Comparing version 3.3.7 to 3.3.8
let random = async bytes => crypto.getRandomValues(new Uint8Array(bytes)) | ||
let customAlphabet = (alphabet, defaultSize = 21) => { | ||
// First, a bitmask is necessary to generate the ID. The bitmask makes bytes | ||
// values closer to the alphabet size. The bitmask calculates the closest | ||
// `2^31 - 1` number, which exceeds the alphabet size. | ||
// For example, the bitmask for the alphabet size 30 is 31 (00011111). | ||
// `Math.clz32` is not used, because it is not available in browsers. | ||
let mask = (2 << (Math.log(alphabet.length - 1) / Math.LN2)) - 1 | ||
// Though, the bitmask solution is not perfect since the bytes exceeding | ||
// the alphabet size are refused. Therefore, to reliably generate the ID, | ||
// the random bytes redundancy has to be satisfied. | ||
// Note: every hardware random generator call is performance expensive, | ||
// because the system call for entropy collection takes a lot of time. | ||
// So, to avoid additional system calls, extra bytes are requested in advance. | ||
// Next, a step determines how many random bytes to generate. | ||
// The number of random bytes gets decided upon the ID size, mask, | ||
// alphabet size, and magic number 1.6 (using 1.6 peaks at performance | ||
// according to benchmarks). | ||
// `-~f => Math.ceil(f)` if f is a float | ||
// `-~i => i + 1` if i is an integer | ||
let step = -~((1.6 * mask * defaultSize) / alphabet.length) | ||
return async (size = defaultSize) => { | ||
@@ -9,4 +31,6 @@ let id = '' | ||
let bytes = crypto.getRandomValues(new Uint8Array(step)) | ||
let i = step | ||
// A compact alternative for `for (var i = 0; i < step; i++)`. | ||
let i = step | 0 | ||
while (i--) { | ||
// Adding `|| ''` refuses a random byte that exceeds the alphabet size. | ||
id += alphabet[bytes[i] & mask] || '' | ||
@@ -18,10 +42,20 @@ if (id.length === size) return id | ||
} | ||
let nanoid = async (size = 21) => { | ||
let id = '' | ||
let bytes = crypto.getRandomValues(new Uint8Array(size)) | ||
let bytes = crypto.getRandomValues(new Uint8Array((size |= 0))) | ||
// A compact alternative for `for (var i = 0; i < step; i++)`. | ||
while (size--) { | ||
// It is incorrect to use bytes exceeding the alphabet size. | ||
// The following mask reduces the random byte in the 0-255 value | ||
// range to the 0-63 value range. Therefore, adding hacks, such | ||
// as empty string fallback or magic numbers, is unneccessary because | ||
// the bitmask trims bytes down to the alphabet size. | ||
let byte = bytes[size] & 63 | ||
if (byte < 36) { | ||
// `0-9a-z` | ||
id += byte.toString(36) | ||
} else if (byte < 62) { | ||
// `A-Z` | ||
id += (byte - 26).toString(36).toUpperCase() | ||
@@ -36,2 +70,3 @@ } else if (byte < 63) { | ||
} | ||
export { nanoid, customAlphabet, random } |
import crypto from 'crypto' | ||
import { urlAlphabet } from '../url-alphabet/index.js' | ||
// `crypto.randomFill()` is a little faster than `crypto.randomBytes()`, | ||
// because it is possible to use in combination with `Buffer.allocUnsafe()`. | ||
let random = bytes => | ||
new Promise((resolve, reject) => { | ||
// `Buffer.allocUnsafe()` is faster because it doesn’t flush the memory. | ||
// Memory flushing is unnecessary since the buffer allocation itself resets | ||
// the memory with the new bytes. | ||
crypto.randomFill(Buffer.allocUnsafe(bytes), (err, buf) => { | ||
@@ -13,20 +20,48 @@ if (err) { | ||
}) | ||
let customAlphabet = (alphabet, defaultSize = 21) => { | ||
// First, a bitmask is necessary to generate the ID. The bitmask makes bytes | ||
// values closer to the alphabet size. The bitmask calculates the closest | ||
// `2^31 - 1` number, which exceeds the alphabet size. | ||
// For example, the bitmask for the alphabet size 30 is 31 (00011111). | ||
let mask = (2 << (31 - Math.clz32((alphabet.length - 1) | 1))) - 1 | ||
// Though, the bitmask solution is not perfect since the bytes exceeding | ||
// the alphabet size are refused. Therefore, to reliably generate the ID, | ||
