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three-conic-polygon-geometry

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three-conic-polygon-geometry - npm Package Compare versions

Comparing version 1.2.0 to 1.2.1

43

dist/three-conic-polygon-geometry.common.js

@@ -11,15 +11,11 @@ 'use strict';

function _slicedToArray(arr, i) {
return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest();
return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest();
}
function _toConsumableArray(arr) {
return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread();
return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread();
}
function _arrayWithoutHoles(arr) {
if (Array.isArray(arr)) {
for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];
return arr2;
}
if (Array.isArray(arr)) return _arrayLikeToArray(arr);
}

@@ -32,10 +28,7 @@

function _iterableToArray(iter) {
if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === "[object Arguments]") return Array.from(iter);
if (typeof Symbol !== "undefined" && Symbol.iterator in Object(iter)) return Array.from(iter);
}
function _iterableToArrayLimit(arr, i) {
if (!(Symbol.iterator in Object(arr) || Object.prototype.toString.call(arr) === "[object Arguments]")) {
return;
}
if (typeof Symbol === "undefined" || !(Symbol.iterator in Object(arr))) return;
var _arr = [];

@@ -66,8 +59,25 @@ var _n = true;

function _unsupportedIterableToArray(o, minLen) {
if (!o) return;
if (typeof o === "string") return _arrayLikeToArray(o, minLen);
var n = Object.prototype.toString.call(o).slice(8, -1);
if (n === "Object" && o.constructor) n = o.constructor.name;
if (n === "Map" || n === "Set") return Array.from(o);
if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen);
}
function _arrayLikeToArray(arr, len) {
if (len == null || len > arr.length) len = arr.length;
for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
return arr2;
}
function _nonIterableSpread() {
throw new TypeError("Invalid attempt to spread non-iterable instance");
throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
function _nonIterableRest() {
throw new TypeError("Invalid attempt to destructure non-iterable instance");
throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}

@@ -152,4 +162,7 @@

this.setIndex(indices);
this[setAttributeFn]('position', new THREE.Float32BufferAttribute(vertices, 3)); //
this[setAttributeFn]('position', new THREE.Float32BufferAttribute(vertices, 3)); // auto-calculate normals
this.computeFaceNormals();
this.computeVertexNormals(); //
function generateVertices(altitude) {

@@ -156,0 +169,0 @@ var coords3d = polygonGeoJson.map(function (coords) {

@@ -1,2 +0,2 @@

// Version 1.2.0 three-conic-polygon-geometry - https://github.com/vasturiano/three-conic-polygon-geometry
// Version 1.2.1 three-conic-polygon-geometry - https://github.com/vasturiano/three-conic-polygon-geometry
(function (global, factory) {

@@ -9,15 +9,11 @@ typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('three')) :

function _slicedToArray(arr, i) {
return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest();
return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest();
}
function _toConsumableArray(arr) {
return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread();
return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread();
}
function _arrayWithoutHoles(arr) {
if (Array.isArray(arr)) {
for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];
return arr2;
}
if (Array.isArray(arr)) return _arrayLikeToArray(arr);
}

@@ -30,10 +26,7 @@

function _iterableToArray(iter) {
if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === "[object Arguments]") return Array.from(iter);
if (typeof Symbol !== "undefined" && Symbol.iterator in Object(iter)) return Array.from(iter);
}
function _iterableToArrayLimit(arr, i) {
if (!(Symbol.iterator in Object(arr) || Object.prototype.toString.call(arr) === "[object Arguments]")) {
return;
}
if (typeof Symbol === "undefined" || !(Symbol.iterator in Object(arr))) return;
var _arr = [];

@@ -64,12 +57,29 @@ var _n = true;

function _unsupportedIterableToArray(o, minLen) {
if (!o) return;
if (typeof o === "string") return _arrayLikeToArray(o, minLen);
var n = Object.prototype.toString.call(o).slice(8, -1);
if (n === "Object" && o.constructor) n = o.constructor.name;
if (n === "Map" || n === "Set") return Array.from(o);
if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen);
}
function _arrayLikeToArray(arr, len) {
if (len == null || len > arr.length) len = arr.length;
for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
return arr2;
}
function _nonIterableSpread() {
throw new TypeError("Invalid attempt to spread non-iterable instance");
throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
function _nonIterableRest() {
throw new TypeError("Invalid attempt to destructure non-iterable instance");
throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
var earcut_1 = earcut;
var default_1 = earcut;
var _default = earcut;

