react-digraph
Overview
A React component which makes it easy to create a directed graph editor without implementing any of the SVG drawing or event handling logic.
Installation
npm install --save react-digraph
Usage
The default export is a component called 'GraphView'; it provides a multitude of hooks for various graph editing operations and a set of controls for zooming. Typically, it should be wrapped in a higher order component that supplies various callbacks (onCreateNode, onCreateEdge etc...).
All nodes and edges can have a type attribute set - nodes also support a subtype attribute. These can be passed to GraphView via the nodeTypes, nodeSubtypes, and edgeTypes props. GraphView will look up the corresponding SVG elements for the node's type/subtype and the edge's type and draw it accordingly.
It is often convenient to combine these types into a configuration object that can be referred to elsewhere in the application and used to associate events fired from nodes/edges in the graphView with other actions in the application. Here is an abbreviated example:
import GraphView from 'react-digraph'
const GraphConfig = {
NodeTypes: {
empty: {
typeText: "None",
shapeId: "#empty",
shape: (
<symbol viewBox="0 0 100 100" id="empty" key="0">
<circle cx="50" cy="50" r="45"></circle>
</symbol>
)
}
},
NodeSubtypes: {},
EdgeTypes: {
emptyEdge: {
shapeId: "#emptyEdge",
shape: (
<symbol viewBox="0 0 50 50" id="emptyEdge" key="0">
<circle cx="25" cy="25" r="8" fill="currentColor"> </circle>
</symbol>
)
}
}
}
const EMPTY_TYPE = "empty"
const NODE_KEY = "id"
class Graph extends Component {
constructor(props) {
super(props);
this.state = {
graph: sample,
selected: {}
}
}
render() {
const nodes = this.state.graph.nodes;
const edges = this.state.graph.edges;
const selected = this.state.selected;
const NodeTypes = GraphConfig.NodeTypes;
const NodeSubtypes = GraphConfig.NodeSubtypes;
const EdgeTypes = GraphConfig.EdgeTypes;
return (
<div id='graph' style={styles.graph}>
<GraphView ref='GraphView'
nodeKey={NODE_KEY}
emptyType={EMPTY_TYPE}
nodes={nodes}
edges={edges}
selected={selected}
nodeTypes={NodeTypes}
nodeSubtypes={NodeSubtypes}
edgeTypes={EdgeTypes}
getViewNode={this.getViewNode}
onSelectNode={this.onSelectNode}
onCreateNode={this.onCreateNode}
onUpdateNode={this.onUpdateNode}
onDeleteNode={this.onDeleteNode}
onSelectEdge={this.onSelectEdge}
onCreateEdge={this.onCreateEdge}
onSwapEdge={this.onSwapEdge}
onDeleteEdge={this.onDeleteEdge}/>
</div>
);
}
}
A typical graph that would be stored in the Graph component's state looks something like this:
{
"nodes": [
{
"id": 1,
"title": "Node A",
"x": 258.3976135253906,
"y": 331.9783248901367,
"type": "empty"
},
{
"id": 2,
"title": "Node B",
"x": 593.9393920898438,
"y": 260.6060791015625,
"type": "empty"
},
{
"id": 3,
"title": "Node C",
"x": 237.5757598876953,
"y": 61.81818389892578,
"type": "empty"
},
{
"id": 4,
"title": "Node C",
"x": 600.5757598876953,
"y": 600.81818389892578,
"type": "empty"
}
],
"edges": [
{
"source": 1,
"target": 2,
"type": "emptyEdge"
},
{
"source": 2,
"target": 4,
"type": "emptyEdge"
}
]
}
For a detailed example, check out src/examples/graph.js.
To run the example:
npm install
npm run example
go to localhost:8000.
- To add nodes, hold shift and click on the grid.
- To add edges, hold shift and click/drag to between nodes.
- To delete a node or edge, click on it and press delete.
- Click and drag nodes to change their position.
All props are detailed below.
Props
Prop | Type | Required | Notes |
---|
primary | string | false | Primary color. |
light | string | false | Light color. |
dark | string | false | Dark color. |
style | object | false | Style prop for wrapper. |
nodeKey | string | true | Key for D3 to update nodes(typ. UUID). |
emptyType | string | true | 'Default' node type. |
nodes | array | true | Array of graph nodes. |
edges | array | true | Array of graph edges. |
readOnly | bool | false | Disables all graph editing interactions. |
enableFocus | bool | false | Adds a 'focus' toggle state to GraphView. |
selected | object | true | The currently selected graph entity. |
nodeTypes | object | true | Config object of available node types. |
nodeSubtypes | object | true | Config object of available node subtypes. |
edgeTypes | object | true | Config object of available edge types. |
getViewNode | func | true | Node getter. |
onSelectNode | func | true | Called when a node is selected. |
onCreateNode | func | true | Called when a node is created. |
onUpdateNode | func | true | Called when a node is moved. |
canDeleteNode | func | false | Called before a node is deleted. |
onDeleteNode | func | true | Called when a node is deleted. |
onSelectEdge | func | true | Called when an edge is selected. |
canCreateEdge | func | false | Called before an edge is created. |
onCreateEdge | func | true | Called when an edge is created. |
onSwapEdge | func | true | Called when an edge 'target' is swapped. |
canDeleteEdge | func | false | Called before an edge is deleted. |
onDeleteEdge | func | true | Called when an edge is deleted. |
Notes
- To run the tests, you'll need to be using at least node v4.0 (for jsDom).