// the random bytes redundancy has to be satisfied. | ||
// Note: every hardware random generator call is performance expensive, | ||
// because the system call for entropy collection takes a lot of time. | ||
// So, to avoid additional system calls, extra bytes are requested in advance. | ||
// Next, a step determines how many random bytes to generate. | ||
// The number of random bytes gets decided upon the ID size, mask, | ||
// alphabet size, and magic number 1.6 (using 1.6 peaks at performance | ||
// according to benchmarks). | ||
let step = Math.ceil((1.6 * mask * defaultSize) / alphabet.length) | ||
let tick = (id, size = defaultSize) => | ||
random(step).then(bytes => { | ||
// A compact alternative for `for (var i = 0; i < step; i++)`. | ||
let i = step | ||
while (i--) { | ||
// Adding `|| ''` refuses a random byte that exceeds the alphabet size. | ||
id += alphabet[bytes[i] & mask] || '' | ||
if (id.length === size) return id | ||
if (id.length >= size) return id | ||
} | ||
return tick(id, size) | ||
}) | ||
return size => tick('', size) | ||
} | ||
let nanoid = (size = 21) => | ||
random(size).then(bytes => { | ||
random((size |= 0)).then(bytes => { | ||
let id = '' | ||
// A compact alternative for `for (var i = 0; i < step; i++)`. | ||
while (size--) { | ||
// It is incorrect to use bytes exceeding the alphabet size. | ||
// The following mask reduces the random byte in the 0-255 value | ||
// range to the 0-63 value range. Therefore, adding hacks, such | ||
// as empty string fallback or magic numbers, is unneccessary because | ||
// the bitmask trims bytes down to the alphabet size. | ||
id += urlAlphabet[bytes[size] & 63] | ||
@@ -36,2 +71,3 @@ } | ||
}) | ||
export { nanoid, customAlphabet, random } |
import { getRandomBytesAsync } from 'expo-random' | ||
import { urlAlphabet } from '../url-alphabet/index.js' | ||
let random = getRandomBytesAsync | ||
let customAlphabet = (alphabet, defaultSize = 21) => { | ||
// First, a bitmask is necessary to generate the ID. The bitmask makes bytes | ||
// values closer to the alphabet size. The bitmask calculates the closest | ||
// `2^31 - 1` number, which exceeds the alphabet size. | ||
// For example, the bitmask for the alphabet size 30 is 31 (00011111). | ||
let mask = (2 << (31 - Math.clz32((alphabet.length - 1) | 1))) - 1 | ||
// Though, the bitmask solution is not perfect since the bytes exceeding | ||
// the alphabet size are refused. Therefore, to reliably generate the ID, | ||
// the random bytes redundancy has to be satisfied. | ||
// Note: every hardware random generator call is performance expensive, | ||
// because the system call for entropy collection takes a lot of time. | ||
// So, to avoid additional system calls, extra bytes are requested in advance. | ||
// Next, a step determines how many random bytes to generate. | ||
// The number of random bytes gets decided upon the ID size, mask, | ||
// alphabet size, and magic number 1.6 (using 1.6 peaks at performance | ||
// according to benchmarks). | ||
let step = Math.ceil((1.6 * mask * defaultSize) / alphabet.length) | ||
let tick = (id, size = defaultSize) => | ||
random(step).then(bytes => { | ||
// A compact alternative for `for (var i = 0; i < step; i++)`. | ||
let i = step | ||
while (i--) { | ||
// Adding `|| ''` refuses a random byte that exceeds the alphabet size. | ||
id += alphabet[bytes[i] & mask] || '' | ||
if (id.length === size) return id | ||
if (id.length >= size) return id | ||
} | ||
return tick(id, size) | ||
}) | ||
return size => tick('', size) | ||
} | ||
let nanoid = (size = 21) => | ||
random(size).then(bytes => { | ||
random((size |= 0)).then(bytes => { | ||
let id = '' | ||
// A compact alternative for `for (var i = 0; i < step; i++)`. | ||
while (size--) { | ||
// It is incorrect to use bytes exceeding the alphabet size. | ||
// The following mask reduces the random byte in the 0-255 value | ||
// range to the 0-63 value range. Therefore, adding hacks, such | ||
