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scheduler - npm Package Compare versions

Comparing version 0.0.0-424099da6 to 0.0.0-45b6443c9

8

build-info.json
{
"branch": "master",
"buildNumber": "28757",
"checksum": "dfcc1ce",
"commit": "424099da6",
"buildNumber": "45252",
"checksum": "031ee8d",
"commit": "45b6443c9",
"environment": "ci",
"reactVersion": "16.8.6-canary-424099da6"
"reactVersion": "16.9.0-canary-45b6443c9"
}

@@ -1,2 +0,2 @@

/** @license React v0.0.0-424099da6
/** @license React v0.0.0-45b6443c9
* scheduler-tracing.development.js

@@ -22,4 +22,3 @@ *

// In some cases, StrictMode should also double-render lifecycles.
// In some cases, StrictMode should also double-render lifecycles.
// This can be confusing for tests though,

@@ -29,71 +28,68 @@ // And it can be bad for performance in production.

// To preserve the "Pause on caught exceptions" behavior of the debugger, we
// To preserve the "Pause on caught exceptions" behavior of the debugger, we
// replay the begin phase of a failed component inside invokeGuardedCallback.
// Warn about deprecated, async-unsafe lifecycles; relates to RFC #6:
// Warn about deprecated, async-unsafe lifecycles; relates to RFC #6:
// Gather advanced timing metrics for Profiler subtrees.
// Trace which interactions trigger each commit.
// Gather advanced timing metrics for Profiler subtrees.
var enableSchedulerTracing = true; // Only used in www builds.
// Trace which interactions trigger each commit.
var enableSchedulerTracing = true;
// Only used in www builds.
// TODO: true? Here it might just be false.
// Only used in www builds.
// Only used in www builds.
// Only used in www builds.
// Disable javascript: URL strings in href for XSS protection.
// Disable javascript: URL strings in href for XSS protection.
// React Fire: prevent the value and checked attributes from syncing
// React Fire: prevent the value and checked attributes from syncing
// with their related DOM properties
// These APIs will no longer be "unstable" in the upcoming 16.7 release,
// These APIs will no longer be "unstable" in the upcoming 16.7 release,
// Control this behavior with a flag to support 16.6 minor releases in the meanwhile.
// See https://github.com/react-native-community/discussions-and-proposals/issues/72 for more information
// See https://github.com/react-native-community/discussions-and-proposals/issues/72 for more information
// This is a flag so we can fix warnings in RN core before turning it on
// Experimental React Flare event system and event components support.
// Experimental React Flare event system and event components support.
// Experimental Host Component support.
// Experimental Scope support.
// New API for JSX transforms to target - https://github.com/reactjs/rfcs/pull/107
// New API for JSX transforms to target - https://github.com/reactjs/rfcs/pull/107
// We will enforce mocking scheduler with scheduler/unstable_mock at some point. (v17?)
// We will enforce mocking scheduler with scheduler/unstable_mock at some point. (v17?)
// Till then, we warn about the missing mock, but still fallback to a sync mode compatible version
// Temporary flag to revert the fix in #15650
// For tests, we flush suspense fallbacks in an act scope;
// *except* in some of our own tests, where we test incremental loading states.
// Changes priority of some events like mousemove to user-blocking priority,
// Changes priority of some events like mousemove to user-blocking priority,
// but without making them discrete. The flag exists in case it causes
// starvation problems.
var DEFAULT_THREAD_ID = 0;
// Add a callback property to suspense to notify which promises are currently
// in the update queue. This allows reporting and tracing of what is causing
// the user to see a loading state.
// Also allows hydration callbacks to fire when a dehydrated boundary gets
// hydrated or deleted.
// Counters used to generate unique IDs.
// Part of the simplification of React.createElement so we can eventually move
// from React.createElement to React.jsx
// https://github.com/reactjs/rfcs/blob/createlement-rfc/text/0000-create-element-changes.md
var DEFAULT_THREAD_ID = 0; // Counters used to generate unique IDs.
var interactionIDCounter = 0;
var threadIDCounter = 0;
// Set of currently traced interactions.
var threadIDCounter = 0; // Set of currently traced interactions.
// Interactions "stack"–
// Meaning that newly traced interactions are appended to the previously active set.
// When an interaction goes out of scope, the previous set (if any) is restored.
exports.__interactionsRef = null;
// Listener(s) to notify when interactions begin and end.
exports.__interactionsRef = null; // Listener(s) to notify when interactions begin and end.
exports.__subscriberRef = null;

@@ -124,3 +120,2 @@

}
function unstable_getCurrent() {

@@ -133,7 +128,5 @@ if (!enableSchedulerTracing) {

}
function unstable_getThreadID() {
return ++threadIDCounter;
}
function unstable_trace(name, timestamp, callback) {

@@ -152,14 +145,11 @@ var threadID = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : DEFAULT_THREAD_ID;

};
var prevInteractions = exports.__interactionsRef.current;
// Traced interactions should stack/accumulate.
var prevInteractions = exports.__interactionsRef.current; // Traced interactions should stack/accumulate.
// To do that, clone the current interactions.
// The previous set will be restored upon completion.
var interactions = new Set(prevInteractions);
interactions.add(interaction);
exports.__interactionsRef.current = interactions;
var subscriber = exports.__subscriberRef.current;
var returnValue = void 0;
var returnValue;

@@ -186,6 +176,5 @@ try {

} finally {
interaction.__count--;
interaction.__count--; // If no async work was scheduled for this interaction,
// Notify subscribers that it's completed.
// If no async work was scheduled for this interaction,
// Notify subscribers that it's completed.
if (subscriber !== null && interaction.__count === 0) {

@@ -201,3 +190,2 @@ subscriber.onInteractionScheduledWorkCompleted(interaction);

}
function unstable_wrap(callback) {

@@ -211,14 +199,13 @@ var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID;

var wrappedInteractions = exports.__interactionsRef.current;
var subscriber = exports.__subscriberRef.current;
var subscriber = exports.__subscriberRef.current;
if (subscriber !== null) {
subscriber.onWorkScheduled(wrappedInteractions, threadID);
}
} // Update the pending async work count for the current interactions.
// Update after calling subscribers in case of error.
// Update the pending async work count for the current interactions.
// Update after calling subscribers in case of error.
wrappedInteractions.forEach(function (interaction) {
interaction.__count++;
});
var hasRun = false;

@@ -229,7 +216,6 @@

exports.__interactionsRef.current = wrappedInteractions;
subscriber = exports.__subscriberRef.current;
try {
var returnValue = void 0;
var returnValue;

@@ -258,7 +244,6 @@ try {

// Only decrement the outstanding interaction counts once.
hasRun = true;
// Update pending async counts for all wrapped interactions.
hasRun = true; // Update pending async counts for all wrapped interactions.
// If this was the last scheduled async work for any of them,
// Mark them as completed.
wrappedInteractions.forEach(function (interaction) {

@@ -300,2 +285,3 @@ interaction.__count--;

var subscribers = null;
if (enableSchedulerTracing) {

@@ -321,3 +307,2 @@ subscribers = new Set();

}
function unstable_unsubscribe(subscriber) {

@@ -336,3 +321,2 @@ if (enableSchedulerTracing) {

var caughtError = null;
subscribers.forEach(function (subscriber) {

@@ -357,3 +341,2 @@ try {

var caughtError = null;
subscribers.forEach(function (subscriber) {

@@ -378,3 +361,2 @@ try {

var caughtError = null;
subscribers.forEach(function (subscriber) {

@@ -399,3 +381,2 @@ try {

var caughtError = null;
subscribers.forEach(function (subscriber) {

@@ -420,3 +401,2 @@ try {

var caughtError = null;
subscribers.forEach(function (subscriber) {

@@ -441,3 +421,2 @@ try {

var caughtError = null;
subscribers.forEach(function (subscriber) {

@@ -444,0 +423,0 @@ try {

@@ -1,2 +0,2 @@

/** @license React v0.0.0-424099da6
/** @license React v0.0.0-45b6443c9
* scheduler-tracing.production.min.js

@@ -3,0 +3,0 @@ *

@@ -1,2 +0,2 @@

/** @license React v0.0.0-424099da6
/** @license React v0.0.0-45b6443c9
* scheduler-tracing.profiling.min.js

@@ -10,9 +10,8 @@ *

'use strict';Object.defineProperty(exports,"__esModule",{value:!0});var g=0,m=0;exports.__interactionsRef=null;exports.__subscriberRef=null;exports.__interactionsRef={current:new Set};exports.__subscriberRef={current:null};var n=null;n=new Set;function p(e){var d=!1,a=null;n.forEach(function(c){try{c.onInteractionTraced(e)}catch(b){d||(d=!0,a=b)}});if(d)throw a;}
function q(e){var d=!1,a=null;n.forEach(function(c){try{c.onInteractionScheduledWorkCompleted(e)}catch(b){d||(d=!0,a=b)}});if(d)throw a;}function r(e,d){var a=!1,c=null;n.forEach(function(b){try{b.onWorkScheduled(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}function t(e,d){var a=!1,c=null;n.forEach(function(b){try{b.onWorkStarted(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}function u(e,d){var a=!1,c=null;n.forEach(function(b){try{b.onWorkStopped(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}
function v(e,d){var a=!1,c=null;n.forEach(function(b){try{b.onWorkCanceled(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}exports.unstable_clear=function(e){var d=exports.__interactionsRef.current;exports.__interactionsRef.current=new Set;try{return e()}finally{exports.__interactionsRef.current=d}};exports.unstable_getCurrent=function(){return exports.__interactionsRef.current};exports.unstable_getThreadID=function(){return++m};
exports.unstable_trace=function(e,d,a){var c=3<arguments.length&&void 0!==arguments[3]?arguments[3]:0,b={__count:1,id:g++,name:e,timestamp:d},f=exports.__interactionsRef.current,k=new Set(f);k.add(b);exports.__interactionsRef.current=k;var h=exports.__subscriberRef.current,l=void 0;try{if(null!==h)h.onInteractionTraced(b)}finally{try{if(null!==h)h.onWorkStarted(k,c)}finally{try{l=a()}finally{exports.__interactionsRef.current=f;try{if(null!==h)h.onWorkStopped(k,c)}finally{if(b.__count--,null!==h&&
0===b.__count)h.onInteractionScheduledWorkCompleted(b)}}}}return l};
exports.unstable_wrap=function(e){function d(){var d=exports.__interactionsRef.current;exports.__interactionsRef.current=c;b=exports.__subscriberRef.current;try{var h=void 0;try{if(null!==b)b.onWorkStarted(c,a)}finally{try{h=e.apply(void 0,arguments)}finally{if(exports.__interactionsRef.current=d,null!==b)b.onWorkStopped(c,a)}}return h}finally{f||(f=!0,c.forEach(function(a){a.__count--;if(null!==b&&0===a.__count)b.onInteractionScheduledWorkCompleted(a)}))}}var a=1<arguments.length&&void 0!==arguments[1]?
arguments[1]:0,c=exports.__interactionsRef.current,b=exports.__subscriberRef.current;if(null!==b)b.onWorkScheduled(c,a);c.forEach(function(a){a.__count++});var f=!1;d.cancel=function(){b=exports.__subscriberRef.current;try{if(null!==b)b.onWorkCanceled(c,a)}finally{c.forEach(function(a){a.__count--;if(b&&0===a.__count)b.onInteractionScheduledWorkCompleted(a)})}};return d};
exports.unstable_subscribe=function(e){n.add(e);1===n.size&&(exports.__subscriberRef.current={onInteractionScheduledWorkCompleted:q,onInteractionTraced:p,onWorkCanceled:v,onWorkScheduled:r,onWorkStarted:t,onWorkStopped:u})};exports.unstable_unsubscribe=function(e){n.delete(e);0===n.size&&(exports.__subscriberRef.current=null)};
'use strict';Object.defineProperty(exports,"__esModule",{value:!0});var g=0,l=0;exports.__interactionsRef=null;exports.__subscriberRef=null;exports.__interactionsRef={current:new Set};exports.__subscriberRef={current:null};var m=null;m=new Set;function n(e){var d=!1,a=null;m.forEach(function(c){try{c.onInteractionTraced(e)}catch(b){d||(d=!0,a=b)}});if(d)throw a;}
function p(e){var d=!1,a=null;m.forEach(function(c){try{c.onInteractionScheduledWorkCompleted(e)}catch(b){d||(d=!0,a=b)}});if(d)throw a;}function q(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkScheduled(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}function r(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkStarted(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}function t(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkStopped(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}
function u(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkCanceled(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}exports.unstable_clear=function(e){var d=exports.__interactionsRef.current;exports.__interactionsRef.current=new Set;try{return e()}finally{exports.__interactionsRef.current=d}};exports.unstable_getCurrent=function(){return exports.__interactionsRef.current};exports.unstable_getThreadID=function(){return++l};
exports.unstable_trace=function(e,d,a){var c=3<arguments.length&&void 0!==arguments[3]?arguments[3]:0,b={__count:1,id:g++,name:e,timestamp:d},f=exports.__interactionsRef.current,k=new Set(f);k.add(b);exports.__interactionsRef.current=k;var h=exports.__subscriberRef.current;try{if(null!==h)h.onInteractionTraced(b)}finally{try{if(null!==h)h.onWorkStarted(k,c)}finally{try{var v=a()}finally{exports.__interactionsRef.current=f;try{if(null!==h)h.onWorkStopped(k,c)}finally{if(b.__count--,null!==h&&0===b.__count)h.onInteractionScheduledWorkCompleted(b)}}}}return v};
exports.unstable_wrap=function(e){function d(){var d=exports.__interactionsRef.current;exports.__interactionsRef.current=c;b=exports.__subscriberRef.current;try{try{if(null!==b)b.onWorkStarted(c,a)}finally{try{var h=e.apply(void 0,arguments)}finally{if(exports.__interactionsRef.current=d,null!==b)b.onWorkStopped(c,a)}}return h}finally{f||(f=!0,c.forEach(function(a){a.__count--;if(null!==b&&0===a.__count)b.onInteractionScheduledWorkCompleted(a)}))}}var a=1<arguments.length&&void 0!==arguments[1]?arguments[1]:
0,c=exports.__interactionsRef.current,b=exports.__subscriberRef.current;if(null!==b)b.onWorkScheduled(c,a);c.forEach(function(a){a.__count++});var f=!1;d.cancel=function(){b=exports.__subscriberRef.current;try{if(null!==b)b.onWorkCanceled(c,a)}finally{c.forEach(function(a){a.__count--;if(b&&0===a.__count)b.onInteractionScheduledWorkCompleted(a)})}};return d};
exports.unstable_subscribe=function(e){m.add(e);1===m.size&&(exports.__subscriberRef.current={onInteractionScheduledWorkCompleted:p,onInteractionTraced:n,onWorkCanceled:u,onWorkScheduled:q,onWorkStarted:r,onWorkStopped:t})};exports.unstable_unsubscribe=function(e){m.delete(e);0===m.size&&(exports.__subscriberRef.current=null)};

@@ -1,2 +0,2 @@

/** @license React v0.0.0-424099da6
/** @license React v0.0.0-45b6443c9
* scheduler-unstable_mock.development.js

@@ -22,2 +22,5 @@ *

var enableProfiling = true;
var currentTime = 0;

@@ -33,3 +36,2 @@ var scheduledCallback = null;

var shouldYieldForPaint = false;
function requestHostCallback(callback) {

@@ -39,4 +41,2 @@ scheduledCallback = callback;

function requestHostTimeout(callback, ms) {

@@ -46,3 +46,2 @@ scheduledTimeout = callback;

}
function cancelHostTimeout() {

@@ -52,3 +51,2 @@ scheduledTimeout = null;

}
function shouldYieldToHost() {

@@ -60,16 +58,12 @@ if (expectedNumberOfYields !== -1 && yieldedValues !== null && yieldedValues.length >= expectedNumberOfYields || shouldYieldForPaint && needsPaint) {

}
return false;
}
function getCurrentTime() {
return currentTime;
}
function forceFrameRate() {
// No-op
function forceFrameRate() {// No-op
}
// Should only be used via an assertion helper that inspects the yielded values.
// Should only be used via an assertion helper that inspects the yielded values.
function unstable_flushNumberOfYields(count) {

@@ -79,2 +73,3 @@ if (isFlushing) {

}
if (scheduledCallback !== null) {

@@ -84,7 +79,10 @@ var cb = scheduledCallback;

isFlushing = true;
try {
var hasMoreWork = true;
do {
hasMoreWork = cb(true, currentTime);
} while (hasMoreWork && !didStop);
if (!hasMoreWork) {

@@ -100,3 +98,2 @@ scheduledCallback = null;

}
function unstable_flushUntilNextPaint() {

@@ -106,2 +103,3 @@ if (isFlushing) {

}
if (scheduledCallback !== null) {

@@ -112,7 +110,10 @@ var cb = scheduledCallback;

isFlushing = true;
try {
var hasMoreWork = true;
do {
hasMoreWork = cb(true, currentTime);
} while (hasMoreWork && !didStop);
if (!hasMoreWork) {

@@ -128,3 +129,2 @@ scheduledCallback = null;

}
function unstable_flushExpired() {

@@ -134,6 +134,9 @@ if (isFlushing) {

}
if (scheduledCallback !== null) {
isFlushing = true;
try {
var hasMoreWork = scheduledCallback(false, currentTime);
if (!hasMoreWork) {

@@ -147,3 +150,2 @@ scheduledCallback = null;

}
function unstable_flushAllWithoutAsserting() {

@@ -154,13 +156,18 @@ // Returns false if no work was flushed.

