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prismarine-viewer

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prismarine-viewer

Web based viewer


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prismarine-viewer

Web based viewer for servers and bots

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Try it on gitpod

viewer

Install

npm install prismarine-viewer

Example

const mineflayer = require('mineflayer')
const mineflayerViewer = require('prismarine-viewer').mineflayer

const bot = mineflayer.createBot({
  username: 'Bot'
})

bot.once('spawn', () => {
  mineflayerViewer(bot, { port: 3000 }) // Start the viewing server on port 3000

  // Draw the path followed by the bot
  const path = [bot.entity.position.clone()]
  bot.on('move', () => {
    if (path[path.length - 1].distanceTo(bot.entity.position) > 1) {
      path.push(bot.entity.position.clone())
      bot.viewer.drawLine('path', path)
    }
  })
})

More examples:

  • First person bot example
  • Record view as video file example
  • Streaming video to a python script example
  • Visualize a world, without a bot example
  • Visualize the world coming from a proxy example
  • Click to move example
  • Use the core api for viewing worlds example
  • Create an electron app with viewer example
  • Create a fully front end viewer with an in memory world example
  • A minecraft web client example, using mineflayer and a websocket proxy example
  • Export parts of worlds as screenshot or 3d models example

Projects using prismarine-viewer

API

prismarine-viewer

viewer

The core rendering library. It provides Viewer and WorldView which together make it possible to render a minecraft world. Check its API

mineflayer

Serve a webserver allowing to visualize the bot surrounding, in first or third person. Comes with drawing functionnalities.

const { mineflayer } = require('prismarine-viewer')

Options:

  • viewDistance view radius, in chunks, default: 6
  • firstPerson is the view first person ? default: false
  • port the port for the webserver, default: 3000

example

standalone

Serve a webserver allowing to visualize a world.

const { standalone } = require('prismarine-viewer')

Options:

  • version the version to use, default: 1.13.2
  • generator a world generator function, default: (x, y, z) => 0
  • center a vec3 to center the view on, default: new Vec3(0, 0, 0)
  • viewDistance view radius, in chunks, default: 6
  • port the port for the webserver, default: 3000

example

headless

Render the bot view and stream it to a file or over TCP.

const { headless } = require('prismarine-viewer')

Options:

  • viewDistance view radius, in chunks, default: 6
  • output the output file or a host:port address to stream to, default: output.mp4
  • frames number of frames to record, -1 for infinite, default: 200
  • width the width of a frame, default: 512
  • height the height of a frame, default: 512

example

Drawing (mineflayer mode)

All drawing function have a unique id that can be used to replace or erase the primitive.

bot.viewer.drawLine (id, points, color=0xff0000)

Draw a line passing through all the points.

bot.viewer.erase (id)

Remove the primitive with the given id from the display.

bot.viewer.close ()

Stop the server and disconnect users.

Tests

node_modules/.bin/jest --verbose --runInBand --forceExit -t "1.16.4"

FAQs

Package last updated on 27 Apr 2022

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