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three-bmfont-text

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three-bmfont-text - npm Package Compare versions

Comparing version 2.0.0 to 2.0.1

12

package.json
{
"name": "three-bmfont-text",
"version": "2.0.0",
"version": "2.0.1",
"description": "renders BMFont files in ThreeJS with word-wrapping",

@@ -28,11 +28,17 @@ "main": "index.js",

"budo": "^7.0.2",
"glsl-aastep": "^1.0.1",
"glsl-hsl2rgb": "^1.1.0",
"glsl-noise": "0.0.0",
"glslify": "^4.0.0",
"load-bmfont": "^1.0.0",
"standard": "^5.4.1",
"sun-tzu-quotes": "^1.0.0",
"three": "^0.70.0",
"three-orbit-viewer": "^69.2.9",
"three-vignette-background": "^1.0.2",
"uglify-js": "^2.4.17"
},
"scripts": {
"build": "browserify test/test-3d.js | uglifyjs -cm > test/bundle.js",
"start": "budo test/test-line.js:bundle.js --dir test --live",
"build": "browserify test/test-shader.js -t glslify | uglifyjs -cm > test/bundle.js",
"start": "budo test/test-shader.js:bundle.js --dir test --live -- -t glslify",
"test-2d": "budo test/test-2d.js:bundle.js --dir test --live",

@@ -39,0 +45,0 @@ "test-3d": "budo test/test-3d.js:bundle.js --dir test --live",

@@ -5,5 +5,5 @@ # three-bmfont-text

[![screenshot](http://i.imgur.com/fJEeuPs.png)](https://jam3.github.io/three-bmfont-text/test)
[<img src="http://i.imgur.com/3Tswdau.png" width="65%" />](https://jam3.github.io/three-bmfont-text/test)
[(click for demo)](https://jam3.github.io/three-bmfont-text/test) - [(source)](test/test-3d.js)
[(click for demo)](https://jam3.github.io/three-bmfont-text/test) - [(source)](test/test-shader.js)

@@ -120,5 +120,13 @@ Bitmap font rendering for ThreeJS, batching glyphs into a single BufferGeometry. Supports word-wrapping, letter spacing, kerning, signed distance fields with standard derivatives, multi-texture fonts, and more. About 12kb after minification.

```sh
# 3D SDF rendering
npm run test-3d
# 2d bitmap rendering
npm run test-2d
# multi-page rendering
npm run test-multi
# custom text shaders
npm run start
```

@@ -161,2 +169,5 @@

- SDF shader `smooth` option has been removed for less API surface area
- Added `precision` option to built-in shaders
- default `alphaTest` for SDF has changed to 0.0001
- Multipage shader also includes `alphaTest` now
- `1.x`

@@ -163,0 +174,0 @@ - uses `ShaderMaterial`, only really supports r69

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