Tapable
The tapable packages exposes many Hook classes, which can be used to create hooks for plugins.
const {
SyncHook,
SyncBailHook,
SyncWaterfallHook,
SyncLoopHook,
AsyncParallelHook,
AsyncParallelBailHook,
AsyncSeriesHook,
AsyncSeriesBailHook,
AsyncSeriesWaterfallHook
} = require("tapable");
Usage
All Hook constructors take one optional argument, which is a list of argument names as strings.
const hook = new SyncHook(["arg1", "arg2", "arg3"]);
The best practice is to expose all hooks of a class in a hooks
property:
class Car {
constructor() {
this.hooks = {
accelerate: new SyncHook(["newSpeed"]),
break: new SyncHook(),
calculateRoutes: new AsyncParallelHook(["source", "target", "routesList"])
};
}
}
Other people can now use these hooks:
const myCar = new Car();
myCar.hooks.break.tap("WarningLampPlugin", () => warningLamp.on());
It's required to pass a name to identify the plugin/reason.
You may receive arguments:
myCar.hooks.accelerate.tap("LoggerPlugin", newSpeed => console.log(`Accelerating to ${newSpeed}`));
For sync hooks tap
is the only valid method to add a plugin. Async hooks also support async plugins:
myCar.hooks.calculateRoutes.tapPromise("GoogleMapsPlugin", (source, target, routesList) => {
return google.maps.findRoute(source, target).then(route => {
routesList.add(route);
});
});
myCar.hooks.calculateRoutes.tapAsync("BingMapsPlugin", (source, target, routesList, callback) => {
bing.findRoute(source, target, (err, route) => {
if(err) return callback(err);
routesList.add(route);
callback();
});
});
myCar.hooks.calculateRoutes.tap("CachedRoutesPlugin", (source, target, routesList) => {
const cachedRoute = cache.get(source, target);
if(cachedRoute)
routesList.add(cachedRoute);
})
The class declaring these hooks need to call them:
class Car {
setSpeed(newSpeed) {
this.hooks.accelerate.call(newSpeed);
}
useNavigationSystemPromise(source, target) {
const routesList = new List();
return this.hooks.calculateRoutes.promise(source, target, routesList).then(() => {
return routesList.getRoutes();
});
}
useNavigationSystemAsync(source, target, callback) {
const routesList = new List();
this.hooks.calculateRoutes.callAsync(source, target, routesList, err => {
if(err) return callback(err);
callback(null, routesList.getRoutes());
});
}
}
The Hook will compile a method with the most efficient way of running your plugins. It generates code depending on:
- The number of registered plugins (none, one, many)
- The kind of registered plugins (sync, async, promise)
- The used call method (sync, async, promise)
- The number of arguments
- Whether interception is used
This ensures fastest possible execution.
Interception
All Hooks offer an additional interception API:
myCar.hooks.calculateRoutes.intercept({
call: (source, target, routesList) => {
console.log("Starting to calculate routes");
},
tap: (tapInfo) => {
console.log(`${tapInfo.name} is doing it's job`);
return tapInfo;
}
})
call: (...args) => void
Adding call
to your interceptor will trigger when hooks are triggered. You have access to the hooks arguments.
tap: (tap: Tap) => void
Adding tap
to your interceptor will trigger when a plugin taps into a hook. Provided is the Tap
object. Tap
object can't be changed.
loop: (...args) => void
Adding loop
to your interceptor will trigger for each loop of a looping hook.
register: (tap: Tap) => Tap | undefined
Adding register
to your interceptor will trigger for each added Tap
and allows to modify it.
HookMap
A HookMap is a helper class for a Map with Hooks
const keyedHook = new HookMap(key => new SyncHook(["arg"]))
keyedHook.tap("some-key", "MyPlugin", (arg) => { });
keyedHook.tapAsync("some-key", "MyPlugin", (arg, callback) => { });
keyedHook.tapPromise("some-key", "MyPlugin", (arg) => { });
const hook = keyedHook.get("some-key");
if(hook !== undefined) {
hook.callAsync("arg", err => { });
}
Hook/HookMap interface
Public:
interface Hook {
tap: (name: string | Tap, fn: (context?, ...args) => Result) => void,
tapAsync: (name: string | Tap, fn: (context?, ...args, callback: (err, result: Result) => void) => void) => void,
tapPromise: (name: string | Tap, fn: (context?, ...args) => Promise<Result>) => void,
intercept: (interceptor: HookInterceptor) => void
}
interface HookInterceptor {
call: (context?, ...args) => void,
loop: (context?, ...args) => void,
tap: (context?, tap: Tap) => void,
register: (tap: Tap) => Tap,
context: boolean
}
interface HookMap {
for: (key: any) => Hook,
tap: (key: any, name: string | Tap, fn: (context?, ...args) => Result) => void,
tapAsync: (key: any, name: string | Tap, fn: (context?, ...args, callback: (err, result: Result) => void) => void) => void,
tapPromise: (key: any, name: string | Tap, fn: (context?, ...args) => Promise<Result>) => void,
intercept: (interceptor: HookMapInterceptor) => void
}
interface HookMapInterceptor {
factory: (key: any, hook: Hook) => Hook
}
interface Tap {
name: string,
type: string
fn: Function,
stage: number,
context: boolean
}
Protected (only for the class containing the hook):
interface Hook {
isUsed: () => boolean,
call: (...args) => Result,
promise: (...args) => Promise<Result>,
callAsync: (...args, callback: (err, result: Result) => void) => void,
}
interface HookMap {
get: (key: any) => Hook | undefined,
for: (key: any) => Hook
}
MultiHook
A helper Hook-like class to redirect taps to multiple other hooks:
const { MultiHook } = require("tapable");
this.hooks.allHooks = new MultiHook([this.hooks.hookA, this.hooks.hookB]);