skinview3d
Advanced tools
Comparing version 2.0.0-beta.1 to 2.0.0
@@ -15,16 +15,12 @@ import { BoxGeometry, DoubleSide, FrontSide, Group, Mesh, MeshBasicMaterial, Vector2 } from "three"; | ||
const back = toFaceVertices(u + width + depth * 2, v + depth, u + width * 2 + depth * 2, v + height + depth); | ||
box.faceVertexUvs[0] = [ | ||
[right[3], right[0], right[2]], | ||
[right[0], right[1], right[2]], | ||
[left[3], left[0], left[2]], | ||
[left[0], left[1], left[2]], | ||
[top[3], top[0], top[2]], | ||
[top[0], top[1], top[2]], | ||
[bottom[0], bottom[3], bottom[1]], | ||
[bottom[3], bottom[2], bottom[1]], | ||
[front[3], front[0], front[2]], | ||
[front[0], front[1], front[2]], | ||
[back[3], back[0], back[2]], | ||
[back[0], back[1], back[2]] | ||
]; | ||
const uvAttr = box.attributes.uv; | ||
uvAttr.copyVector2sArray([ | ||
right[3], right[2], right[0], right[1], | ||
left[3], left[2], left[0], left[1], | ||
top[3], top[2], top[0], top[1], | ||
bottom[0], bottom[1], bottom[3], bottom[2], | ||
front[3], front[2], front[0], front[1], | ||
back[3], back[2], back[0], back[1] | ||
]); | ||
uvAttr.needsUpdate = true; | ||
} | ||
@@ -104,4 +100,2 @@ function setSkinUVs(box, u, v, width, height, depth) { | ||
setSkinUVs(rightArmBox, 40, 16, this.slim ? 3 : 4, 12, 4); | ||
rightArmBox.uvsNeedUpdate = true; | ||
rightArmBox.elementsNeedUpdate = true; | ||
}); | ||
@@ -115,4 +109,2 @@ const rightArm2Box = new BoxGeometry(); | ||
setSkinUVs(rightArm2Box, 40, 32, this.slim ? 3 : 4, 12, 4); | ||
rightArm2Box.uvsNeedUpdate = true; | ||
rightArm2Box.elementsNeedUpdate = true; | ||
}); | ||
@@ -139,4 +131,2 @@ const rightArmPivot = new Group(); | ||
setSkinUVs(leftArmBox, 32, 48, this.slim ? 3 : 4, 12, 4); | ||
leftArmBox.uvsNeedUpdate = true; | ||
leftArmBox.elementsNeedUpdate = true; | ||
}); | ||
@@ -150,4 +140,2 @@ const leftArm2Box = new BoxGeometry(); | ||
setSkinUVs(leftArm2Box, 48, 48, this.slim ? 3 : 4, 12, 4); | ||
leftArm2Box.uvsNeedUpdate = true; | ||
leftArm2Box.elementsNeedUpdate = true; | ||
}); | ||
@@ -154,0 +142,0 @@ const leftArmPivot = new Group(); |
@@ -1,2 +0,2 @@ | ||
import { CapeContainer, ModelType, SkinContainer, RemoteImage, TextureSource } from "skinview-utils"; | ||
import { ModelType, RemoteImage, TextureSource } from "skinview-utils"; | ||
import { PerspectiveCamera, Scene, WebGLRenderer } from "three"; | ||
@@ -43,3 +43,3 @@ import { RootAnimation } from "./animation.js"; | ||
} | ||
declare class SkinViewer { | ||
export declare class SkinViewer { | ||
readonly canvas: HTMLCanvasElement; | ||
@@ -58,6 +58,8 @@ readonly scene: Scene; | ||
constructor(options?: SkinViewerOptions); | ||
protected skinLoaded(model: ModelType, options?: LoadOptions): void; | ||
protected capeLoaded(options?: CapeLoadOptions): void; | ||
protected resetSkin(): void; | ||
protected resetCape(): void; | ||
loadSkin(empty: null): void; | ||
loadSkin<S extends TextureSource | RemoteImage>(source: S, model?: ModelType | "auto-detect", options?: LoadOptions): S extends TextureSource ? void : Promise<void>; | ||
resetSkin(): void; | ||
loadCape(empty: null): void; | ||
loadCape<S extends TextureSource | RemoteImage>(source: S, options?: CapeLoadOptions): S extends TextureSource ? void : Promise<void>; | ||
resetCape(): void; | ||
private draw; | ||
@@ -84,4 +86,1 @@ /** | ||
} | ||
interface SkinViewer extends SkinContainer<LoadOptions>, CapeContainer<CapeLoadOptions> { | ||
} | ||
export { SkinViewer }; |
@@ -1,6 +0,6 @@ | ||
import { applyMixins, CapeContainer, SkinContainer } from "skinview-utils"; | ||
import { inferModelType, isTextureSource, loadCapeToCanvas, loadImage, loadSkinToCanvas } from "skinview-utils"; | ||
import { NearestFilter, PerspectiveCamera, Scene, Texture, Vector2, WebGLRenderer } from "three"; | ||
