Node-Qt
Node-Qt provides native bindings to the Qt library as a Node.js addon. The focus is on graphics and audio bindings; there is no need to duplicate the functionality of the Node API and its modules.
We try to follow Qt's API as closely as possible, but sometimes quirks are inevitable (for example, virtual methods that handle events are translated into callback setters). See the header files in src/
for a list of available bindings, and comments in .cc
files for possible API differences.
For a translation of Qt's APIs into HTML5 APIs, see Node-Five.
Supported platforms: Mac OS X | Windows | Linux
Hello world
Ever wanted to create native apps directly from Node? Here's a simple example illustrating how to create a native window via QWidget()
and draw via QPainter()
:
var qt = require('node-qt'),
app = new qt.QApplication,
window = new qt.QWidget;
global.app = app;
global.window = window;
window.paintEvent(function() {
var p = new qt.QPainter();
p.begin(window);
p.drawText(20, 30, 'hello node, hello qt');
p.end();
});
window.resize(300, 150);
window.show();
setInterval(app.processEvents, 0);
Getting started
From your project directory, run (see below for requirements):
$ npm install node-qt
This will download and build the latest release of Node-Qt in node_modules/
. Then create a new file, say helloworld.js
, copy the example above and run Node as usual:
$ node helloworld
See the examples/ directory for other simple use cases.
Build requirements
Node-Qt was designed to build seamlessly with minimal dependencies on most platforms. The necessary platform-dependent Qt binaries are bundled with the module (due to heterogeneous dependencies, Linux is an exception).
For all platforms: Node >= 0.6.14
- Mac: Python, Make, and GCC.
- Windows: Python and MSVC++ (either free or commercial).
- Linux: Python, Make, GCC, pkg-config, and Qt 4.7+. To install pkg-config and Qt on Ubuntu:
$ sudo apt-get install pkg-config qt-sdk
.
Contributing
Building and testing
To download and build the development version:
$ git clone git://github.com/arturadib/node-qt.git
$ cd node-qt
$ npm install
To run the unit tests:
$ node make test
(Ignore the image regression errors - they are based on snapshots that are platform- and backend-dependent).
Creating new bindings
Please provide a test case for every new binding added. See test/
for examples of unit tests.
Binding to new classes
- Create your files (e.g.
qclass.h
, qclass.cc
) from the provided templates src/template.h
, src/template.cc
qclass.*
: search and replace all occurrences of __Template__
, __TEMPLATE__
, and __template__
with the corresponding class namenode-qt.gyp
: Add qclass.cc to sources listqt.cc
: Include qclass.h
qt.cc
: Add QClass::Initialize()
to Initialize()
Binding to new methods
qclass.h
: Declare static method as per Example()
method in template.h
qclass.cc
: Implement method as per Example()
in template.cc
qclass.cc
: Expose method to JavaScript via tpl->PrototypeTemplate()
call in Initialize()
. Again see template.cc.
Common errors
This is a list of common errors when experimenting with Node addons, and their possible solutions:
"Out of memory"
name
in NODE_MODULE(name, ...)
does not match target name?
"Unable to load shared library"
(v8 object)->Set()
called to register a method, but method implementation
is missing?
"Segmentation fault"
Tough luck :) Did you forget to new
a wrapped object?