@@ -750,3 +760,3 @@ function earcut(data, holeIndices, dim) {

};
earcut_1.default = default_1;
earcut_1.default = _default;

@@ -830,4 +840,7 @@ var THREE = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists

this.setIndex(indices);
this[setAttributeFn]('position', new THREE.Float32BufferAttribute(vertices, 3)); //
this[setAttributeFn]('position', new THREE.Float32BufferAttribute(vertices, 3)); // auto-calculate normals
this.computeFaceNormals();
this.computeVertexNormals(); //
function generateVertices(altitude) {

@@ -834,0 +847,0 @@ var coords3d = polygonGeoJson.map(function (coords) {

@@ -1,2 +0,2 @@

// Version 1.2.0 three-conic-polygon-geometry - https://github.com/vasturiano/three-conic-polygon-geometry
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// Version 1.2.1 three-conic-polygon-geometry - https://github.com/vasturiano/three-conic-polygon-geometry
!function(e,t){"object"==typeof exports&&"undefined"!=typeof module?t(exports,require("three")):"function"==typeof define&&define.amd?define(["exports","three"],t):t((e=e||self).THREE=e.THREE||{},e.THREE)}(this,(function(e,t){"use strict";function n(e,t){return function(e){if(Array.isArray(e))return e}(e)||function(e,t){if("undefined"==typeof Symbol||!(Symbol.iterator in Object(e)))return;var n=[],r=!0,o=!1,i=void 0;try{for(var x,u=e[Symbol.iterator]();!(r=(x=u.next()).done)&&(n.push(x.value),!t||n.length!==t);r=!0);}catch(e){o=!0,i=e}finally{try{r||null==u.return||u.return()}finally{if(o)throw i}}return n}(e,t)||o(e,t)||function(){throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.")}()}function r(e){return function(e){if(Array.isArray(e))return i(e)}(e)||function(e){if("undefined"!=typeof Symbol&&Symbol.iterator in Object(e))return Array.from(e)}(e)||o(e)||function(){throw new 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g=n;g<p;g+=n)(u=e[g])<r&&(r=u),(f=e[g+1])<o&&(o=f),u>i&&(i=u),f>x&&(x=f);l=0!==(l=Math.max(i-r,x-o))?1/l:0}return v(h,m,n,r,o,l),m}function a(e,t,n,r,o){var i,x;if(o===I(e,t,n,r)>0)for(i=t;i<n;i+=r)x=z(i,e[i],e[i+1],x);else for(i=n-r;i>=t;i-=r)x=z(i,e[i],e[i+1],x);return x&&G(x,x.next)&&(H(x),x=x.next),x}function y(e,t){if(!e)return e;t||(t=e);var n,r=e;do{if(n=!1,r.steiner||!G(r,r.next)&&0!==M(r.prev,r,r.next))r=r.next;else{if(H(r),(r=t=r.prev)===r.next)break;n=!0}}while(n||r!==t);return t}function v(e,t,n,r,o,i,x){if(e){!x&&i&&function(e,t,n,r){var o=e;do{null===o.z&&(o.z=g(o.x,o.y,t,n,r)),o.prevZ=o.prev,o.nextZ=o.next,o=o.next}while(o!==e);o.prevZ.nextZ=null,o.prevZ=null,function(e){var t,n,r,o,i,x,u,f,a=1;do{for(n=e,e=null,i=null,x=0;n;){for(x++,r=n,u=0,t=0;t<a&&(u++,r=r.nextZ);t++);for(f=a;u>0||f>0&&r;)0!==u&&(0===f||!r||n.z<=r.z)?(o=n,n=n.nextZ,u--):(o=r,r=r.nextZ,f--),i?i.nextZ=o:e=o,o.prevZ=i,i=o;n=r}i.nextZ=null,a*=2}while(x>1)}(o)}(e,r,o,i);for(var 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M(e,t,n){return(t.y-e.y)*(n.x-t.x)-(t.x-e.x)*(n.y-t.y)}function G(e,t){return e.x===t.x&&e.y===t.y}function A(e,t,n,r){var o=E(M(e,t,n)),i=E(M(e,t,r)),x=E(M(n,r,e)),u=E(M(n,r,t));return o!==i&&x!==u||(!(0!==o||!B(e,n,t))||(!(0!==i||!B(e,r,t))||(!(0!==x||!B(n,e,r))||!(0!==u||!B(n,t,r)))))}function B(e,t,n){return t.x<=Math.max(e.x,n.x)&&t.x>=Math.min(e.x,n.x)&&t.y<=Math.max(e.y,n.y)&&t.y>=Math.min(e.y,n.y)}function E(e){return e>0?1:e<0?