && !feature.geometry) return;
var opt = extend(clone(this.options), options || {});
opt.attributes = opt.attributes || {};

@@ -275,5 +438,5 @@ opt.attributes.id = opt.attributes.id || feature.id || null;

};
g2svg.prototype.convertGeometry = function(geom,opt) {
g2svg.prototype.convertGeometry = function(geom,options) {
if(converter[geom.type]) {
var opt = opt || {};
var opt = extend(clone(this.options), options || {});
//var explode = opt.hasOwnProperty('explode') ? opt.explode : false;

@@ -335,3 +498,3 @@ var paths = converter[geom.type].call(this,geom,

},{"./converter.js":3,"deep-extend":1}],5:[function(_dereq_,module,exports){
},{"./converter.js":4,"clone":1,"deep-extend":2}],6:[function(_dereq_,module,exports){
var g2svg = _dereq_('./instance.js');

@@ -345,7 +508,1329 @@ var geojson2svg = function(viewportSize,options) {

},{"./instance.js":4}]},{},[5])
},{"./instance.js":5}],7:[function(_dereq_,module,exports){
/**
* The buffer module from node.js, for the browser.
*
* Author: Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
* License: MIT
*
* `npm install buffer`
*/
(5)
var base64 = _dereq_('base64-js')
var ieee754 = _dereq_('ieee754')
exports.Buffer = Buffer
exports.SlowBuffer = Buffer
exports.INSPECT_MAX_BYTES = 50
Buffer.poolSize = 8192
/**
* If `Buffer._useTypedArrays`:
* === true Use Uint8Array implementation (fastest)
* === false Use Object implementation (compatible down to IE6)
*/
Buffer._useTypedArrays = (function () {
// Detect if browser supports Typed Arrays. Supported browsers are IE 10+, Firefox 4+,
// Chrome 7+, Safari 5.1+, Opera 11.6+, iOS 4.2+. If the browser does not support adding
// properties to `Uint8Array` instances, then that's the same as no `Uint8Array` support
// because we need to be able to add all the node Buffer API methods. This is an issue
// in Firefox 4-29. Now fixed: https://bugzilla.mozilla.org/show_bug.cgi?id=695438
try {
var buf = new ArrayBuffer(0)
var arr = new Uint8Array(buf)
arr.foo = function () { return 42 }
return 42 === arr.foo() &&
typeof arr.subarray === 'function' // Chrome 9-10 lack `subarray`
} catch (e) {
return false
}
})()
/**
* Class: Buffer
* =============
*
* The Buffer constructor returns instances of `Uint8Array` that are augmented
* with function properties for all the node `Buffer` API functions. We use
* `Uint8Array` so that square bracket notation works as expected -- it returns
* a single octet.
*
* By augmenting the instances, we can avoid modifying the `Uint8Array`
* prototype.
*/
function Buffer (subject, encoding, noZero) {
if (!(this instanceof Buffer))
return new Buffer(subject, encoding, noZero)
var type = typeof subject
// Workaround: node's base64 implementation allows for non-padded strings
// while base64-js does not.
if (encoding === 'base64' && type === 'string') {
subject = stringtrim(subject)
while (subject.length % 4 !== 0) {
subject = subject + '='
}
}
// Find the length
var length
if (type === 'number')
length = coerce(subject)
else if (type === 'string')
length = Buffer.byteLength(subject, encoding)
else if (type === 'object')
length = coerce(subject.length) // assume that object is array-like
else
throw new Error('First argument needs to be a number, array or string.')
var buf
if (Buffer._useTypedArrays) {
// Preferred: Return an augmented `Uint8Array` instance for best performance
buf = Buffer._augment(new Uint8Array(length))
} else {
// Fallback: Return THIS instance of Buffer (created by `new`)
buf = this
buf.length = length
buf._isBuffer = true
}
var i
if (Buffer._useTypedArrays && typeof subject.byteLength === 'number') {
// Speed optimization -- use set if we're copying from a typed array
buf._set(subject)
} else if (isArrayish(subject)) {
// Treat array-ish objects as a byte array
for (i = 0; i < length; i++) {
if (Buffer.isBuffer(subject))
buf[i] = subject.readUInt8(i)
else
buf[i] = subject[i]
}
} else if (type === 'string') {
buf.write(subject, 0, encoding)
} else if (type === 'number' && !Buffer._useTypedArrays && !noZero) {
for (i = 0; i < length; i++) {
buf[i] = 0
}
}
return buf
}
// STATIC METHODS
// ==============
Buffer.isEncoding = function (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'binary':
case 'base64':
case 'raw':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.isBuffer = function (b) {
return !!(b !== null && b !== undefined && b._isBuffer)
}
Buffer.byteLength = function (str, encoding) {
var ret
str = str + ''
switch (encoding || 'utf8') {
case 'hex':
ret = str.length / 2
break
case 'utf8':
case 'utf-8':
ret = utf8ToBytes(str).length
break
case 'ascii':
case 'binary':
case 'raw':
ret = str.length
break
case 'base64':
ret = base64ToBytes(str).length
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = str.length * 2
break
default:
throw new Error('Unknown encoding')
}
return ret
}
Buffer.concat = function (list, totalLength) {
assert(isArray(list), 'Usage: Buffer.concat(list, [totalLength])\n' +
'list should be an Array.')
if (list.length === 0) {
