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three-conic-polygon-geometry - npm Package Compare versions

Comparing version 1.1.0 to 1.1.1

11

dist/three-conic-polygon-geometry.common.js

@@ -35,2 +35,6 @@ 'use strict';

function _iterableToArrayLimit(arr, i) {
if (!(Symbol.iterator in Object(arr) || Object.prototype.toString.call(arr) === "[object Arguments]")) {
return;
}
var _arr = [];

@@ -69,9 +73,2 @@ var _n = true;

var THREE = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
: {
BufferGeometry: three.BufferGeometry,
Float32BufferAttribute: three.Float32BufferAttribute,
Geometry: three.Geometry
};
function ConicPolygonGeometry(polygonGeoJson, startHeight, endHeight, closedBottom, closedTop, includeSides) {

@@ -78,0 +75,0 @@ three.Geometry.call(this);

@@ -1,2 +0,2 @@

// Version 1.1.0 three-conic-polygon-geometry - https://github.com/vasturiano/three-conic-polygon-geometry
// Version 1.1.1 three-conic-polygon-geometry - https://github.com/vasturiano/three-conic-polygon-geometry
(function (global, factory) {

@@ -33,2 +33,6 @@ typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('three')) :

function _iterableToArrayLimit(arr, i) {
if (!(Symbol.iterator in Object(arr) || Object.prototype.toString.call(arr) === "[object Arguments]")) {
return;
}
var _arr = [];

@@ -717,9 +721,2 @@ var _n = true;

var THREE = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
: {
BufferGeometry: three.BufferGeometry,
Float32BufferAttribute: three.Float32BufferAttribute,
Geometry: three.Geometry
};
function ConicPolygonGeometry(polygonGeoJson, startHeight, endHeight, closedBottom, closedTop, includeSides) {

@@ -726,0 +723,0 @@ three.Geometry.call(this);

@@ -1,2 +0,2 @@

// Version 1.1.0 three-conic-polygon-geometry - https://github.com/vasturiano/three-conic-polygon-geometry
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// Version 1.1.1 three-conic-polygon-geometry - https://github.com/vasturiano/three-conic-polygon-geometry
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r=e.map((function(e){return e.map((function(e){var r=n(e,2),i=r[0];return function(e,t){var n=arguments.length>2&&void 0!==arguments[2]?arguments[2]:0,r=(90-e)*Math.PI/180,i=(90-t)*Math.PI/180;return[n*Math.sin(r)*Math.cos(i),n*Math.cos(r),n*Math.sin(r)*Math.sin(i)]}(r[1],i,t)}))}));return i.flatten(r)}function w(){var t=!(arguments.length>0&&void 0!==arguments[0])||arguments[0],n=i(i.flatten(e).vertices,l,2);return!t&&(n=n.map((function(e){return e+c}))),n}this.setIndex(s),this.addAttribute("position",new t.Float32BufferAttribute(h,3))}x.deviation=function(e,t,n,r){var i=t&&t.length,o=i?t[0]*n:e.length,x=Math.abs(B(e,0,o,n));if(i)for(var u=0,f=t.length;u<f;u++){var a=t[u]*n,y=u<f-1?t[u+1]*n:e.length;x-=Math.abs(B(e,a,y,n))}var v=0;for(u=0;u<r.length;u+=3){var l=r[u]*n,p=r[u+1]*n,c=r[u+2]*n;v+=Math.abs((e[l]-e[c])*(e[p+1]-e[l+1])-(e[l]-e[p])*(e[c+1]-e[l+1]))}return 0===x&&0===v?0:Math.abs((v-x)/x)},x.flatten=function(e){for(var t=e[0][0].length,n={vertices:[],holes:[],dimensions:t},r=0,i=0;i<e.length;i++){for(var o=0;o<e[i].length;o++)for(var x=0;x<t;x++)n.vertices.push(e[i][o][x]);i>0&&(r+=e[i-1].length,n.holes.push(r))}return n},i.default=o,E.prototype=Object.create(t.Geometry.prototype),E.prototype.constructor=E,S.prototype=Object.create(t.BufferGeometry.prototype),S.prototype.constructor=S,e.ConicPolygonBufferGeometry=S,e.ConicPolygonGeometry=E,Object.defineProperty(e,"__esModule",{value:!0})}));

