Changelog
[0.9.4] - 2021-05-08
Cubemap
from colors.createInstance
on Mesh3D
or Model
.Color
class with RGBA components.Vec3
, Quat
, Mat4
, Plane
and Ray
.TransformMatrix
.Ray
using Camera
.Mesh3D
.texture
to cubemap
on a resource loaded from a cubemap file.CubeMipmapTexture
to Cubemap
.renderType
to renderSortType
on Material
.renderPasses
to enabledRenderPasses
on Mesh3D
.texture
to cubemap
on Skybox
.Color
instead of array on StandardMaterial
, MaterialRenderPass
and Light
.CubeMipmapResource
to CubemapResource
.Skybox.from
takes an object as an argument instead of a string.setFromMultiplyWorldLocal
to setFromMultiply
on TransformMatrix
.Cubemap.fromSource
was removed, use Cubemap.fromFaces
instead.TransformMatrix
target
property was removed, use math functionality instead.stopped
interactions for CameraOrbitControl
.