return new Buffer(0)
} else if (list.length === 1) {
return list[0]
}
var i
if (typeof totalLength !== 'number') {
totalLength = 0
for (i = 0; i < list.length; i++) {
totalLength += list[i].length
}
}
var buf = new Buffer(totalLength)
var pos = 0
for (i = 0; i < list.length; i++) {
var item = list[i]
item.copy(buf, pos)
pos += item.length
}
return buf
}
// BUFFER INSTANCE METHODS
// =======================
function _hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
// must be an even number of digits
var strLen = string.length
assert(strLen % 2 === 0, 'Invalid hex string')
if (length > strLen / 2) {
length = strLen / 2
}
for (var i = 0; i < length; i++) {
var byte = parseInt(string.substr(i * 2, 2), 16)
assert(!isNaN(byte), 'Invalid hex string')
buf[offset + i] = byte
}
Buffer._charsWritten = i * 2
return i
}
function _utf8Write (buf, string, offset, length) {
var charsWritten = Buffer._charsWritten =
blitBuffer(utf8ToBytes(string), buf, offset, length)
return charsWritten
}
function _asciiWrite (buf, string, offset, length) {
var charsWritten = Buffer._charsWritten =
blitBuffer(asciiToBytes(string), buf, offset, length)
return charsWritten
}
function _binaryWrite (buf, string, offset, length) {
return _asciiWrite(buf, string, offset, length)
}
function _base64Write (buf, string, offset, length) {
var charsWritten = Buffer._charsWritten =
blitBuffer(base64ToBytes(string), buf, offset, length)
return charsWritten
}
function _utf16leWrite (buf, string, offset, length) {
var charsWritten = Buffer._charsWritten =
blitBuffer(utf16leToBytes(string), buf, offset, length)
return charsWritten
}
Buffer.prototype.write = function (string, offset, length, encoding) {
// Support both (string, offset, length, encoding)
// and the legacy (string, encoding, offset, length)
if (isFinite(offset)) {
if (!isFinite(length)) {
encoding = length
length = undefined
}
} else { // legacy
var swap = encoding
encoding = offset
offset = length
length = swap
}
offset = Number(offset) || 0
var remaining = this.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
encoding = String(encoding || 'utf8').toLowerCase()
var ret
switch (encoding) {
case 'hex':
ret = _hexWrite(this, string, offset, length)
break
case 'utf8':
case 'utf-8':
ret = _utf8Write(this, string, offset, length)
break
case 'ascii':
ret = _asciiWrite(this, string, offset, length)
break
case 'binary':
ret = _binaryWrite(this, string, offset, length)
break
case 'base64':
ret = _base64Write(this, string, offset, length)
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = _utf16leWrite(this, string, offset, length)
break
default:
throw new Error('Unknown encoding')
}
return ret
}
Buffer.prototype.toString = function (encoding, start, end) {
var self = this
encoding = String(encoding || 'utf8').toLowerCase()
start = Number(start) || 0
end = (end !== undefined)
? Number(end)
: end = self.length
// Fastpath empty strings
if (end === start)
return ''
var ret
switch (encoding) {
case 'hex':
ret = _hexSlice(self, start, end)
break
case 'utf8':
case 'utf-8':
ret = _utf8Slice(self, start, end)
break
case 'ascii':
ret = _asciiSlice(self, start, end)
break
case 'binary':
ret = _binarySlice(self, start, end)
break
case 'base64':
ret = _base64Slice(self, start, end)
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = _utf16leSlice(self, start, end)
break
default:
throw new Error('Unknown encoding')
}
return ret
}
Buffer.prototype.toJSON = function () {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this._arr || this, 0)
}
}
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function (target, target_start, start, end) {
var source = this
if (!start) start = 0
if (!end && end !== 0) end = this.length
if (!target_start) target_start = 0
// Copy 0 bytes; we're done
if (end === start) return
if (target.length === 0 || source.length === 0) return
// Fatal error conditions
assert(end >= start, 'sourceEnd < sourceStart')
assert(target_start >= 0 && target_start < target.length,
'targetStart out of bounds')
assert(start >= 0 && start < source.length, 'sourceStart out of bounds')
assert(end >= 0 && end <= source.length, 'sourceEnd out of bounds')
// Are we oob?
if (end > this.length)
end = this.length
if (target.length - target_start < end - start)
end = target.length - target_start + start
var len = end - start
if (len < 100 || !Buffer._useTypedArrays) {
for (var i = 0; i < len; i++)
target[i + target_start] = this[i + start]
} else {
target._set(this.subarray(start, start + len), target_start)
}
}
function _base64Slice (buf, start, end) {
if (start === 0 && end === buf.length) {
return base64.fromByteArray(buf)
} else {
return base64.fromByteArray(buf.slice(start, end))
}
}
function _utf8Slice (buf, start, end) {
var res = ''
var tmp = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++) {
if (buf[i] <= 0x7F) {
res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i])
tmp = ''
} else {
tmp += '%' + buf[i].toString(16)
}
}
