Huge News!Announcing our $40M Series B led by Abstract Ventures.Learn More

super-three

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

super-three - npm Package Compare versions

Comparing version 0.102.1 to 0.102.2

@@ -1363,2 +1363,4 @@ /**

if ( primitive.indices === null ) delete primitive.indices;
}

@@ -1365,0 +1367,0 @@

{
"name": "super-three",
"version": "0.102.1",
"version": "0.102.2",
"description": "JavaScript 3D library",

@@ -5,0 +5,0 @@ "main": "build/three.js",

@@ -129,2 +129,6 @@ import { Vector3 } from '../math/Vector3.js';

var morphA = new Vector3();
var morphB = new Vector3();
var morphC = new Vector3();
var uvA = new Vector2();

@@ -168,3 +172,3 @@ var uvB = new Vector2();

function checkBufferGeometryIntersection( object, material, raycaster, ray, position, uv, a, b, c ) {
function checkBufferGeometryIntersection( object, material, raycaster, ray, position, morphPosition, uv, a, b, c ) {

@@ -175,2 +179,33 @@ vA.fromBufferAttribute( position, a );

var morphInfluences = object.morphTargetInfluences;
if ( material.morphTargets && morphPosition && morphInfluences ) {
morphA.set( 0, 0, 0 );
morphB.set( 0, 0, 0 );
morphC.set( 0, 0, 0 );
for ( var i = 0, il = morphPosition.length; i < il; i ++ ) {
var influence = morphInfluences[ i ];
var morphAttribute = morphPosition[ i ];
if ( influence === 0 ) continue;
tempA.fromBufferAttribute( morphAttribute, a );
tempB.fromBufferAttribute( morphAttribute, b );
tempC.fromBufferAttribute( morphAttribute, c );
morphA.addScaledVector( tempA.sub( vA ), influence );
morphB.addScaledVector( tempB.sub( vB ), influence );
morphC.addScaledVector( tempC.sub( vC ), influence );
}
vA.add( morphA );
vB.add( morphB );
vC.add( morphC );
}
var intersection = checkIntersection( object, material, raycaster, ray, vA, vB, vC, intersectionPoint );

@@ -238,2 +273,3 @@

var position = geometry.attributes.position;
var morphPosition = geometry.morphAttributes.position;
var uv = geometry.attributes.uv;

@@ -266,3 +302,3 @@ var groups = geometry.groups;

intersection = checkBufferGeometryIntersection( this, groupMaterial, raycaster, ray, position, uv, a, b, c );
intersection = checkBufferGeometryIntersection( this, groupMaterial, raycaster, ray, position, morphPosition, uv, a, b, c );

@@ -292,3 +328,3 @@ if ( intersection ) {

intersection = checkBufferGeometryIntersection( this, material, raycaster, ray, position, uv, a, b, c );
intersection = checkBufferGeometryIntersection( this, material, raycaster, ray, position, morphPosition, uv, a, b, c );

@@ -326,3 +362,3 @@ if ( intersection ) {

intersection = checkBufferGeometryIntersection( this, groupMaterial, raycaster, ray, position, uv, a, b, c );
intersection = checkBufferGeometryIntersection( this, groupMaterial, raycaster, ray, position, morphPosition, uv, a, b, c );

@@ -352,3 +388,3 @@ if ( intersection ) {

intersection = checkBufferGeometryIntersection( this, material, raycaster, ray, position, uv, a, b, c );
intersection = checkBufferGeometryIntersection( this, material, raycaster, ray, position, morphPosition, uv, a, b, c );

@@ -391,35 +427,2 @@ if ( intersection ) {

if ( faceMaterial.morphTargets === true ) {
var morphTargets = geometry.morphTargets;
var morphInfluences = this.morphTargetInfluences;
vA.set( 0, 0, 0 );
vB.set( 0, 0, 0 );
vC.set( 0, 0, 0 );
for ( var t = 0, tl = morphTargets.length; t < tl; t ++ ) {
var influence = morphInfluences[ t ];
if ( influence === 0 ) continue;
var targets = morphTargets[ t ].vertices;
vA.addScaledVector( tempA.subVectors( targets[ face.a ], fvA ), influence );
vB.addScaledVector( tempB.subVectors( targets[ face.b ], fvB ), influence );
vC.addScaledVector( tempC.subVectors( targets[ face.c ], fvC ), influence );
}
vA.add( fvA );
vB.add( fvB );
vC.add( fvC );
fvA = vA;
fvB = vB;
fvC = vC;
}
intersection = checkIntersection( this, faceMaterial, raycaster, ray, fvA, fvB, fvC, intersectionPoint );

@@ -426,0 +429,0 @@

@@ -68,13 +68,6 @@ /**

updateDrawingBufferSize();
if ( isPresenting() ) {
var eyeParameters = device.getEyeParameters( 'left' );
var renderWidth = eyeParameters.renderWidth * framebufferScaleFactor;
var renderHeight = eyeParameters.renderHeight * framebufferScaleFactor;
currentPixelRatio = renderer.getPixelRatio();
renderer.getSize( currentSize );
renderer.setDrawingBufferSize( renderWidth * 2, renderHeight, 1 );
animation.start();

@@ -84,8 +77,2 @@

if ( scope.enabled ) {
renderer.setDrawingBufferSize( currentSize.width, currentSize.height, currentPixelRatio );
}
animation.stop();

@@ -124,2 +111,27 @@

function updateDrawingBufferSize() {
if ( isPresenting() ) {
var eyeParameters = device.getEyeParameters( 'left' );
var renderWidth = eyeParameters.renderWidth * framebufferScaleFactor;
var renderHeight = eyeParameters.renderHeight * framebufferScaleFactor;
renderer.setDrawingBufferSize( renderWidth * 2, renderHeight, 1 );
} else {
if ( scope.enabled ) {
currentPixelRatio = renderer.getPixelRatio();
renderer.getSize( currentSize );
renderer.setDrawingBufferSize( currentSize.width, currentSize.height, currentPixelRatio );
}
}
}
function updateControllers() {

@@ -216,2 +228,6 @@

updateDrawingBufferSize();
if ( isPresenting() ) animation.start();
};

@@ -386,3 +402,3 @@

if ( isPresenting() ) { animation.start(); }
if ( isPresenting() ) animation.start();

@@ -389,0 +405,0 @@ };

Sorry, the diff of this file is too big to display

Sorry, the diff of this file is too big to display

Sorry, the diff of this file is too big to display