}
if (scheduledCallback !== null) {
var cb = scheduledCallback;
isFlushing = true;
try {
var hasMoreWork = true;
do {
hasMoreWork = cb(true, currentTime);
} while (hasMoreWork);
if (!hasMoreWork) {
scheduledCallback = null;
}
return true;

@@ -174,3 +181,2 @@ } finally {

}
function unstable_clearYields() {

@@ -180,2 +186,3 @@ if (yieldedValues === null) {

}
var values = yieldedValues;

@@ -185,3 +192,2 @@ yieldedValues = null;

}
function unstable_flushAll() {

@@ -191,3 +197,5 @@ if (yieldedValues !== null) {

}
unstable_flushAllWithoutAsserting();
if (yieldedValues !== null) {

@@ -197,3 +205,2 @@ throw new Error('While flushing work, something yielded a value. Use an ' + 'assertion helper to assert on the log of yielded values, e.g. ' + 'expect(Scheduler).toFlushAndYield([...])');

}
function unstable_yieldValue(value) {

@@ -206,5 +213,5 @@ if (yieldedValues === null) {

}
function unstable_advanceTime(ms) {
currentTime += ms;
if (!isFlushing) {

@@ -216,6 +223,6 @@ if (scheduledTimeout !== null && timeoutTime <= currentTime) {

}
unstable_flushExpired();
}
}
function requestPaint() {

@@ -225,5 +232,86 @@ needsPaint = true;

/* eslint-disable no-var */
function push(heap, node) {
var index = heap.length;
heap.push(node);
siftUp(heap, node, index);
}
function peek(heap) {
var first = heap[0];
return first === undefined ? null : first;
}
function pop(heap) {
var first = heap[0];
if (first !== undefined) {
var last = heap.pop();
if (last !== first) {
heap[0] = last;
siftDown(heap, last, 0);
}
return first;
} else {
return null;
}
}
function siftUp(heap, node, i) {
var index = i;
while (true) {
var parentIndex = Math.floor((index - 1) / 2);
var parent = heap[parentIndex];
if (parent !== undefined && compare(parent, node) > 0) {
// The parent is larger. Swap positions.
heap[parentIndex] = node;
heap[index] = parent;
index = parentIndex;
} else {
// The parent is smaller. Exit.
return;
}
}
}
function siftDown(heap, node, i) {
var index = i;
var length = heap.length;
while (index < length) {
var leftIndex = (index + 1) * 2 - 1;
var left = heap[leftIndex];
var rightIndex = leftIndex + 1;
var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
if (left !== undefined && compare(left, node) < 0) {
if (right !== undefined && compare(right, left) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
heap[index] = left;
heap[leftIndex] = node;
index = leftIndex;
}
} else if (right !== undefined && compare(right, node) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
// Neither child is smaller. Exit.
return;
}
}
}
function compare(a, b) {
// Compare sort index first, then task id.
var diff = a.sortIndex - b.sortIndex;
return diff !== 0 ? diff : a.id - b.id;
}
// TODO: Use symbols?
var NoPriority = 0;
var ImmediatePriority = 1;

@@ -235,167 +323,210 @@ var UserBlockingPriority = 2;

// Max 31 bit integer. The max integer size in V8 for 32-bit systems.
// Math.pow(2, 30) - 1
// 0b111111111111111111111111111111
var maxSigned31BitInt = 1073741823;
var runIdCounter = 0;
var mainThreadIdCounter = 0;
var profilingStateSize = 4;
var sharedProfilingBuffer = enableProfiling ? // $FlowFixMe Flow doesn't know about SharedArrayBuffer
typeof SharedArrayBuffer === 'function' ? new SharedArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : // $FlowFixMe Flow doesn't know about ArrayBuffer
typeof ArrayBuffer === 'function' ? new ArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : null // Don't crash the init path on IE9
: null;
var profilingState = enableProfiling && sharedProfilingBuffer !== null ? new Int32Array(sharedProfilingBuffer) : []; // We can't read this but it helps save bytes for null checks
// Times out immediately
var IMMEDIATE_PRIORITY_TIMEOUT = -1;
// Eventually times out
var USER_BLOCKING_PRIORITY = 250;
var NORMAL_PRIORITY_TIMEOUT = 5000;
var LOW_PRIORITY_TIMEOUT = 10000;
// Never times out
var IDLE_PRIORITY = maxSigned31BitInt;
var PRIORITY = 0;
var CURRENT_TASK_ID = 1;
var CURRENT_RUN_ID = 2;
var QUEUE_SIZE = 3;
// Tasks are stored as a circular, doubly linked list.
var firstTask = null;
var firstDelayedTask = null;
if (enableProfiling) {
profilingState[PRIORITY] = NoPriority; // This is maintained with a counter, because the size of the priority queue
// array might include canceled tasks.
// Pausing the scheduler is useful for debugging.
var isSchedulerPaused = false;
profilingState[QUEUE_SIZE] = 0;
profilingState[CURRENT_TASK_ID] = 0;
} // Bytes per element is 4
var currentTask = null;
var currentPriorityLevel = NormalPriority;
// This is set while performing work, to prevent re-entrancy.
var isPerformingWork = false;
var INITIAL_EVENT_LOG_SIZE = 131072;
var MAX_EVENT_LOG_SIZE = 524288; // Equivalent to 2 megabytes
var isHostCallbackScheduled = false;
var isHostTimeoutScheduled = false;
var eventLogSize = 0;
var eventLogBuffer = null;
var eventLog = null;
var eventLogIndex = 0;
var TaskStartEvent = 1;
var TaskCompleteEvent = 2;
var TaskErrorEvent = 3;
var TaskCancelEvent = 4;
var TaskRunEvent = 5;
var TaskYieldEvent = 6;
var SchedulerSuspendEvent = 7;
var SchedulerResumeEvent = 8;
function scheduler_flushTaskAtPriority_Immediate(callback, didTimeout) {
return callback(didTimeout);
function logEvent(entries) {
if (eventLog !== null) {
var offset = eventLogIndex;
eventLogIndex += entries.length;
if (eventLogIndex + 1 > eventLogSize) {
eventLogSize *= 2;
if (eventLogSize > MAX_EVENT_LOG_SIZE) {
console.error("Scheduler Profiling: Event log exceeded maximum size. Don't " + 'forget to call `stopLoggingProfilingEvents()`.');
stopLoggingProfilingEvents();
return;
}
var newEventLog = new Int32Array(eventLogSize * 4);
newEventLog.set(eventLog);
eventLogBuffer = newEventLog.buffer;
eventLog = newEventLog;
}
eventLog.set(entries, offset);
}
}
function scheduler_flushTaskAtPriority_UserBlocking(callback, didTimeout) {
return callback(didTimeout);
function startLoggingProfilingEvents() {
eventLogSize = INITIAL_EVENT_LOG_SIZE;
eventLogBuffer = new ArrayBuffer(eventLogSize * 4);
eventLog = new Int32Array(eventLogBuffer);
eventLogIndex = 0;
}
function scheduler_flushTaskAtPriority_Normal(callback, didTimeout) {
return callback(didTimeout);
function stopLoggingProfilingEvents() {
var buffer = eventLogBuffer;
eventLogSize = 0;
eventLogBuffer = null;
eventLog = null;
eventLogIndex = 0;
return buffer;
}
function scheduler_flushTaskAtPriority_Low(callback, didTimeout) {
return callback(didTimeout);
function markTaskStart(task, time) {
if (enableProfiling) {
profilingState[QUEUE_SIZE]++;
if (eventLog !== null) {
logEvent([TaskStartEvent, time, task.id, task.priorityLevel]);
}
}
}
function scheduler_flushTaskAtPriority_Idle(callback, didTimeout) {
return callback(didTimeout);
function markTaskCompleted(task, time) {
if (enableProfiling) {
profilingState[PRIORITY] = NoPriority;
profilingState[CURRENT_TASK_ID] = 0;
profilingState[QUEUE_SIZE]--;
if (eventLog !== null) {
logEvent([TaskCompleteEvent, time, task.id]);
}
}
}
function markTaskCanceled(task, time) {
if (enableProfiling) {
profilingState[QUEUE_SIZE]--;
function flushTask(task, currentTime) {
// Remove the task from the list before calling the callback. That way the
// list is in a consistent state even if the callback throws.
var next = task.next;
if (next === task) {
// This is the only scheduled task. Clear the list.
firstTask = null;
} else {
// Remove the task from its position in the list.
if (task === firstTask) {
firstTask = next;
if (eventLog !== null) {
logEvent([TaskCancelEvent, time, task.id]);
}
var previous = task.previous;
previous.next = next;
next.previous = previous;
}
task.next = task.previous = null;
}
function markTaskErrored(task, time) {
if (enableProfiling) {
profilingState[PRIORITY] = NoPriority;
profilingState[CURRENT_TASK_ID] = 0;
profilingState[QUEUE_SIZE]--;
// Now it's safe to execute the task.
var callback = task.callback;
var previousPriorityLevel = currentPriorityLevel;
var previousTask = currentTask;
currentPriorityLevel = task.priorityLevel;
currentTask = task;
var continuationCallback;
try {
var didUserCallbackTimeout = task.expirationTime <= currentTime;
// Add an extra function to the callstack. Profiling tools can use this
// to infer the priority of work that appears higher in the stack.
switch (currentPriorityLevel) {
case ImmediatePriority:
continuationCallback = scheduler_flushTaskAtPriority_Immediate(callback, didUserCallbackTimeout);
break;
case UserBlockingPriority:
continuationCallback = scheduler_flushTaskAtPriority_UserBlocking(callback, didUserCallbackTimeout);
break;
case NormalPriority:
continuationCallback = scheduler_flushTaskAtPriority_Normal(callback, didUserCallbackTimeout);
break;
case LowPriority:
continuationCallback = scheduler_flushTaskAtPriority_Low(callback, didUserCallbackTimeout);
break;
case IdlePriority:
continuationCallback = scheduler_flushTaskAtPriority_Idle(callback, didUserCallbackTimeout);
break;
if (eventLog !== null) {
logEvent([TaskErrorEvent, time, task.id]);
}
} catch (error) {
throw error;
} finally {
currentPriorityLevel = previousPriorityLevel;
currentTask = previousTask;
}
}
function markTaskRun(task, time) {
if (enableProfiling) {
runIdCounter++;
profilingState[PRIORITY] = task.priorityLevel;
profilingState[CURRENT_TASK_ID] = task.id;
profilingState[CURRENT_RUN_ID] = runIdCounter;
// A callback may return a continuation. The continuation should be scheduled
// with the same priority and expiration as the just-finished callback.
if (typeof continuationCallback === 'function') {
var expirationTime = task.expirationTime;
var continuationTask = {
callback: continuationCallback,
priorityLevel: task.priorityLevel,
startTime: task.startTime,
expirationTime: expirationTime,
next: null,
previous: null
};
if (eventLog !== null) {
logEvent([TaskRunEvent, time, task.id, runIdCounter]);
}
}
}
function markTaskYield(task, time) {
if (enableProfiling) {
profilingState[PRIORITY] = NoPriority;
profilingState[CURRENT_TASK_ID] = 0;
profilingState[CURRENT_RUN_ID] = 0;
// Insert the new callback into the list, sorted by its timeout. This is
// almost the same as the code in `scheduleCallback`, except the callback
// is inserted into the list *before* callbacks of equal timeout instead
// of after.
if (firstTask === null) {
// This is the first callback in the list.
firstTask = continuationTask.next = continuationTask.previous = continuationTask;
} else {
var nextAfterContinuation = null;
var t = firstTask;
do {
if (expirationTime <= t.expirationTime) {
// This task times out at or after the continuation. We will insert
// the continuation *before* this task.
nextAfterContinuation = t;
break;
}
t = t.next;
} while (t !== firstTask);
if (nextAfterContinuation === null) {
// No equal or lower priority task was found, which means the new task
// is the lowest priority task in the list.
nextAfterContinuation = firstTask;
} else if (nextAfterContinuation === firstTask) {
// The new task is the highest priority task in the list.
firstTask = continuationTask;
}
if (eventLog !== null) {
logEvent([TaskYieldEvent, time, task.id, runIdCounter]);
}
}
}
function markSchedulerSuspended(time) {
if (enableProfiling) {
mainThreadIdCounter++;
var _previous = nextAfterContinuation.previous;
_previous.next = nextAfterContinuation.previous = continuationTask;
continuationTask.next = nextAfterContinuation;
continuationTask.previous = _previous;
if (eventLog !== null) {
logEvent([SchedulerSuspendEvent, time, mainThreadIdCounter]);
}
}
}
function markSchedulerUnsuspended(time) {
if (enableProfiling) {
if (eventLog !== null) {
logEvent([SchedulerResumeEvent, time, mainThreadIdCounter]);
}
}
}
/* eslint-disable no-var */
// Math.pow(2, 30) - 1
// 0b111111111111111111111111111111
var maxSigned31BitInt = 1073741823; // Times out immediately
var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
var USER_BLOCKING_PRIORITY = 250;
var NORMAL_PRIORITY_TIMEOUT = 5000;
var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
var IDLE_PRIORITY = maxSigned31BitInt; // Tasks are stored on a min heap
var taskQueue = [];
var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
var isSchedulerPaused = false;
var currentTask = null;
var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy.
var isPerformingWork = false;
var isHostCallbackScheduled = false;
var isHostTimeoutScheduled = false;
function advanceTimers(currentTime) {
// Check for tasks that are no longer delayed and add them to the queue.
if (firstDelayedTask !== null && firstDelayedTask.startTime <= currentTime) {
do {
var task = firstDelayedTask;
var next = task.next;
if (task === next) {
firstDelayedTask = null;
} else {
firstDelayedTask = next;
var previous = task.previous;
previous.next = next;
next.previous = previous;
var timer = peek(timerQueue);
while (timer !== null) {
if (timer.callback === null) {
// Timer was cancelled.
pop(timerQueue);
} else if (timer.startTime <= currentTime) {
// Timer fired. Transfer to the task queue.
pop(timerQueue);
timer.sortIndex = timer.expirationTime;
push(taskQueue, timer);
if (enableProfiling) {
markTaskStart(timer);
timer.isQueued = true;
}
task.next = task.previous = null;
insertScheduledTask(task, task.expirationTime);
} while (firstDelayedTask !== null && firstDelayedTask.startTime <= currentTime);
} else {
// Remaining timers are pending.
return;
}
timer = peek(timerQueue);
}

@@ -409,7 +540,11 @@ }

if (!isHostCallbackScheduled) {
if (firstTask !== null) {
if (peek(taskQueue) !== null) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
} else if (firstDelayedTask !== null) {
requestHostTimeout(handleTimeout, firstDelayedTask.startTime - currentTime);
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
}

@@ -420,9 +555,9 @@ }

function flushWork(hasTimeRemaining, initialTime) {
// Exit right away if we're currently paused
if (enableSchedulerDebugging && isSchedulerPaused) {
return;
}
if (enableProfiling) {
markSchedulerUnsuspended(initialTime);
} // We'll need a host callback the next time work is scheduled.
// We'll need a host callback the next time work is scheduled.
isHostCallbackScheduled = false;
if (isHostTimeoutScheduled) {

@@ -434,40 +569,92 @@ // We scheduled a timeout but it's no longer needed. Cancel it.

var currentTime = initialTime;
advanceTimers(currentTime);
isPerformingWork = true;
var previousPriorityLevel = currentPriorityLevel;
isPerformingWork = true;
try {
if (!hasTimeRemaining) {
// Flush all the expired callbacks without yielding.
// TODO: Split flushWork into two separate functions instead of using
// a boolean argument?
while (firstTask !== null && firstTask.expirationTime <= currentTime && !(enableSchedulerDebugging && isSchedulerPaused)) {
flushTask(firstTask, currentTime);
currentTime = getCurrentTime();
advanceTimers(currentTime);
if (enableProfiling) {
try {
return workLoop(hasTimeRemaining, initialTime);
} catch (error) {
if (currentTask !== null) {
var currentTime = getCurrentTime();
markTaskErrored(currentTask, currentTime);
currentTask.isQueued = false;
}
throw error;
}
} else {
// Keep flushing callbacks until we run out of time in the frame.
if (firstTask !== null) {
do {
flushTask(firstTask, currentTime);
currentTime = getCurrentTime();
advanceTimers(currentTime);
} while (firstTask !== null && !shouldYieldToHost() && !(enableSchedulerDebugging && isSchedulerPaused));
}
// No catch in prod codepath.
return workLoop(hasTimeRemaining, initialTime);
}
// Return whether there's additional work
if (firstTask !== null) {
return true;
} else {
if (firstDelayedTask !== null) {
requestHostTimeout(handleTimeout, firstDelayedTask.startTime - currentTime);
}
return false;
}
} finally {
currentTask = null;
currentPriorityLevel = previousPriorityLevel;
isPerformingWork = false;
if (enableProfiling) {
var _currentTime = getCurrentTime();
markSchedulerSuspended(_currentTime);
}
}
}
function workLoop(hasTimeRemaining, initialTime) {
var currentTime = initialTime;
advanceTimers(currentTime);
currentTask = peek(taskQueue);
while (currentTask !== null && !(enableSchedulerDebugging && isSchedulerPaused)) {
if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {
// This currentTask hasn't expired, and we've reached the deadline.
break;
}
var callback = currentTask.callback;
if (callback !== null) {
currentTask.callback = null;
currentPriorityLevel = currentTask.priorityLevel;
var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
markTaskRun(currentTask, currentTime);
var continuationCallback = callback(didUserCallbackTimeout);
currentTime = getCurrentTime();
if (typeof continuationCallback === 'function') {
currentTask.callback = continuationCallback;
markTaskYield(currentTask, currentTime);
} else {
if (enableProfiling) {
markTaskCompleted(currentTask, currentTime);
currentTask.isQueued = false;
}
if (currentTask === peek(taskQueue)) {
pop(taskQueue);
}
}
advanceTimers(currentTime);
} else {
pop(taskQueue);
}
currentTask = peek(taskQueue);
} // Return whether there's additional work
if (currentTask !== null) {
return true;
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
return false;
}
}
function unstable_runWithPriority(priorityLevel, eventHandler) {

@@ -481,2 +668,3 @@ switch (priorityLevel) {

break;
default:

@@ -498,2 +686,3 @@ priorityLevel = NormalPriority;

var priorityLevel;
switch (currentPriorityLevel) {

@@ -506,2 +695,3 @@ case ImmediatePriority:

break;
default:

@@ -542,8 +732,12 @@ // Anything lower than normal priority should remain at the current level.

return IMMEDIATE_PRIORITY_TIMEOUT;
case UserBlockingPriority:
return USER_BLOCKING_PRIORITY;
case IdlePriority:
return IDLE_PRIORITY;
case LowPriority:
return LOW_PRIORITY_TIMEOUT;
case NormalPriority:

@@ -557,7 +751,8 @@ default:

var currentTime = getCurrentTime();
var startTime;
var timeout;
if (typeof options === 'object' && options !== null) {
var delay = options.delay;
if (typeof delay === 'number' && delay > 0) {

@@ -568,2 +763,3 @@ startTime = currentTime + delay;

}
timeout = typeof options.timeout === 'number' ? options.timeout : timeoutForPriorityLevel(priorityLevel);

@@ -576,4 +772,4 @@ } else {

var expirationTime = startTime + timeout;
var newTask = {
id: taskIdCounter++,
callback: callback,

@@ -583,10 +779,15 @@ priorityLevel: priorityLevel,

expirationTime: expirationTime,
next: null,
previous: null
sortIndex: -1
};
if (enableProfiling) {
newTask.isQueued = false;
}
if (startTime > currentTime) {
// This is a delayed task.
insertDelayedTask(newTask, startTime);
if (firstTask === null && firstDelayedTask === newTask) {
newTask.sortIndex = startTime;
push(timerQueue, newTask);
if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
// All tasks are delayed, and this is the task with the earliest delay.

