react-spinners
Advanced tools
Comparing version 0.6.0-alpha.8 to 0.6.0-alpha.9
@@ -5,2 +5,7 @@ # Change Log | ||
## 0.6.0-alpha.9 | ||
- **bugfix**: Fix issue where `PacmanLoader` `top` css property does not respect the `sizeUnit` prop. It was hardcoded to be `px` instead of using `sizeUnit` prop. | ||
- update javascript bundle files for demo site. | ||
## 0.6.0-alpha.8 | ||
@@ -7,0 +12,0 @@ |
{ | ||
"name": "react-spinners", | ||
"version": "0.6.0-alpha.8", | ||
"version": "0.6.0-alpha.9", | ||
"description": "A collection of react loading spinners", | ||
@@ -5,0 +5,0 @@ "repository": { |
@@ -49,3 +49,3 @@ "use strict"; | ||
var _a = _this.props, color = _a.color, margin = _a.margin, size = _a.size, sizeUnit = _a.sizeUnit; | ||
return core_1.css(templateObject_4 || (templateObject_4 = __makeTemplateObject(["\n width: ", ";\n height: ", ";\n background-color: ", ";\n margin: ", ";\n border-radius: 100%;\n transform: translate(0, ", ");\n position: absolute;\n top: ", "px;\n left: ", ";\n animation: ", " 1s ", "s infinite linear;\n animation-fill-mode: both;\n "], ["\n width: ", ";\n height: ", ";\n background-color: ", ";\n margin: ", ";\n border-radius: 100%;\n transform: translate(0, ", ");\n position: absolute;\n top: ", "px;\n left: ", ";\n animation: ", " 1s ", "s infinite linear;\n animation-fill-mode: both;\n "])), "" + size / 3 + sizeUnit, "" + size / 3 + sizeUnit, color, margin, "" + -size / 4 + sizeUnit, size, "" + size * 4 + sizeUnit, _this.ball(), i * 0.25); | ||
return core_1.css(templateObject_4 || (templateObject_4 = __makeTemplateObject(["\n width: ", ";\n height: ", ";\n background-color: ", ";\n margin: ", ";\n border-radius: 100%;\n transform: translate(0, ", ");\n position: absolute;\n top: ", ";\n left: ", ";\n animation: ", " 1s ", "s infinite linear;\n animation-fill-mode: both;\n "], ["\n width: ", ";\n height: ", ";\n background-color: ", ";\n margin: ", ";\n border-radius: 100%;\n transform: translate(0, ", ");\n position: absolute;\n top: ", ";\n left: ", ";\n animation: ", " 1s ", "s infinite linear;\n animation-fill-mode: both;\n "])), "" + size / 3 + sizeUnit, "" + size / 3 + sizeUnit, color, margin, "" + -size / 4 + sizeUnit, "" + size + sizeUnit, "" + size * 4 + sizeUnit, _this.ball(), i * 0.25); | ||
}; | ||
@@ -52,0 +52,0 @@ _this.s1 = function () { |
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