// as empty string fallback or magic numbers, is unneccessary because | ||
// the bitmask trims bytes down to the alphabet size. | ||
id += urlAlphabet[bytes[size] & 63] | ||
@@ -26,2 +56,3 @@ } | ||
}) | ||
export { nanoid, customAlphabet, random } |
@@ -0,6 +1,32 @@ | ||
// This file replaces `index.js` in bundlers like webpack or Rollup, | ||
// according to `browser` config in `package.json`. | ||
import { urlAlphabet } from './url-alphabet/index.js' | ||
let random = bytes => crypto.getRandomValues(new Uint8Array(bytes)) | ||
let customRandom = (alphabet, defaultSize, getRandom) => { | ||
// First, a bitmask is necessary to generate the ID. The bitmask makes bytes | ||
// values closer to the alphabet size. The bitmask calculates the closest | ||
// `2^31 - 1` number, which exceeds the alphabet size. | ||
// For example, the bitmask for the alphabet size 30 is 31 (00011111). | ||
// `Math.clz32` is not used, because it is not available in browsers. | ||
let mask = (2 << (Math.log(alphabet.length - 1) / Math.LN2)) - 1 | ||
// Though, the bitmask solution is not perfect since the bytes exceeding | ||
// the alphabet size are refused. Therefore, to reliably generate the ID, | ||
// the random bytes redundancy has to be satisfied. | ||
// Note: every hardware random generator call is performance expensive, | ||
// because the system call for entropy collection takes a lot of time. | ||
// So, to avoid additional system calls, extra bytes are requested in advance. | ||
// Next, a step determines how many random bytes to generate. | ||
// The number of random bytes gets decided upon the ID size, mask, | ||
// alphabet size, and magic number 1.6 (using 1.6 peaks at performance | ||
// according to benchmarks). | ||
// `-~f => Math.ceil(f)` if f is a float | ||
// `-~i => i + 1` if i is an integer | ||
let step = -~((1.6 * mask * defaultSize) / alphabet.length) | ||
return (size = defaultSize) => { | ||
@@ -10,4 +36,6 @@ let id = '' | ||
let bytes = getRandom(step) | ||
let j = step | ||
// A compact alternative for `for (var i = 0; i < step; i++)`. | ||
let j = step | 0 | ||
while (j--) { | ||
// Adding `|| ''` refuses a random byte that exceeds the alphabet size. | ||
id += alphabet[bytes[j] & mask] || '' | ||
@@ -19,10 +47,19 @@ if (id.length === size) return id | ||
} | ||
let customAlphabet = (alphabet, size = 21) => | ||
customRandom(alphabet, size, random) | ||
let nanoid = (size = 21) => | ||
crypto.getRandomValues(new Uint8Array(size)).reduce((id, byte) => { | ||
// It is incorrect to use bytes exceeding the alphabet size. | ||
// The following mask reduces the random byte in the 0-255 value | ||
// range to the 0-63 value range. Therefore, adding hacks, such | ||
// as empty string fallback or magic numbers, is unneccessary because | ||
// the bitmask trims bytes down to the alphabet size. | ||
byte &= 63 | ||
if (byte < 36) { | ||
// `0-9a-z` | ||
id += byte.toString(36) | ||
} else if (byte < 62) { | ||
// `A-Z` | ||
id += (byte - 26).toString(36).toUpperCase() | ||
@@ -36,2 +73,3 @@ } else if (byte > 62) { | ||
}, '') | ||
export { nanoid, customAlphabet, customRandom, urlAlphabet, random } |
44
index.js
import crypto from 'crypto' | ||
import { urlAlphabet } from './url-alphabet/index.js' | ||
// It is best to make fewer, larger requests to the crypto module to | ||
// avoid system call overhead. So, random numbers are generated in a | ||
// pool. The pool is a Buffer that is larger than the initial random | ||
// request size by this multiplier. The pool is enlarged if subsequent | ||
// requests exceed the maximum buffer size. | ||
const POOL_SIZE_MULTIPLIER = 128 | ||
let pool, poolOffset | ||
let fillPool = bytes => { | ||
@@ -16,9 +24,29 @@ if (!pool || pool.length < bytes) { | ||
} | ||
let random = bytes => { | ||
fillPool((bytes -= 0)) | ||
// `|=` convert `bytes` to number to prevent `valueOf` abusing and pool pollution | ||
fillPool((bytes |= 0)) | ||
return pool.subarray(poolOffset - bytes, poolOffset) | ||