return res + decodeUtf8Char(tmp)
}
function _asciiSlice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++)
ret += String.fromCharCode(buf[i])
return ret
}
function _binarySlice (buf, start, end) {
return _asciiSlice(buf, start, end)
}
function _hexSlice (buf, start, end) {
var len = buf.length
if (!start || start < 0) start = 0
if (!end || end < 0 || end > len) end = len
var out = ''
for (var i = start; i < end; i++) {
out += toHex(buf[i])
}
return out
}
function _utf16leSlice (buf, start, end) {
var bytes = buf.slice(start, end)
var res = ''
for (var i = 0; i < bytes.length; i += 2) {
res += String.fromCharCode(bytes[i] + bytes[i+1] * 256)
}
return res
}
Buffer.prototype.slice = function (start, end) {
var len = this.length
start = clamp(start, len, 0)
end = clamp(end, len, len)
if (Buffer._useTypedArrays) {
return Buffer._augment(this.subarray(start, end))
} else {
var sliceLen = end - start
var newBuf = new Buffer(sliceLen, undefined, true)
for (var i = 0; i < sliceLen; i++) {
newBuf[i] = this[i + start]
}
return newBuf
}
}
// `get` will be removed in Node 0.13+
Buffer.prototype.get = function (offset) {
console.log('.get() is deprecated. Access using array indexes instead.')
return this.readUInt8(offset)
}
// `set` will be removed in Node 0.13+
Buffer.prototype.set = function (v, offset) {
console.log('.set() is deprecated. Access using array indexes instead.')
return this.writeUInt8(v, offset)
}
Buffer.prototype.readUInt8 = function (offset, noAssert) {
if (!noAssert) {
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset < this.length, 'Trying to read beyond buffer length')
}
if (offset >= this.length)
return
return this[offset]
}
function _readUInt16 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val
if (littleEndian) {
val = buf[offset]
if (offset + 1 < len)
val |= buf[offset + 1] << 8
} else {
val = buf[offset] << 8
if (offset + 1 < len)
val |= buf[offset + 1]
}
return val
}
Buffer.prototype.readUInt16LE = function (offset, noAssert) {
return _readUInt16(this, offset, true, noAssert)
}
Buffer.prototype.readUInt16BE = function (offset, noAssert) {
return _readUInt16(this, offset, false, noAssert)
}
function _readUInt32 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val
if (littleEndian) {
if (offset + 2 < len)
val = buf[offset + 2] << 16
if (offset + 1 < len)
val |= buf[offset + 1] << 8
val |= buf[offset]
if (offset + 3 < len)
val = val + (buf[offset + 3] << 24 >>> 0)
} else {
if (offset + 1 < len)
val = buf[offset + 1] << 16
if (offset + 2 < len)
val |= buf[offset + 2] << 8
if (offset + 3 < len)
val |= buf[offset + 3]
val = val + (buf[offset] << 24 >>> 0)
}
return val
}
Buffer.prototype.readUInt32LE = function (offset, noAssert) {
return _readUInt32(this, offset, true, noAssert)
}
Buffer.prototype.readUInt32BE = function (offset, noAssert) {
return _readUInt32(this, offset, false, noAssert)
}
Buffer.prototype.readInt8 = function (offset, noAssert) {
if (!noAssert) {
assert(offset !== undefined && offset !== null,
'missing offset')
assert(offset < this.length, 'Trying to read beyond buffer length')
}
if (offset >= this.length)
return
var neg = this[offset] & 0x80
if (neg)
return (0xff - this[offset] + 1) * -1
else
return this[offset]
}
function _readInt16 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val = _readUInt16(buf, offset, littleEndian, true)
var neg = val & 0x8000
if (neg)
return (0xffff - val + 1) * -1
else
return val
}
Buffer.prototype.readInt16LE = function (offset, noAssert) {
return _readInt16(this, offset, true, noAssert)
}
Buffer.prototype.readInt16BE = function (offset, noAssert) {
return _readInt16(this, offset, false, noAssert)
}
function _readInt32 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val = _readUInt32(buf, offset, littleEndian, true)
var neg = val & 0x80000000
if (neg)
return (0xffffffff - val + 1) * -1
else
return val
}
Buffer.prototype.readInt32LE = function (offset, noAssert) {
return _readInt32(this, offset, true, noAssert)
}
Buffer.prototype.readInt32BE = function (offset, noAssert) {
return _readInt32(this, offset, false, noAssert)
}
function _readFloat (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
}
return ieee754.read(buf, offset, littleEndian, 23, 4)
}
Buffer.prototype.readFloatLE = function (offset, noAssert) {
return _readFloat(this, offset, true, noAssert)
}
Buffer.prototype.readFloatBE = function (offset, noAssert) {
return _readFloat(this, offset, false, noAssert)
}
function _readDouble (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset + 7 < buf.length, 'Trying to read beyond buffer length')
}
return ieee754.read(buf, offset, littleEndian, 52, 8)
}
Buffer.prototype.readDoubleLE = function (offset, noAssert) {
return _readDouble(this, offset, true, noAssert)
}
Buffer.prototype.readDoubleBE = function (offset, noAssert) {
return _readDouble(this, offset, false, noAssert)
}
Buffer.prototype.writeUInt8 = function (value, offset, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset < this.length, 'trying to write beyond buffer length')
