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scratch-audio

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scratch-audio - npm Package Compare versions

Comparing version 0.1.0-prerelease.20190114210212 to 0.1.0-prerelease.20190925183642

2

package.json
{
"name": "scratch-audio",
"version": "0.1.0-prerelease.20190114210212",
"version": "0.1.0-prerelease.20190925183642",
"description": "audio engine for scratch 3.0",

@@ -5,0 +5,0 @@ "main": "dist.js",

@@ -45,5 +45,4 @@ const Effect = require('./Effect');

const {gain} = this.outputNode;
const {currentTime, DECAY_WAIT, DECAY_DURATION} = this.audioEngine;
gain.setValueAtTime(gain.value, currentTime + DECAY_WAIT);
gain.linearRampToValueAtTime(value / 100, currentTime + DECAY_WAIT + DECAY_DURATION);
const {currentTime, DECAY_DURATION} = this.audioEngine;
gain.linearRampToValueAtTime(value / 100, currentTime + DECAY_DURATION);
}

@@ -50,0 +49,0 @@

@@ -302,4 +302,4 @@ const {EventEmitter} = require('events');

taken.volumeEffect.set(0);
const {currentTime, DECAY_WAIT, DECAY_DURATION} = this.audioEngine;
taken.outputNode.stop(currentTime + DECAY_WAIT + DECAY_DURATION);
const {currentTime, DECAY_DURATION} = this.audioEngine;
taken.outputNode.stop(currentTime + DECAY_DURATION);
}

@@ -306,0 +306,0 @@

@@ -74,3 +74,3 @@ /* global Uint8Array Promise */

suite.test('stop decay', t => {
t.plan(7);
t.plan(5);
soundPlayer.play();

@@ -92,9 +92,6 @@ soundPlayer.connect(audioEngine);

audioContext.$processTo(audioEngine.DECAY_WAIT + audioEngine.DECAY_DURATION / 2);
const engineInputs = help.engineInputs;
t.notEqual(engineInputs[0].gain.value, 1, 'gain value should not be 1');
t.notEqual(engineInputs[0].gain.value, 0, 'gain value should not be 0');
audioContext.$processTo(audioEngine.DECAY_DURATION / 2);
t.equal(outputNode.$state, 'PLAYING');
audioContext.$processTo(audioEngine.DECAY_WAIT + audioEngine.DECAY_DURATION + 0.001);
audioContext.$processTo(audioEngine.DECAY_DURATION + 0.001);
t.deepEqual(help.engineInputs, [{

@@ -101,0 +98,0 @@ name: 'GainNode',

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