Particles.js - React Component
Particles React component, using tsParticles.
Checkout the demo page.
Installation
npm install react-particles-js
|| yarn add react-particles-js
How to use
Code
Example:
import Particles from 'react-particles-js';
class App extends Component{
render(){
return (
<Particles />
);
};
}
Props
Prop | Type | Definition |
---|
width | string | The width of the canvas. |
height | string | The height of the canvas. |
params | object | The parameters of the particles instance. |
style | object | The style of the canvas element. |
className | string | The class name of the canvas wrapper. |
canvasClassName | string | the class name of the canvas. |
Find your parameters configuration here.
Added functionalities
Polygon mask support
Demo: Polygon mask demo.
Available only since version v2.4.0
(available with npm install react-particles-js@2.4.0
).
Requirements
- Only the first path of the svg will be fetched so you may want to join all path in your svg.
- The SVGPathSeg polyfill is required.
Add it in your index.html:
<script src="https://cdn.rawgit.com/progers/pathseg/master/pathseg.js"></script>
Example
import Particles from 'react-particles-js';
class App extends Component{
render(){
return (
<Particles
params={{
polygon: {
enable: true,
type: 'inside',
move: {
radius: 10
},
url: 'path/to/svg.svg'
}
}} />
);
};
}
Parameters
polygon.enable
(boolean; default false) - Whether the mask must be enabledpolygon.url
(string) - The url of the svgpolygon.type
('inline' | 'inside' | 'outside'; default 'inline') - The particles should be drawn over, inside or outside the svg pathpolygon.scale
(number; default 1) - How much the svg must be scaledpolygon.move.radius
(number; default 10) - The radius which will be used as particles movement boundarypolygon.move.type
('path' | 'radius'; default 'path') - Whether the particles should be bounded to the polygon path or to a given radius, while moving with polygon.type = 'outside'
or polygon.type = 'inside'
polygon.inline.arrangement
('random-point' | 'per-point' | 'one-per-point' | 'random-length' | 'equidistant'; default 'one-per-point') - Whether the particles disposition with polygon.type = 'inline'
should be random or following some criteria; 'one-per-point'
overrides the number of the particles drawn.polygon.draw.enable
(boolean; default false) - Whether the shape should be drawn on the canvaspolygon.draw.stroke.width
(number; default .5) - Draw strokepolygon.draw.stroke.color
(string; default 'rgba(255, 255, 255, .1)') - Draw stroke color
Multiple images
Lets you use multiple images as particle shape.
Demo: Multiple images demo.
Available only since version v2.4.0
(available with npm install react-particles-js@2.4.0
).
Example
import Particles from 'react-particles-js';
class App extends Component{
render(){
return (
<Particles
params={{
particles: {
shape: {
type: 'images',
image: [
{src: 'path/to/first/image.svg', height: 20, width: 20},
{src: 'path/to/second/image.jpg', height: 20, width: 20},
]
}
}
}} />
);
};
}
Line link shadow
Adds blurred shadow to the lines of the canvas.
import Particles from 'react-particles-js';
class App extends Component{
render(){
return (
<Particles
params={{
particles: {
line_linked: {
shadow: {
enable: true,
color: "#3CA9D1",
blur: 5
}
}
}
}}
style={{
width: '100%',
backgroundImage: `url(${logo})`
}}
/>
);
};
}
Reporting issues
- Look for any related issues.
- If you find an issue that seems related, please comment there instead of creating a new one.
- If you find no related issue, create a new one.
- Include all details you can ( operative system, environment, interpreter version, etc.. ).
- Include the error log.
- Remember to check the discussion and update if there changes.
Contributing
- Fork the repository
- Create your feature branch
- Commit your changes and push the branch
- Submit a pull request
Info and Major changes
Starting with v3.0.0 the react-particles-js library has switched its core functionality using tsParticles.
This may introduce breaking changes but will allow the library be maintained more frequently.
What's next
The main purpose of this library is to be simple to use, also allowing to be customized.
To accomplish this, an experimental branch has been created in order to provide a boilerplate for the next version of this library.
A live demonstration can be found here.
In this simple demo website, a new approach has been used, giving the application a powerful composability.
Issues concerning best practices, usability, backward compatibility and performances are raising, so..