verifuint(value, 0xff)
}
if (offset >= this.length) return
this[offset] = value
}
function _writeUInt16 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'trying to write beyond buffer length')
verifuint(value, 0xffff)
}
var len = buf.length
if (offset >= len)
return
for (var i = 0, j = Math.min(len - offset, 2); i < j; i++) {
buf[offset + i] =
(value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
(littleEndian ? i : 1 - i) * 8
}
}
Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) {
_writeUInt16(this, value, offset, true, noAssert)
}
Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) {
_writeUInt16(this, value, offset, false, noAssert)
}
function _writeUInt32 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'trying to write beyond buffer length')
verifuint(value, 0xffffffff)
}
var len = buf.length
if (offset >= len)
return
for (var i = 0, j = Math.min(len - offset, 4); i < j; i++) {
buf[offset + i] =
(value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
}
}
Buffer.prototype.writeUInt32LE = function (value, offset, noAssert) {
_writeUInt32(this, value, offset, true, noAssert)
}
Buffer.prototype.writeUInt32BE = function (value, offset, noAssert) {
_writeUInt32(this, value, offset, false, noAssert)
}
Buffer.prototype.writeInt8 = function (value, offset, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset < this.length, 'Trying to write beyond buffer length')
verifsint(value, 0x7f, -0x80)
}
if (offset >= this.length)
return
if (value >= 0)
this.writeUInt8(value, offset, noAssert)
else
this.writeUInt8(0xff + value + 1, offset, noAssert)
}
function _writeInt16 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'Trying to write beyond buffer length')
verifsint(value, 0x7fff, -0x8000)
}
var len = buf.length
if (offset >= len)
return
if (value >= 0)
_writeUInt16(buf, value, offset, littleEndian, noAssert)
else
_writeUInt16(buf, 0xffff + value + 1, offset, littleEndian, noAssert)
}
Buffer.prototype.writeInt16LE = function (value, offset, noAssert) {
_writeInt16(this, value, offset, true, noAssert)
}
Buffer.prototype.writeInt16BE = function (value, offset, noAssert) {
_writeInt16(this, value, offset, false, noAssert)
}
function _writeInt32 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to write beyond buffer length')
verifsint(value, 0x7fffffff, -0x80000000)
}
var len = buf.length
if (offset >= len)
return
if (value >= 0)
_writeUInt32(buf, value, offset, littleEndian, noAssert)
else
_writeUInt32(buf, 0xffffffff + value + 1, offset, littleEndian, noAssert)
}
Buffer.prototype.writeInt32LE = function (value, offset, noAssert) {
_writeInt32(this, value, offset, true, noAssert)
}
Buffer.prototype.writeInt32BE = function (value, offset, noAssert) {
_writeInt32(this, value, offset, false, noAssert)
}
function _writeFloat (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to write beyond buffer length')
verifIEEE754(value, 3.4028234663852886e+38, -3.4028234663852886e+38)
}
var len = buf.length
if (offset >= len)
return
ieee754.write(buf, value, offset, littleEndian, 23, 4)
}
Buffer.prototype.writeFloatLE = function (value, offset, noAssert) {
_writeFloat(this, value, offset, true, noAssert)
}
Buffer.prototype.writeFloatBE = function (value, offset, noAssert) {
_writeFloat(this, value, offset, false, noAssert)
}
function _writeDouble (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 7 < buf.length,
'Trying to write beyond buffer length')
verifIEEE754(value, 1.7976931348623157E+308, -1.7976931348623157E+308)
}
var len = buf.length
if (offset >= len)
return
ieee754.write(buf, value, offset, littleEndian, 52, 8)
}
Buffer.prototype.writeDoubleLE = function (value, offset, noAssert) {
_writeDouble(this, value, offset, true, noAssert)
}
Buffer.prototype.writeDoubleBE = function (value, offset, noAssert) {
_writeDouble(this, value, offset, false, noAssert)
}
// fill(value, start=0, end=buffer.length)
Buffer.prototype.fill = function (value, start, end) {
if (!value) value = 0
if (!start) start = 0
if (!end) end = this.length
if (typeof value === 'string') {
value = value.charCodeAt(0)
}
assert(typeof value === 'number' && !isNaN(value), 'value is not a number')
assert(end >= start, 'end < start')
// Fill 0 bytes; we're done
if (end === start) return
if (this.length === 0) return
assert(start >= 0 && start < this.length, 'start out of bounds')
assert(end >= 0 && end <= this.length, 'end out of bounds')
for (var i = start; i < end; i++) {
this[i] = value
}
}
Buffer.prototype.inspect = function () {
var out = []
var len = this.length
for (var i = 0; i < len; i++) {
out[i] = toHex(this[i])
if (i === exports.INSPECT_MAX_BYTES) {
out[i + 1] = '...'
break
}
}
return '<Buffer ' + out.join(' ') + '>'
}
/**
* Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.
* Added in Node 0.12. Only available in browsers that support ArrayBuffer.
*/
Buffer.prototype.toArrayBuffer = function () {
if (typeof Uint8Array !== 'undefined') {