} | ||
let customRandom = (alphabet, defaultSize, getRandom) => { | ||
// First, a bitmask is necessary to generate the ID. The bitmask makes bytes | ||
// values closer to the alphabet size. The bitmask calculates the closest | ||
// `2^31 - 1` number, which exceeds the alphabet size. | ||
// For example, the bitmask for the alphabet size 30 is 31 (00011111). | ||
let mask = (2 << (31 - Math.clz32((alphabet.length - 1) | 1))) - 1 | ||
// Though, the bitmask solution is not perfect since the bytes exceeding | ||
// the alphabet size are refused. Therefore, to reliably generate the ID, | ||
// the random bytes redundancy has to be satisfied. | ||
// Note: every hardware random generator call is performance expensive, | ||
// because the system call for entropy collection takes a lot of time. | ||
// So, to avoid additional system calls, extra bytes are requested in advance. | ||
// Next, a step determines how many random bytes to generate. | ||
// The number of random bytes gets decided upon the ID size, mask, | ||
// alphabet size, and magic number 1.6 (using 1.6 peaks at performance | ||
// according to benchmarks). | ||
let step = Math.ceil((1.6 * mask * defaultSize) / alphabet.length) | ||
return (size = defaultSize) => { | ||
@@ -28,4 +56,6 @@ let id = '' | ||
let bytes = getRandom(step) | ||
// A compact alternative for `for (let i = 0; i < step; i++)`. | ||
let i = step | ||
while (i--) { | ||
// Adding `|| ''` refuses a random byte that exceeds the alphabet size. | ||
id += alphabet[bytes[i] & mask] || '' | ||
@@ -37,8 +67,17 @@ if (id.length === size) return id | ||
} | ||
let customAlphabet = (alphabet, size = 21) => | ||
customRandom(alphabet, size, random) | ||
let nanoid = (size = 21) => { | ||
fillPool((size -= 0)) | ||
// `|=` convert `size` to number to prevent `valueOf` abusing and pool pollution | ||
fillPool((size |= 0)) | ||
let id = '' | ||
// We are reading directly from the random pool to avoid creating new array | ||
for (let i = poolOffset - size; i < poolOffset; i++) { | ||
// It is incorrect to use bytes exceeding the alphabet size. | ||
// The following mask reduces the random byte in the 0-255 value | ||
// range to the 0-63 value range. Therefore, adding hacks, such | ||
// as empty string fallback or magic numbers, is unneccessary because | ||
// the bitmask trims bytes down to the alphabet size. | ||
id += urlAlphabet[pool[i] & 63] | ||
@@ -48,2 +87,3 @@ } | ||
} | ||
export { nanoid, customAlphabet, customRandom, urlAlphabet, random } |
@@ -0,8 +1,17 @@ | ||
// This alphabet uses `A-Za-z0-9_-` symbols. | ||
// The order of characters is optimized for better gzip and brotli compression. | ||
// References to the same file (works both for gzip and brotli): | ||
// `'use`, `andom`, and `rict'` | ||
// References to the brotli default dictionary: | ||
// `-26T`, `1983`, `40px`, `75px`, `bush`, `jack`, `mind`, `very`, and `wolf` | ||
let urlAlphabet = | ||
'useandom-26T198340PX75pxJACKVERYMINDBUSHWOLF_GQZbfghjklqvwyzrict' | ||
let customAlphabet = (alphabet, defaultSize = 21) => { | ||
return (size = defaultSize) => { | ||
let id = '' | ||
let i = size | ||
// A compact alternative for `for (var i = 0; i < step; i++)`. | ||
let i = size | 0 | ||
while (i--) { | ||
// `| 0` is more compact and faster than `Math.floor()`. | ||
id += alphabet[(Math.random() * alphabet.length) | 0] | ||
@@ -13,6 +22,9 @@ } | ||
} | ||
let nanoid = (size = 21) => { | ||
let id = '' | ||
let i = size | ||
// A compact alternative for `for (var i = 0; i < step; i++)`. | ||
let i = size | 0 | ||
while (i--) { | ||
// `| 0` is more compact and faster than `Math.floor()`. | ||
id += urlAlphabet[(Math.random() * 64) | 0] | ||
@@ -22,2 +34,3 @@ } | ||
} | ||
export { nanoid, customAlphabet } |
{ | ||
"name": "nanoid", | ||
"version": "3.3.7", | ||
"version": "3.3.8", | ||
"description": "A tiny (116 bytes), secure URL-friendly unique string ID generator", | ||
@@ -5,0 +5,0 @@ "keywords": [ |
519
README.md
@@ -38,3 +38,518 @@ # Nano ID | ||
