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thingsos-t3d

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thingsos-t3d

森克斯科技-T3D SDK

  • 0.131.8
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three.js

NPM Package Build Size NPM Downloads Language Grade

JavaScript 3D library

The aim of the project is to create an easy to use, lightweight, cross-browser, general purpose 3D library. The current builds only include a WebGL renderer but WebGPU (experimental), SVG and CSS3D renderers are also available in the examples.

ExamplesDocumentationWikiMigratingQuestionsForumSlackDiscord

Usage

This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a WebGL renderer for the scene and camera, and it adds that viewport to the document.body element. Finally, it animates the cube within the scene for the camera.

import * as THREE from './js/three.module.js';

let camera, scene, renderer;
let geometry, material, mesh;

init();

function init() {

	camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 10 );
	camera.position.z = 1;

	scene = new THREE.Scene();

	geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 );
	material = new THREE.MeshNormalMaterial();

	mesh = new THREE.Mesh( geometry, material );
	scene.add( mesh );

	renderer = new THREE.WebGLRenderer( { antialias: true } );
	renderer.setSize( window.innerWidth, window.innerHeight );
	renderer.setAnimationLoop( animation );
	document.body.appendChild( renderer.domElement );

}

function animation( time ) {

	mesh.rotation.x = time / 2000;
	mesh.rotation.y = time / 1000;

	renderer.render( scene, camera );

}

If everything went well, you should see this.

Cloning this repository

Cloning the repo with all its history results in a ~2 GB download. If you don't need the whole history you can use the depth parameter to significantly reduce download size.

git clone --depth=1 https://github.com/mrdoob/three.js.git

Change log

Releases

森克斯版本修改

https://threejs.org/examples/#webgl_geometry_dynamic

[着色器编辑器]:

[动画编辑器]:

1.1 资源异步加载 1.2 后台操作指示器 1.3 场景网格数据集中压缩处理(保留节点层级和节点名称)

glb压缩: 参考网址:https://www.cnblogs.com/o2team/archive/2021/08/12/15134071.html KHR_draco_mesh_compression dro压缩: gltf-pipeline -i male.glb -o male-processed.glb -d KHR_mesh_quantization压缩: gltfpack -i male.glb -o male-processed.glb

gltfpack -i male.glb -o male-processed.glb -cc

document.getElementById('3B8940D5-7FD1-4233-A16C-36F7B3BE419E-0-').object.changeColor()

场景图片处理,在texture的toJson中修改

image.png

为:

image-1.png

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Package last updated on 24 Aug 2022

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