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With p5.tween you can create easily animations as tween in a few keyframes
<script src="p5.min.js"></script>
<script src="https://unpkg.com/p5.tween@1.0.0/dist/p5.tween.min.js"></script>
// Adding motions to the TweenManager
p5.tween.manager
// First add a new Tween to the manager for the effected object
.addTween(object, 'tween1')
// First motion: change the width (means object.width) to 12 in 100ms
.addMotion('width', 12, 100, 'easeInOutQuint')
// Second motion: Change x and y to mouse position in 500ms at the same time
.addMotions([
{ key: 'x', target: mouseX },
{ key: 'y', target: mouseY }
], 500, 'easeInOutQuint')
// Start the tween
.start()
All examples are saved in the p5.tween collection: https://editor.p5js.org/Milchreis/collections/oHxcCR17k
p5.tween.manager.addTween(myShape)
.addMotion('x', 10, 1000)
.addMotion('y', 10, 1000)
.addMotion('x', width - 10, 1000)
.addMotion('y', height - 10, 1000)
.addMotion('x', 200, 500)
.addMotion('y', 200, 500)
.startLoop()
p5.tween.manager.addTween(myShape)
.addMotions([
{ key: 'x', target: 10 },
{ key: 'y', target: 10 },
], 1000)
.addMotions([
{ key: 'x', target: width - 10 },
{ key: 'y', target: height - 10 },
], 1000)
.addMotions([
{ key: 'x', target: 200 },
{ key: 'y', target: 200 },
], 500)
.startLoop()
// Add tween to manager and return the instance
let tween = p5.tween.manager.addTween(yourObject, 'name for your tween')
// Returns your previous added tween by name
let tween = p5.tween.manager.getTween('name for your tween')
// Adds a motion for the 'key' of 'yourObject' (means yourObject.key)
// to the target value in the given time milli seconds
tween.addMotion('key', targetValue, timeInMillis)
// Adds multiple motions to the tween,
// which will be played in the same time
tween.addMotions([{ key, target }], timeInMillis)
// Removes all motions from tween
tween.resetMotions()
// Starts the tween as loop (will repeat with first motion when the last ends)
tween.startLoop()
// Starts the tween and plays all motions one time
tween.startTween()
You can use different easing functions for your tween to change the acceleration:
tween.addMotion('width', 12, 100, 'easeOutQuad')
If there's a missing feature you'd like to see on p5.tween, feel free to write it and submit a pull request. Something broke? Please try to fix it! Also feel free to submit issues, bug reports and requests for future features.
The p5.tween library is licensed under the MIT License. You can find a copy of the MIT License on this repository.
FAQs
A simple library to use tweens in p5.js
We found that p5.tween demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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