prismarine-entity
Represent a minecraft entity
Usage
var Entity=require("prismarine-entity");
var entity=new Entity(0);
console.log(entity);
API
Entity
Entities represent players, mobs, and objects.
entity.id
entity.type
Choices:
player
mob
object
global
- lightningorb
- experience orb.other
- introduced with a recent Minecraft update and not yet recognized or used by a third-party mod
entity.username
If the entity type is player
, this field will be set.
entity.mobType
If the entity type is mob
, this field will be set.
entity.displayName
Field set for mob and object. A long name in multiple words.
entity.entityType
Field set for mob and object. The numerical type of the entity (1,2,...)
entity.kind
Field set for mob and object. The kind of entity (for example Hostile mobs, Passive mobs, NPCs).
entity.name
Field set for mob and object. A short name for the entity.
entity.objectType
If the entity type is object
, this field will be set.
entity.count
If the entity type is orb
, this field will be how much experience you
get from collecting the orb.
entity.position
entity.velocity
entity.yaw
entity.pitch
entity.height
entity.width
entity.onGround
entity.equipment[5]
0
- held item1
- shoes2
- legging3
- torso4
- head
entity.heldItem
Equivalent to entity.equipment[0]
.
entity.metadata
See http://wiki.vg/Entities#Entity_Metadata_Format for more details.
entity.health
The health of the player, default: 20
entity.food
The food of the player, default: 20
entity.player
The player
History
1.1.0
- Added entity width property
1.0.0
- typescript definitions (thanks @IdanHo)
0.2.0
0.1.0