@@ -1,2 +0,2 @@

import { BufferGeometry, Float32BufferAttribute, Geometry } from 'three';
import { Geometry, BufferGeometry, Float32BufferAttribute } from 'three';
import earcut from 'earcut';

@@ -29,2 +29,6 @@

function _iterableToArrayLimit(arr, i) {
if (!(Symbol.iterator in Object(arr) || Object.prototype.toString.call(arr) === "[object Arguments]")) {
return;
}
var _arr = [];

@@ -63,9 +67,2 @@ var _n = true;

var THREE = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
: {
BufferGeometry: BufferGeometry,
Float32BufferAttribute: Float32BufferAttribute,
Geometry: Geometry
};
function ConicPolygonGeometry(polygonGeoJson, startHeight, endHeight, closedBottom, closedTop, includeSides) {

@@ -72,0 +69,0 @@ Geometry.call(this);

{
"name": "three-conic-polygon-geometry",
"version": "1.1.0",
"version": "1.1.1",
"description": "ThreeJS geometry for drawing polygons on a sphere",

@@ -49,13 +49,13 @@ "unpkg": "dist/three-conic-polygon-geometry.min.js",

"devDependencies": {
"@babel/core": "^7.4.5",
"@babel/plugin-proposal-class-properties": "^7.4.4",
"@babel/plugin-proposal-object-rest-spread": "^7.4.4",
"@babel/preset-env": "^7.4.5",
"rimraf": "^2.6.3",
"rollup": "^1.12.4",
"rollup-plugin-babel": "^4.3.2",
"rollup-plugin-commonjs": "^10.0.0",
"rollup-plugin-node-resolve": "^5.0.0",
"terser": "^4.0.0"
"@babel/core": "^7.6.0",
"@babel/plugin-proposal-class-properties": "^7.5.5",
"@babel/plugin-proposal-object-rest-spread": "^7.5.5",
"@babel/preset-env": "^7.6.0",
"rimraf": "^3.0.0",
"rollup": "^1.21.0",
"rollup-plugin-babel": "^4.3.3",
"rollup-plugin-commonjs": "^10.1.0",
"rollup-plugin-node-resolve": "^5.2.0",
"terser": "^4.3.0"
}
}

@@ -1,3 +0,8 @@

# ThreeJS Conic Polygon Geometry
ThreeJS Conic Polygon Geometry
==============
[![NPM package][npm-img]][npm-url]
[![Build Size][build-size-img]][build-size-url]
[![Dependencies][dependencies-img]][dependencies-url]
A ThreeJS geometry class for drawing polygons on a sphere using cones.

@@ -7,4 +12,2 @@

[![NPM](https://nodei.co/npm/data-joint.png?compact=true)](https://nodei.co/npm/data-joint/)
<p align="center">

@@ -46,3 +49,3 @@ <a href="//vasturiano.github.io/three-conic-polygon-geometry/example/countries-gdp-per-capita/"><img width="80%" src="https://vasturiano.github.io/three-conic-polygon-geometry/example/countries-gdp-per-capita/preview.png"></a>

* <b>polygonGeoJson</b>: Coordinates array as specified in GeoJson `geometry.coordinates` for `type: Polygon`. The first item is the polygon contour, additional items are the inner holes.
* <b>polygonGeoJson</b>: Coordinates array as specified in GeoJson `geometry.coordinates` for `type: Polygon`. The first item is the polygon contour, additional items are the inner holes. It's recommended to split the geometries at the [anti-meridian](https://en.wikipedia.org/wiki/180th_meridian).
* <b>bottomHeight</b>: Starting height of the cone. Default is `0`.

@@ -67,1 +70,9 @@ * <b>topHeight</b>: Ending height of the cone. Default is `1`.

* <b>2</b>: The top surface of the cone.
[npm-img]: https://img.shields.io/npm/v/three-conic-polygon-geometry.svg
[npm-url]: https://npmjs.org/package/three-conic-polygon-geometry
[build-size-img]: https://img.shields.io/bundlephobia/minzip/three-conic-polygon-geometry.svg
[build-size-url]: https://bundlephobia.com/result?p=three-conic-polygon-geometry
[dependencies-img]: https://img.shields.io/david/vasturiano/three-conic-polygon-geometry.svg
[dependencies-url]: https://david-dm.org/vasturiano/three-conic-polygon-geometry

Sorry, the diff of this file is not supported yet

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