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league-sprites
Advanced tools
Generate a complete spritesheet of all League of Legends sprites using the Riot API.
Generate a complete spritesheet of all League of Legends sprites (champions, items ...) using the Riot API.
npm install league-sprites --save
REQUIRED : This project uses node-canvas (from node-sprite-generator).
Installation instructions here.
var SpriteGenerator = require('league-sprites').Generator;
var spritesGenerator = new SpriteGenerator({
dataType: 'ChampionIcon', // accepted values : 'ChampionScreenArt', 'ChampionIcon' and 'ItemIcon'
apiKey: 'KEY', // Riot API key
region: 'euw',
patch: undefined, // optional, will be retrived from the API if not provided
stylesheetFormat: 'css', // 'css', 'sass', 'less' or 'stylus'
stylesheetLayout: 'horizontal',
downloadFolder: 'img/',
spritePath: 'sprites/sprite.png',
spriteLink: '', // Refer to 'spritePath' at https://github.com/selaux/node-sprite-generator#optionsstylesheetoptions
stylesheetPath: 'sprites/sprite.css',
finalSpritesheetFolder: 'sprites/compressed/',
prod: false // Set to 'true' if running in a production environment
});
spritesGenerator.generate() // Returns a Promise
.then(function () {
console.log('Done !');
})
.catch(function (e) {
console.error(e);
});
// Using the ES7 synthax :
async function () {
await spritesGenerator.generate();
}();
As this project uses node-sprite-generator and some parameters are directly passed to it. More infos here.
To activate debug mode, set the DEBUG
environment variable to 'league-sprites'
.
e.g. : DEBUG=league-sprites node app.js
(with app.js using league-sprites)
PassiveAbilityIco
, ChampionAbilityIcon
, SummonerSpellIcon
, MasteryIcon
and RuneIcon
.Generator.generate().then(callback)
callback function.MIT License
Copyright (c) 2016-2017 Nicolas COUTIN
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Anyway, if you earn money on my open source work, I will fucking end you :)
1.0.3 (Oct. 18th 2017)
## Minor fixes :
FAQs
Generate a complete spritesheet of all League of Legends sprites using the Riot API.
The npm package league-sprites receives a total of 0 weekly downloads. As such, league-sprites popularity was classified as not popular.
We found that league-sprites demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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