@@ -598,10 +799,18 @@ if (isHostTimeoutScheduled) {

isHostTimeoutScheduled = true;
}
// Schedule a timeout.
} // Schedule a timeout.
requestHostTimeout(handleTimeout, startTime - currentTime);
}
} else {
insertScheduledTask(newTask, expirationTime);
// Schedule a host callback, if needed. If we're already performing work,
newTask.sortIndex = expirationTime;
push(taskQueue, newTask);
if (enableProfiling) {
markTaskStart(newTask, currentTime);
newTask.isQueued = true;
} // Schedule a host callback, if needed. If we're already performing work,
// wait until the next time we yield.
if (!isHostCallbackScheduled && !isPerformingWork) {

@@ -616,70 +825,2 @@ isHostCallbackScheduled = true;

function insertScheduledTask(newTask, expirationTime) {
// Insert the new task into the list, ordered first by its timeout, then by
// insertion. So the new task is inserted after any other task the
// same timeout
if (firstTask === null) {
// This is the first task in the list.
firstTask = newTask.next = newTask.previous = newTask;
} else {
var next = null;
var task = firstTask;
do {
if (expirationTime < task.expirationTime) {
// The new task times out before this one.
next = task;
break;
}
task = task.next;
} while (task !== firstTask);
if (next === null) {
// No task with a later timeout was found, which means the new task has
// the latest timeout in the list.
next = firstTask;
} else if (next === firstTask) {
// The new task has the earliest expiration in the entire list.
firstTask = newTask;
}
var previous = next.previous;
previous.next = next.previous = newTask;
newTask.next = next;
newTask.previous = previous;
}
}
function insertDelayedTask(newTask, startTime) {
// Insert the new task into the list, ordered by its start time.
if (firstDelayedTask === null) {
// This is the first task in the list.
firstDelayedTask = newTask.next = newTask.previous = newTask;
} else {
var next = null;
var task = firstDelayedTask;
do {
if (startTime < task.startTime) {
// The new task times out before this one.
next = task;
break;
}
task = task.next;
} while (task !== firstDelayedTask);
if (next === null) {
// No task with a later timeout was found, which means the new task has
// the latest timeout in the list.
next = firstDelayedTask;
} else if (next === firstDelayedTask) {
// The new task has the earliest expiration in the entire list.
firstDelayedTask = newTask;
}
var previous = next.previous;
previous.next = next.previous = newTask;
newTask.next = next;
newTask.previous = previous;
}
}
function unstable_pauseExecution() {

@@ -691,2 +832,3 @@ isSchedulerPaused = true;

isSchedulerPaused = false;
if (!isHostCallbackScheduled && !isPerformingWork) {

@@ -699,30 +841,18 @@ isHostCallbackScheduled = true;

function unstable_getFirstCallbackNode() {
return firstTask;
return peek(taskQueue);
}
function unstable_cancelCallback(task) {
var next = task.next;
if (next === null) {
// Already cancelled.
return;
}
if (task === next) {
if (task === firstTask) {
firstTask = null;
} else if (task === firstDelayedTask) {
firstDelayedTask = null;
if (enableProfiling) {
if (task.isQueued) {
var currentTime = getCurrentTime();
markTaskCanceled(task, currentTime);
task.isQueued = false;
}
} else {
if (task === firstTask) {
firstTask = next;
} else if (task === firstDelayedTask) {
firstDelayedTask = next;
}
var previous = task.previous;
previous.next = next;
next.previous = previous;
}
} // Null out the callback to indicate the task has been canceled. (Can't
// remove from the queue because you can't remove arbitrary nodes from an
// array based heap, only the first one.)
task.next = task.previous = null;
task.callback = null;
}

@@ -737,6 +867,12 @@

advanceTimers(currentTime);
return currentTask !== null && firstTask !== null && firstTask.startTime <= currentTime && firstTask.expirationTime < currentTask.expirationTime || shouldYieldToHost();
var firstTask = peek(taskQueue);
return firstTask !== currentTask && currentTask !== null && firstTask !== null && firstTask.callback !== null && firstTask.startTime <= currentTime && firstTask.expirationTime < currentTask.expirationTime || shouldYieldToHost();
}
var unstable_requestPaint = requestPaint;
var unstable_Profiling = enableProfiling ? {
startLoggingProfilingEvents: startLoggingProfilingEvents,
stopLoggingProfilingEvents: stopLoggingProfilingEvents,
sharedProfilingBuffer: sharedProfilingBuffer
} : null;

@@ -769,3 +905,4 @@ exports.unstable_flushAllWithoutAsserting = unstable_flushAllWithoutAsserting;

exports.unstable_forceFrameRate = forceFrameRate;
exports.unstable_Profiling = unstable_Profiling;
})();
}

@@ -1,2 +0,2 @@

/** @license React v0.0.0-424099da6
/** @license React v0.0.0-45b6443c9
* scheduler-unstable_mock.production.min.js

@@ -10,13 +10,12 @@ *

'use strict';Object.defineProperty(exports,"__esModule",{value:!0});var d=0,e=null,g=null,k=-1,l=null,n=-1,q=!1,r=!1,t=!1,u=!1;function v(){return-1!==n&&null!==l&&l.length>=n||u&&t?q=!0:!1}function w(){if(r)throw Error("Already flushing work.");if(null!==e){r=!0;try{e(!1,d)||(e=null)}finally{r=!1}}}function x(){if(r)throw Error("Already flushing work.");if(null!==e){var a=e;r=!0;try{var b=!0;do b=a(!0,d);while(b);b||(e=null);return!0}finally{r=!1}}else return!1}
var y=null,z=null,A=null,B=3,C=!1,D=!1,E=!1;
function F(a,b){var c=a.next;if(c===a)y=null;else{a===y&&(y=c);var f=a.previous;f.next=c;c.previous=f}a.next=a.previous=null;c=a.callback;f=B;var p=A;B=a.priorityLevel;A=a;try{var h=a.expirationTime<=b;switch(B){case 1:var m=c(h);break;case 2:m=c(h);break;case 3:m=c(h);break;case 4:m=c(h);break;case 5:m=c(h)}}catch(L){throw L;}finally{B=f,A=p}if("function"===typeof m)if(b=a.expirationTime,a={callback:m,priorityLevel:a.priorityLevel,startTime:a.startTime,expirationTime:b,next:null,previous:null},null===
y)y=a.next=a.previous=a;else{m=null;h=y;do{if(b<=h.expirationTime){m=h;break}h=h.next}while(h!==y);null===m?m=y:m===y&&(y=a);b=m.previous;b.next=m.previous=a;a.next=m;a.previous=b}}function G(a){if(null!==z&&z.startTime<=a){do{var b=z,c=b.next;if(b===c)z=null;else{z=c;var f=b.previous;f.next=c;c.previous=f}b.next=b.previous=null;H(b,b.expirationTime)}while(null!==z&&z.startTime<=a)}}function I(a){E=!1;G(a);D||(null!==y?(D=!0,e=J):null!==z&&(a=z.startTime-a,g=I,k=d+a))}
function J(a,b){D=!1;E&&(E=!1,g=null,k=-1);G(b);C=!0;try{if(!a)for(;null!==y&&y.expirationTime<=b;)F(y,b),b=d,G(b);else if(null!==y){do F(y,b),b=d,G(b);while(null!==y&&!v())}if(null!==y)return!0;if(null!==z){var c=z.startTime-b;g=I;k=d+c}return!1}finally{C=!1}}function K(a){switch(a){case 1:return-1;case 2:return 250;case 5:return 1073741823;case 4:return 1E4;default:return 5E3}}
function H(a,b){if(null===y)y=a.next=a.previous=a;else{var c=null,f=y;do{if(b<f.expirationTime){c=f;break}f=f.next}while(f!==y);null===c?c=y:c===y&&(y=a);b=c.previous;b.next=c.previous=a;a.next=c;a.previous=b}}exports.unstable_flushAllWithoutAsserting=x;exports.unstable_flushNumberOfYields=function(a){if(r)throw Error("Already flushing work.");if(null!==e){var b=e;n=a;r=!0;try{a=!0;do a=b(!0,d);while(a&&!q);a||(e=null)}finally{n=-1,r=q=!1}}};exports.unstable_flushExpired=w;
exports.unstable_clearYields=function(){if(null===l)return[];var a=l;l=null;return a};exports.unstable_flushUntilNextPaint=function(){if(r)throw Error("Already flushing work.");if(null!==e){var a=e;u=!0;t=!1;r=!0;try{var b=!0;do b=a(!0,d);while(b&&!q);b||(e=null)}finally{r=q=u=!1}}};
exports.unstable_flushAll=function(){if(null!==l)throw Error("Log is not empty. Assert on the log of yielded values before flushing additional work.");x();if(null!==l)throw Error("While flushing work, something yielded a value. Use an assertion helper to assert on the log of yielded values, e.g. expect(Scheduler).toFlushAndYield([...])");};exports.unstable_yieldValue=function(a){null===l?l=[a]:l.push(a)};exports.unstable_advanceTime=function(a){d+=a;r||(null!==g&&k<=d&&(g(d),k=-1,g=null),w())};
exports.unstable_ImmediatePriority=1;exports.unstable_UserBlockingPriority=2;exports.unstable_NormalPriority=3;exports.unstable_IdlePriority=5;exports.unstable_LowPriority=4;exports.unstable_runWithPriority=function(a,b){switch(a){case 1:case 2:case 3:case 4:case 5:break;default:a=3}var c=B;B=a;try{return b()}finally{B=c}};exports.unstable_next=function(a){switch(B){case 1:case 2:case 3:var b=3;break;default:b=B}var c=B;B=b;try{return a()}finally{B=c}};
exports.unstable_scheduleCallback=function(a,b,c){var f=d;if("object"===typeof c&&null!==c){var p=c.delay;p="number"===typeof p&&0<p?f+p:f;c="number"===typeof c.timeout?c.timeout:K(a)}else c=K(a),p=f;c=p+c;a={callback:b,priorityLevel:a,startTime:p,expirationTime:c,next:null,previous:null};if(p>f){c=p;if(null===z)z=a.next=a.previous=a;else{b=null;var h=z;do{if(c<h.startTime){b=h;break}h=h.next}while(h!==z);null===b?b=z:b===z&&(z=a);c=b.previous;c.next=b.previous=a;a.next=b;a.previous=c}null===y&&z===
a&&(E?(g=null,k=-1):E=!0,g=I,k=d+(p-f))}else H(a,c),D||C||(D=!0,e=J);return a};exports.unstable_cancelCallback=function(a){var b=a.next;if(null!==b){if(a===b)a===y?y=null:a===z&&(z=null);else{a===y?y=b:a===z&&(z=b);var c=a.previous;c.next=b;b.previous=c}a.next=a.previous=null}};exports.unstable_wrapCallback=function(a){var b=B;return function(){var c=B;B=b;try{return a.apply(this,arguments)}finally{B=c}}};exports.unstable_getCurrentPriorityLevel=function(){return B};
exports.unstable_shouldYield=function(){var a=d;G(a);return null!==A&&null!==y&&y.startTime<=a&&y.expirationTime<A.expirationTime||v()};exports.unstable_requestPaint=function(){t=!0};exports.unstable_continueExecution=function(){D||C||(D=!0,e=J)};exports.unstable_pauseExecution=function(){};exports.unstable_getFirstCallbackNode=function(){return y};exports.unstable_now=function(){return d};exports.unstable_forceFrameRate=function(){};
'use strict';Object.defineProperty(exports,"__esModule",{value:!0});var f=0,g=null,h=null,k=-1,l=null,m=-1,n=!1,p=!1,q=!1,r=!1;function t(){return-1!==m&&null!==l&&l.length>=m||r&&q?n=!0:!1}function x(){if(p)throw Error("Already flushing work.");if(null!==g){p=!0;try{g(!1,f)||(g=null)}finally{p=!1}}}function z(){if(p)throw Error("Already flushing work.");if(null!==g){var a=g;p=!0;try{var b=!0;do b=a(!0,f);while(b);b||(g=null);return!0}finally{p=!1}}else return!1}
function A(a,b){var c=a.length;a.push(b);a:for(;;){var d=Math.floor((c-1)/2),e=a[d];if(void 0!==e&&0<B(e,b))a[d]=b,a[c]=e,c=d;else break a}}function C(a){a=a[0];return void 0===a?null:a}function D(a){var b=a[0];if(void 0!==b){var c=a.pop();if(c!==b){a[0]=c;a:for(var d=0,e=a.length;d<e;){var u=2*(d+1)-1,v=a[u],w=u+1,y=a[w];if(void 0!==v&&0>B(v,c))void 0!==y&&0>B(y,v)?(a[d]=y,a[w]=c,d=w):(a[d]=v,a[u]=c,d=u);else if(void 0!==y&&0>B(y,c))a[d]=y,a[w]=c,d=w;else break a}}return b}return null}
function B(a,b){var c=a.sortIndex-b.sortIndex;return 0!==c?c:a.id-b.id}var E=[],F=[],G=1,H=null,I=3,J=!1,K=!1,L=!1;function M(a){for(var b=C(F);null!==b;){if(null===b.callback)D(F);else if(b.startTime<=a)D(F),b.sortIndex=b.expirationTime,A(E,b);else break;b=C(F)}}function N(a){L=!1;M(a);if(!K)if(null!==C(E))K=!0,g=O;else{var b=C(F);null!==b&&(a=b.startTime-a,h=N,k=f+a)}}
function O(a,b){K=!1;L&&(L=!1,h=null,k=-1);J=!0;var c=I;try{M(b);for(H=C(E);null!==H&&(!(H.expirationTime>b)||a&&!t());){var d=H.callback;if(null!==d){H.callback=null;I=H.priorityLevel;var e=d(H.expirationTime<=b);b=f;"function"===typeof e?H.callback=e:H===C(E)&&D(E);M(b)}else D(E);H=C(E)}if(null!==H)var u=!0;else{var v=C(F);if(null!==v){var w=v.startTime-b;h=N;k=f+w}u=!1}return u}finally{H=null,I=c,J=!1}}
function P(a){switch(a){case 1:return-1;case 2:return 250;case 5:return 1073741823;case 4:return 1E4;default:return 5E3}}exports.unstable_flushAllWithoutAsserting=z;exports.unstable_flushNumberOfYields=function(a){if(p)throw Error("Already flushing work.");if(null!==g){var b=g;m=a;p=!0;try{a=!0;do a=b(!0,f);while(a&&!n);a||(g=null)}finally{m=-1,p=n=!1}}};exports.unstable_flushExpired=x;exports.unstable_clearYields=function(){if(null===l)return[];var a=l;l=null;return a};
exports.unstable_flushUntilNextPaint=function(){if(p)throw Error("Already flushing work.");if(null!==g){var a=g;r=!0;q=!1;p=!0;try{var b=!0;do b=a(!0,f);while(b&&!n);b||(g=null)}finally{p=n=r=!1}}};
exports.unstable_flushAll=function(){if(null!==l)throw Error("Log is not empty. Assert on the log of yielded values before flushing additional work.");z();if(null!==l)throw Error("While flushing work, something yielded a value. Use an assertion helper to assert on the log of yielded values, e.g. expect(Scheduler).toFlushAndYield([...])");};exports.unstable_yieldValue=function(a){null===l?l=[a]:l.push(a)};exports.unstable_advanceTime=function(a){f+=a;p||(null!==h&&k<=f&&(h(f),k=-1,h=null),x())};
exports.unstable_ImmediatePriority=1;exports.unstable_UserBlockingPriority=2;exports.unstable_NormalPriority=3;exports.unstable_IdlePriority=5;exports.unstable_LowPriority=4;exports.unstable_runWithPriority=function(a,b){switch(a){case 1:case 2:case 3:case 4:case 5:break;default:a=3}var c=I;I=a;try{return b()}finally{I=c}};exports.unstable_next=function(a){switch(I){case 1:case 2:case 3:var b=3;break;default:b=I}var c=I;I=b;try{return a()}finally{I=c}};
exports.unstable_scheduleCallback=function(a,b,c){var d=f;if("object"===typeof c&&null!==c){var e=c.delay;e="number"===typeof e&&0<e?d+e:d;c="number"===typeof c.timeout?c.timeout:P(a)}else c=P(a),e=d;c=e+c;a={id:G++,callback:b,priorityLevel:a,startTime:e,expirationTime:c,sortIndex:-1};e>d?(a.sortIndex=e,A(F,a),null===C(E)&&a===C(F)&&(L?(h=null,k=-1):L=!0,h=N,k=f+(e-d))):(a.sortIndex=c,A(E,a),K||J||(K=!0,g=O));return a};exports.unstable_cancelCallback=function(a){a.callback=null};
exports.unstable_wrapCallback=function(a){var b=I;return function(){var c=I;I=b;try{return a.apply(this,arguments)}finally{I=c}}};exports.unstable_getCurrentPriorityLevel=function(){return I};exports.unstable_shouldYield=function(){var a=f;M(a);var b=C(E);return b!==H&&null!==H&&null!==b&&null!==b.callback&&b.startTime<=a&&b.expirationTime<H.expirationTime||t()};exports.unstable_requestPaint=function(){q=!0};exports.unstable_continueExecution=function(){K||J||(K=!0,g=O)};
exports.unstable_pauseExecution=function(){};exports.unstable_getFirstCallbackNode=function(){return C(E)};exports.unstable_now=function(){return f};exports.unstable_forceFrameRate=function(){};exports.unstable_Profiling=null;

@@ -1,2 +0,2 @@

/** @license React v0.0.0-424099da6
/** @license React v0.0.0-45b6443c9
* scheduler.development.js

@@ -22,4 +22,5 @@ *

var enableIsInputPending = false;
var enableMessageLoopImplementation = true;
var enableProfiling = true;
// The DOM Scheduler implementation is similar to requestIdleCallback. It
// works by scheduling a requestAnimationFrame, storing the time for the start

@@ -32,68 +33,14 @@ // of the frame, then scheduling a postMessage which gets scheduled after paint.