## Docs | ||
Read full docs **[here](https://github.com/ai/nanoid#readme)**. | ||
## Table of Contents | ||
* [Comparison with UUID](#comparison-with-uuid) | ||
* [Benchmark](#benchmark) | ||
* [Security](#security) | ||
* [API](#api) | ||
* [Blocking](#blocking) | ||
* [Async](#async) | ||
* [Non-Secure](#non-secure) | ||
* [Custom Alphabet or Size](#custom-alphabet-or-size) | ||
* [Custom Random Bytes Generator](#custom-random-bytes-generator) | ||
* [Usage](#usage) | ||
* [IE](#ie) | ||
* [React](#react) | ||
* [React Native](#react-native) | ||
* [Rollup](#rollup) | ||
* [PouchDB and CouchDB](#pouchdb-and-couchdb) | ||
* [Mongoose](#mongoose) | ||
* [Web Workers](#web-workers) | ||
* [CLI](#cli) | ||
* [Other Programming Languages](#other-programming-languages) | ||
* [Tools](#tools) | ||
## Comparison with UUID | ||
Nano ID is quite comparable to UUID v4 (random-based). | ||
It has a similar number of random bits in the ID | ||
(126 in Nano ID and 122 in UUID), so it has a similar collision probability: | ||
> For there to be a one in a billion chance of duplication, | ||
> 103 trillion version 4 IDs must be generated. | ||
There are three main differences between Nano ID and UUID v4: | ||
1. Nano ID uses a bigger alphabet, so a similar number of random bits | ||
are packed in just 21 symbols instead of 36. | ||
2. Nano ID code is **4 times less** than `uuid/v4` package: | ||
130 bytes instead of 483. | ||
3. Because of memory allocation tricks, Nano ID is **2 times** faster than UUID. | ||
## Benchmark | ||
```rust | ||
$ node ./test/benchmark.js | ||
crypto.randomUUID 25,603,857 ops/sec | ||
@napi-rs/uuid 9,973,819 ops/sec | ||
uid/secure 8,234,798 ops/sec | ||
@lukeed/uuid 7,464,706 ops/sec | ||
nanoid 5,616,592 ops/sec | ||
customAlphabet 3,115,207 ops/sec | ||
uuid v4 1,535,753 ops/sec | ||
secure-random-string 388,226 ops/sec | ||
uid-safe.sync 363,489 ops/sec | ||
cuid 187,343 ops/sec | ||
shortid 45,758 ops/sec | ||
Async: | ||
nanoid/async 96,094 ops/sec | ||
async customAlphabet 97,184 ops/sec | ||
async secure-random-string 92,794 ops/sec | ||
uid-safe 90,684 ops/sec | ||
Non-secure: | ||
uid 67,376,692 ops/sec | ||
nanoid/non-secure 2,849,639 ops/sec | ||
rndm 2,674,806 ops/sec | ||
``` | ||
Test configuration: ThinkPad X1 Carbon Gen 9, Fedora 34, Node.js 16.10. | ||
## Security | ||
*See a good article about random generators theory: | ||
[Secure random values (in Node.js)]* | ||
* **Unpredictability.** Instead of using the unsafe `Math.random()`, Nano ID | ||
uses the `crypto` module in Node.js and the Web Crypto API in browsers. | ||
These modules use unpredictable hardware random generator. | ||
* **Uniformity.** `random % alphabet` is a popular mistake to make when coding | ||
an ID generator. The distribution will not be even; there will be a lower | ||
chance for some symbols to appear compared to others. So, it will reduce | ||
the number of tries when brute-forcing. Nano ID uses a [better algorithm] | ||
and is tested for uniformity. | ||
<img src="img/distribution.png" alt="Nano ID uniformity" | ||
width="340" height="135"> | ||
* **Well-documented:** all Nano ID hacks are documented. See comments | ||
in [the source]. | ||
* **Vulnerabilities:** to report a security vulnerability, please use | ||
the [Tidelift security contact](https://tidelift.com/security). | ||
Tidelift will coordinate the fix and disclosure. | ||
[Secure random values (in Node.js)]: https://gist.github.com/joepie91/7105003c3b26e65efcea63f3db82dfba | ||
[better algorithm]: https://github.com/ai/nanoid/blob/main/index.js | ||
[the source]: https://github.com/ai/nanoid/blob/main/index.js | ||
## Install | ||
```bash | ||
npm install --save nanoid | ||
``` | ||
For quick hacks, you can load Nano ID from CDN. Though, it is not recommended | ||
to be used in production because of the lower loading performance. | ||
```js | ||
import { nanoid } from 'https://cdn.jsdelivr.net/npm/nanoid/nanoid.js' | ||
``` | ||