-1:0}function S(e,t){return M(e.prev,e,e.next)<0?M(e,t,e.next)>=0&&M(e,e.prev,t)>=0:M(e,t,e.prev)<0||M(e,e.next,t)<0}function j(e,t){var n=new T(e.i,e.x,e.y),r=new T(t.i,t.x,t.y),o=e.next,i=t.prev;return e.next=t,t.prev=e,n.next=o,o.prev=n,r.next=n,n.prev=r,i.next=r,r.prev=i,r}function z(e,t,n,r){var o=new T(e,t,n);return r?(o.next=r.next,o.prev=r,r.next.prev=o,r.next=o):(o.prev=o,o.next=o),o}function H(e){e.next.prev=e.prev,e.prev.next=e.next,e.prevZ&&(e.prevZ.nextZ=e.nextZ),e.nextZ&&(e.nextZ.prevZ=e.prevZ)}function T(e,t,n){this.i=e,this.x=t,this.y=n,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}function I(e,t,n,r){for(var o=0,i=t,x=n-r;i<n;i+=r)o+=(e[x]-e[i])*(e[i+1]+e[x+1]),x=i;return o}f.deviation=function(e,t,n,r){var o=t&&t.length,i=o?t[0]*n:e.length,x=Math.abs(I(e,0,i,n));if(o)for(var u=0,f=t.length;u<f;u++){var a=t[u]*n,y=u<f-1?t[u+1]*n:e.length;x-=Math.abs(I(e,a,y,n))}var v=0;for(u=0;u<r.length;u+=3){var l=r[u]*n,c=r[u+1]*n,p=r[u+2]*n;v+=Math.abs((e[l]-e[p])*(e[c+1]-e[l+1])-(e[l]-e[c])*(e[p+1]-e[l+1]))}return 0===x&&0===v?0:Math.abs((v-x)/x)},f.flatten=function(e){for(var t=e[0][0].length,n={vertices:[],holes:[],dimensions:t},r=0,o=0;o<e.length;o++){for(var i=0;i<e[o].length;i++)for(var x=0;x<t;x++)n.vertices.push(e[o][i][x]);o>0&&(r+=e[o-1].length,n.holes.push(r))}return n},x.default=u;var O=window.THREE?window.THREE:{BufferGeometry:t.BufferGeometry,Float32BufferAttribute:t.Float32BufferAttribute,Geometry:t.Geometry},P=(new O.BufferGeometry).setAttribute?"setAttribute":"addAttribute";function C(e,t,n,r,o,i){O.Geometry.call(this),this.type="ConicPolygonGeometry",this.parameters={polygonGeoJson:e,startHeight:t,endHeight:n,closedBottom:r,closedTop:o,includeSides:i},this.fromBufferGeometry(new R(e,t,n,r,o,i)),this.mergeVertices()}function R(e,t,o,i,u,f){O.BufferGeometry.call(this),this.type="ConicPolygonBufferGeometry",this.parameters={polygonGeoJson:e,startHeight:t,endHeight:o,closedBottom:i,closedTop:u,includeSides:f},o=o||1,i=void 0===i||i,u=void 0===u||u,f=void 0===f||f;var a=b(t=t||0),y=a.vertices,v=a.holes,l=b(o).vertices,c=Math.round(l.length/3),p=[].concat(r(l),r(y)),h=[],s=0;if(f){var d=h.length;h=h.concat(function(){for(var e=new Set(v),t=0,n=[],r=0;r<c;r++){var o=r+1;if(o===c)o=t;else if(e.has(o)){var i=o;o=t,t=i}n.push(r,r+c,o+c),n.push(o+c,o,r)}return n}()),this.addGroup(d,h.length-d,s++)}if(i){var m=h.length;h=h.concat(w(!1)),this.addGroup(m,h.length-m,s++)}if(u){var g=h.length;h=h.concat(w(!0)),this.addGroup(g,h.length-g,s++)}function b(t){var r=e.map((function(e){return e.map((function(e){var r=n(e,2),o=r[0];return function(e,t){var n=arguments.length>2&&void 0!==arguments[2]?arguments[2]:0,r=(90-e)*Math.PI/180,o=(90-t)*Math.PI/180;return[n*Math.sin(r)*Math.cos(o),n*Math.cos(r),n*Math.sin(r)*Math.sin(o)]}(r[1],o,t)}))}));return x.flatten(r)}function w(){var t=!(arguments.length>0&&void 0!==arguments[0])||arguments[0],n=x(x.flatten(e).vertices,v,2);return!t&&(n=n.map((function(e){return e+c}))),n}this.setIndex(h),this[P]("position",new O.Float32BufferAttribute(p,3)),this.computeFaceNormals(),this.computeVertexNormals()}C.prototype=Object.create(O.Geometry.prototype),C.prototype.constructor=C,R.prototype=Object.create(O.BufferGeometry.prototype),R.prototype.constructor=R,e.ConicPolygonBufferGeometry=R,e.ConicPolygonGeometry=C,Object.defineProperty(e,"__esModule",{value:!0})}));

