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ngx-webcam2
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A simple Angular webcam component. Pure & minimal, no Flash-fallback. See the Demo!
A simple Angular webcam component. Pure & minimal, no Flash-fallback. See the Demo!
Plug-and-play. This library contains a single module which can be imported into every standard Angular 9+ project.
Simple to use. The one component gives you full control and lets you take snapshots via actions and event bindings.
Minimal. No unnecessary Flash-fallbacks, no bundle-size bloating.
Try out the Live-Demo or see the Demo-Project.
Note: Starting from version 0.3.0
this project requires TypeScript >= 3.7.0
(Angular 9). For older versions of Angular/TypeScript, please use version 0.2.6
of this library.
>=9.0.0
>=3.7.0
>=5.0.0
https://
or on localhost, for modern browsers to permit WebRTC/UserMedia access.npm install --save ngx-webcam
WebcamModule
into your Angular module:import {WebcamModule} from 'ngx-webcam';
@NgModule({
imports: [
WebcamModule,
...
],
...
})
export class AppModule { }
WebcamComponent
on your pages:<webcam></webcam>
As simple as that.
For more examples, see the code in the Demo-Project.
This section describes the basic inputs/outputs of the component. All inputs are optional.
trigger: Observable<void>
: An Observable
to trigger image capturing. When it fires, an image will be captured and emitted (see Outputs).width: number
: The maximal video width of the webcam live view.height: number
: The maximal video height of the webcam live view. The actual view will be placed within these boundaries, respecting the aspect ratio of the video stream.videoOptions: MediaTrackConstraints
: Defines constraints (MediaTrackConstraints) to apply when requesting the video track.mirrorImage: string | WebcamMirrorProperties
: Flag to control image mirroring. If the attribute is missing or null
and the camera claims to be user-facing, the image will be mirrored (x-axis) to provide a better user experience ("selfie view"). A string value of "never"
will prevent mirroring, whereas a value of "always"
will mirror every camera stream, even if the camera cannot be detected as user-facing. For future extensions, the WebcamMirrorProperties
object can also be used to set these values.allowCameraSwitch: boolean
: Flag to enable/disable camera switch. If enabled, a switch icon will be displayed if multiple cameras are found.switchCamera: Observable<boolean|string>
: Can be used to cycle through available cameras (true=forward, false=backwards), or to switch to a specific device by deviceId (string).captureImageData: boolean = false
: Flag to enable/disable capturing of a lossless pixel ImageData object when a snapshot is taken. ImageData will be included in the emitted WebcamImage
object.imageType: string = 'image/jpeg'
: Image type to use when capturing snapshots. Default is 'image/jpeg'.imageQuality: number = 0.92
: Image quality to use when capturing snapshots. Must be a number between 0..1. Default is 0.92.imageCapture: EventEmitter<WebcamImage>
: Whenever an image is captured (i.e. triggered by [trigger]
), the image is emitted via this EventEmitter
. The image data is contained in the WebcamImage
data structure as both, plain Base64 string and data-url.imageClick: EventEmitter<void>
: An EventEmitter
to signal clicks on the webcam area.initError: EventEmitter<WebcamInitError>
: An EventEmitter
to signal errors during the webcam initialization.cameraSwitched: EventEmitter<string>
: Emits the active deviceId after the active video device has been switched.When camera initialization fails for some reason, the component emits a WebcamInitError
via the initError
EventEmitter. If provided by the browser, this object contains a field mediaStreamError: MediaStreamError
which contains information about why UserMedia initialization failed. According to Mozilla API docs, this object contains a name
attribute which gives insight about the reason.
If the user denies permission, or matching media is not available, then the promise is rejected with NotAllowedError or NotFoundError respectively.
Determine if a user has denied permissions:
<webcam (initError)="handleInitError($event)"></webcam>
public handleInitError(error: WebcamInitError): void {
if (error.mediaStreamError && error.mediaStreamError.name === "NotAllowedError") {
console.warn("Camera access was not allowed by user!");
}
}
Here you can find instructions on how to start developing this library.
Run npm run packagr
to build the library. The build artifacts will be stored in the dist/
directory.
Run npm start
to build and run the surrounding demo app with the WebcamModule
. Essential for live-developing.
Run npm run docs
to generate the live-demo documentation pages in the docs/
directory.
Run npm run test
to run unit-tests.
FAQs
A simple Angular webcam component. Pure & minimal, no Flash-fallback. See the Demo!
We found that ngx-webcam2 demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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