Nano ID provides ES modules. You do not need to do anything to use Nano ID | ||
as ESM in webpack, Rollup, Parcel, or Node.js. | ||
```js | ||
import { nanoid } from 'nanoid' | ||
``` | ||
In Node.js you can use CommonJS import: | ||
```js | ||
const { nanoid } = require('nanoid') | ||
``` | ||
## API | ||
Nano ID has 3 APIs: normal (blocking), asynchronous, and non-secure. | ||
By default, Nano ID uses URL-friendly symbols (`A-Za-z0-9_-`) and returns an ID | ||
with 21 characters (to have a collision probability similar to UUID v4). | ||
### Blocking | ||
The safe and easiest way to use Nano ID. | ||
In rare cases could block CPU from other work while noise collection | ||
for hardware random generator. | ||
```js | ||
import { nanoid } from 'nanoid' | ||
model.id = nanoid() //=> "V1StGXR8_Z5jdHi6B-myT" | ||
``` | ||
If you want to reduce the ID size (and increase collisions probability), | ||
you can pass the size as an argument. | ||
```js | ||
nanoid(10) //=> "IRFa-VaY2b" | ||
``` | ||
Don’t forget to check the safety of your ID size | ||
in our [ID collision probability] calculator. | ||
You can also use a [custom alphabet](#custom-alphabet-or-size) | ||
or a [random generator](#custom-random-bytes-generator). | ||
[ID collision probability]: https://zelark.github.io/nano-id-cc/ | ||
### Async | ||
To generate hardware random bytes, CPU collects electromagnetic noise. | ||
For most cases, entropy will be already collected. | ||
In the synchronous API during the noise collection, the CPU is busy and | ||
cannot do anything useful (for instance, process another HTTP request). | ||
Using the asynchronous API of Nano ID, another code can run during | ||
the entropy collection. | ||
```js | ||
import { nanoid } from 'nanoid/async' | ||
async function createUser () { | ||
user.id = await nanoid() | ||
} | ||
``` | ||
Read more about entropy collection in [`crypto.randomBytes`] docs. | ||
Unfortunately, you will lose Web Crypto API advantages in a browser | ||
if you use the asynchronous API. So, currently, in the browser, you are limited | ||
with either security (`nanoid`), asynchronous behavior (`nanoid/async`), | ||
or non-secure behavior (`nanoid/non-secure`) that will be explained | ||
in the next part of the documentation. | ||
[`crypto.randomBytes`]: https://nodejs.org/api/crypto.html#crypto_crypto_randombytes_size_callback | ||
### Non-Secure | ||
By default, Nano ID uses hardware random bytes generation for security | ||
and low collision probability. If you are not so concerned with security, | ||
you can use the faster non-secure generator. | ||
```js | ||
import { nanoid } from 'nanoid/non-secure' | ||
const id = nanoid() //=> "Uakgb_J5m9g-0JDMbcJqLJ" | ||
``` | ||
### Custom Alphabet or Size | ||
`customAlphabet` allows you to create `nanoid` with your own alphabet | ||
and ID size. | ||
```js | ||
import { customAlphabet } from 'nanoid' | ||
const nanoid = customAlphabet('1234567890abcdef', 10) | ||
model.id = nanoid() //=> "4f90d13a42" | ||
``` | ||
```js | ||
import { customAlphabet } from 'nanoid/async' | ||
const nanoid = customAlphabet('1234567890abcdef', 10) | ||
async function createUser () { | ||
user.id = await nanoid() | ||
} | ||
``` | ||
```js | ||
import { customAlphabet } from 'nanoid/non-secure' | ||
const nanoid = customAlphabet('1234567890abcdef', 10) | ||
user.id = nanoid() | ||
``` | ||
Check the safety of your custom alphabet and ID size in our | ||
[ID collision probability] calculator. For more alphabets, check out the options | ||
in [`nanoid-dictionary`]. | ||
Alphabet must contain 256 symbols or less. | ||
Otherwise, the security of the internal generator algorithm is not guaranteed. | ||
In addition to setting a default size, you can change the ID size when calling | ||
the function: | ||
```js | ||
import { customAlphabet } from 'nanoid' | ||
const nanoid = customAlphabet('1234567890abcdef', 10) | ||
model.id = nanoid(5) //=> "f01a2" | ||
``` | ||
[ID collision probability]: https://alex7kom.github.io/nano-nanoid-cc/ | ||
