simple-update-in
A lightweight updateIn
for immutable objects.
We love ImmutableJS. But sometimes, we want to start something from small. Thus, we created this package with zero dependencies.
Under the cover, we use Rest Operator to do most of the heavylifting.
Install
For latest stable, run npm install simple-update-in
.
For active development (master
branch), run npm install simple-update-in@master
.
How to use
For example, obj.one.two = 1.2
, call updateIn(obj, ['one', 'two'], 1.2)
. It will return a new object with changes in deep clone.
We share similar signature as ImmutableJS.updateIn:
updateIn<T: Array|Map>(
target: T,
path: (Number|String)[],
updater?: (value: any) => any
): T
To make updateIn
efficient, especially, when paired with React. It will return a mixed deep/shallow clone of the target
. It only deep clone on objects that it modified along the path
, and shallow clone objects that it did not modify.
Like other immutable framework, updater
is expected to return a new object if there is a change. If the update do not result in a change (triple-equal ===
), then, the original object is returned.
Example
Just like ImmutableJS, we want to make both Array
and Map
a first-class citizen. To work on a map, use a string
as key. For arrays, use a number
as key.
Map
import updateIn from 'simple-update-in';
const from = { one: 1, two: { number: 2 }, thirty: 3 };
const actual = updateIn(from, ['thirty'], three => three * 10);
expect(actual).toEqual({ one: 1, two: { number: 2 }, thirty: 30 });
expect(actual).not.toBe(from);
expect(actual.two).toBe(to.two);
expect(actual.thirty).toBe(30);
This is in fact an "upsert" operation.
Array in map
const from = { one: [1.1, 1.2, 1.3], two: [2] };
const actual = updateIn(from, ['one', 1], value => 'one point two');
expect(actual).toEqual({ one: [1.1, 'one point two', 1.3], two: [2] });
Remove a key
You can also use updateIn
to remove a key by passing a falsy value to the updater
argument, or return undefined
.
const from = { one: 1, two: 2 };
const actual = updateIn(from, ['two']);
expect(actual).toEqual({ one: 1 });
expect(actual).not.toBe(from);
expect(actual).not.toHaveProperty('two');
When removing a non-existing key, the original object will be returned.
The sample code above also works with updater
returning undefined
, for example, updateIn(from, ['two'], () => undefined)
.
Remove an item in array
const from = ['zero', 'one', 'two'];
const actual = updateIn(from, [1]);
expect(actual).toEqual(['zero', 'two']);
Also for updater
returning undefined
Automatic expansion
const from = {};
const actual = updateIn(from, ['one', 'two'], 1.2);
expect(actual).toEqual({ one: { two: 1.2 } });
If the updater
return undefined
, the object will be untouched.
Replace incompatible types
If incompatible types is found along the walk, they will be replaced. For example, in the following example, an Array
is replaced by a Map
.
const from = [0, 1, 2];
const actual = updateIn(from, ['one'], 1);
expect(actual).toEqual({ one: 1 });
In the path, 'one'
is a string, it implies that user want a Map
instead of Array
It will also replace number
with Map
.
const from = { one: 1 };
const actual = updateIn(from, ['one', 'two'], 1.2);
expect(actual).toEqual({ one: { two: 1.2 } });
Corner case
If the target value is of incompatible type, we will convert it to correct type before setting it. In the following sample, the actual value is an empty map instead of the original array.
const from = [0, 1, 2];
const actual = updateIn(from, ['one']);
expect(actual).toEqual({});
Adding an item to array
You can use special index value -1
to indicate an append to the array.
const from = [0, 1];
const actual = updateIn(from, [-1], () => 2);
expect(actual).toEqual([0, 1, 2]);
If updater
returned undefined
, the value will not be appended.
There is no support on prepend or insertion, however, you can use Rest Operator for array manipulation.
const from = { numbers: ['one', 'two'] };
const actual = updateIn(from, ['numbers'], array => ['zero', ...array]);
expect(actual).toEqual({ numbers: ['zero', 'one', 'two'] });
Contributions
Like us? Star us.
Want to make it better? File us an issue.
Don't like something you see? Submit a pull request.