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io.extendreality.tilia.input.unityinputmanager

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io.extendreality.tilia.input.unityinputmanager - npm Package Compare versions

Comparing version 1.0.2 to 1.0.3

9

CHANGELOG.md
# Changelog
### [1.0.3](https://github.com/ExtendRealityLtd/Tilia.Input.UnityInputManager/compare/v1.0.2...v1.0.3) (2019-11-07)
#### Bug Fixes
* **HowToGuides:** provide correct package name in installation guide ([dcc6ae2](https://github.com/ExtendRealityLtd/Tilia.Input.UnityInputManager/commit/dcc6ae28c6f75529ae548b6d65825628adf3cb03))
> The package name does not include dots and therefore should be written without any dot separators.
* **Prefabs:** provide correct axis number for oculus controller ([09cd8d6](https://github.com/ExtendRealityLtd/Tilia.Input.UnityInputManager/commit/09cd8d637e47f749b9ac91e1d88b89483815cd6e))
> The axis number used on the Oculus Controller was incorrect and therefore causing the incorrect output when a different part of the controller was interacted with. This has now been rectified.
### [1.0.2](https://github.com/ExtendRealityLtd/Tilia.Input.UnityInputManager/compare/v1.0.1...v1.0.2) (2019-11-06)

@@ -4,0 +13,0 @@

2

Documentation/HowToGuides/Installation/README.md

@@ -79,3 +79,3 @@ # Installing the package

The `Tilia.Input.UnityInputManager` package will now be available in your Unity project `Packages` directory ready for use in your project.
The `Tilia Input UnityInputManager` package will now be available in your Unity project `Packages` directory ready for use in your project.

@@ -82,0 +82,0 @@ The package will now also show up in the Unity Package Manager UI. From then on the package can be updated by selecting the package in the Unity Package Manager and clicking on the `Update` button or using the version selection UI.

@@ -5,3 +5,3 @@ {

"description": "Input wrappers for the Unity Input Manager and a collection of common input prefabs.",
"version": "1.0.2",
"version": "1.0.3",
"unity": "2018.3",

@@ -8,0 +8,0 @@ "unityRelease": "10f1",

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