[`nanoid-dictionary`]: https://github.com/CyberAP/nanoid-dictionary | ||
### Custom Random Bytes Generator | ||
`customRandom` allows you to create a `nanoid` and replace alphabet | ||
and the default random bytes generator. | ||
In this example, a seed-based generator is used: | ||
```js | ||
import { customRandom } from 'nanoid' | ||
const rng = seedrandom(seed) | ||
const nanoid = customRandom('abcdef', 10, size => { | ||
return (new Uint8Array(size)).map(() => 256 * rng()) | ||
}) | ||
nanoid() //=> "fbaefaadeb" | ||
``` | ||
`random` callback must accept the array size and return an array | ||
with random numbers. | ||
If you want to use the same URL-friendly symbols with `customRandom`, | ||
you can get the default alphabet using the `urlAlphabet`. | ||
```js | ||
const { customRandom, urlAlphabet } = require('nanoid') | ||
const nanoid = customRandom(urlAlphabet, 10, random) | ||
``` | ||
Asynchronous and non-secure APIs are not available for `customRandom`. | ||
Note, that between Nano ID versions we may change random generator | ||
call sequence. If you are using seed-based generators, we do not guarantee | ||
the same result. | ||
## Usage | ||
### IE | ||
If you support IE, you need to [transpile `node_modules`] by Babel | ||
and add `crypto` alias. Moreover, `UInt8Array` in IE actually | ||
is not an array and to cope with it, you have to convert it to an array | ||
manually: | ||
```js | ||
// polyfills.js | ||
if (!window.crypto && window.msCrypto) { | ||
window.crypto = window.msCrypto | ||
const getRandomValuesDef = window.crypto.getRandomValues | ||
window.crypto.getRandomValues = function (array) { | ||
const values = getRandomValuesDef.call(window.crypto, array) | ||
const result = [] | ||
for (let i = 0; i < array.length; i++) { | ||
result[i] = values[i]; | ||
} | ||
return result | ||
}; | ||
} | ||
``` | ||
```js | ||
import './polyfills.js' | ||
import { nanoid } from 'nanoid' | ||
``` | ||
[transpile `node_modules`]: https://developer.epages.com/blog/coding/how-to-transpile-node-modules-with-babel-and-webpack-in-a-monorepo/ | ||
### React | ||
There’s no correct way to use Nano ID for React `key` prop | ||
since it should be consistent among renders. | ||
```jsx | ||
function Todos({todos}) { | ||
return ( | ||
<ul> | ||
{todos.map(todo => ( | ||
<li key={nanoid()}> /* DON’T DO IT */ | ||
{todo.text} | ||
</li> | ||
))} | ||
</ul> | ||
) | ||
} | ||
``` | ||
You should rather try to reach for stable ID inside your list item. | ||
```jsx | ||
const todoItems = todos.map((todo) => | ||
<li key={todo.id}> | ||
{todo.text} | ||
</li> | ||
) | ||
``` | ||
In case you don’t have stable IDs you'd rather use index as `key` | ||
instead of `nanoid()`: | ||
```jsx | ||
const todoItems = todos.map((text, index) => | ||
<li key={index}> /* Still not recommended but preferred over nanoid(). | ||
Only do this if items have no stable IDs. */ | ||
{text} | ||
</li> | ||
) | ||
``` | ||
### React Native | ||
React Native does not have built-in random generator. The following polyfill | ||
works for plain React Native and Expo starting with `39.x`. | ||
1. Check [`react-native-get-random-values`] docs and install it. | ||
2. Import it before Nano ID. | ||
```js | ||
import 'react-native-get-random-values' | ||
import { nanoid } from 'nanoid' | ||
``` | ||
[`react-native-get-random-values`]: https://github.com/LinusU/react-native-get-random-values | ||
### Rollup | ||
For Rollup you will need [`@rollup/plugin-node-resolve`] to bundle browser version | ||
of this library.: | ||
```js | ||
plugins: [ | ||
nodeResolve({ | ||
browser: true | ||
}) | ||
] | ||
``` | ||
[`@rollup/plugin-node-resolve`]: https://github.com/rollup/plugins/tree/master/packages/node-resolve | ||
### PouchDB and CouchDB | ||
In PouchDB and CouchDB, IDs can’t start with an underscore `_`. | ||
A prefix is required to prevent this issue, as Nano ID might use a `_` | ||
at the start of the ID by default. | ||
Override the default ID with the following option: | ||