var requestHostCallback = void 0;
var requestHostCallback;
var requestHostTimeout = void 0;
var cancelHostTimeout = void 0;
var shouldYieldToHost = void 0;
var requestPaint = void 0;
exports.unstable_now = void 0;
exports.unstable_forceFrameRate = void 0;
var requestHostTimeout;
var cancelHostTimeout;
var shouldYieldToHost;
var requestPaint;
var hasNativePerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';
// We capture a local reference to any global, in case it gets polyfilled after
// this module is initially evaluated. We want to be using a
// consistent implementation.
var localDate = Date;
// This initialization code may run even on server environments if a component
// just imports ReactDOM (e.g. for findDOMNode). Some environments might not
// have setTimeout or clearTimeout. However, we always expect them to be defined
// on the client. https://github.com/facebook/react/pull/13088
var localSetTimeout = typeof setTimeout === 'function' ? setTimeout : undefined;
var localClearTimeout = typeof clearTimeout === 'function' ? clearTimeout : undefined;
// We don't expect either of these to necessarily be defined, but we will error
// later if they are missing on the client.
var localRequestAnimationFrame = typeof requestAnimationFrame === 'function' ? requestAnimationFrame : undefined;
var localCancelAnimationFrame = typeof cancelAnimationFrame === 'function' ? cancelAnimationFrame : undefined;
// requestAnimationFrame does not run when the tab is in the background. If
// we're backgrounded we prefer for that work to happen so that the page
// continues to load in the background. So we also schedule a 'setTimeout' as
// a fallback.
// TODO: Need a better heuristic for backgrounded work.
var ANIMATION_FRAME_TIMEOUT = 100;
var rAFID = void 0;
var rAFTimeoutID = void 0;
var requestAnimationFrameWithTimeout = function (callback) {
// schedule rAF and also a setTimeout
rAFID = localRequestAnimationFrame(function (timestamp) {
// cancel the setTimeout
localClearTimeout(rAFTimeoutID);
callback(timestamp);
});
rAFTimeoutID = localSetTimeout(function () {
// cancel the requestAnimationFrame
localCancelAnimationFrame(rAFID);
callback(exports.unstable_now());
}, ANIMATION_FRAME_TIMEOUT);
};
if (hasNativePerformanceNow) {
var Performance = performance;
exports.unstable_now = function () {
return Performance.now();
};
} else {
exports.unstable_now = function () {
return localDate.now();
};
}
if (
// If Scheduler runs in a non-DOM environment, it falls back to a naive
if ( // If Scheduler runs in a non-DOM environment, it falls back to a naive
// implementation using setTimeout.
typeof window === 'undefined' ||
// Check if MessageChannel is supported, too.
typeof window === 'undefined' || // Check if MessageChannel is supported, too.
typeof MessageChannel !== 'function') {

@@ -104,2 +51,3 @@ // If this accidentally gets imported in a non-browser environment, e.g. JavaScriptCore,

var _timeoutID = null;
var _flushCallback = function () {

@@ -110,3 +58,5 @@ if (_callback !== null) {

var hasRemainingTime = true;
_callback(hasRemainingTime, currentTime);
_callback = null;

@@ -119,2 +69,9 @@ } catch (e) {

};
var initialTime = Date.now();
exports.unstable_now = function () {
return Date.now() - initialTime;
};
requestHostCallback = function (cb) {

@@ -129,19 +86,32 @@ if (_callback !== null) {

};
requestHostTimeout = function (cb, ms) {
_timeoutID = setTimeout(cb, ms);
};
cancelHostTimeout = function () {
clearTimeout(_timeoutID);
};
shouldYieldToHost = function () {
return false;
};
requestPaint = exports.unstable_forceFrameRate = function () {};
} else {
// Capture local references to native APIs, in case a polyfill overrides them.
var performance = window.performance;
var _Date = window.Date;
var _setTimeout = window.setTimeout;
var _clearTimeout = window.clearTimeout;
var requestAnimationFrame = window.requestAnimationFrame;
var cancelAnimationFrame = window.cancelAnimationFrame;
if (typeof console !== 'undefined') {
// TODO: Remove fb.me link
if (typeof localRequestAnimationFrame !== 'function') {
if (typeof requestAnimationFrame !== 'function') {
console.error("This browser doesn't support requestAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');
}
if (typeof localCancelAnimationFrame !== 'function') {
if (typeof cancelAnimationFrame !== 'function') {
console.error("This browser doesn't support cancelAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');

@@ -151,19 +121,33 @@ }

var scheduledHostCallback = null;
var isMessageEventScheduled = false;
if (typeof performance === 'object' && typeof performance.now === 'function') {
exports.unstable_now = function () {
return performance.now();
};
} else {
var _initialTime = _Date.now();
var isAnimationFrameScheduled = false;
exports.unstable_now = function () {
return _Date.now() - _initialTime;
};
}
var timeoutID = -1;
var isRAFLoopRunning = false;
var isMessageLoopRunning = false;
var scheduledHostCallback = null;
var rAFTimeoutID = -1;
var taskTimeoutID = -1;
var frameLength = enableMessageLoopImplementation ? // We won't attempt to align with the vsync. Instead we'll yield multiple
// times per frame, often enough to keep it responsive even at really
// high frame rates > 120.
5 : // Use a heuristic to measure the frame rate and yield at the end of the
// frame. We start out assuming that we run at 30fps but then the
// heuristic tracking will adjust this value to a faster fps if we get
// more frequent animation frames.
33.33;
var prevRAFTime = -1;
var prevRAFInterval = -1;
var frameDeadline = 0;
// We start out assuming that we run at 30fps but then the heuristic tracking
// will adjust this value to a faster fps if we get more frequent animation
// frames.
var previousFrameTime = 33;
var activeFrameTime = 33;
var fpsLocked = false;
var fpsLocked = false; // TODO: Make this configurable
// TODO: Adjust this based on priority?
// TODO: Make this configurable
// TODO: Adjust this based on priority?
var maxFrameLength = 300;

@@ -174,4 +158,6 @@ var needsPaint = false;

var scheduling = navigator.scheduling;
shouldYieldToHost = function () {
var currentTime = exports.unstable_now();
if (currentTime >= frameDeadline) {

@@ -189,5 +175,6 @@ // There's no time left in the frame. We may want to yield control of

return true;
}
// There's no pending input. Only yield if we've reached the max
} // There's no pending input. Only yield if we've reached the max
// frame length.
return currentTime >= frameDeadline + maxFrameLength;

@@ -208,5 +195,5 @@ } else {

return exports.unstable_now() >= frameDeadline;
};
}; // Since we yield every frame regardless, `requestPaint` has no effect.
// Since we yield every frame regardless, `requestPaint` has no effect.
requestPaint = function () {};

@@ -220,8 +207,9 @@ }

}
if (fps > 0) {
activeFrameTime = Math.floor(1000 / fps);
frameLength = Math.floor(1000 / fps);
fpsLocked = true;
} else {
// reset the framerate
activeFrameTime = 33;
frameLength = 33.33;
fpsLocked = false;

@@ -231,88 +219,153 @@ }

// We use the postMessage trick to defer idle work until after the repaint.
var channel = new MessageChannel();
var port = channel.port2;
channel.port1.onmessage = function (event) {
isMessageEventScheduled = false;
if (scheduledHostCallback !== null) {
var currentTime = exports.unstable_now();
var hasTimeRemaining = frameDeadline - currentTime > 0;
try {
var hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime);
if (hasMoreWork) {
// Ensure the next frame is scheduled.
if (!isAnimationFrameScheduled) {
isAnimationFrameScheduled = true;
requestAnimationFrameWithTimeout(animationTick);
var performWorkUntilDeadline = function () {
if (enableMessageLoopImplementation) {
if (scheduledHostCallback !== null) {
var currentTime = exports.unstable_now(); // Yield after `frameLength` ms, regardless of where we are in the vsync
// cycle. This means there's always time remaining at the beginning of
// the message event.
frameDeadline = currentTime + frameLength;
var hasTimeRemaining = true;
try {
var hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime);
if (!hasMoreWork) {
isMessageLoopRunning = false;
scheduledHostCallback = null;
} else {
// If there's more work, schedule the next message event at the end
// of the preceding one.
port.postMessage(null);
}
} else {
scheduledHostCallback = null;
} catch (error) {
// If a scheduler task throws, exit the current browser task so the
// error can be observed.
port.postMessage(null);
throw error;
}
} catch (error) {
// If a scheduler task throws, exit the current browser task so the
// error can be observed, and post a new task as soon as possible
// so we can continue where we left off.
isMessageEventScheduled = true;
port.postMessage(undefined);
throw error;
}
// Yielding to the browser will give it a chance to paint, so we can
} else {
isMessageLoopRunning = false;
} // Yielding to the browser will give it a chance to paint, so we can
// reset this.
needsPaint = false;
} else {
if (scheduledHostCallback !== null) {
var _currentTime = exports.unstable_now();
var _hasTimeRemaining = frameDeadline - _currentTime > 0;
try {
var _hasMoreWork = scheduledHostCallback(_hasTimeRemaining, _currentTime);
if (!_hasMoreWork) {
scheduledHostCallback = null;
}
} catch (error) {
// If a scheduler task throws, exit the current browser task so the
// error can be observed, and post a new task as soon as possible
// so we can continue where we left off.
port.postMessage(null);
throw error;
}
} // Yielding to the browser will give it a chance to paint, so we can
// reset this.
needsPaint = false;
}
};
var animationTick = function (rafTime) {
if (scheduledHostCallback !== null) {
// Eagerly schedule the next animation callback at the beginning of the
// frame. If the scheduler queue is not empty at the end of the frame, it
// will continue flushing inside that callback. If the queue *is* empty,
// then it will exit immediately. Posting the callback at the start of the
// frame ensures it's fired within the earliest possible frame. If we
// waited until the end of the frame to post the callback, we risk the
// browser skipping a frame and not firing the callback until the frame
// after that.
requestAnimationFrameWithTimeout(animationTick);
} else {
// No pending work. Exit.
isAnimationFrameScheduled = false;
var channel = new MessageChannel();
var port = channel.port2;
channel.port1.onmessage = performWorkUntilDeadline;
var onAnimationFrame = function (rAFTime) {
if (scheduledHostCallback === null) {
// No scheduled work. Exit.
prevRAFTime = -1;
prevRAFInterval = -1;
isRAFLoopRunning = false;
return;
}
} // Eagerly schedule the next animation callback at the beginning of the
// frame. If the scheduler queue is not empty at the end of the frame, it
// will continue flushing inside that callback. If the queue *is* empty,
// then it will exit immediately. Posting the callback at the start of the
// frame ensures it's fired within the earliest possible frame. If we
// waited until the end of the frame to post the callback, we risk the
// browser skipping a frame and not firing the callback until the frame
// after that.
var nextFrameTime = rafTime - frameDeadline + activeFrameTime;
if (nextFrameTime < activeFrameTime && previousFrameTime < activeFrameTime && !fpsLocked) {
if (nextFrameTime < 8) {
// Defensive coding. We don't support higher frame rates than 120hz.
// If the calculated frame time gets lower than 8, it is probably a bug.
nextFrameTime = 8;
isRAFLoopRunning = true;
requestAnimationFrame(function (nextRAFTime) {
_clearTimeout(rAFTimeoutID);
onAnimationFrame(nextRAFTime);
}); // requestAnimationFrame is throttled when the tab is backgrounded. We
// don't want to stop working entirely. So we'll fallback to a timeout loop.
// TODO: Need a better heuristic for backgrounded work.
var onTimeout = function () {
frameDeadline = exports.unstable_now() + frameLength / 2;
performWorkUntilDeadline();
rAFTimeoutID = _setTimeout(onTimeout, frameLength * 3);
};
rAFTimeoutID = _setTimeout(onTimeout, frameLength * 3);
if (prevRAFTime !== -1 && // Make sure this rAF time is different from the previous one. This check
// could fail if two rAFs fire in the same frame.
rAFTime - prevRAFTime > 0.1) {
var rAFInterval = rAFTime - prevRAFTime;
if (!fpsLocked && prevRAFInterval !== -1) {
// We've observed two consecutive frame intervals. We'll use this to
// dynamically adjust the frame rate.
//
// If one frame goes long, then the next one can be short to catch up.
// If two frames are short in a row, then that's an indication that we
// actually have a higher frame rate than what we're currently
// optimizing. For example, if we're running on 120hz display or 90hz VR
// display. Take the max of the two in case one of them was an anomaly
// due to missed frame deadlines.
if (rAFInterval < frameLength && prevRAFInterval < frameLength) {
frameLength = rAFInterval < prevRAFInterval ? prevRAFInterval : rAFInterval;
if (frameLength < 8.33) {
// Defensive coding. We don't support higher frame rates than 120hz.
// If the calculated frame length gets lower than 8, it is probably
// a bug.
frameLength = 8.33;
}
}
}
// If one frame goes long, then the next one can be short to catch up.
// If two frames are short in a row, then that's an indication that we
// actually have a higher frame rate than what we're currently optimizing.
// We adjust our heuristic dynamically accordingly. For example, if we're
// running on 120hz display or 90hz VR display.
// Take the max of the two in case one of them was an anomaly due to
// missed frame deadlines.
activeFrameTime = nextFrameTime < previousFrameTime ? previousFrameTime : nextFrameTime;
} else {
previousFrameTime = nextFrameTime;
prevRAFInterval = rAFInterval;
}
frameDeadline = rafTime + activeFrameTime;
if (!isMessageEventScheduled) {
isMessageEventScheduled = true;
port.postMessage(undefined);
}
prevRAFTime = rAFTime;
frameDeadline = rAFTime + frameLength; // We use the postMessage trick to defer idle work until after the repaint.
port.postMessage(null);
};
requestHostCallback = function (callback) {
if (scheduledHostCallback === null) {
scheduledHostCallback = callback;
if (!isAnimationFrameScheduled) {
// If rAF didn't already schedule one, we need to schedule a frame.
// TODO: If this rAF doesn't materialize because the browser throttles,
// we might want to still have setTimeout trigger rIC as a backup to
// ensure that we keep performing work.
isAnimationFrameScheduled = true;
requestAnimationFrameWithTimeout(animationTick);
scheduledHostCallback = callback;
if (enableMessageLoopImplementation) {
if (!isMessageLoopRunning) {
isMessageLoopRunning = true;
port.postMessage(null);
}
} else {
if (!isRAFLoopRunning) {
// Start a rAF loop.
isRAFLoopRunning = true;
requestAnimationFrame(function (rAFTime) {
onAnimationFrame(rAFTime);
});
}
}

@@ -322,3 +375,3 @@ };

requestHostTimeout = function (callback, ms) {
timeoutID = localSetTimeout(function () {
taskTimeoutID = _setTimeout(function () {
callback(exports.unstable_now());

@@ -329,10 +382,92 @@ }, ms);

cancelHostTimeout = function () {
localClearTimeout(timeoutID);
timeoutID = -1;
_clearTimeout(taskTimeoutID);
taskTimeoutID = -1;
};
}
/* eslint-disable no-var */
function push(heap, node) {
var index = heap.length;
heap.push(node);
siftUp(heap, node, index);
}
function peek(heap) {
var first = heap[0];
return first === undefined ? null : first;
}
function pop(heap) {
var first = heap[0];
if (first !== undefined) {
var last = heap.pop();
if (last !== first) {
heap[0] = last;
siftDown(heap, last, 0);
}
return first;
} else {
return null;
}
}
function siftUp(heap, node, i) {
var index = i;
while (true) {
var parentIndex = Math.floor((index - 1) / 2);
var parent = heap[parentIndex];
if (parent !== undefined && compare(parent, node) > 0) {
// The parent is larger. Swap positions.
heap[parentIndex] = node;
heap[index] = parent;
index = parentIndex;
} else {
// The parent is smaller. Exit.
return;
}
}
}
function siftDown(heap, node, i) {
var index = i;
var length = heap.length;
while (index < length) {
var leftIndex = (index + 1) * 2 - 1;
var left = heap[leftIndex];
var rightIndex = leftIndex + 1;
var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
if (left !== undefined && compare(left, node) < 0) {
if (right !== undefined && compare(right, left) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
heap[index] = left;
heap[leftIndex] = node;
index = leftIndex;
}
} else if (right !== undefined && compare(right, node) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
// Neither child is smaller. Exit.
return;
}
}
}
function compare(a, b) {
// Compare sort index first, then task id.
var diff = a.sortIndex - b.sortIndex;
return diff !== 0 ? diff : a.id - b.id;
}
// TODO: Use symbols?
var NoPriority = 0;
var ImmediatePriority = 1;

@@ -344,167 +479,210 @@ var UserBlockingPriority = 2;