if (Buffer._useTypedArrays) {
return (new Buffer(this)).buffer
} else {
var buf = new Uint8Array(this.length)
for (var i = 0, len = buf.length; i < len; i += 1)
buf[i] = this[i]
return buf.buffer
}
} else {
throw new Error('Buffer.toArrayBuffer not supported in this browser')
}
}
// HELPER FUNCTIONS
// ================
function stringtrim (str) {
if (str.trim) return str.trim()
return str.replace(/^\s+|\s+$/g, '')
}
var BP = Buffer.prototype
/**
* Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods
*/
Buffer._augment = function (arr) {
arr._isBuffer = true
// save reference to original Uint8Array get/set methods before overwriting
arr._get = arr.get
arr._set = arr.set
// deprecated, will be removed in node 0.13+
arr.get = BP.get
arr.set = BP.set
arr.write = BP.write
arr.toString = BP.toString
arr.toLocaleString = BP.toString
arr.toJSON = BP.toJSON
arr.copy = BP.copy
arr.slice = BP.slice
arr.readUInt8 = BP.readUInt8
arr.readUInt16LE = BP.readUInt16LE
arr.readUInt16BE = BP.readUInt16BE
arr.readUInt32LE = BP.readUInt32LE
arr.readUInt32BE = BP.readUInt32BE
arr.readInt8 = BP.readInt8
arr.readInt16LE = BP.readInt16LE
arr.readInt16BE = BP.readInt16BE
arr.readInt32LE = BP.readInt32LE
arr.readInt32BE = BP.readInt32BE
arr.readFloatLE = BP.readFloatLE
arr.readFloatBE = BP.readFloatBE
arr.readDoubleLE = BP.readDoubleLE
arr.readDoubleBE = BP.readDoubleBE
arr.writeUInt8 = BP.writeUInt8
arr.writeUInt16LE = BP.writeUInt16LE
arr.writeUInt16BE = BP.writeUInt16BE
arr.writeUInt32LE = BP.writeUInt32LE
arr.writeUInt32BE = BP.writeUInt32BE
arr.writeInt8 = BP.writeInt8
arr.writeInt16LE = BP.writeInt16LE
arr.writeInt16BE = BP.writeInt16BE
arr.writeInt32LE = BP.writeInt32LE
arr.writeInt32BE = BP.writeInt32BE
arr.writeFloatLE = BP.writeFloatLE
arr.writeFloatBE = BP.writeFloatBE
arr.writeDoubleLE = BP.writeDoubleLE
arr.writeDoubleBE = BP.writeDoubleBE
arr.fill = BP.fill
arr.inspect = BP.inspect
arr.toArrayBuffer = BP.toArrayBuffer
return arr
}
// slice(start, end)
function clamp (index, len, defaultValue) {
if (typeof index !== 'number') return defaultValue
index = ~~index; // Coerce to integer.
if (index >= len) return len
if (index >= 0) return index
index += len
if (index >= 0) return index
return 0
}
function coerce (length) {
// Coerce length to a number (possibly NaN), round up
// in case it's fractional (e.g. 123.456) then do a
// double negate to coerce a NaN to 0. Easy, right?
length = ~~Math.ceil(+length)
return length < 0 ? 0 : length
}
function isArray (subject) {
return (Array.isArray || function (subject) {
return Object.prototype.toString.call(subject) === '[object Array]'
})(subject)
}
function isArrayish (subject) {
return isArray(subject) || Buffer.isBuffer(subject) ||
subject && typeof subject === 'object' &&
typeof subject.length === 'number'
}
function toHex (n) {
if (n < 16) return '0' + n.toString(16)
return n.toString(16)
}
function utf8ToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; i++) {
var b = str.charCodeAt(i)
if (b <= 0x7F)
byteArray.push(str.charCodeAt(i))
else {
var start = i
if (b >= 0xD800 && b <= 0xDFFF) i++
var h = encodeURIComponent(str.slice(start, i+1)).substr(1).split('%')
for (var j = 0; j < h.length; j++)
byteArray.push(parseInt(h[j], 16))
}
}
return byteArray
}
function asciiToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; i++) {
// Node's code seems to be doing this and not & 0x7F..
byteArray.push(str.charCodeAt(i) & 0xFF)
}
return byteArray
}
function utf16leToBytes (str) {
var c, hi, lo
var byteArray = []
for (var i = 0; i < str.length; i++) {
c = str.charCodeAt(i)
hi = c >> 8
lo = c % 256
byteArray.push(lo)
byteArray.push(hi)
}
return byteArray
}
function base64ToBytes (str) {
return base64.toByteArray(str)
}
function blitBuffer (src, dst, offset, length) {
var pos
for (var i = 0; i < length; i++) {
if ((i + offset >= dst.length) || (i >= src.length))
break
dst[i + offset] = src[i]
}
return i
}
function decodeUtf8Char (str) {
try {
return decodeURIComponent(str)
} catch (err) {
return String.fromCharCode(0xFFFD) // UTF 8 invalid char
}
}
/*
* We have to make sure that the value is a valid integer. This means that it
* is non-negative. It has no fractional component and that it does not
* exceed the maximum allowed value.
*/
function verifuint (value, max) {
assert(typeof value === 'number', 'cannot write a non-number as a number')
assert(value >= 0, 'specified a negative value for writing an unsigned value')
assert(value <= max, 'value is larger than maximum value for type')
assert(Math.floor(value) === value, 'value has a fractional component')
}
function verifsint (value, max, min) {
assert(typeof value === 'number', 'cannot write a non-number as a number')
assert(value <= max, 'value larger than maximum allowed value')
assert(value >= min, 'value smaller than minimum allowed value')
assert(Math.floor(value) === value, 'value has a fractional component')
}
function verifIEEE754 (value, max, min) {