@@ -5,15 +5,11 @@ import { BufferGeometry, Float32BufferAttribute, Geometry } from 'three';

function _slicedToArray(arr, i) {
return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest();
return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest();
}
function _toConsumableArray(arr) {
return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread();
return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread();
}
function _arrayWithoutHoles(arr) {
if (Array.isArray(arr)) {
for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];
return arr2;
}
if (Array.isArray(arr)) return _arrayLikeToArray(arr);
}

@@ -26,10 +22,7 @@

function _iterableToArray(iter) {
if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === "[object Arguments]") return Array.from(iter);
if (typeof Symbol !== "undefined" && Symbol.iterator in Object(iter)) return Array.from(iter);
}
function _iterableToArrayLimit(arr, i) {
if (!(Symbol.iterator in Object(arr) || Object.prototype.toString.call(arr) === "[object Arguments]")) {
return;
}
if (typeof Symbol === "undefined" || !(Symbol.iterator in Object(arr))) return;
var _arr = [];

@@ -60,8 +53,25 @@ var _n = true;

function _unsupportedIterableToArray(o, minLen) {
if (!o) return;
if (typeof o === "string") return _arrayLikeToArray(o, minLen);
var n = Object.prototype.toString.call(o).slice(8, -1);
if (n === "Object" && o.constructor) n = o.constructor.name;
if (n === "Map" || n === "Set") return Array.from(o);
if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen);
}
function _arrayLikeToArray(arr, len) {
if (len == null || len > arr.length) len = arr.length;
for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
return arr2;
}
function _nonIterableSpread() {
throw new TypeError("Invalid attempt to spread non-iterable instance");
throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
function _nonIterableRest() {
throw new TypeError("Invalid attempt to destructure non-iterable instance");
throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}

@@ -146,4 +156,7 @@

this.setIndex(indices);
this[setAttributeFn]('position', new THREE.Float32BufferAttribute(vertices, 3)); //
this[setAttributeFn]('position', new THREE.Float32BufferAttribute(vertices, 3)); // auto-calculate normals
this.computeFaceNormals();
this.computeVertexNormals(); //
function generateVertices(altitude) {

@@ -150,0 +163,0 @@ var coords3d = polygonGeoJson.map(function (coords) {

{
"name": "three-conic-polygon-geometry",
"version": "1.2.0",
"version": "1.2.1",
"description": "ThreeJS geometry for drawing polygons on a sphere",

@@ -48,13 +48,13 @@ "unpkg": "dist/three-conic-polygon-geometry.min.js",

"devDependencies": {
"@babel/core": "^7.8.7",
"@babel/core": "^7.9.6",
"@babel/plugin-proposal-class-properties": "^7.8.3",
"@babel/plugin-proposal-object-rest-spread": "^7.8.3",
"@babel/preset-env": "^7.8.7",
"@rollup/plugin-commonjs": "^11.0.2",
"@rollup/plugin-node-resolve": "^7.1.1",
"@babel/plugin-proposal-object-rest-spread": "^7.9.6",
"@babel/preset-env": "^7.9.6",
"@rollup/plugin-commonjs": "^11.1.0",
"@rollup/plugin-node-resolve": "^7.1.3",
"@types/three": ">=0.72.0",
"rimraf": "^3.0.2",
"rollup": "^2.0.6",
"rollup": "^2.7.6",
"rollup-plugin-babel": "^4.4.0",
"rollup-plugin-dts": "^1.3.0",
"rollup-plugin-dts": "^1.4.0",
"rollup-plugin-terser": "^5.3.0",

@@ -61,0 +61,0 @@ "typescript": "^3.8.3"

@@ -94,2 +94,6 @@ import {

// auto-calculate normals
this.computeFaceNormals();
this.computeVertexNormals();
//

@@ -96,0 +100,0 @@

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

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