// Max 31 bit integer. The max integer size in V8 for 32-bit systems.
// Math.pow(2, 30) - 1
// 0b111111111111111111111111111111
var maxSigned31BitInt = 1073741823;
var runIdCounter = 0;
var mainThreadIdCounter = 0;
var profilingStateSize = 4;
var sharedProfilingBuffer = enableProfiling ? // $FlowFixMe Flow doesn't know about SharedArrayBuffer
typeof SharedArrayBuffer === 'function' ? new SharedArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : // $FlowFixMe Flow doesn't know about ArrayBuffer
typeof ArrayBuffer === 'function' ? new ArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : null // Don't crash the init path on IE9
: null;
var profilingState = enableProfiling && sharedProfilingBuffer !== null ? new Int32Array(sharedProfilingBuffer) : []; // We can't read this but it helps save bytes for null checks
// Times out immediately
var IMMEDIATE_PRIORITY_TIMEOUT = -1;
// Eventually times out
var USER_BLOCKING_PRIORITY = 250;
var NORMAL_PRIORITY_TIMEOUT = 5000;
var LOW_PRIORITY_TIMEOUT = 10000;
// Never times out
var IDLE_PRIORITY = maxSigned31BitInt;
var PRIORITY = 0;
var CURRENT_TASK_ID = 1;
var CURRENT_RUN_ID = 2;
var QUEUE_SIZE = 3;
// Tasks are stored as a circular, doubly linked list.
var firstTask = null;
var firstDelayedTask = null;
if (enableProfiling) {
profilingState[PRIORITY] = NoPriority; // This is maintained with a counter, because the size of the priority queue
// array might include canceled tasks.
// Pausing the scheduler is useful for debugging.
var isSchedulerPaused = false;
profilingState[QUEUE_SIZE] = 0;
profilingState[CURRENT_TASK_ID] = 0;
} // Bytes per element is 4
var currentTask = null;
var currentPriorityLevel = NormalPriority;
// This is set while performing work, to prevent re-entrancy.
var isPerformingWork = false;
var INITIAL_EVENT_LOG_SIZE = 131072;
var MAX_EVENT_LOG_SIZE = 524288; // Equivalent to 2 megabytes
var isHostCallbackScheduled = false;
var isHostTimeoutScheduled = false;
var eventLogSize = 0;
var eventLogBuffer = null;
var eventLog = null;
var eventLogIndex = 0;
var TaskStartEvent = 1;
var TaskCompleteEvent = 2;
var TaskErrorEvent = 3;
var TaskCancelEvent = 4;
var TaskRunEvent = 5;
var TaskYieldEvent = 6;
var SchedulerSuspendEvent = 7;
var SchedulerResumeEvent = 8;
function scheduler_flushTaskAtPriority_Immediate(callback, didTimeout) {
return callback(didTimeout);
function logEvent(entries) {
if (eventLog !== null) {
var offset = eventLogIndex;
eventLogIndex += entries.length;
if (eventLogIndex + 1 > eventLogSize) {
eventLogSize *= 2;
if (eventLogSize > MAX_EVENT_LOG_SIZE) {
console.error("Scheduler Profiling: Event log exceeded maximum size. Don't " + 'forget to call `stopLoggingProfilingEvents()`.');
stopLoggingProfilingEvents();
return;
}
var newEventLog = new Int32Array(eventLogSize * 4);
newEventLog.set(eventLog);
eventLogBuffer = newEventLog.buffer;
eventLog = newEventLog;
}
eventLog.set(entries, offset);
}
}
function scheduler_flushTaskAtPriority_UserBlocking(callback, didTimeout) {
return callback(didTimeout);
function startLoggingProfilingEvents() {
eventLogSize = INITIAL_EVENT_LOG_SIZE;
eventLogBuffer = new ArrayBuffer(eventLogSize * 4);
eventLog = new Int32Array(eventLogBuffer);
eventLogIndex = 0;
}
function scheduler_flushTaskAtPriority_Normal(callback, didTimeout) {
return callback(didTimeout);
function stopLoggingProfilingEvents() {
var buffer = eventLogBuffer;
eventLogSize = 0;
eventLogBuffer = null;
eventLog = null;
eventLogIndex = 0;
return buffer;
}
function scheduler_flushTaskAtPriority_Low(callback, didTimeout) {
return callback(didTimeout);
function markTaskStart(task, time) {
if (enableProfiling) {
profilingState[QUEUE_SIZE]++;
if (eventLog !== null) {
logEvent([TaskStartEvent, time, task.id, task.priorityLevel]);
}
}
}
function scheduler_flushTaskAtPriority_Idle(callback, didTimeout) {
return callback(didTimeout);
function markTaskCompleted(task, time) {
if (enableProfiling) {
profilingState[PRIORITY] = NoPriority;
profilingState[CURRENT_TASK_ID] = 0;
profilingState[QUEUE_SIZE]--;
if (eventLog !== null) {
logEvent([TaskCompleteEvent, time, task.id]);
}
}
}
function markTaskCanceled(task, time) {
if (enableProfiling) {
profilingState[QUEUE_SIZE]--;
function flushTask(task, currentTime) {
// Remove the task from the list before calling the callback. That way the
// list is in a consistent state even if the callback throws.
var next = task.next;
if (next === task) {
// This is the only scheduled task. Clear the list.
firstTask = null;
} else {
// Remove the task from its position in the list.
if (task === firstTask) {
firstTask = next;
if (eventLog !== null) {
logEvent([TaskCancelEvent, time, task.id]);
}
var previous = task.previous;
previous.next = next;
next.previous = previous;
}
task.next = task.previous = null;
}
function markTaskErrored(task, time) {
if (enableProfiling) {
profilingState[PRIORITY] = NoPriority;
profilingState[CURRENT_TASK_ID] = 0;
profilingState[QUEUE_SIZE]--;
// Now it's safe to execute the task.
var callback = task.callback;
var previousPriorityLevel = currentPriorityLevel;
var previousTask = currentTask;
currentPriorityLevel = task.priorityLevel;
currentTask = task;
var continuationCallback;
try {
var didUserCallbackTimeout = task.expirationTime <= currentTime;
// Add an extra function to the callstack. Profiling tools can use this
// to infer the priority of work that appears higher in the stack.
switch (currentPriorityLevel) {
case ImmediatePriority:
continuationCallback = scheduler_flushTaskAtPriority_Immediate(callback, didUserCallbackTimeout);
break;
case UserBlockingPriority:
continuationCallback = scheduler_flushTaskAtPriority_UserBlocking(callback, didUserCallbackTimeout);
break;
case NormalPriority:
continuationCallback = scheduler_flushTaskAtPriority_Normal(callback, didUserCallbackTimeout);
break;
case LowPriority:
continuationCallback = scheduler_flushTaskAtPriority_Low(callback, didUserCallbackTimeout);
break;
case IdlePriority:
continuationCallback = scheduler_flushTaskAtPriority_Idle(callback, didUserCallbackTimeout);
break;
if (eventLog !== null) {
logEvent([TaskErrorEvent, time, task.id]);
}
} catch (error) {
throw error;
} finally {
currentPriorityLevel = previousPriorityLevel;
currentTask = previousTask;
}
}
function markTaskRun(task, time) {
if (enableProfiling) {
runIdCounter++;
profilingState[PRIORITY] = task.priorityLevel;
profilingState[CURRENT_TASK_ID] = task.id;
profilingState[CURRENT_RUN_ID] = runIdCounter;
// A callback may return a continuation. The continuation should be scheduled
// with the same priority and expiration as the just-finished callback.
if (typeof continuationCallback === 'function') {
var expirationTime = task.expirationTime;
var continuationTask = {
callback: continuationCallback,
priorityLevel: task.priorityLevel,
startTime: task.startTime,
expirationTime: expirationTime,
next: null,
previous: null
};
if (eventLog !== null) {
logEvent([TaskRunEvent, time, task.id, runIdCounter]);
}
}
}
function markTaskYield(task, time) {
if (enableProfiling) {
profilingState[PRIORITY] = NoPriority;
profilingState[CURRENT_TASK_ID] = 0;
profilingState[CURRENT_RUN_ID] = 0;
// Insert the new callback into the list, sorted by its timeout. This is
// almost the same as the code in `scheduleCallback`, except the callback
// is inserted into the list *before* callbacks of equal timeout instead
// of after.
if (firstTask === null) {
// This is the first callback in the list.
firstTask = continuationTask.next = continuationTask.previous = continuationTask;
} else {
var nextAfterContinuation = null;
var t = firstTask;
do {
if (expirationTime <= t.expirationTime) {
// This task times out at or after the continuation. We will insert
// the continuation *before* this task.
nextAfterContinuation = t;
break;
}
t = t.next;
} while (t !== firstTask);
if (nextAfterContinuation === null) {
// No equal or lower priority task was found, which means the new task
// is the lowest priority task in the list.
nextAfterContinuation = firstTask;
} else if (nextAfterContinuation === firstTask) {
// The new task is the highest priority task in the list.
firstTask = continuationTask;
}
if (eventLog !== null) {
logEvent([TaskYieldEvent, time, task.id, runIdCounter]);
}
}
}
function markSchedulerSuspended(time) {
if (enableProfiling) {
mainThreadIdCounter++;
var _previous = nextAfterContinuation.previous;
_previous.next = nextAfterContinuation.previous = continuationTask;
continuationTask.next = nextAfterContinuation;
continuationTask.previous = _previous;
if (eventLog !== null) {
logEvent([SchedulerSuspendEvent, time, mainThreadIdCounter]);
}
}
}
function markSchedulerUnsuspended(time) {
if (enableProfiling) {
if (eventLog !== null) {
logEvent([SchedulerResumeEvent, time, mainThreadIdCounter]);
}
}
}
/* eslint-disable no-var */
// Math.pow(2, 30) - 1
// 0b111111111111111111111111111111
var maxSigned31BitInt = 1073741823; // Times out immediately
var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
var USER_BLOCKING_PRIORITY = 250;
var NORMAL_PRIORITY_TIMEOUT = 5000;
var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
var IDLE_PRIORITY = maxSigned31BitInt; // Tasks are stored on a min heap
var taskQueue = [];
var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
var isSchedulerPaused = false;
var currentTask = null;
var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy.
var isPerformingWork = false;
var isHostCallbackScheduled = false;
var isHostTimeoutScheduled = false;
function advanceTimers(currentTime) {
// Check for tasks that are no longer delayed and add them to the queue.
if (firstDelayedTask !== null && firstDelayedTask.startTime <= currentTime) {
do {
var task = firstDelayedTask;
var next = task.next;
if (task === next) {
firstDelayedTask = null;
} else {
firstDelayedTask = next;
var previous = task.previous;
previous.next = next;
next.previous = previous;
var timer = peek(timerQueue);
while (timer !== null) {
if (timer.callback === null) {
// Timer was cancelled.
pop(timerQueue);
} else if (timer.startTime <= currentTime) {
// Timer fired. Transfer to the task queue.
pop(timerQueue);
timer.sortIndex = timer.expirationTime;
push(taskQueue, timer);
if (enableProfiling) {
markTaskStart(timer);
timer.isQueued = true;
}
task.next = task.previous = null;
insertScheduledTask(task, task.expirationTime);
} while (firstDelayedTask !== null && firstDelayedTask.startTime <= currentTime);
} else {
// Remaining timers are pending.
return;
}
timer = peek(timerQueue);
}

@@ -518,7 +696,11 @@ }

if (!isHostCallbackScheduled) {
if (firstTask !== null) {
if (peek(taskQueue) !== null) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
} else if (firstDelayedTask !== null) {
requestHostTimeout(handleTimeout, firstDelayedTask.startTime - currentTime);
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
}

@@ -529,9 +711,9 @@ }

function flushWork(hasTimeRemaining, initialTime) {
// Exit right away if we're currently paused
if (enableSchedulerDebugging && isSchedulerPaused) {
return;
}
if (enableProfiling) {
markSchedulerUnsuspended(initialTime);
} // We'll need a host callback the next time work is scheduled.
// We'll need a host callback the next time work is scheduled.
isHostCallbackScheduled = false;
if (isHostTimeoutScheduled) {

@@ -543,40 +725,92 @@ // We scheduled a timeout but it's no longer needed. Cancel it.

var currentTime = initialTime;
advanceTimers(currentTime);
isPerformingWork = true;
var previousPriorityLevel = currentPriorityLevel;
isPerformingWork = true;
try {
if (!hasTimeRemaining) {
// Flush all the expired callbacks without yielding.
// TODO: Split flushWork into two separate functions instead of using
// a boolean argument?
while (firstTask !== null && firstTask.expirationTime <= currentTime && !(enableSchedulerDebugging && isSchedulerPaused)) {
flushTask(firstTask, currentTime);
currentTime = exports.unstable_now();
advanceTimers(currentTime);
if (enableProfiling) {
try {
return workLoop(hasTimeRemaining, initialTime);
} catch (error) {
if (currentTask !== null) {
var currentTime = exports.unstable_now();
markTaskErrored(currentTask, currentTime);
currentTask.isQueued = false;
}
throw error;
}
} else {
// Keep flushing callbacks until we run out of time in the frame.
if (firstTask !== null) {
do {
flushTask(firstTask, currentTime);
currentTime = exports.unstable_now();
advanceTimers(currentTime);
} while (firstTask !== null && !shouldYieldToHost() && !(enableSchedulerDebugging && isSchedulerPaused));
}
// No catch in prod codepath.
return workLoop(hasTimeRemaining, initialTime);
}
// Return whether there's additional work
if (firstTask !== null) {
return true;
} else {
if (firstDelayedTask !== null) {
requestHostTimeout(handleTimeout, firstDelayedTask.startTime - currentTime);
}
return false;
}
} finally {
currentTask = null;
currentPriorityLevel = previousPriorityLevel;
isPerformingWork = false;
if (enableProfiling) {
var _currentTime = exports.unstable_now();
markSchedulerSuspended(_currentTime);
}
}
}
function workLoop(hasTimeRemaining, initialTime) {
var currentTime = initialTime;
advanceTimers(currentTime);
currentTask = peek(taskQueue);
while (currentTask !== null && !(enableSchedulerDebugging && isSchedulerPaused)) {
if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {
// This currentTask hasn't expired, and we've reached the deadline.
break;
}
var callback = currentTask.callback;
if (callback !== null) {
currentTask.callback = null;
currentPriorityLevel = currentTask.priorityLevel;
var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
markTaskRun(currentTask, currentTime);
var continuationCallback = callback(didUserCallbackTimeout);
currentTime = exports.unstable_now();
if (typeof continuationCallback === 'function') {
currentTask.callback = continuationCallback;
markTaskYield(currentTask, currentTime);
} else {
if (enableProfiling) {
markTaskCompleted(currentTask, currentTime);
currentTask.isQueued = false;
}
if (currentTask === peek(taskQueue)) {
pop(taskQueue);
}
}
advanceTimers(currentTime);
} else {
pop(taskQueue);
}
currentTask = peek(taskQueue);
} // Return whether there's additional work
if (currentTask !== null) {
return true;
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
return false;
}
}
function unstable_runWithPriority(priorityLevel, eventHandler) {

@@ -590,2 +824,3 @@ switch (priorityLevel) {

break;
default:

@@ -607,2 +842,3 @@ priorityLevel = NormalPriority;

var priorityLevel;
switch (currentPriorityLevel) {

@@ -615,2 +851,3 @@ case ImmediatePriority:

break;
default:

@@ -651,8 +888,12 @@ // Anything lower than normal priority should remain at the current level.

return IMMEDIATE_PRIORITY_TIMEOUT;
case UserBlockingPriority:
return USER_BLOCKING_PRIORITY;
case IdlePriority:
return IDLE_PRIORITY;
case LowPriority:
return LOW_PRIORITY_TIMEOUT;
case NormalPriority:

@@ -666,7 +907,8 @@ default:

var currentTime = exports.unstable_now();
var startTime;
var timeout;
if (typeof options === 'object' && options !== null) {
var delay = options.delay;
if (typeof delay === 'number' && delay > 0) {

@@ -677,2 +919,3 @@ startTime = currentTime + delay;

}
timeout = typeof options.timeout === 'number' ? options.timeout : timeoutForPriorityLevel(priorityLevel);

@@ -685,4 +928,4 @@ } else {

var expirationTime = startTime + timeout;
var newTask = {
id: taskIdCounter++,
callback: callback,

@@ -692,10 +935,15 @@ priorityLevel: priorityLevel,

expirationTime: expirationTime,
next: null,
previous: null
sortIndex: -1
};
if (enableProfiling) {
newTask.isQueued = false;
}
if (startTime > currentTime) {
// This is a delayed task.
insertDelayedTask(newTask, startTime);
if (firstTask === null && firstDelayedTask === newTask) {
newTask.sortIndex = startTime;
push(timerQueue, newTask);
if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
// All tasks are delayed, and this is the task with the earliest delay.

@@ -707,10 +955,18 @@ if (isHostTimeoutScheduled) {

isHostTimeoutScheduled = true;
}
// Schedule a timeout.
} // Schedule a timeout.
requestHostTimeout(handleTimeout, startTime - currentTime);
}
} else {
insertScheduledTask(newTask, expirationTime);
// Schedule a host callback, if needed. If we're already performing work,
newTask.sortIndex = expirationTime;
push(taskQueue, newTask);
if (enableProfiling) {
markTaskStart(newTask, currentTime);
newTask.isQueued = true;
} // Schedule a host callback, if needed. If we're already performing work,
// wait until the next time we yield.
if (!isHostCallbackScheduled && !isPerformingWork) {

@@ -725,70 +981,2 @@ isHostCallbackScheduled = true;

function insertScheduledTask(newTask, expirationTime) {
// Insert the new task into the list, ordered first by its timeout, then by
// insertion. So the new task is inserted after any other task the
// same timeout
if (firstTask === null) {
// This is the first task in the list.
firstTask = newTask.next = newTask.previous = newTask;
} else {
var next = null;
var task = firstTask;
do {
if (expirationTime < task.expirationTime) {
// The new task times out before this one.
next = task;
break;
}
task = task.next;
} while (task !== firstTask);
if (next === null) {
// No task with a later timeout was found, which means the new task has
// the latest timeout in the list.
next = firstTask;
} else if (next === firstTask) {
// The new task has the earliest expiration in the entire list.
firstTask = newTask;
}
var previous = next.previous;
previous.next = next.previous = newTask;
newTask.next = next;
newTask.previous = previous;
}
}
function insertDelayedTask(newTask, startTime) {
// Insert the new task into the list, ordered by its start time.
if (firstDelayedTask === null) {
// This is the first task in the list.
firstDelayedTask = newTask.next = newTask.previous = newTask;
} else {
var next = null;
var task = firstDelayedTask;
do {
if (startTime < task.startTime) {
// The new task times out before this one.
next = task;
break;
}
task = task.next;
} while (task !== firstDelayedTask);
if (next === null) {
// No task with a later timeout was found, which means the new task has
// the latest timeout in the list.
next = firstDelayedTask;
} else if (next === firstDelayedTask) {
// The new task has the earliest expiration in the entire list.
firstDelayedTask = newTask;
}
var previous = next.previous;
previous.next = next.previous = newTask;
newTask.next = next;
newTask.previous = previous;
}
}
function unstable_pauseExecution() {

@@ -800,2 +988,3 @@ isSchedulerPaused = true;

isSchedulerPaused = false;
if (!isHostCallbackScheduled && !isPerformingWork) {

@@ -808,30 +997,18 @@ isHostCallbackScheduled = true;

function unstable_getFirstCallbackNode() {
return firstTask;
return peek(taskQueue);
}
function unstable_cancelCallback(task) {
var next = task.next;
if (next === null) {
// Already cancelled.
return;
}
if (task === next) {
if (task === firstTask) {
firstTask = null;
} else if (task === firstDelayedTask) {
firstDelayedTask = null;
if (enableProfiling) {
if (task.isQueued) {
var currentTime = exports.unstable_now();
markTaskCanceled(task, currentTime);
task.isQueued = false;
}
} else {
if (task === firstTask) {
firstTask = next;
} else if (task === firstDelayedTask) {
firstDelayedTask = next;
}
var previous = task.previous;
previous.next = next;
next.previous = previous;
}
} // Null out the callback to indicate the task has been canceled. (Can't
// remove from the queue because you can't remove arbitrary nodes from an
// array based heap, only the first one.)
task.next = task.previous = null;
task.callback = null;
}