assert(typeof value === 'number', 'cannot write a non-number as a number')
assert(value <= max, 'value larger than maximum allowed value')
assert(value >= min, 'value smaller than minimum allowed value')
}
function assert (test, message) {
if (!test) throw new Error(message || 'Failed assertion')
}
},{"base64-js":8,"ieee754":9}],8:[function(_dereq_,module,exports){
var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
;(function (exports) {
'use strict';
var Arr = (typeof Uint8Array !== 'undefined')
? Uint8Array
: Array
var ZERO = '0'.charCodeAt(0)
var PLUS = '+'.charCodeAt(0)
var SLASH = '/'.charCodeAt(0)
var NUMBER = '0'.charCodeAt(0)
var LOWER = 'a'.charCodeAt(0)
var UPPER = 'A'.charCodeAt(0)
function decode (elt) {
var code = elt.charCodeAt(0)
if (code === PLUS)
return 62 // '+'
if (code === SLASH)
return 63 // '/'
if (code < NUMBER)
return -1 //no match
if (code < NUMBER + 10)
return code - NUMBER + 26 + 26
if (code < UPPER + 26)
return code - UPPER
if (code < LOWER + 26)
return code - LOWER + 26
}
function b64ToByteArray (b64) {
var i, j, l, tmp, placeHolders, arr
if (b64.length % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// the number of equal signs (place holders)
// if there are two placeholders, than the two characters before it
// represent one byte
// if there is only one, then the three characters before it represent 2 bytes
// this is just a cheap hack to not do indexOf twice
var len = b64.length
placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0
// base64 is 4/3 + up to two characters of the original data
arr = new Arr(b64.length * 3 / 4 - placeHolders)
// if there are placeholders, only get up to the last complete 4 chars
l = placeHolders > 0 ? b64.length - 4 : b64.length
var L = 0
function push (v) {
arr[L++] = v
}
for (i = 0, j = 0; i < l; i += 4, j += 3) {
tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
push((tmp & 0xFF0000) >> 16)
push((tmp & 0xFF00) >> 8)
push(tmp & 0xFF)
}
if (placeHolders === 2) {
tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
push(tmp & 0xFF)
} else if (placeHolders === 1) {
tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
push((tmp >> 8) & 0xFF)
push(tmp & 0xFF)
}
return arr
}
function uint8ToBase64 (uint8) {
var i,
extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
output = "",
temp, length
function encode (num) {
return lookup.charAt(num)
}
function tripletToBase64 (num) {
return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
}
// go through the array every three bytes, we'll deal with trailing stuff later
for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
output += tripletToBase64(temp)
}
// pad the end with zeros, but make sure to not forget the extra bytes
switch (extraBytes) {
case 1:
temp = uint8[uint8.length - 1]
output += encode(temp >> 2)
output += encode((temp << 4) & 0x3F)
output += '=='
break
case 2:
temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
output += encode(temp >> 10)
output += encode((temp >> 4) & 0x3F)
output += encode((temp << 2) & 0x3F)
output += '='
break
}
return output
}
module.exports.toByteArray = b64ToByteArray
module.exports.fromByteArray = uint8ToBase64
}())
},{}],9:[function(_dereq_,module,exports){
exports.read = function(buffer, offset, isLE, mLen, nBytes) {
var e, m,
eLen = nBytes * 8 - mLen - 1,
eMax = (1 << eLen) - 1,
eBias = eMax >> 1,
nBits = -7,
i = isLE ? (nBytes - 1) : 0,
d = isLE ? -1 : 1,
s = buffer[offset + i];
i += d;
e = s & ((1 << (-nBits)) - 1);
s >>= (-nBits);
nBits += eLen;
for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8);
m = e & ((1 << (-nBits)) - 1);
e >>= (-nBits);
nBits += mLen;
for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8);
if (e === 0) {
e = 1 - eBias;
} else if (e === eMax) {
return m ? NaN : ((s ? -1 : 1) * Infinity);
} else {
m = m + Math.pow(2, mLen);
e = e - eBias;
}
return (s ? -1 : 1) * m * Math.pow(2, e - mLen);
};
exports.write = function(buffer, value, offset, isLE, mLen, nBytes) {
var e, m, c,
eLen = nBytes * 8 - mLen - 1,
eMax = (1 << eLen) - 1,
eBias = eMax >> 1,
rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0),
i = isLE ? 0 : (nBytes - 1),
d = isLE ? 1 : -1,
s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;
value = Math.abs(value);
if (isNaN(value) || value === Infinity) {
m = isNaN(value) ? 1 : 0;
e = eMax;
} else {
e = Math.floor(Math.log(value) / Math.LN2);
if (value * (c = Math.pow(2, -e)) < 1) {
e--;
c *= 2;
}
if (e + eBias >= 1) {
value += rt / c;
} else {
value += rt * Math.pow(2, 1 - eBias);
}
if (value * c >= 2) {
e++;
c /= 2;
}
if (e + eBias >= eMax) {
m = 0;
e = eMax;
} else if (e + eBias >= 1) {
m = (value * c - 1) * Math.pow(2, mLen);
e = e + eBias;
} else {
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);
e = 0;
}
}
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8);
e = (e << mLen) | m;
eLen += mLen;
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8);
buffer[offset + i - d] |= s * 128;
};
},{}]},{},[6])
(6)
});
//# sourceMappingURL=geojson2svg.js.map

