Comparing version 1.3.0 to 1.3.1
@@ -0,0 +0,0 @@ var createCamera = require('3d-view-controls') |
@@ -0,0 +0,0 @@ var createCamera = require('3d-view-controls') |
@@ -0,0 +0,0 @@ var createCamera = require('3d-view-controls') |
@@ -0,0 +0,0 @@ var createCamera = require('3d-view-controls') |
@@ -0,0 +0,0 @@ var createCamera = require('3d-view-controls') |
@@ -0,0 +0,0 @@ 'use strict' |
@@ -0,0 +0,0 @@ var glslify = require('glslify') |
@@ -0,0 +0,0 @@ 'use strict' |
{ | ||
"name": "gl-mesh3d", | ||
"version": "1.3.0", | ||
"version": "1.3.1", | ||
"description": "3D mesh drawing", | ||
@@ -14,3 +14,3 @@ "main": "mesh.js", | ||
"gl-mat4": "^1.0.0", | ||
"gl-shader": "4.2.0", | ||
"gl-shader": "^4.2.1", | ||
"gl-texture2d": "^2.0.8", | ||
@@ -17,0 +17,0 @@ "gl-vao": "^1.1.3", |
@@ -0,0 +0,0 @@ gl-mesh3d |
@@ -0,0 +0,0 @@ 'use strict' |
@@ -0,0 +0,0 @@ 'use strict' |
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New author
Supply chain riskA new npm collaborator published a version of the package for the first time. New collaborators are usually benign additions to a project, but do indicate a change to the security surface area of a package.
Found 1 instance in 1 package
55830
1505
1
+ Addedgl-shader@4.3.1(transitive)
- Removedgl-shader@4.2.0(transitive)
Updatedgl-shader@^4.2.1