react-native-donkey-kong ·
Donkey Kong remake using react-native-game-engine 🙉 for both iOS and Android
Running the Game - React Native
git clone https://github.com/bberak/react-native-donkey-kong.git
cd react-native-donkey-kong
npm install
cd rn
npm install
react-native run-ios
Running the Game - Expo
git clone https://github.com/bberak/react-native-donkey-kong.git
cd react-native-donkey-kong
npm install
cd expo
npm install -g expo-cli
npm install
npm start
//-- Then follow the prompts
Importing DonkeyKong Into Your Own App
npm install --save react-native-donkey-kong
import React, { Component } from "react";
import DonkeyKong from "react-native-donkey-kong";
export default class App extends Component<{}> {
render() {
return (
<DonkeyKong />
);
}
}
Known Issues
- The jumps are implemented poorly and seem quite dodgey on tablet-size devices.
- The GIF support in Android is not as advanced iOS - so some animation transitions look faded. That said, I haven't tested the game on a physical Android device.
- The font I chose seems a bit hard to read on iOS - the letter spacing seems a bit off.
Made With 🍌🍌🍌
Copyright Notice
All content, artwork, sounds, characters and graphics are the property of Nintendo of America Inc, its affiliates and/or subsidiaries.
Get in Touch
We are Neap - a development and design team in Sydney. We love building stuff and meeting new people, so get in touch with us at https://neap.co.
Some of our projects:
React & React Native
Web Framework & Deployment Tools
- webfunc: Write code for serverless similar to Express once, deploy everywhere.
- now-flow: Automate your Zeit Now Deployments.
GraphQL
- graphql-serverless: GraphQL (incl. a GraphiQL interface) middleware for webfunc.
- schemaglue: Naturally breaks down your monolithic graphql schema into bits and pieces and then glue them back together.
- graphql-s2s: Add GraphQL Schema support for type inheritance, generic typing, metadata decoration. Transpile the enriched GraphQL string schema into the standard string schema understood by graphql.js and the Apollo server client.
Tools
License
MIT License
Copyright (c) 2017 Boris Berak
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.