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mos-connection

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mos-connection - npm Package Compare versions

Comparing version 1.0.0 to 1.0.1

7

CHANGELOG.md

@@ -5,2 +5,9 @@ # Changelog

### [1.0.1](https://github.com/nrkno/tv-automation-mos-connection/compare/1.0.0...1.0.1) (2021-04-21)
### Bug Fixes
* stricter handling of the debug flag, to fix minor bug; The debug flag wasn't properly passed into MosSocketServer on init. [release] ([47abd73](https://github.com/nrkno/tv-automation-mos-connection/commit/47abd73e8015dda839ec54948299f21dc6c36ae9))
## [1.0.0](https://github.com/nrkno/tv-automation-mos-connection/compare/0.9.0...1.0.0) (2021-04-16)

@@ -7,0 +14,0 @@

2

dist/connection/mosSocketClient.d.ts

@@ -37,3 +37,3 @@ /// <reference types="node" />

/** */
constructor(host: string, port: number, description: string, timeout?: number, debug?: boolean);
constructor(host: string, port: number, description: string, timeout: number, debug: boolean);
/** */

@@ -40,0 +40,0 @@ set autoReconnect(autoReconnect: boolean);

@@ -17,3 +17,2 @@ "use strict";

this._reconnectAttempts = 0;
this._debug = false;
this._shouldBeConnected = false;

@@ -36,4 +35,3 @@ this._connected = false;

this._commandTimeout = timeout || 5000;
if (debug)
this._debug = debug;
this._debug = debug !== null && debug !== void 0 ? debug : false;
}

@@ -40,0 +38,0 @@ /** */

@@ -12,3 +12,3 @@ /// <reference types="node" />

/** */
constructor(port: number, description: IncomingConnectionType, debug?: boolean);
constructor(port: number, description: IncomingConnectionType, debug: boolean);
dispose(sockets: Socket[]): Promise<void[]>;

@@ -15,0 +15,0 @@ /** */

@@ -11,8 +11,6 @@ "use strict";

super();
this._debug = false;
this._connectedSockets = [];
this._port = port;
this._portDescription = description;
if (debug)
this._debug = debug;
this._debug = debug !== null && debug !== void 0 ? debug : false;
this._socketServer = new net_1.Server();

@@ -19,0 +17,0 @@ this._socketServer.on('connection', (socket) => this._onClientConnection(socket));

@@ -34,3 +34,3 @@ /// <reference types="node" />

private _heartBeatsDelay;
constructor(id: string, host: string, mosID: string, timeout?: number, debug?: boolean);
constructor(id: string, host: string, mosID: string, timeout: number | undefined, debug: boolean);
/** Create a MOS client, which talks to */

@@ -37,0 +37,0 @@ createClient(clientID: string, port: number, clientDescription: ConnectionType, useHeartbeats: boolean): void;

@@ -11,3 +11,2 @@ "use strict";

super();
this._debug = false;
this._disposed = false;

@@ -22,4 +21,3 @@ this._clients = {};

this._connected = false;
if (debug)
this._debug = debug;
this._debug = debug !== null && debug !== void 0 ? debug : false;
}

@@ -26,0 +24,0 @@ /** Create a MOS client, which talks to */

@@ -265,3 +265,3 @@ "use strict";

let initSocket = (port, portType) => {
let socketServer = new mosSocketServer_1.MosSocketServer(port, portType);
let socketServer = new mosSocketServer_1.MosSocketServer(port, portType, this._debug);
socketServer.on(socketConnection_1.SocketServerEvent.CLIENT_CONNECTED, (e) => this._registerIncomingClient(e));

@@ -268,0 +268,0 @@ socketServer.on(socketConnection_1.SocketServerEvent.ERROR, (e) => {

{
"name": "mos-connection",
"version": "1.0.0",
"version": "1.0.1",
"description": "MOS compliant TCP/IP Socket connection.",

@@ -5,0 +5,0 @@ "main": "dist/index.js",

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