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react-zdog

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react-zdog - npm Package Compare versions

Comparing version 1.0.8 to 1.0.9

34

dist/index.cjs.js

@@ -14,8 +14,2 @@ 'use strict';

Zdog.Anchor.prototype.renderGraphSvg = function (svg) {
this.flatGraph.forEach(function (item) {
return item.render(svg, Zdog.SvgRenderer);
});
};
var stateContext = React__default.createContext();

@@ -97,5 +91,3 @@ var parentContext = React__default.createContext();

React.useLayoutEffect(function () {
Zdog.extend(node, props);
node.updateFlatGraph();
state && state.current && state.current.illu.updateGraph();
return void applyProps(node, props);
}, [props]);

@@ -156,7 +148,2 @@ React.useLayoutEffect(function () {

React.useEffect(function () {
function animate(t) {
render(t);
requestAnimationFrame(animate);
}
state.current.illu = new Zdog.Illustration(_extends({

@@ -167,2 +154,4 @@ element: canvas.current

state.current.illu.updateGraph();
var frame;
var active = true;

@@ -186,12 +175,17 @@ function render(t) {

}
}
animate();
if (active) frame = requestAnimationFrame(render);
} // Start render loop
render();
return function () {
// Take no chances, the loop has got to stop if the component unmounts
active = false;
cancelAnimationFrame(frame);
};
}, []); // Takes care of updating the main illustration
React.useLayoutEffect(function () {
if (state.current.illu) {
Zdog.extend(state.current.illu, rest);
state.current.illu.updateGraph();
}
return void (state.current.illu && applyProps(state.current.illu, rest));
}, [rest]);

@@ -198,0 +192,0 @@ return React__default.createElement("div", _extends({

@@ -7,6 +7,2 @@ import _extends from '@babel/runtime/helpers/esm/extends';

Zdog.Anchor.prototype.renderGraphSvg = function (svg) {
this.flatGraph.forEach(item => item.render(svg, Zdog.SvgRenderer));
};
const stateContext = React.createContext();

@@ -77,8 +73,4 @@ const parentContext = React.createContext();

useImperativeHandle(ref, () => node);
useLayoutEffect(() => void applyProps(node, props), [props]);
useLayoutEffect(() => {
Zdog.extend(node, props);
node.updateFlatGraph();
state && state.current && state.current.illu.updateGraph();
}, [props]);
useLayoutEffect(() => {
if (parent) {

@@ -133,7 +125,2 @@ parent.addChild(node);

useEffect(() => {
function animate(t) {
render(t);
requestAnimationFrame(animate);
}
state.current.illu = new Zdog.Illustration(_extends({

@@ -144,2 +131,4 @@ element: canvas.current

state.current.illu.updateGraph();
let frame;
let active = true;

@@ -159,13 +148,16 @@ function render(t) {

}
}
animate();
if (active) frame = requestAnimationFrame(render);
} // Start render loop
render();
return () => {
// Take no chances, the loop has got to stop if the component unmounts
active = false;
cancelAnimationFrame(frame);
};
}, []); // Takes care of updating the main illustration
useLayoutEffect(() => {
if (state.current.illu) {
Zdog.extend(state.current.illu, rest);
state.current.illu.updateGraph();
}
}, [rest]);
useLayoutEffect(() => void (state.current.illu && applyProps(state.current.illu, rest)), [rest]);
return React.createElement("div", _extends({

@@ -172,0 +164,0 @@ ref: bind.ref

@@ -5,7 +5,2 @@ import Zdog from 'zdog'

// Temporary hack: https://github.com/metafizzy/zdog/issues/44
Zdog.Anchor.prototype.renderGraphSvg = function(svg) {
this.flatGraph.forEach(item => item.render(svg, Zdog.SvgRenderer))
}
const stateContext = React.createContext()

@@ -25,2 +20,3 @@ const parentContext = React.createContext()

Zdog.extend(instance, newProps)
invalidate()
}

@@ -59,8 +55,4 @@

useImperativeHandle(ref, () => node)
useLayoutEffect(() => void applyProps(node, props), [props])
useLayoutEffect(() => {
Zdog.extend(node, props)
node.updateFlatGraph()
state && state.current && state.current.illu.updateGraph()
}, [props])
useLayoutEffect(() => {
if (parent) {

@@ -101,7 +93,2 @@ parent.addChild(node)

useEffect(() => {
function animate(t) {
render(t)
requestAnimationFrame(animate)
}
state.current.illu = new Zdog.Illustration({ element: canvas.current, ...rest })

@@ -111,2 +98,4 @@ state.current.illu.addChild(scene)

let frame
let active = true
function render(t) {

@@ -122,14 +111,17 @@ const { size, subscribers } = state.current

}
if (active) frame = requestAnimationFrame(render)
}
animate()
// Start render loop
render()
return () => {
// Take no chances, the loop has got to stop if the component unmounts
active = false
cancelAnimationFrame(frame)
}
}, [])
// Takes care of updating the main illustration
useLayoutEffect(() => {
if (state.current.illu) {
Zdog.extend(state.current.illu, rest)
state.current.illu.updateGraph()
}
}, [rest])
useLayoutEffect(() => void (state.current.illu && applyProps(state.current.illu, rest)), [rest])

@@ -136,0 +128,0 @@ return (

{
"name": "react-zdog",
"version": "1.0.8",
"version": "1.0.9",
"description": "React-fiber renderer for zdog",

@@ -54,5 +54,6 @@ "main": "dist/index.cjs.js",

"react-dom": ">=16.8",
"zdog": ">=1.2"
"zdog": ">=1.1"
},
"devDependencies": {
"zdog": "^1.1.0",
"@babel/core": "7.4.4",

@@ -82,5 +83,4 @@ "@babel/plugin-proposal-class-properties": "7.4.4",

"rollup-plugin-node-resolve": "^4.2.3",
"rollup-plugin-size-snapshot": "^0.8.0",
"zdog": "^1.0.2"
"rollup-plugin-size-snapshot": "^0.8.0"
}
}
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