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seeli

Object oriented, flexible CLI tools

  • 0.3.8
  • Source
  • npm
  • Socket score

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527
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build image package dependancies seeli ( C. L. I. )

Object orientated, event driven , Interactive CLI module. Seeli aims to give you the tools to compose A command line interface they way you want it, and otherwise, stay out of your way.

gif

var cli = require("seeli")
var Hello = new cli.Command({
	description:"diaplays a simple hello world command"
	,usage:[
		"Usage: cli hello --interactive",
		"Usage: cli hello --name=john",
		"Usage: cli hello --name=john --name=marry --name=paul -v screaming"
	]
	,flags:{
		name:{
			type:[ String, Array ]
			,shorthand:'n'
			,description:"The name of the person to say hello to"
		}
		,excited: {
			type:Boolean
			,shorthand: 'e'
			,description:"Say hello in a very excited manner"
			,default:false
		}
		,volume:{
			type:String
			,choices:['normal', 'screaming']
			,default:'normal'
			,shorthand:'v'
		}
	}
	,run: function( cmd, data, cb ){
		var out = [];

		for( var x =0; x< data.name.length; x++ ){
			var value = "Hello, " + data.name[x]
			if( data.excited ){
				value += '!'
			}
			out.push( value );

		}
		out = out.join('\n');

		out = data.value == 'screaming' ? out.toUpperCase() : out;
		cb( null, out );
	}
});
cli.use('world', Hello)
cli.run();

now you will have a fully functional world command with help and an interactive walk through

node cli.js help world
node cli.js world --help
node cli.js world --interactive
node cli.js world --name=Mark --name=Sally --no-excited

Seeli.run( )

Executes The command line interface

Seeli.list<Array>

List of all top level registered commands

Seeli.exitOnError <Boolean>

If set to turn seeli will exit the process when it encouters an error. If false, it will leave error handling up to the parent application

Seeli.use( name <string>, cmd <Command> )

var cli = require('seeli')
var Cmd = new cli.Command();

cli.use('test', Cmd )
cli.run()

Registers a new command under the specified name where the hame will envoke the associated command

Seeli.bold( text <string>)

wraps text in the ansi code for bold

Seeli.green( text <string>)

cwraps text in the ansi code for green

Seeli.blue( text <string>)

wraps text in the ansi code for blue

Seeli.red( text <string>)

wraps text in the ansi code for red

Seeli.yellow( text <string>)

cowraps text in the ansi code for yellow

Seeli.cyan( text <string>)

wraps text in the ansi code for cyan

Seeli.magenta( text <string>)

wraps text in the ansi code for magenta

Command( options <object> )

Options

nametypedefaultdescription
descriptionString""Used to render help output
argsArraynullif supplied, agrs will be used instead of process.argv
interactiveBooleantrueIf set to false, the flag will be excluded from the interactive prompts
usageString / Array""A string or array of strings used to generate help text
flagsObject{}key value pairs used to control the command where keys are the name of the flag and the values is a configuration object for the flag
runFunctionno-opA function used as the body of the command. it will be passed a name, a data object containing the processed values from the command input and a done function to be called when the command is done.

Flag Options

namerequiredtypedescription
typetruestringThe type of input that is expected. Boolean types to not expect input. The present of the flag implies true. Additionally, boolean flags allow for --no-<flag> to enforce false. If you want to accept muliple values, you specify type as an array with the first value being the type you which to accept. For example [String, Array ]**** means you will accept multiple string values.
descrptionfalsestringa description of the flag in question.
requiredfalsebooleanIf set to true a RequiredFieldError will be emitted
shorthandfalsestringAn options short hand flag that will be expanded out to the long hand flag.
defaultfalsemixedA value to return if the flag is omitted.
choicesfalsearrayUsed only during an interactive command. Restricts the users options only to the options specified
skipfalsebooleaninteractive mode only - if set to true this flag will be omitted from the interactive command prompts
eventfalsebooleanif set to true the command will emit an event withe the same name as the flag with the value that was captured for that flag
whenfalsefunctioninteractive mode only Receives the current user answers hash and should return true or false depending on whether or not this question should be asked.
valdatefalsefunctioninteractive mode only - recieves user input and should return true if the value is valid, and an error message (String) otherwise. If false is returned, a default error message is provided.
filterfalsefunctioninteractive mode only Receives the user input and return the filtered value to be used inside the program. The value returned will be added to the Answers hash.

Auto Help

Seeli will generate help from the usage string and flags. You can help as a command seeli help <command> or as a flag seeli <command> --help

Asyncronous

Your defined run function will be passed a done function to be called when your command has finished. This allows you to do complex async operations ond I/O. The done callback accepts an error, if their is one, and the final output to be displayed for your command.

Events

Instances of the seeli Command or Commands the inherit from it as also instances of the EventEmitter class. By default any flag that has its event option set to true will emit an event with the value of of the flag before the run function is executed.

var EventCommand = new cli.Command({
	args:[ '--one', '--no-two']
  , flags:{
		one:{
			type:Boolean
			,event:true
		}
		,two:{
			type:Boolean
			,event:true
		}
	}
  , run: function( cmd, data, done ){
  	done( null, data.one && data.two )
  }
});

EventCommand.on('one', function( value ){
	assert.equal( true, value );
});

EventCommand.on('two', function( value ){
	assert.equal( false, value )
});

EventCommand.on('content', function( value ){
	assert.equal( false, value );
});

EventCommand.run( null );

Errors

Errors are handled by Node's error domains. Each command will run inside of its own domain and will emit an error event if and error is passed to the done callback from the run method. Seeli will supress trace messages by default. You can use the --traceback flag on any command to surface the full stack trace. If the error object emitted has a code property that is a non zero value, seeli will forcefully exit the process with the error code.

var cli = require("seeli")
var ErrCmd = new cli.Command({
	run: function(){
		var e = new Error("Invalid Command")
		e.code = 10;
		this.emit('error',e )
	}
});

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Package last updated on 30 Dec 2014

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