phaser-glsl-loader
Advanced tools
Comparing version 0.0.1 to 0.0.2
{ | ||
"name": "phaser-glsl-loader", | ||
"version": "0.0.1", | ||
"version": "0.0.2", | ||
"description": "A shader loader for webpack that allows you to keep your glsl files external when working in phaser.", | ||
@@ -5,0 +5,0 @@ "main": "index.js", |
#Phaser GLSL Loader | ||
[![Build Status](https://travis-ci.org/the-simian/phaser-glsl-loader.svg)](https://travis-ci.org/the-simian/phaser-glsl-loader) | ||
[![Coverage Status](https://coveralls.io/repos/the-simian/phaser-glsl-loader/badge.svg?branch=master)](https://coveralls.io/r/the-simian/phaser-glsl-loader?branch=master) | ||
[![Code Climate](https://codeclimate.com/github/the-simian/phaser-glsl-loader/badges/gpa.svg)](https://codeclimate.com/github/the-simian/phaser-glsl-loader) | ||
[![David-Dm](https://david-dm.org/the-simian/phaser-glsl-loader.svg)](https://david-dm.org/the-simian/phaser-glsl-loader) | ||
This is a simple GLSL loader that is meant to work with Phaser and Webpack. | ||
##The Problem: | ||
Lets say you're working in phaser, and you see a really cool looking fragment shader you want to use. | ||
@@ -74,2 +89,4 @@ | ||
## The Solution | ||
First, you need to add the loader to your list of loaders, most likely in your `webpack.config.js` file. | ||
@@ -99,3 +116,3 @@ | ||
``` | ||
Then you'll be able to reference external files, instead of basically including a large disgusting array of strings! | ||
Then you'll be able to reference external files, instead of basically including a large array of strings! | ||
@@ -102,0 +119,0 @@ |
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