@@ -846,6 +1023,12 @@

advanceTimers(currentTime);
return currentTask !== null && firstTask !== null && firstTask.startTime <= currentTime && firstTask.expirationTime < currentTask.expirationTime || shouldYieldToHost();
var firstTask = peek(taskQueue);
return firstTask !== currentTask && currentTask !== null && firstTask !== null && firstTask.callback !== null && firstTask.startTime <= currentTime && firstTask.expirationTime < currentTask.expirationTime || shouldYieldToHost();
}
var unstable_requestPaint = requestPaint;
var unstable_Profiling = enableProfiling ? {
startLoggingProfilingEvents: startLoggingProfilingEvents,
stopLoggingProfilingEvents: stopLoggingProfilingEvents,
sharedProfilingBuffer: sharedProfilingBuffer
} : null;

@@ -868,3 +1051,4 @@ exports.unstable_ImmediatePriority = ImmediatePriority;

exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
exports.unstable_Profiling = unstable_Profiling;
})();
}

@@ -1,2 +0,2 @@

/** @license React v0.0.0-424099da6
/** @license React v0.0.0-45b6443c9
* scheduler.production.min.js

@@ -10,15 +10,14 @@ *

'use strict';Object.defineProperty(exports,"__esModule",{value:!0});var d=void 0,e=void 0,g=void 0,m=void 0,n=void 0;exports.unstable_now=void 0;exports.unstable_forceFrameRate=void 0;var p=Date,q="function"===typeof setTimeout?setTimeout:void 0,r="function"===typeof clearTimeout?clearTimeout:void 0,t="function"===typeof requestAnimationFrame?requestAnimationFrame:void 0,u="function"===typeof cancelAnimationFrame?cancelAnimationFrame:void 0,v=void 0,w=void 0;
function x(a){v=t(function(b){r(w);a(b)});w=q(function(){u(v);a(exports.unstable_now())},100)}if("object"===typeof performance&&"function"===typeof performance.now){var y=performance;exports.unstable_now=function(){return y.now()}}else exports.unstable_now=function(){return p.now()};
if("undefined"===typeof window||"function"!==typeof MessageChannel){var z=null,A=null,B=function(){if(null!==z)try{var a=exports.unstable_now();z(!0,a);z=null}catch(b){throw setTimeout(B,0),b;}};d=function(a){null!==z?setTimeout(d,0,a):(z=a,setTimeout(B,0))};e=function(a,b){A=setTimeout(a,b)};g=function(){clearTimeout(A)};m=function(){return!1};n=exports.unstable_forceFrameRate=function(){}}else{"undefined"!==typeof console&&("function"!==typeof t&&console.error("This browser doesn't support requestAnimationFrame. Make sure that you load a polyfill in older browsers. https://fb.me/react-polyfills"),
"function"!==typeof u&&console.error("This browser doesn't support cancelAnimationFrame. Make sure that you load a polyfill in older browsers. https://fb.me/react-polyfills"));var C=null,D=!1,E=!1,F=-1,G=0,H=33,I=33,J=!1;m=function(){return exports.unstable_now()>=G};n=function(){};exports.unstable_forceFrameRate=function(a){0>a||125<a?console.error("forceFrameRate takes a positive int between 0 and 125, forcing framerates higher than 125 fps is not unsupported"):0<a?(I=Math.floor(1E3/a),J=!0):(I=
33,J=!1)};var K=new MessageChannel,L=K.port2;K.port1.onmessage=function(){D=!1;if(null!==C){var a=exports.unstable_now(),b=0<G-a;try{C(b,a)?E||(E=!0,x(M)):C=null}catch(c){throw D=!0,L.postMessage(void 0),c;}}};var M=function(a){if(null!==C){x(M);var b=a-G+I;b<I&&H<I&&!J?(8>b&&(b=8),I=b<H?H:b):H=b;G=a+I;D||(D=!0,L.postMessage(void 0))}else E=!1};d=function(a){null===C&&(C=a,E||(E=!0,x(M)))};e=function(a,b){F=q(function(){a(exports.unstable_now())},b)};g=function(){r(F);F=-1}}
var N=null,O=null,P=null,Q=3,R=!1,S=!1,T=!1;
function U(a,b){var c=a.next;if(c===a)N=null;else{a===N&&(N=c);var f=a.previous;f.next=c;c.previous=f}a.next=a.previous=null;c=a.callback;f=Q;var l=P;Q=a.priorityLevel;P=a;try{var h=a.expirationTime<=b;switch(Q){case 1:var k=c(h);break;case 2:k=c(h);break;case 3:k=c(h);break;case 4:k=c(h);break;case 5:k=c(h)}}catch(aa){throw aa;}finally{Q=f,P=l}if("function"===typeof k)if(b=a.expirationTime,a={callback:k,priorityLevel:a.priorityLevel,startTime:a.startTime,expirationTime:b,next:null,previous:null},
null===N)N=a.next=a.previous=a;else{k=null;h=N;do{if(b<=h.expirationTime){k=h;break}h=h.next}while(h!==N);null===k?k=N:k===N&&(N=a);b=k.previous;b.next=k.previous=a;a.next=k;a.previous=b}}function V(a){if(null!==O&&O.startTime<=a){do{var b=O,c=b.next;if(b===c)O=null;else{O=c;var f=b.previous;f.next=c;c.previous=f}b.next=b.previous=null;W(b,b.expirationTime)}while(null!==O&&O.startTime<=a)}}function X(a){T=!1;V(a);S||(null!==N?(S=!0,d(Y)):null!==O&&e(X,O.startTime-a))}
function Y(a,b){S=!1;T&&(T=!1,g());V(b);R=!0;try{if(!a)for(;null!==N&&N.expirationTime<=b;)U(N,b),b=exports.unstable_now(),V(b);else if(null!==N){do U(N,b),b=exports.unstable_now(),V(b);while(null!==N&&!m())}if(null!==N)return!0;null!==O&&e(X,O.startTime-b);return!1}finally{R=!1}}function Z(a){switch(a){case 1:return-1;case 2:return 250;case 5:return 1073741823;case 4:return 1E4;default:return 5E3}}
function W(a,b){if(null===N)N=a.next=a.previous=a;else{var c=null,f=N;do{if(b<f.expirationTime){c=f;break}f=f.next}while(f!==N);null===c?c=N:c===N&&(N=a);b=c.previous;b.next=c.previous=a;a.next=c;a.previous=b}}var ba=n;exports.unstable_ImmediatePriority=1;exports.unstable_UserBlockingPriority=2;exports.unstable_NormalPriority=3;exports.unstable_IdlePriority=5;exports.unstable_LowPriority=4;
exports.unstable_runWithPriority=function(a,b){switch(a){case 1:case 2:case 3:case 4:case 5:break;default:a=3}var c=Q;Q=a;try{return b()}finally{Q=c}};exports.unstable_next=function(a){switch(Q){case 1:case 2:case 3:var b=3;break;default:b=Q}var c=Q;Q=b;try{return a()}finally{Q=c}};
exports.unstable_scheduleCallback=function(a,b,c){var f=exports.unstable_now();if("object"===typeof c&&null!==c){var l=c.delay;l="number"===typeof l&&0<l?f+l:f;c="number"===typeof c.timeout?c.timeout:Z(a)}else c=Z(a),l=f;c=l+c;a={callback:b,priorityLevel:a,startTime:l,expirationTime:c,next:null,previous:null};if(l>f){c=l;if(null===O)O=a.next=a.previous=a;else{b=null;var h=O;do{if(c<h.startTime){b=h;break}h=h.next}while(h!==O);null===b?b=O:b===O&&(O=a);c=b.previous;c.next=b.previous=a;a.next=b;a.previous=
c}null===N&&O===a&&(T?g():T=!0,e(X,l-f))}else W(a,c),S||R||(S=!0,d(Y));return a};exports.unstable_cancelCallback=function(a){var b=a.next;if(null!==b){if(a===b)a===N?N=null:a===O&&(O=null);else{a===N?N=b:a===O&&(O=b);var c=a.previous;c.next=b;b.previous=c}a.next=a.previous=null}};exports.unstable_wrapCallback=function(a){var b=Q;return function(){var c=Q;Q=b;try{return a.apply(this,arguments)}finally{Q=c}}};exports.unstable_getCurrentPriorityLevel=function(){return Q};
exports.unstable_shouldYield=function(){var a=exports.unstable_now();V(a);return null!==P&&null!==N&&N.startTime<=a&&N.expirationTime<P.expirationTime||m()};exports.unstable_requestPaint=ba;exports.unstable_continueExecution=function(){S||R||(S=!0,d(Y))};exports.unstable_pauseExecution=function(){};exports.unstable_getFirstCallbackNode=function(){return N};
'use strict';Object.defineProperty(exports,"__esModule",{value:!0});var f,g,h,k,l;
if("undefined"===typeof window||"function"!==typeof MessageChannel){var p=null,q=null,t=function(){if(null!==p)try{var a=exports.unstable_now();p(!0,a);p=null}catch(b){throw setTimeout(t,0),b;}},u=Date.now();exports.unstable_now=function(){return Date.now()-u};f=function(a){null!==p?setTimeout(f,0,a):(p=a,setTimeout(t,0))};g=function(a,b){q=setTimeout(a,b)};h=function(){clearTimeout(q)};k=function(){return!1};l=exports.unstable_forceFrameRate=function(){}}else{var w=window.performance,x=window.Date,
y=window.setTimeout,z=window.clearTimeout,A=window.requestAnimationFrame,B=window.cancelAnimationFrame;"undefined"!==typeof console&&("function"!==typeof A&&console.error("This browser doesn't support requestAnimationFrame. Make sure that you load a polyfill in older browsers. https://fb.me/react-polyfills"),"function"!==typeof B&&console.error("This browser doesn't support cancelAnimationFrame. Make sure that you load a polyfill in older browsers. https://fb.me/react-polyfills"));if("object"===typeof w&&
"function"===typeof w.now)exports.unstable_now=function(){return w.now()};else{var C=x.now();exports.unstable_now=function(){return x.now()-C}}var D=!1,E=null,F=-1,G=5,H=0;k=function(){return exports.unstable_now()>=H};l=function(){};exports.unstable_forceFrameRate=function(a){0>a||125<a?console.error("forceFrameRate takes a positive int between 0 and 125, forcing framerates higher than 125 fps is not unsupported"):G=0<a?Math.floor(1E3/a):33.33};var I=new MessageChannel,J=I.port2;I.port1.onmessage=
function(){if(null!==E){var a=exports.unstable_now();H=a+G;try{E(!0,a)?J.postMessage(null):(D=!1,E=null)}catch(b){throw J.postMessage(null),b;}}else D=!1};f=function(a){E=a;D||(D=!0,J.postMessage(null))};g=function(a,b){F=y(function(){a(exports.unstable_now())},b)};h=function(){z(F);F=-1}}function K(a,b){var c=a.length;a.push(b);a:for(;;){var d=Math.floor((c-1)/2),e=a[d];if(void 0!==e&&0<L(e,b))a[d]=b,a[c]=e,c=d;else break a}}function M(a){a=a[0];return void 0===a?null:a}
function N(a){var b=a[0];if(void 0!==b){var c=a.pop();if(c!==b){a[0]=c;a:for(var d=0,e=a.length;d<e;){var m=2*(d+1)-1,n=a[m],v=m+1,r=a[v];if(void 0!==n&&0>L(n,c))void 0!==r&&0>L(r,n)?(a[d]=r,a[v]=c,d=v):(a[d]=n,a[m]=c,d=m);else if(void 0!==r&&0>L(r,c))a[d]=r,a[v]=c,d=v;else break a}}return b}return null}function L(a,b){var c=a.sortIndex-b.sortIndex;return 0!==c?c:a.id-b.id}var O=[],P=[],Q=1,R=null,S=3,T=!1,U=!1,V=!1;
function W(a){for(var b=M(P);null!==b;){if(null===b.callback)N(P);else if(b.startTime<=a)N(P),b.sortIndex=b.expirationTime,K(O,b);else break;b=M(P)}}function X(a){V=!1;W(a);if(!U)if(null!==M(O))U=!0,f(Y);else{var b=M(P);null!==b&&g(X,b.startTime-a)}}
function Y(a,b){U=!1;V&&(V=!1,h());T=!0;var c=S;try{W(b);for(R=M(O);null!==R&&(!(R.expirationTime>b)||a&&!k());){var d=R.callback;if(null!==d){R.callback=null;S=R.priorityLevel;var e=d(R.expirationTime<=b);b=exports.unstable_now();"function"===typeof e?R.callback=e:R===M(O)&&N(O);W(b)}else N(O);R=M(O)}if(null!==R)var m=!0;else{var n=M(P);null!==n&&g(X,n.startTime-b);m=!1}return m}finally{R=null,S=c,T=!1}}
function Z(a){switch(a){case 1:return-1;case 2:return 250;case 5:return 1073741823;case 4:return 1E4;default:return 5E3}}var aa=l;exports.unstable_ImmediatePriority=1;exports.unstable_UserBlockingPriority=2;exports.unstable_NormalPriority=3;exports.unstable_IdlePriority=5;exports.unstable_LowPriority=4;exports.unstable_runWithPriority=function(a,b){switch(a){case 1:case 2:case 3:case 4:case 5:break;default:a=3}var c=S;S=a;try{return b()}finally{S=c}};
exports.unstable_next=function(a){switch(S){case 1:case 2:case 3:var b=3;break;default:b=S}var c=S;S=b;try{return a()}finally{S=c}};
exports.unstable_scheduleCallback=function(a,b,c){var d=exports.unstable_now();if("object"===typeof c&&null!==c){var e=c.delay;e="number"===typeof e&&0<e?d+e:d;c="number"===typeof c.timeout?c.timeout:Z(a)}else c=Z(a),e=d;c=e+c;a={id:Q++,callback:b,priorityLevel:a,startTime:e,expirationTime:c,sortIndex:-1};e>d?(a.sortIndex=e,K(P,a),null===M(O)&&a===M(P)&&(V?h():V=!0,g(X,e-d))):(a.sortIndex=c,K(O,a),U||T||(U=!0,f(Y)));return a};exports.unstable_cancelCallback=function(a){a.callback=null};
exports.unstable_wrapCallback=function(a){var b=S;return function(){var c=S;S=b;try{return a.apply(this,arguments)}finally{S=c}}};exports.unstable_getCurrentPriorityLevel=function(){return S};exports.unstable_shouldYield=function(){var a=exports.unstable_now();W(a);var b=M(O);return b!==R&&null!==R&&null!==b&&null!==b.callback&&b.startTime<=a&&b.expirationTime<R.expirationTime||k()};exports.unstable_requestPaint=aa;exports.unstable_continueExecution=function(){U||T||(U=!0,f(Y))};
exports.unstable_pauseExecution=function(){};exports.unstable_getFirstCallbackNode=function(){return M(O)};exports.unstable_Profiling=null;
{
"name": "scheduler",
"version": "0.0.0-424099da6",
"version": "0.0.0-45b6443c9",
"description": "Cooperative scheduler for the browser environment.",

@@ -5,0 +5,0 @@ "main": "index.js",

@@ -1,2 +0,2 @@

/** @license React v0.0.0-424099da6
/** @license React v0.0.0-45b6443c9
* scheduler-unstable_mock.development.js

@@ -20,2 +20,5 @@ *

var enableProfiling = true;
var currentTime = 0;

@@ -31,3 +34,2 @@ var scheduledCallback = null;

var shouldYieldForPaint = false;
function requestHostCallback(callback) {

@@ -37,4 +39,2 @@ scheduledCallback = callback;

function requestHostTimeout(callback, ms) {

@@ -44,3 +44,2 @@ scheduledTimeout = callback;

}
function cancelHostTimeout() {

@@ -50,3 +49,2 @@ scheduledTimeout = null;

}
function shouldYieldToHost() {

@@ -58,16 +56,12 @@ if (expectedNumberOfYields !== -1 && yieldedValues !== null && yieldedValues.length >= expectedNumberOfYields || shouldYieldForPaint && needsPaint) {

}
return false;
}
function getCurrentTime() {
return currentTime;
}
function forceFrameRate() {
// No-op
function forceFrameRate() {// No-op
}
// Should only be used via an assertion helper that inspects the yielded values.
// Should only be used via an assertion helper that inspects the yielded values.
function unstable_flushNumberOfYields(count) {

@@ -77,2 +71,3 @@ if (isFlushing) {

}
if (scheduledCallback !== null) {

@@ -82,7 +77,10 @@ var cb = scheduledCallback;

isFlushing = true;
try {
var hasMoreWork = true;
do {
hasMoreWork = cb(true, currentTime);
} while (hasMoreWork && !didStop);
if (!hasMoreWork) {

@@ -98,3 +96,2 @@ scheduledCallback = null;

}
function unstable_flushUntilNextPaint() {

@@ -104,2 +101,3 @@ if (isFlushing) {

}
if (scheduledCallback !== null) {

@@ -110,7 +108,10 @@ var cb = scheduledCallback;

isFlushing = true;
try {
var hasMoreWork = true;
do {
hasMoreWork = cb(true, currentTime);
} while (hasMoreWork && !didStop);
if (!hasMoreWork) {

@@ -126,3 +127,2 @@ scheduledCallback = null;

}
function unstable_flushExpired() {

@@ -132,6 +132,9 @@ if (isFlushing) {

}
if (scheduledCallback !== null) {
isFlushing = true;
try {
var hasMoreWork = scheduledCallback(false, currentTime);
if (!hasMoreWork) {

@@ -145,3 +148,2 @@ scheduledCallback = null;

}
function unstable_flushAllWithoutAsserting() {

@@ -152,13 +154,18 @@ // Returns false if no work was flushed.