1

examples/getjson.js

@@ -31,3 +31,2 @@ //code from https://developer.mozilla.org/en-US/docs/AJAX/Getting_Started

if (httpRequest.status === 200) {
console.log(httpRequest.responseText.type);
handler.call(this,httpRequest.responseText);

@@ -34,0 +33,0 @@ } else {

{
"name": "geojson2svg",
"version": "0.0.4",
"version": "0.0.5",
"description": "Converts geojson to svg/path string given svg viewport size and maps extent.",

@@ -31,3 +31,6 @@ "main": "src/main.js",

"jsdom": "~0.10.5"
},
"scripts": {
"test": "mocha"
}
}

@@ -1,4 +0,81 @@

Converts geojson to svg/path string given svg viewport size and maps extent.
# geojson2svg
Converts geojson to svg or path data string given svg viewport size and maps extent.
License
## Installation
Using in node.js or with browserify
```
npm install geojson2svg
```
For including in html page standard way, download file dist/geojson2svg.js
```html
<script type="text/javascipt" src="path/to/geojson2svg.js"></script>
```
This create a global variable 'geojson2svg'
## Usage
Using in node.js or with browserify
```javascript
var geojson2svg = require('geojson2svg');
var converter = geojson2svg(viewportSize,options);
var svgString = converter.convert(geojson,options);
```
Using in browser standard way
```
var converter = geojson2svg(viewportSize,options);
var svgString = converter.convert(geojson,options);
```
**viewportSize** is object containing width and height in pixels - {width: 200, height: 100}
**mapExtent** is critical option default is ```{left: -180, bottom: -90, right: 180, top: 90}``` geographic extent, if set as default that means your data is in geographic coordinate system and output svg string would be without any projection used. For the projected data specify map extent(mapExtent) in the projected coordinate system e.g. for Spherical Mercator that is used by Google Maps, use extent as ```{left: -20037508.34,bottom: -20037508.34, right: 20037508.34, top: 20037508.34}```.
In case the geojsons are in geographic coordinates and you want to project the data, use [reproject](https://github.com/perliedman/reproject) or [proj4js](https://github.com/proj4js/proj4js).
**convert** function returns array of svg/path data string
### Examples
Converts geojson LineString to svg element string:
```
var converter = geojson2svg({width: 200, height: 100},
{
mapExtent: {left: -180, bottom: -90, right: 180, top: 90},
output: 'svg'
}
);
var svgString = converter.convert(
{type:'LineString',coordinates:[[10,10],[15,20],[30,10]]}
);
//svgString: ['<path d="M105.55555555555556,44.44444444444444 108.33333333333333,38.888888888888886 116.66666666666666,44.44444444444444" />']
```
Converts geojson Polygon to svg path data 'd' string:
```
var converter = geojson2svg({width: 200, height: 100},
{
output: 'path' //default is path
}
);
var pathData = converter.convert(
{
"type": "Polygon",
"coordinates": [
[[30, 10], [40, 40], [20, 40], [10, 20], [30, 10]]
]
}
);
// pathData: ['M116.66666666666666,44.44444444444444 122.22222222222221,27.77777777777778 111.11111111111111,27.77777777777778 105.55555555555556,38.888888888888886 116.66666666666666,44.44444444444444Z']
```
### Options
* **mapExtent:** {"left": coordinate, "bottom": coordinate, "right": coordinate, "top": coordinate}. Coordinates should be in same projection as of geojson
* **output:** 'svg'|'path' default is 'path'
path - path 'd' value is returned 'M0,0 20,10 106,40' a linestring
svg - svg element string is returned like '<path d="M0,0 20,10 106,40"/>'
* **explode:** true|false default is false. Should multigeojson be exploded to many svg elements or not.
