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three-render-objects

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three-render-objects - npm Package Compare versions

Comparing version 1.19.0 to 1.20.0

16

dist/three-render-objects.common.js

@@ -156,2 +156,7 @@ 'use strict';

};
var DRAG_DURATION_THRESHOLD = 150; // ms
var DRAG_DISTANCE_SQUARE_THRESHOLD = 25;
var DRAG_ROTATION_SQUARE_THRESHOLD = 0.001;
var threeRenderObjects = Kapsule({

@@ -212,2 +217,6 @@ props: {

},
clickAfterDrag: {
"default": false,
triggerUpdate: false
},
onHover: {

@@ -511,3 +520,6 @@ "default": function _default() {},

state.controls.addEventListener('start', function () {
return state.controlsEngaged = true;
state.controlsEngaged = true;
state._cameraPositionBeforeMove = state.camera.position.clone();
state._cameraRotationBeforeMove = state.camera.rotation.toVector3();
state._cameraMoveStartTime = +new Date();
});

@@ -517,3 +529,3 @@ state.controls.addEventListener('change', function () {

state.controlsDragging = true;
state.ignoreOneClick = true;
!state.clickAfterDrag && !state.ignoreOneClick && +new Date() - state._cameraMoveStartTime > DRAG_DURATION_THRESHOLD && (state.camera.position.distanceToSquared(state._cameraPositionBeforeMove) > DRAG_DISTANCE_SQUARE_THRESHOLD || state.camera.rotation.toVector3().distanceToSquared(state._cameraRotationBeforeMove) > DRAG_ROTATION_SQUARE_THRESHOLD) && (state.ignoreOneClick = true);
}

@@ -520,0 +532,0 @@ });

@@ -66,2 +66,4 @@ import { WebGLRendererParameters, Object3D, WebGLRenderer, Scene, Camera } from 'three';

hoverDuringDrag(enabled: boolean): ChainableInstance;
clickAfterDrag(): boolean;
clickAfterDrag(enabled: boolean): ChainableInstance;

@@ -68,0 +70,0 @@ // Utility

@@ -152,2 +152,7 @@ import { WebGLRenderer, Scene, PerspectiveCamera, Raycaster, TextureLoader, Vector2, Vector3, Box3, Color, Mesh, SphereGeometry, MeshBasicMaterial, BackSide, EventDispatcher, MOUSE, Quaternion, Spherical, Clock } from 'three';

};
var DRAG_DURATION_THRESHOLD = 150; // ms
var DRAG_DISTANCE_SQUARE_THRESHOLD = 25;
var DRAG_ROTATION_SQUARE_THRESHOLD = 0.001;
var threeRenderObjects = Kapsule({

@@ -208,2 +213,6 @@ props: {

},
clickAfterDrag: {
"default": false,
triggerUpdate: false
},
onHover: {

@@ -507,3 +516,6 @@ "default": function _default() {},

state.controls.addEventListener('start', function () {
return state.controlsEngaged = true;
state.controlsEngaged = true;
state._cameraPositionBeforeMove = state.camera.position.clone();
state._cameraRotationBeforeMove = state.camera.rotation.toVector3();
state._cameraMoveStartTime = +new Date();
});

@@ -513,3 +525,3 @@ state.controls.addEventListener('change', function () {

state.controlsDragging = true;
state.ignoreOneClick = true;
!state.clickAfterDrag && !state.ignoreOneClick && +new Date() - state._cameraMoveStartTime > DRAG_DURATION_THRESHOLD && (state.camera.position.distanceToSquared(state._cameraPositionBeforeMove) > DRAG_DISTANCE_SQUARE_THRESHOLD || state.camera.rotation.toVector3().distanceToSquared(state._cameraRotationBeforeMove) > DRAG_ROTATION_SQUARE_THRESHOLD) && (state.ignoreOneClick = true);
}

@@ -516,0 +528,0 @@ });

2

package.json
{
"name": "three-render-objects",
"version": "1.19.0",
"version": "1.20.0",
"description": "Easy way to render ThreeJS objects with built-in interaction defaults",

@@ -5,0 +5,0 @@ "license": "MIT",

@@ -93,2 +93,3 @@ three-render-objects

| <b>hoverDuringDrag([<i>boolean</i>]) | Getter/setter for whether to trigger hover events while using the controls via pointer dragging.| `false` |
| <b>clickAfterDrag([<i>boolean</i>]) | Getter/setter for whether to trigger a click event after dragging using the controls.| `false` |

@@ -95,0 +96,0 @@ ### Utility

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