}
if (scheduledCallback !== null) {
var cb = scheduledCallback;
isFlushing = true;
try {
var hasMoreWork = true;
do {
hasMoreWork = cb(true, currentTime);
} while (hasMoreWork);
if (!hasMoreWork) {
scheduledCallback = null;
}
return true;

@@ -172,3 +179,2 @@ } finally {

}
function unstable_clearYields() {

@@ -178,2 +184,3 @@ if (yieldedValues === null) {

}
var values = yieldedValues;

@@ -183,3 +190,2 @@ yieldedValues = null;

}
function unstable_flushAll() {

@@ -189,3 +195,5 @@ if (yieldedValues !== null) {

}
unstable_flushAllWithoutAsserting();
if (yieldedValues !== null) {

@@ -195,3 +203,2 @@ throw new Error('While flushing work, something yielded a value. Use an ' + 'assertion helper to assert on the log of yielded values, e.g. ' + 'expect(Scheduler).toFlushAndYield([...])');

}
function unstable_yieldValue(value) {

@@ -204,5 +211,5 @@ if (yieldedValues === null) {

}
function unstable_advanceTime(ms) {
currentTime += ms;
if (!isFlushing) {

@@ -214,6 +221,6 @@ if (scheduledTimeout !== null && timeoutTime <= currentTime) {

}
unstable_flushExpired();
}
}
function requestPaint() {

@@ -223,5 +230,86 @@ needsPaint = true;

/* eslint-disable no-var */
function push(heap, node) {
var index = heap.length;
heap.push(node);
siftUp(heap, node, index);
}
function peek(heap) {
var first = heap[0];
return first === undefined ? null : first;
}
function pop(heap) {
var first = heap[0];
if (first !== undefined) {
var last = heap.pop();
if (last !== first) {
heap[0] = last;
siftDown(heap, last, 0);
}
return first;
} else {
return null;
}
}
function siftUp(heap, node, i) {
var index = i;
while (true) {
var parentIndex = Math.floor((index - 1) / 2);
var parent = heap[parentIndex];
if (parent !== undefined && compare(parent, node) > 0) {
// The parent is larger. Swap positions.
heap[parentIndex] = node;
heap[index] = parent;
index = parentIndex;
} else {
// The parent is smaller. Exit.
return;
}
}
}
function siftDown(heap, node, i) {
var index = i;
var length = heap.length;
while (index < length) {
var leftIndex = (index + 1) * 2 - 1;
var left = heap[leftIndex];
var rightIndex = leftIndex + 1;
var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
if (left !== undefined && compare(left, node) < 0) {
if (right !== undefined && compare(right, left) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
heap[index] = left;
heap[leftIndex] = node;
index = leftIndex;
}
} else if (right !== undefined && compare(right, node) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
// Neither child is smaller. Exit.
return;
}
}
}
function compare(a, b) {
// Compare sort index first, then task id.
var diff = a.sortIndex - b.sortIndex;
return diff !== 0 ? diff : a.id - b.id;
}
// TODO: Use symbols?
var NoPriority = 0;
var ImmediatePriority = 1;

@@ -233,167 +321,210 @@ var UserBlockingPriority = 2;

// Max 31 bit integer. The max integer size in V8 for 32-bit systems.
// Math.pow(2, 30) - 1
// 0b111111111111111111111111111111
var maxSigned31BitInt = 1073741823;
var runIdCounter = 0;
var mainThreadIdCounter = 0;
var profilingStateSize = 4;
var sharedProfilingBuffer = enableProfiling ? // $FlowFixMe Flow doesn't know about SharedArrayBuffer
typeof SharedArrayBuffer === 'function' ? new SharedArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : // $FlowFixMe Flow doesn't know about ArrayBuffer
typeof ArrayBuffer === 'function' ? new ArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : null // Don't crash the init path on IE9
: null;
var profilingState = enableProfiling && sharedProfilingBuffer !== null ? new Int32Array(sharedProfilingBuffer) : []; // We can't read this but it helps save bytes for null checks
// Times out immediately
var IMMEDIATE_PRIORITY_TIMEOUT = -1;
// Eventually times out
var USER_BLOCKING_PRIORITY = 250;
var NORMAL_PRIORITY_TIMEOUT = 5000;
var LOW_PRIORITY_TIMEOUT = 10000;
// Never times out
var IDLE_PRIORITY = maxSigned31BitInt;
var PRIORITY = 0;
var CURRENT_TASK_ID = 1;
var CURRENT_RUN_ID = 2;
var QUEUE_SIZE = 3;
// Tasks are stored as a circular, doubly linked list.
var firstTask = null;
var firstDelayedTask = null;
if (enableProfiling) {
profilingState[PRIORITY] = NoPriority; // This is maintained with a counter, because the size of the priority queue
// array might include canceled tasks.
// Pausing the scheduler is useful for debugging.
var isSchedulerPaused = false;
profilingState[QUEUE_SIZE] = 0;
profilingState[CURRENT_TASK_ID] = 0;
} // Bytes per element is 4
var currentTask = null;
var currentPriorityLevel = NormalPriority;
// This is set while performing work, to prevent re-entrancy.
var isPerformingWork = false;
var INITIAL_EVENT_LOG_SIZE = 131072;
var MAX_EVENT_LOG_SIZE = 524288; // Equivalent to 2 megabytes
var isHostCallbackScheduled = false;
var isHostTimeoutScheduled = false;
var eventLogSize = 0;
var eventLogBuffer = null;
var eventLog = null;
var eventLogIndex = 0;
var TaskStartEvent = 1;
var TaskCompleteEvent = 2;
var TaskErrorEvent = 3;
var TaskCancelEvent = 4;
var TaskRunEvent = 5;
var TaskYieldEvent = 6;
var SchedulerSuspendEvent = 7;
var SchedulerResumeEvent = 8;
function scheduler_flushTaskAtPriority_Immediate(callback, didTimeout) {
return callback(didTimeout);
function logEvent(entries) {
if (eventLog !== null) {
var offset = eventLogIndex;
eventLogIndex += entries.length;
if (eventLogIndex + 1 > eventLogSize) {
eventLogSize *= 2;
if (eventLogSize > MAX_EVENT_LOG_SIZE) {
console.error("Scheduler Profiling: Event log exceeded maximum size. Don't " + 'forget to call `stopLoggingProfilingEvents()`.');
stopLoggingProfilingEvents();
return;
}
var newEventLog = new Int32Array(eventLogSize * 4);
newEventLog.set(eventLog);
eventLogBuffer = newEventLog.buffer;
eventLog = newEventLog;
}
eventLog.set(entries, offset);
}
}
function scheduler_flushTaskAtPriority_UserBlocking(callback, didTimeout) {
return callback(didTimeout);
function startLoggingProfilingEvents() {
eventLogSize = INITIAL_EVENT_LOG_SIZE;
eventLogBuffer = new ArrayBuffer(eventLogSize * 4);
eventLog = new Int32Array(eventLogBuffer);
eventLogIndex = 0;
}
function scheduler_flushTaskAtPriority_Normal(callback, didTimeout) {
return callback(didTimeout);
function stopLoggingProfilingEvents() {
var buffer = eventLogBuffer;
eventLogSize = 0;
eventLogBuffer = null;
eventLog = null;
eventLogIndex = 0;
return buffer;
}
function scheduler_flushTaskAtPriority_Low(callback, didTimeout) {
return callback(didTimeout);
function markTaskStart(task, time) {
if (enableProfiling) {
profilingState[QUEUE_SIZE]++;
if (eventLog !== null) {
logEvent([TaskStartEvent, time, task.id, task.priorityLevel]);
}
}
}
function scheduler_flushTaskAtPriority_Idle(callback, didTimeout) {
return callback(didTimeout);
function markTaskCompleted(task, time) {
if (enableProfiling) {
profilingState[PRIORITY] = NoPriority;
profilingState[CURRENT_TASK_ID] = 0;
profilingState[QUEUE_SIZE]--;
if (eventLog !== null) {
logEvent([TaskCompleteEvent, time, task.id]);
}
}
}
function markTaskCanceled(task, time) {
if (enableProfiling) {
profilingState[QUEUE_SIZE]--;
function flushTask(task, currentTime) {
// Remove the task from the list before calling the callback. That way the
// list is in a consistent state even if the callback throws.
var next = task.next;
if (next === task) {
// This is the only scheduled task. Clear the list.
firstTask = null;
} else {
// Remove the task from its position in the list.
if (task === firstTask) {
firstTask = next;
if (eventLog !== null) {
logEvent([TaskCancelEvent, time, task.id]);
}
var previous = task.previous;
previous.next = next;
next.previous = previous;
}
task.next = task.previous = null;
}
function markTaskErrored(task, time) {
if (enableProfiling) {
profilingState[PRIORITY] = NoPriority;
profilingState[CURRENT_TASK_ID] = 0;
profilingState[QUEUE_SIZE]--;
// Now it's safe to execute the task.
var callback = task.callback;
var previousPriorityLevel = currentPriorityLevel;
var previousTask = currentTask;
currentPriorityLevel = task.priorityLevel;
currentTask = task;
var continuationCallback;
try {
var didUserCallbackTimeout = task.expirationTime <= currentTime;
// Add an extra function to the callstack. Profiling tools can use this
// to infer the priority of work that appears higher in the stack.
switch (currentPriorityLevel) {
case ImmediatePriority:
continuationCallback = scheduler_flushTaskAtPriority_Immediate(callback, didUserCallbackTimeout);
break;
case UserBlockingPriority:
continuationCallback = scheduler_flushTaskAtPriority_UserBlocking(callback, didUserCallbackTimeout);
break;
case NormalPriority:
continuationCallback = scheduler_flushTaskAtPriority_Normal(callback, didUserCallbackTimeout);
break;
case LowPriority:
continuationCallback = scheduler_flushTaskAtPriority_Low(callback, didUserCallbackTimeout);
break;
case IdlePriority:
continuationCallback = scheduler_flushTaskAtPriority_Idle(callback, didUserCallbackTimeout);
break;
if (eventLog !== null) {
logEvent([TaskErrorEvent, time, task.id]);
}
} catch (error) {
throw error;
} finally {
currentPriorityLevel = previousPriorityLevel;
currentTask = previousTask;
}
}
function markTaskRun(task, time) {
if (enableProfiling) {
runIdCounter++;
profilingState[PRIORITY] = task.priorityLevel;
profilingState[CURRENT_TASK_ID] = task.id;
profilingState[CURRENT_RUN_ID] = runIdCounter;
// A callback may return a continuation. The continuation should be scheduled
// with the same priority and expiration as the just-finished callback.
if (typeof continuationCallback === 'function') {
var expirationTime = task.expirationTime;
var continuationTask = {
callback: continuationCallback,
priorityLevel: task.priorityLevel,
startTime: task.startTime,
expirationTime: expirationTime,
next: null,
previous: null
};
if (eventLog !== null) {
logEvent([TaskRunEvent, time, task.id, runIdCounter]);
}
}
}
function markTaskYield(task, time) {
if (enableProfiling) {
profilingState[PRIORITY] = NoPriority;
profilingState[CURRENT_TASK_ID] = 0;
profilingState[CURRENT_RUN_ID] = 0;
// Insert the new callback into the list, sorted by its timeout. This is
// almost the same as the code in `scheduleCallback`, except the callback
// is inserted into the list *before* callbacks of equal timeout instead
// of after.
if (firstTask === null) {
// This is the first callback in the list.
firstTask = continuationTask.next = continuationTask.previous = continuationTask;
} else {
var nextAfterContinuation = null;
var t = firstTask;
do {
if (expirationTime <= t.expirationTime) {
// This task times out at or after the continuation. We will insert
// the continuation *before* this task.
nextAfterContinuation = t;
break;
}
t = t.next;
} while (t !== firstTask);
if (nextAfterContinuation === null) {
// No equal or lower priority task was found, which means the new task
// is the lowest priority task in the list.
nextAfterContinuation = firstTask;
} else if (nextAfterContinuation === firstTask) {
// The new task is the highest priority task in the list.
firstTask = continuationTask;
}
if (eventLog !== null) {
logEvent([TaskYieldEvent, time, task.id, runIdCounter]);
}
}
}
function markSchedulerSuspended(time) {
if (enableProfiling) {
mainThreadIdCounter++;
var _previous = nextAfterContinuation.previous;
_previous.next = nextAfterContinuation.previous = continuationTask;
continuationTask.next = nextAfterContinuation;
continuationTask.previous = _previous;
if (eventLog !== null) {
logEvent([SchedulerSuspendEvent, time, mainThreadIdCounter]);
}
}
}
function markSchedulerUnsuspended(time) {
if (enableProfiling) {
if (eventLog !== null) {
logEvent([SchedulerResumeEvent, time, mainThreadIdCounter]);
}
}
}
/* eslint-disable no-var */
// Math.pow(2, 30) - 1
// 0b111111111111111111111111111111
var maxSigned31BitInt = 1073741823; // Times out immediately
var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
var USER_BLOCKING_PRIORITY = 250;
var NORMAL_PRIORITY_TIMEOUT = 5000;
var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
var IDLE_PRIORITY = maxSigned31BitInt; // Tasks are stored on a min heap
var taskQueue = [];
var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
var isSchedulerPaused = false;
var currentTask = null;
var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy.
var isPerformingWork = false;
var isHostCallbackScheduled = false;
var isHostTimeoutScheduled = false;
function advanceTimers(currentTime) {
// Check for tasks that are no longer delayed and add them to the queue.
if (firstDelayedTask !== null && firstDelayedTask.startTime <= currentTime) {
do {
var task = firstDelayedTask;
var next = task.next;
if (task === next) {
firstDelayedTask = null;
} else {
firstDelayedTask = next;
var previous = task.previous;
previous.next = next;
next.previous = previous;
var timer = peek(timerQueue);
while (timer !== null) {
if (timer.callback === null) {
// Timer was cancelled.
pop(timerQueue);
} else if (timer.startTime <= currentTime) {
// Timer fired. Transfer to the task queue.
pop(timerQueue);
timer.sortIndex = timer.expirationTime;
push(taskQueue, timer);
if (enableProfiling) {
markTaskStart(timer);
timer.isQueued = true;
}
task.next = task.previous = null;
insertScheduledTask(task, task.expirationTime);
} while (firstDelayedTask !== null && firstDelayedTask.startTime <= currentTime);
} else {
// Remaining timers are pending.
return;
}
timer = peek(timerQueue);
}

@@ -407,7 +538,11 @@ }

if (!isHostCallbackScheduled) {
if (firstTask !== null) {
if (peek(taskQueue) !== null) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
} else if (firstDelayedTask !== null) {
requestHostTimeout(handleTimeout, firstDelayedTask.startTime - currentTime);
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
}

@@ -418,9 +553,9 @@ }

function flushWork(hasTimeRemaining, initialTime) {
// Exit right away if we're currently paused
if (enableSchedulerDebugging && isSchedulerPaused) {
return;
}
if (enableProfiling) {
markSchedulerUnsuspended(initialTime);
} // We'll need a host callback the next time work is scheduled.
// We'll need a host callback the next time work is scheduled.
isHostCallbackScheduled = false;
if (isHostTimeoutScheduled) {

@@ -432,40 +567,92 @@ // We scheduled a timeout but it's no longer needed. Cancel it.

var currentTime = initialTime;
advanceTimers(currentTime);
isPerformingWork = true;
var previousPriorityLevel = currentPriorityLevel;
isPerformingWork = true;
try {
if (!hasTimeRemaining) {
// Flush all the expired callbacks without yielding.
// TODO: Split flushWork into two separate functions instead of using
// a boolean argument?
while (firstTask !== null && firstTask.expirationTime <= currentTime && !(enableSchedulerDebugging && isSchedulerPaused)) {
flushTask(firstTask, currentTime);
currentTime = getCurrentTime();
advanceTimers(currentTime);
if (enableProfiling) {
try {
return workLoop(hasTimeRemaining, initialTime);
} catch (error) {
if (currentTask !== null) {
var currentTime = getCurrentTime();
markTaskErrored(currentTask, currentTime);
currentTask.isQueued = false;
}
throw error;
}
} else {
// Keep flushing callbacks until we run out of time in the frame.
if (firstTask !== null) {
do {
flushTask(firstTask, currentTime);
currentTime = getCurrentTime();
advanceTimers(currentTime);
} while (firstTask !== null && !shouldYieldToHost() && !(enableSchedulerDebugging && isSchedulerPaused));
}
// No catch in prod codepath.
return workLoop(hasTimeRemaining, initialTime);
}
// Return whether there's additional work
if (firstTask !== null) {
return true;
} else {
if (firstDelayedTask !== null) {
requestHostTimeout(handleTimeout, firstDelayedTask.startTime - currentTime);
}
return false;
}
} finally {
currentTask = null;
currentPriorityLevel = previousPriorityLevel;
isPerformingWork = false;
if (enableProfiling) {
var _currentTime = getCurrentTime();
markSchedulerSuspended(_currentTime);
}
}
}
function workLoop(hasTimeRemaining, initialTime) {
var currentTime = initialTime;
advanceTimers(currentTime);
currentTask = peek(taskQueue);
while (currentTask !== null && !(enableSchedulerDebugging && isSchedulerPaused)) {
if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {
// This currentTask hasn't expired, and we've reached the deadline.
break;
}
var callback = currentTask.callback;
if (callback !== null) {
currentTask.callback = null;
currentPriorityLevel = currentTask.priorityLevel;
var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
markTaskRun(currentTask, currentTime);
var continuationCallback = callback(didUserCallbackTimeout);
currentTime = getCurrentTime();
if (typeof continuationCallback === 'function') {
currentTask.callback = continuationCallback;
markTaskYield(currentTask, currentTime);
} else {
if (enableProfiling) {
markTaskCompleted(currentTask, currentTime);
currentTask.isQueued = false;
}
if (currentTask === peek(taskQueue)) {
pop(taskQueue);
}
}
advanceTimers(currentTime);
} else {
pop(taskQueue);
}
currentTask = peek(taskQueue);
} // Return whether there's additional work
if (currentTask !== null) {
return true;
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
return false;
}
}
function unstable_runWithPriority(priorityLevel, eventHandler) {

@@ -479,2 +666,3 @@ switch (priorityLevel) {

break;
default:

@@ -496,2 +684,3 @@ priorityLevel = NormalPriority;

var priorityLevel;
switch (currentPriorityLevel) {

@@ -504,2 +693,3 @@ case ImmediatePriority:

break;
default:

@@ -540,8 +730,12 @@ // Anything lower than normal priority should remain at the current level.

return IMMEDIATE_PRIORITY_TIMEOUT;
case UserBlockingPriority:
return USER_BLOCKING_PRIORITY;
case IdlePriority:
return IDLE_PRIORITY;
case LowPriority:
return LOW_PRIORITY_TIMEOUT;
case NormalPriority:

@@ -555,7 +749,8 @@ default:

var currentTime = getCurrentTime();
var startTime;
var timeout;
if (typeof options === 'object' && options !== null) {
var delay = options.delay;
if (typeof delay === 'number' && delay > 0) {

@@ -566,2 +761,3 @@ startTime = currentTime + delay;

}
timeout = typeof options.timeout === 'number' ? options.timeout : timeoutForPriorityLevel(priorityLevel);

@@ -574,4 +770,4 @@ } else {

var expirationTime = startTime + timeout;
var newTask = {
id: taskIdCounter++,
callback: callback,

@@ -581,10 +777,15 @@ priorityLevel: priorityLevel,

expirationTime: expirationTime,
next: null,
previous: null
sortIndex: -1
};
if (enableProfiling) {
newTask.isQueued = false;
}
if (startTime > currentTime) {
// This is a delayed task.
insertDelayedTask(newTask, startTime);
if (firstTask === null && firstDelayedTask === newTask) {
newTask.sortIndex = startTime;
push(timerQueue, newTask);
if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
// All tasks are delayed, and this is the task with the earliest delay.