import { RootAnimation } from "./animation.js"; | ||
import { PlayerObject } from "./model.js"; | ||
class SkinViewer { | ||
export class SkinViewer { | ||
constructor(options = {}) { | ||
@@ -55,14 +55,18 @@ this.animations = new RootAnimation(); | ||
} | ||
skinLoaded(model, options = {}) { | ||
this.skinTexture.needsUpdate = true; | ||
this.playerObject.skin.modelType = model; | ||
if (options.makeVisible !== false) { | ||
this.playerObject.skin.visible = true; | ||
loadSkin(source, model = "auto-detect", options = {}) { | ||
if (source === null) { | ||
this.resetSkin(); | ||
} | ||
} | ||
capeLoaded(options = {}) { | ||
this.capeTexture.needsUpdate = true; | ||
if (options.makeVisible !== false) { | ||
this.playerObject.backEquipment = options.backEquipment === undefined ? "cape" : options.backEquipment; | ||
else if (isTextureSource(source)) { | ||
loadSkinToCanvas(this.skinCanvas, source); | ||
const actualModel = model === "auto-detect" ? inferModelType(this.skinCanvas) : model; | ||
this.skinTexture.needsUpdate = true; | ||
this.playerObject.skin.modelType = actualModel; | ||
if (options.makeVisible !== false) { | ||
this.playerObject.skin.visible = true; | ||
} | ||
} | ||
else { | ||
return loadImage(source).then(image => this.loadSkin(image, model, options)); | ||
} | ||
} | ||
@@ -72,2 +76,17 @@ resetSkin() { | ||
} | ||
loadCape(source, options = {}) { | ||
if (source === null) { | ||
this.resetCape(); | ||
} | ||
else if (isTextureSource(source)) { | ||
loadCapeToCanvas(this.capeCanvas, source); | ||
this.capeTexture.needsUpdate = true; | ||
if (options.makeVisible !== false) { | ||
this.playerObject.backEquipment = options.backEquipment === undefined ? "cape" : options.backEquipment; | ||
} | ||
} | ||
else { | ||
return loadImage(source).then(image => this.loadCape(image, options)); | ||
} | ||
} | ||
resetCape() { | ||
@@ -133,4 +152,2 @@ this.playerObject.backEquipment = null; | ||
} | ||
applyMixins(SkinViewer, [SkinContainer, CapeContainer]); | ||
export { SkinViewer }; | ||
//# sourceMappingURL=viewer.js.map |
{ | ||
"name": "skinview3d", | ||
"version": "2.0.0-beta.1", | ||
"version": "2.0.0", | ||
"description": "Three.js powered Minecraft skin viewer", | ||
@@ -41,19 +41,19 @@ "main": "libs/skinview3d.js", | ||
"dependencies": { | ||
"skinview-utils": "^0.5.9", | ||
"three": "^0.121.1" | ||
"skinview-utils": "^0.6.0", | ||
"three": "^0.125.2" | ||
}, | ||
"devDependencies": { | ||
"@rollup/plugin-node-resolve": "^9.0.0", | ||
"@rollup/plugin-typescript": "^6.0.0", | ||
"@typescript-eslint/eslint-plugin": "^4.4.0", | ||
"@typescript-eslint/parser": "^4.4.0", | ||
"@yushijinhun/three-minifier-rollup": "^0.2.0-alpha.2", | ||
"eslint": "^7.11.0", | ||
"@rollup/plugin-node-resolve": "^11.2.0", | ||
"@rollup/plugin-typescript": "^8.2.0", | ||
"@typescript-eslint/eslint-plugin": "^4.15.1", | ||
"@typescript-eslint/parser": "^4.15.1", | ||
"@yushijinhun/three-minifier-rollup": "^0.2.0", | ||
"eslint": "^7.20.0", | ||
"local-web-server": "^4.2.1", | ||
"npm-run-all": "^4.1.5", | ||
"rimraf": "^3.0.2", | ||
"rollup": "^2.29.0", | ||
"rollup": "^2.39.0", | ||
"rollup-plugin-terser": "^7.0.2", | ||
"typescript": "^4.0.3" | ||
"typescript": "^4.1.5" | ||
} | ||
} |
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License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
No v1
QualityPackage is not semver >=1. This means it is not stable and does not support ^ ranges.
Found 1 instance in 1 package
0
1224007
2386
+ Added@types/offscreencanvas@2019.7.3(transitive)
+ Addedskinview-utils@0.6.2(transitive)
+ Addedthree@0.125.2(transitive)
- Removedskinview-utils@0.5.9(transitive)
- Removedthree@0.121.1(transitive)
Updatedskinview-utils@^0.6.0
Updatedthree@^0.125.2