```js | ||
db.put({ | ||
_id: 'id' + nanoid(), | ||
… | ||
}) | ||
``` | ||
### Mongoose | ||
```js | ||
const mySchema = new Schema({ | ||
_id: { | ||
type: String, | ||
default: () => nanoid() | ||
} | ||
}) | ||
``` | ||
### Web Workers | ||
Web Workers do not have access to a secure random generator. | ||
Security is important in IDs when IDs should be unpredictable. | ||
For instance, in "access by URL" link generation. | ||
If you do not need unpredictable IDs, but you need to use Web Workers, | ||
you can use the non‑secure ID generator. | ||
```js | ||
import { nanoid } from 'nanoid/non-secure' | ||
nanoid() //=> "Uakgb_J5m9g-0JDMbcJqLJ" | ||
``` | ||
Note: non-secure IDs are more prone to collision attacks. | ||
### CLI | ||
You can get unique ID in terminal by calling `npx nanoid`. You need only | ||
Node.js in the system. You do not need Nano ID to be installed anywhere. | ||
```sh | ||
$ npx nanoid | ||
npx: installed 1 in 0.63s | ||
LZfXLFzPPR4NNrgjlWDxn | ||
``` | ||
Size of generated ID can be specified with `--size` (or `-s`) option: | ||
```sh | ||
$ npx nanoid --size 10 | ||
L3til0JS4z | ||
``` | ||
Custom alphabet can be specified with `--alphabet` (or `-a`) option | ||
(note that in this case `--size` is required): | ||
```sh | ||
$ npx nanoid --alphabet abc --size 15 | ||
bccbcabaabaccab | ||
``` | ||
### Other Programming Languages | ||
Nano ID was ported to many languages. You can use these ports to have | ||
the same ID generator on the client and server side. | ||
* [C#](https://github.com/codeyu/nanoid-net) | ||
* [C++](https://github.com/mcmikecreations/nanoid_cpp) | ||
* [Clojure and ClojureScript](https://github.com/zelark/nano-id) | ||
* [ColdFusion/CFML](https://github.com/JamoCA/cfml-nanoid) | ||
* [Crystal](https://github.com/mamantoha/nanoid.cr) | ||
* [Dart & Flutter](https://github.com/pd4d10/nanoid-dart) | ||
* [Deno](https://github.com/ianfabs/nanoid) | ||
* [Go](https://github.com/matoous/go-nanoid) | ||
* [Elixir](https://github.com/railsmechanic/nanoid) | ||
* [Haskell](https://github.com/MichelBoucey/NanoID) | ||
* [Janet](https://sr.ht/~statianzo/janet-nanoid/) | ||
* [Java](https://github.com/aventrix/jnanoid) | ||
* [Nim](https://github.com/icyphox/nanoid.nim) | ||
* [OCaml](https://github.com/routineco/ocaml-nanoid) | ||
* [Perl](https://github.com/tkzwtks/Nanoid-perl) | ||
* [PHP](https://github.com/hidehalo/nanoid-php) | ||
* [Python](https://github.com/puyuan/py-nanoid) | ||
with [dictionaries](https://pypi.org/project/nanoid-dictionary) | ||
* [Postgres Extension](https://github.com/spa5k/uids-postgres) | ||
* [R](https://github.com/hrbrmstr/nanoid) (with dictionaries) | ||
* [Ruby](https://github.com/radeno/nanoid.rb) | ||
* [Rust](https://github.com/nikolay-govorov/nanoid) | ||
* [Swift](https://github.com/antiflasher/NanoID) | ||
* [Unison](https://share.unison-lang.org/latest/namespaces/hojberg/nanoid) | ||
* [V](https://github.com/invipal/nanoid) | ||
* [Zig](https://github.com/SasLuca/zig-nanoid) | ||
For other environments, [CLI] is available to generate IDs from a command line. | ||
[CLI]: #cli | ||
## Tools | ||
* [ID size calculator] shows collision probability when adjusting | ||
the ID alphabet or size. | ||
* [`nanoid-dictionary`] with popular alphabets to use with [`customAlphabet`]. | ||
* [`nanoid-good`] to be sure that your ID doesn’t contain any obscene words. | ||
[`nanoid-dictionary`]: https://github.com/CyberAP/nanoid-dictionary | ||
[ID size calculator]: https://zelark.github.io/nano-id-cc/ | ||
[`customAlphabet`]: #custom-alphabet-or-size | ||
[`nanoid-good`]: https://github.com/y-gagar1n/nanoid-good |
@@ -0,3 +1,7 @@ | ||
// This alphabet uses `A-Za-z0-9_-` symbols. | ||
// The order of characters is optimized for better gzip and brotli compression. | ||
// Same as in non-secure/index.js | ||
let urlAlphabet = | ||
'useandom-26T198340PX75pxJACKVERYMINDBUSHWOLF_GQZbfghjklqvwyzrict' | ||
export { urlAlphabet } |
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