Rooster
Rooster is a framework-independent JavaScript rich-text editor neatly nested
inside one HTML <div>
element. Editing operations performed by end users are
handled in simple ways to generate the final HTML.
Rooster is working on top of a middle layer data structure called "Content Model".
All format API and editing operation are using this Content Model layer as content format,
and finally convert to HTML and show it in editor.
To view the demo site, please click the link below:
RoosterJs Demo Site.
Upgrade from RoosterJs 8.*
Please see here.
Features
Packages
Rooster contains 6 basic packages.
-
roosterjs:
A facade of all Rooster code for those who want a quick start. Use the
createEditor()
function in roosterjs to create an editor with default
configurations.
-
roosterjs-content-model-core:
Defines the core editor and plugin infrastructure. Use roosterjs-content-model-core
instead of roosterjs
to build and customize your own editor.
-
roosterjs-content-model-api:
Defines APIs for editor operations. Use these APIs to modify content and
formatting in the editor you built using roosterjs-content-model-core
.
-
roosterjs-content-model-dom:
Defines APIs for Content Model and DOM operations. This package do conversion between DOM tree and roosterjs Content Model.
-
roosterjs-content-model-plugins:
Defines basic plugins for common features.
-
roosterjs-content-model-types:
Defines public interfaces and enumerations, including Content Model types, API parameters and other types.
There are also some extension packages to provide additional functionalities.
-
roosterjs-color-utils:
Provide color transformation utility to make editor work under dark mode.
-
roosterjs-react:
Provide a React wrapper of roosterjs so it can be easily used with React.
To be compatible with old (8.*) versions, you can use EditorAdapter
class from the following package which can act as a 8.* Editor:
- roosterjs-editor-adapter:
Provide a adapter class
EditorAdapter
to work with Editor (9.*) and legacy plugins (via EditorAdapterOptions.legacyPlugins)
And the following packages are for old (8.*) compatibility:
- roosterjs-editor-core:
- roosterjs-editor-api:
- roosterjs-editor-dom:
- roosterjs-editor-plugins:
- roosterjs-editor-types:
- roosterjs-editor-types-compatible:
APIs
Rooster provides Content Model level APIs (in roosterjs-content-model-dom
), core APIs (in roosterjs-content-model-core
), and formatting APIs
(in roosterjs-content-modelapi
) to perform editing operations.
roosterjs-content-model-dom
provides several levels of Content Model operations:
- Create Content Model elements
- Convert DOM tree to Content Model
- Convert Content Model to DOM tree
- Format handlers
- A few DOM level API
roosterjs-content-model-core
provides APIs for editor core. Editor class will call such
APIs to perform basic editor operations. These APIs can be overridden by specifying
API overrides in Editor options when creating the editor.
roosterjs-content-model-api
provides APIs for scenario-based operations triggered by
user interaction.
Plugins
Rooster supports plugins. You can use built-in plugins or build your own.
Plugins call APIs to communicate with the editor. When an operation is
performed by the user or when content is changed by code, the editor will
trigger events for the plugins to handle.
Here's a sample plugin which will show a dialog containing "Hello Rooster" when
an "a" is typed in the editor:
class HelloRooster implements EditorPlugin {
getName() {
return 'HelloRooster';
}
initialize(editor: IEditor) {}
dispose() {}
onPluginEvent(e: PluginEvent) {
if (e.eventType == 'input' && e.rawEvent.which == 65) {
alert('Hello Rooster');
}
}
}
Installation
Install via NPM or Yarn:
yarn add roosterjs
You can also install sub packages separately:
yarn add roosterjs-content-model-core
yarn add roosterjs-content-model-api
...
In order to run the code below, you may also need to install webpack:
yarn add webpack -g
Usage
A quick start
- Create
editor.htm
which contains a DIV with some styles, buttons to handle some click events and a reference to rooster.js (update with the path to your rooster.js file):
<html>
<body>
<div style="width: 500px; height: 400px; border: solid 1px black" id="contentDiv"></div>
<button id="buttonB">B</button> <button id="buttonI">I</button>
<button id="buttonU">U</button>
<script src="rooster.js"></script>
<script>
var contentDiv = document.getElementById('contentDiv');
var editor = roosterjs.createEditor(contentDiv);
editor.setContent('Welcome to <b>RoosterJs</b>!');
document.getElementById('buttonB').addEventListener('click', function () {
roosterjs.toggleBold(editor);
});
document.getElementById('buttonI').addEventListener('click', function () {
roosterjs.toggleItalic(editor);
});
document.getElementById('buttonU').addEventListener('click', function () {
roosterjs.toggleUnderline(editor);
});
</script>
</body>
</html>
- Navigate to editor.htm, you will see a editor shown in the page which includes buttons with bold, italic, underline
actions.
Sample code
To view the demo site, please click here.
To build the demo site code yourself, follow these instructions:
-
Get dependencies using yarn or npm:
yarn
-
Build the source code, and start the sample editor:
yarn start
or
npm start
Debugging
There are two options for debugging:
-
Debugging from VSCode
- Ensure the sample editor is running
- Set the breakpoints within VSCode
- Select "Debug app in Chrome" from the VSCode debugging configuration dropdown
- Run the scenario that needs to be debugged
-
Debugging directly from the development tools within the web browser
- The directions for how to do this are specific to each web browser. By opening the developer
tools for the web browser that Rooster is running on, you will be able to set breakpoints in
the code and debug accordingly.
Running tests
There are two ways that tests can be run:
- Run all tests or a single test from VSCode
- (Skip if running all tests) Ensure the file that you want to test is selected (ie: toggleBold.ts
or toggleBoldTest.ts)
- Select "Test all files" or "Test current file" from the VSCode debugging configuration dropdown
- Run all tests from command line
yarn test
Dependencies
As a NodeJs package, RoosterJs has dependencies for runtime (specified in package.json under each sub
packages in "dependencies" section) and dependencies for build time (specified in package.json under
root path in "devDependencies" section).
For runtime dependencies, there are two parts:
- Internal dependencies (a RoosterJs package depends on other RoosterJs packages)
- External dependencies (RoosterJs depends on other NPM packages)
Currently we have very few external dependencies. Before adding any new dependency, we need to check:
-
What's the value of the new dependency and the code using the dependency bring into roosterjs?
If we add a new dependency and create our new API to just call into the dependency, that new API
doesn't actually bring too much value, and people who uses roosterjs in their project can do this
themselves in their code, and we should not add such dependency to people who don't really need it.
-
What's the dependency tree of the dependency?
If we introduce a new dependency which has a deep dependency tree, we need to be careful since it
means we are actually adding a lot of new dependencies and our code size may be increased a lot.
-
How much functionalities do we need from the dependency?
If the dependency provides a lot of functionalities but we actually only need a small piece of them,
we may need to consider other solutions, such as find another smaller one, or do it ourselves.
-
What's the license of the dependency?
A dependency package under MIT license is good to be used for RoosterJs. For other licenses, we need
to review and see if we can take it as a dependency.
If you still feel a new dependency is required after checking these questions, we can review it and
finally decide whether we should add the new dependency.
For build time dependencies, it is more flexible to add new dependencies since it won't increase runtime
code size or dependencies.
More documentation
We are still working on more documentation in roosterjs wiki and API reference.
License - MIT
License
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the MIT License.