@@ -596,10 +797,18 @@ if (isHostTimeoutScheduled) {

isHostTimeoutScheduled = true;
}
// Schedule a timeout.
} // Schedule a timeout.
requestHostTimeout(handleTimeout, startTime - currentTime);
}
} else {
insertScheduledTask(newTask, expirationTime);
// Schedule a host callback, if needed. If we're already performing work,
newTask.sortIndex = expirationTime;
push(taskQueue, newTask);
if (enableProfiling) {
markTaskStart(newTask, currentTime);
newTask.isQueued = true;
} // Schedule a host callback, if needed. If we're already performing work,
// wait until the next time we yield.
if (!isHostCallbackScheduled && !isPerformingWork) {

@@ -614,70 +823,2 @@ isHostCallbackScheduled = true;

function insertScheduledTask(newTask, expirationTime) {
// Insert the new task into the list, ordered first by its timeout, then by
// insertion. So the new task is inserted after any other task the
// same timeout
if (firstTask === null) {
// This is the first task in the list.
firstTask = newTask.next = newTask.previous = newTask;
} else {
var next = null;
var task = firstTask;
do {
if (expirationTime < task.expirationTime) {
// The new task times out before this one.
next = task;
break;
}
task = task.next;
} while (task !== firstTask);
if (next === null) {
// No task with a later timeout was found, which means the new task has
// the latest timeout in the list.
next = firstTask;
} else if (next === firstTask) {
// The new task has the earliest expiration in the entire list.
firstTask = newTask;
}
var previous = next.previous;
previous.next = next.previous = newTask;
newTask.next = next;
newTask.previous = previous;
}
}
function insertDelayedTask(newTask, startTime) {
// Insert the new task into the list, ordered by its start time.
if (firstDelayedTask === null) {
// This is the first task in the list.
firstDelayedTask = newTask.next = newTask.previous = newTask;
} else {
var next = null;
var task = firstDelayedTask;
do {
if (startTime < task.startTime) {
// The new task times out before this one.
next = task;
break;
}
task = task.next;
} while (task !== firstDelayedTask);
if (next === null) {
// No task with a later timeout was found, which means the new task has
// the latest timeout in the list.
next = firstDelayedTask;
} else if (next === firstDelayedTask) {
// The new task has the earliest expiration in the entire list.
firstDelayedTask = newTask;
}
var previous = next.previous;
previous.next = next.previous = newTask;
newTask.next = next;
newTask.previous = previous;
}
}
function unstable_pauseExecution() {

@@ -689,2 +830,3 @@ isSchedulerPaused = true;

isSchedulerPaused = false;
if (!isHostCallbackScheduled && !isPerformingWork) {

@@ -697,30 +839,18 @@ isHostCallbackScheduled = true;

function unstable_getFirstCallbackNode() {
return firstTask;
return peek(taskQueue);
}
function unstable_cancelCallback(task) {
var next = task.next;
if (next === null) {
// Already cancelled.
return;
}
if (task === next) {
if (task === firstTask) {
firstTask = null;
} else if (task === firstDelayedTask) {
firstDelayedTask = null;
if (enableProfiling) {
if (task.isQueued) {
var currentTime = getCurrentTime();
markTaskCanceled(task, currentTime);
task.isQueued = false;
}
} else {
if (task === firstTask) {
firstTask = next;
} else if (task === firstDelayedTask) {
firstDelayedTask = next;
}
var previous = task.previous;
previous.next = next;
next.previous = previous;
}
} // Null out the callback to indicate the task has been canceled. (Can't
// remove from the queue because you can't remove arbitrary nodes from an
// array based heap, only the first one.)
task.next = task.previous = null;
task.callback = null;
}

@@ -735,6 +865,12 @@

advanceTimers(currentTime);
return currentTask !== null && firstTask !== null && firstTask.startTime <= currentTime && firstTask.expirationTime < currentTask.expirationTime || shouldYieldToHost();
var firstTask = peek(taskQueue);
return firstTask !== currentTask && currentTask !== null && firstTask !== null && firstTask.callback !== null && firstTask.startTime <= currentTime && firstTask.expirationTime < currentTask.expirationTime || shouldYieldToHost();
}
var unstable_requestPaint = requestPaint;
var unstable_Profiling = enableProfiling ? {
startLoggingProfilingEvents: startLoggingProfilingEvents,
stopLoggingProfilingEvents: stopLoggingProfilingEvents,
sharedProfilingBuffer: sharedProfilingBuffer
} : null;

@@ -767,2 +903,3 @@ exports.unstable_flushAllWithoutAsserting = unstable_flushAllWithoutAsserting;

exports.unstable_forceFrameRate = forceFrameRate;
exports.unstable_Profiling = unstable_Profiling;

@@ -769,0 +906,0 @@ Object.defineProperty(exports, '__esModule', { value: true });

@@ -1,2 +0,2 @@

/** @license React v0.0.0-424099da6
/** @license React v0.0.0-45b6443c9
* scheduler-unstable_mock.production.min.js

@@ -9,11 +9,10 @@ *

*/
'use strict';(function(d,t){"object"===typeof exports&&"undefined"!==typeof module?t(exports):"function"===typeof define&&define.amd?define(["exports"],t):t(d.SchedulerMock={})})(this,function(d){function t(){return-1!==y&&null!==n&&n.length>=y||A&&B?u=!0:!1}function E(){if(m)throw Error("Already flushing work.");if(null!==f){m=!0;try{f(!1,l)||(f=null)}finally{m=!1}}}function F(){if(m)throw Error("Already flushing work.");if(null!==f){var a=f;m=!0;try{var b=!0;do b=a(!0,l);while(b);b||(f=null);return!0}finally{m=
!1}}else return!1}function G(a,b){var c=a.next;if(c===a)e=null;else{a===e&&(e=c);var d=a.previous;d.next=c;c.previous=d}a.next=a.previous=null;c=a.callback;d=g;var h=v;g=a.priorityLevel;v=a;try{var k=a.expirationTime<=b;switch(g){case 1:var f=c(k);break;case 2:f=c(k);break;case 3:f=c(k);break;case 4:f=c(k);break;case 5:f=c(k)}}catch(J){throw J;}finally{g=d,v=h}if("function"===typeof f)if(b=a.expirationTime,a={callback:f,priorityLevel:a.priorityLevel,startTime:a.startTime,expirationTime:b,next:null,
previous:null},null===e)e=a.next=a.previous=a;else{f=null;k=e;do{if(b<=k.expirationTime){f=k;break}k=k.next}while(k!==e);null===f?f=e:f===e&&(e=a);b=f.previous;b.next=f.previous=a;a.next=f;a.previous=b}}function w(a){if(null!==h&&h.startTime<=a){do{var b=h,c=b.next;if(b===c)h=null;else{h=c;var d=b.previous;d.next=c;c.previous=d}b.next=b.previous=null;H(b,b.expirationTime)}while(null!==h&&h.startTime<=a)}}function C(a){x=!1;w(a);q||(null!==e?(q=!0,f=D):null!==h&&(a=h.startTime-a,p=C,r=l+a))}function D(a,
b){q=!1;x&&(x=!1,p=null,r=-1);w(b);z=!0;try{if(!a)for(;null!==e&&e.expirationTime<=b;)G(e,b),b=l,w(b);else if(null!==e){do G(e,b),b=l,w(b);while(null!==e&&!t())}if(null!==e)return!0;if(null!==h){var c=h.startTime-b;p=C;r=l+c}return!1}finally{z=!1}}function I(a){switch(a){case 1:return-1;case 2:return 250;case 5:return 1073741823;case 4:return 1E4;default:return 5E3}}function H(a,b){if(null===e)e=a.next=a.previous=a;else{var c=null,d=e;do{if(b<d.expirationTime){c=d;break}d=d.next}while(d!==e);null===
c?c=e:c===e&&(e=a);b=c.previous;b.next=c.previous=a;a.next=c;a.previous=b}}var l=0,f=null,p=null,r=-1,n=null,y=-1,u=!1,m=!1,B=!1,A=!1,e=null,h=null,v=null,g=3,z=!1,q=!1,x=!1;d.unstable_flushAllWithoutAsserting=F;d.unstable_flushNumberOfYields=function(a){if(m)throw Error("Already flushing work.");if(null!==f){var b=f;y=a;m=!0;try{a=!0;do a=b(!0,l);while(a&&!u);a||(f=null)}finally{y=-1,m=u=!1}}};d.unstable_flushExpired=E;d.unstable_clearYields=function(){if(null===n)return[];var a=n;n=null;return a};
d.unstable_flushUntilNextPaint=function(){if(m)throw Error("Already flushing work.");if(null!==f){var a=f;A=!0;B=!1;m=!0;try{var b=!0;do b=a(!0,l);while(b&&!u);b||(f=null)}finally{m=u=A=!1}}};d.unstable_flushAll=function(){if(null!==n)throw Error("Log is not empty. Assert on the log of yielded values before flushing additional work.");F();if(null!==n)throw Error("While flushing work, something yielded a value. Use an assertion helper to assert on the log of yielded values, e.g. expect(Scheduler).toFlushAndYield([...])");
};d.unstable_yieldValue=function(a){null===n?n=[a]:n.push(a)};d.unstable_advanceTime=function(a){l+=a;m||(null!==p&&r<=l&&(p(l),r=-1,p=null),E())};d.unstable_ImmediatePriority=1;d.unstable_UserBlockingPriority=2;d.unstable_NormalPriority=3;d.unstable_IdlePriority=5;d.unstable_LowPriority=4;d.unstable_runWithPriority=function(a,b){switch(a){case 1:case 2:case 3:case 4:case 5:break;default:a=3}var c=g;g=a;try{return b()}finally{g=c}};d.unstable_next=function(a){switch(g){case 1:case 2:case 3:var b=
3;break;default:b=g}var c=g;g=b;try{return a()}finally{g=c}};d.unstable_scheduleCallback=function(a,b,c){var d=l;if("object"===typeof c&&null!==c){var g=c.delay;g="number"===typeof g&&0<g?d+g:d;c="number"===typeof c.timeout?c.timeout:I(a)}else c=I(a),g=d;c=g+c;a={callback:b,priorityLevel:a,startTime:g,expirationTime:c,next:null,previous:null};if(g>d){c=g;if(null===h)h=a.next=a.previous=a;else{b=null;var k=h;do{if(c<k.startTime){b=k;break}k=k.next}while(k!==h);null===b?b=h:b===h&&(h=a);c=b.previous;
c.next=b.previous=a;a.next=b;a.previous=c}null===e&&h===a&&(x?(p=null,r=-1):x=!0,p=C,r=l+(g-d))}else H(a,c),q||z||(q=!0,f=D);return a};d.unstable_cancelCallback=function(a){var b=a.next;if(null!==b){if(a===b)a===e?e=null:a===h&&(h=null);else{a===e?e=b:a===h&&(h=b);var c=a.previous;c.next=b;b.previous=c}a.next=a.previous=null}};d.unstable_wrapCallback=function(a){var b=g;return function(){var c=g;g=b;try{return a.apply(this,arguments)}finally{g=c}}};d.unstable_getCurrentPriorityLevel=function(){return g};
d.unstable_shouldYield=function(){var a=l;w(a);return null!==v&&null!==e&&e.startTime<=a&&e.expirationTime<v.expirationTime||t()};d.unstable_requestPaint=function(){B=!0};d.unstable_continueExecution=function(){q||z||(q=!0,f=D)};d.unstable_pauseExecution=function(){};d.unstable_getFirstCallbackNode=function(){return e};d.unstable_now=function(){return l};d.unstable_forceFrameRate=function(){};Object.defineProperty(d,"__esModule",{value:!0})});
'use strict';(function(b,w){"object"===typeof exports&&"undefined"!==typeof module?w(exports):"function"===typeof define&&define.amd?define(["exports"],w):w(b.SchedulerMock={})})(this,function(b){function w(){return-1!==y&&null!==k&&k.length>=y||D&&E?t=!0:!1}function J(){if(h)throw Error("Already flushing work.");if(null!==f){h=!0;try{f(!1,g)||(f=null)}finally{h=!1}}}function K(){if(h)throw Error("Already flushing work.");if(null!==f){var a=f;h=!0;try{var c=!0;do c=a(!0,g);while(c);c||(f=null);return!0}finally{h=
!1}}else return!1}function F(a,c){var G=a.length;a.push(c);a:for(;;){var b=Math.floor((G-1)/2),p=a[b];if(void 0!==p&&0<z(p,c))a[b]=c,a[G]=p,G=b;else break a}}function l(a){a=a[0];return void 0===a?null:a}function A(a){var c=a[0];if(void 0!==c){var b=a.pop();if(b!==c){a[0]=b;a:for(var n=0,p=a.length;n<p;){var e=2*(n+1)-1,f=a[e],d=e+1,g=a[d];if(void 0!==f&&0>z(f,b))void 0!==g&&0>z(g,f)?(a[n]=g,a[d]=b,n=d):(a[n]=f,a[e]=b,n=e);else if(void 0!==g&&0>z(g,b))a[n]=g,a[d]=b,n=d;else break a}}return c}return null}
function z(a,c){var b=a.sortIndex-c.sortIndex;return 0!==b?b:a.id-c.id}function B(a){for(var c=l(q);null!==c;){if(null===c.callback)A(q);else if(c.startTime<=a)A(q),c.sortIndex=c.expirationTime,F(m,c);else break;c=l(q)}}function H(a){x=!1;B(a);if(!u)if(null!==l(m))u=!0,f=I;else{var c=l(q);null!==c&&(a=c.startTime-a,r=H,v=g+a)}}function I(a,c){u=!1;x&&(x=!1,r=null,v=-1);C=!0;var b=e;try{B(c);for(d=l(m);null!==d&&(!(d.expirationTime>c)||a&&!w());){var f=d.callback;if(null!==f){d.callback=null;e=d.priorityLevel;
var p=f(d.expirationTime<=c);c=g;"function"===typeof p?d.callback=p:d===l(m)&&A(m);B(c)}else A(m);d=l(m)}if(null!==d)var h=!0;else{var k=l(q);if(null!==k){var t=k.startTime-c;r=H;v=g+t}h=!1}return h}finally{d=null,e=b,C=!1}}function L(a){switch(a){case 1:return-1;case 2:return 250;case 5:return 1073741823;case 4:return 1E4;default:return 5E3}}var g=0,f=null,r=null,v=-1,k=null,y=-1,t=!1,h=!1,E=!1,D=!1,m=[],q=[],M=1,d=null,e=3,C=!1,u=!1,x=!1;b.unstable_flushAllWithoutAsserting=K;b.unstable_flushNumberOfYields=
function(a){if(h)throw Error("Already flushing work.");if(null!==f){var c=f;y=a;h=!0;try{a=!0;do a=c(!0,g);while(a&&!t);a||(f=null)}finally{y=-1,h=t=!1}}};b.unstable_flushExpired=J;b.unstable_clearYields=function(){if(null===k)return[];var a=k;k=null;return a};b.unstable_flushUntilNextPaint=function(){if(h)throw Error("Already flushing work.");if(null!==f){var a=f;D=!0;E=!1;h=!0;try{var c=!0;do c=a(!0,g);while(c&&!t);c||(f=null)}finally{h=t=D=!1}}};b.unstable_flushAll=function(){if(null!==k)throw Error("Log is not empty. Assert on the log of yielded values before flushing additional work.");
K();if(null!==k)throw Error("While flushing work, something yielded a value. Use an assertion helper to assert on the log of yielded values, e.g. expect(Scheduler).toFlushAndYield([...])");};b.unstable_yieldValue=function(a){null===k?k=[a]:k.push(a)};b.unstable_advanceTime=function(a){g+=a;h||(null!==r&&v<=g&&(r(g),v=-1,r=null),J())};b.unstable_ImmediatePriority=1;b.unstable_UserBlockingPriority=2;b.unstable_NormalPriority=3;b.unstable_IdlePriority=5;b.unstable_LowPriority=4;b.unstable_runWithPriority=
function(a,c){switch(a){case 1:case 2:case 3:case 4:case 5:break;default:a=3}var b=e;e=a;try{return c()}finally{e=b}};b.unstable_next=function(a){switch(e){case 1:case 2:case 3:var c=3;break;default:c=e}var b=e;e=c;try{return a()}finally{e=b}};b.unstable_scheduleCallback=function(a,c,b){var e=g;if("object"===typeof b&&null!==b){var d=b.delay;d="number"===typeof d&&0<d?e+d:e;b="number"===typeof b.timeout?b.timeout:L(a)}else b=L(a),d=e;b=d+b;a={id:M++,callback:c,priorityLevel:a,startTime:d,expirationTime:b,
sortIndex:-1};d>e?(a.sortIndex=d,F(q,a),null===l(m)&&a===l(q)&&(x?(r=null,v=-1):x=!0,r=H,v=g+(d-e))):(a.sortIndex=b,F(m,a),u||C||(u=!0,f=I));return a};b.unstable_cancelCallback=function(a){a.callback=null};b.unstable_wrapCallback=function(a){var b=e;return function(){var c=e;e=b;try{return a.apply(this,arguments)}finally{e=c}}};b.unstable_getCurrentPriorityLevel=function(){return e};b.unstable_shouldYield=function(){var a=g;B(a);var b=l(m);return b!==d&&null!==d&&null!==b&&null!==b.callback&&b.startTime<=
a&&b.expirationTime<d.expirationTime||w()};b.unstable_requestPaint=function(){E=!0};b.unstable_continueExecution=function(){u||C||(u=!0,f=I)};b.unstable_pauseExecution=function(){};b.unstable_getFirstCallbackNode=function(){return l(m)};b.unstable_now=function(){return g};b.unstable_forceFrameRate=function(){};b.unstable_Profiling=null;Object.defineProperty(b,"__esModule",{value:!0})});

@@ -147,3 +147,7 @@ /**

},
get unstable_Profiling() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_Profiling;
},
});
});

@@ -141,3 +141,7 @@ /**

},
get unstable_Profiling() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_Profiling;
},
});
});

@@ -141,3 +141,7 @@ /**

},
get unstable_Profiling() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_Profiling;
},
});
});
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