* **attributes:** json object containing attribute(key) and values(value) for all svg elements. These attributes would be added for output:'svg' option like attributes: {"class": "mapstyle"} returned string would be '<path class="mapstyle" d="M0,0 20,10 106,40"/>'
* **pointAsCircle:** true|false default is false, for point geojson return cirlce element for output:'svg' like '<cirlce cx="30" cy="40" r="1" />'; when output:'path' out string is '30,40'
* **r:** radius of point svg element
* **callback:** function, accept function that will be called on every geojson conversion with output string as one input variable e.g ```parseSVG(svg) { //do some thing}```
**Options for each geojson:**
**output, exlpode, attributes, pointAsCircle, r** if passed in **convert** function along with each geojson overrides the main options
##License
This project is licensed under the terms of the MIT license.

@@ -32,3 +32,3 @@ //converter.js

});
if(!explode) return [paths.join(' ')]
if(!explode) return [paths.join(' ')];
return paths;

@@ -47,3 +47,3 @@

});
if(!explode) return [paths.join(' ')]
if(!explode) return [paths.join(' ')];
return paths;

@@ -50,0 +50,0 @@ }

var extend = require('deep-extend'),
clone = require('clone'),
converter = require('./converter.js');
//g2svg as geojson2svg (shorthand)
var g2svg = function(viewportSize,opt) {
var g2svg = function(viewportSize,options) {
if(!viewportSize) return;
this.viewportSize = viewportSize;
var opt = opt || {};
this.mapExtent = opt.mapExtent
this.options = options || {};
this.mapExtent = this.options.mapExtent
|| {'left':-180,'bottom':-90,'right':180,'top':90};

@@ -19,3 +20,3 @@ this.res = this.calResolution(this.mapExtent,this.viewportSize);

g2svg.prototype.convert = function(geojson,options) {
var options = options || {};
var opt = extend(clone(this.options), options || {});
var multiGeometries = ['MultiPoint','MultiLineString','MultiPolygon'];

@@ -27,23 +28,22 @@ var geometries = ['Point', 'LineString', 'Polygon'];

svgElements = svgElements.concat(
this.convertFeature(geojson.features[i],options));
this.convertFeature(geojson.features[i],opt));
}
} else if (geojson.type == 'Feature') {
svgElements = this.convertFeature(geojson,options);
svgElements = this.convertFeature(geojson,opt);
} else if (geojson.type == 'GeomtryCollection') {
for(var i=0; i< geojson.geometries.length; i++) {
svgElements = svgElements.concat(
this.convertGeometry(geojson.geometries[i],options));
this.convertGeometry(geojson.geometries[i],opt));
}
} else if (converter[geojson.type]) {
svgElements = this.convertGeometry(geojson,options);
svgElements = this.convertGeometry(geojson,opt);
} else {
return;
}
if(options.callback) options.callback.call(this,svgElements);
if(opt.callback) opt.callback.call(this,svgElements);
return svgElements;
};
g2svg.prototype.convertFeature = function(feature,options) {
if(!feature.geometry) return;
var opt = {};
extend(opt,options);
if(!feature && !feature.geometry) return;
var opt = extend(clone(this.options), options || {});
opt.attributes = opt.attributes || {};

@@ -53,5 +53,5 @@ opt.attributes.id = opt.attributes.id || feature.id || null;

};
g2svg.prototype.convertGeometry = function(geom,opt) {
g2svg.prototype.convertGeometry = function(geom,options) {
if(converter[geom.type]) {
var opt = opt || {};
var opt = extend(clone(this.options), options || {});
//var explode = opt.hasOwnProperty('explode') ? opt.explode : false;

@@ -58,0 +58,0 @@ var paths = converter[geom.type].call(this,geom,

Sorry, the diff of this file is not supported yet

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