Comparing version 4.0.2 to 4.0.3
@@ -66,3 +66,3 @@ 'use strict' | ||
var shader = shaders[src] | ||
if(!shader || !gl.isShader(shader)) { | ||
if(!shader || !gl.isShader(shader.shader)) { | ||
var shaderObj = compileShader(gl, type, src) | ||
@@ -69,0 +69,0 @@ shader = shaders[src] = new ShaderReference( |
{ | ||
"name": "gl-shader", | ||
"version": "4.0.2", | ||
"version": "4.0.3", | ||
"description": "WebGL shader wrapper", | ||
@@ -5,0 +5,0 @@ "main": "index.js", |
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