Comparing version 1.73.3 to 1.73.4
export * from "./ArrayBufferImage"; | ||
export * from "./CubeTexture"; | ||
export * from "./loaders/index"; | ||
export * from "./PixelEncoding"; | ||
@@ -4,0 +5,0 @@ export * from "./Texture"; |
export * from "./ArrayBufferImage"; | ||
export * from "./CubeTexture"; | ||
export * from "./loaders/index"; | ||
export * from "./PixelEncoding"; | ||
@@ -4,0 +5,0 @@ export * from "./Texture"; |
{ | ||
"name": "threeify", | ||
"version": "1.73.3", | ||
"version": "1.73.4", | ||
"description": "Typescript 3D Library loosely based on three.js", | ||
@@ -5,0 +5,0 @@ "keywords": [ |
@@ -9,2 +9,3 @@ import { | ||
EulerOrder, | ||
fetchImage, | ||
icosahedronGeometry, | ||
@@ -23,4 +24,3 @@ makeBufferGeometryFromGeometry, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -27,0 +27,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -9,2 +9,3 @@ import { | ||
EulerOrder, | ||
fetchImage, | ||
icosahedronGeometry, | ||
@@ -23,4 +24,3 @@ makeBufferGeometryFromGeometry, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -27,0 +27,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -23,3 +23,3 @@ import { | ||
Vector3, | ||
} from "../../../lib"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -26,0 +26,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -9,2 +9,3 @@ import { | ||
EulerOrder, | ||
fetchImage, | ||
icosahedronGeometry, | ||
@@ -23,4 +24,3 @@ makeBufferGeometryFromGeometry, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -27,0 +27,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -10,2 +10,3 @@ import { | ||
EulerOrder, | ||
fetchImage, | ||
makeBufferGeometryFromGeometry, | ||
@@ -23,4 +24,3 @@ makeMatrix4PerspectiveFov, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -27,0 +27,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -6,2 +6,3 @@ import { | ||
Euler, | ||
fetchCubeImages, | ||
icosahedronGeometry, | ||
@@ -19,4 +20,3 @@ makeBufferGeometryFromGeometry, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchCubeImages } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -23,0 +23,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -7,2 +7,3 @@ import { | ||
Euler, | ||
fetchCubeHDRs, | ||
icosahedronGeometry, | ||
@@ -20,4 +21,3 @@ makeBufferGeometryFromGeometry, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchCubeHDRs } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -24,0 +24,0 @@ import vertexSource from "./vertex.glsl"; |
import { | ||
DepthTestFunc, | ||
DepthTestState, | ||
fetchImage, | ||
icosahedronGeometry, | ||
@@ -17,4 +18,3 @@ makeBufferGeometryFromGeometry, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -21,0 +21,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -7,2 +7,3 @@ import { | ||
Euler, | ||
fetchCubeImages, | ||
icosahedronGeometry, | ||
@@ -20,4 +21,3 @@ makeBufferGeometryFromGeometry, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchCubeImages } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -24,0 +24,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -6,2 +6,3 @@ import { | ||
Euler, | ||
fetchImage, | ||
icosahedronGeometry, | ||
@@ -19,4 +20,3 @@ makeBufferGeometryFromGeometry, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -23,0 +23,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -8,2 +8,3 @@ import { | ||
Euler, | ||
fetchImage, | ||
Framebuffer, | ||
@@ -27,4 +28,3 @@ icosahedronGeometry, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -31,0 +31,0 @@ import { patternMaterial } from "./pattern/PatternMaterial"; |
@@ -12,3 +12,3 @@ import { | ||
Vector3, | ||
} from "../../../lib"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -15,0 +15,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -11,3 +11,3 @@ import { | ||
ShaderMaterial, | ||
} from "../../../lib"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -14,0 +14,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -6,2 +6,3 @@ import { | ||
Euler, | ||
fetchImage, | ||
makeBufferGeometryFromGeometry, | ||
@@ -19,4 +20,3 @@ makeMatrix4Perspective, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -23,0 +23,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -6,2 +6,3 @@ import { | ||
Euler, | ||
fetchImage, | ||
makeBufferGeometryFromGeometry, | ||
@@ -20,4 +21,3 @@ makeMatrix4OrthographicSimple, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -24,0 +24,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -10,3 +10,3 @@ import { | ||
ShaderMaterial, | ||
} from "../../../lib"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -13,0 +13,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -6,2 +6,3 @@ import { | ||
DeviceOrientation, | ||
fetchImage, | ||
makeBufferGeometryFromGeometry, | ||
@@ -20,4 +21,3 @@ makeMatrix4Inverse, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -24,0 +24,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -1,2 +0,2 @@ | ||
import { Layer, LayerCompositor, Vector2, Vector3 } from "../../../lib"; | ||
import { Layer, LayerCompositor, Vector2, Vector3 } from "../../../lib/index"; | ||
@@ -3,0 +3,0 @@ const canvas = document.getElementById("framebuffer") as HTMLCanvasElement; |
@@ -1,2 +0,2 @@ | ||
import { Layer, LayerCompositor, TexImage2D, Vector2, Vector3 } from "../../../lib"; | ||
import { Layer, LayerCompositor, TexImage2D, Vector2, Vector3 } from "../../../lib/index"; | ||
@@ -3,0 +3,0 @@ const canvas = document.getElementById("framebuffer") as HTMLCanvasElement; |
@@ -9,2 +9,3 @@ import { | ||
EulerOrder, | ||
fetchImage, | ||
icosahedronGeometry, | ||
@@ -23,4 +24,3 @@ makeBufferGeometryFromGeometry, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -27,0 +27,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -9,2 +9,3 @@ import { | ||
EulerOrder, | ||
fetchImage, | ||
icosahedronGeometry, | ||
@@ -23,4 +24,3 @@ makeBufferGeometryFromGeometry, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -27,0 +27,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -9,2 +9,3 @@ import { | ||
EulerOrder, | ||
fetchImage, | ||
icosahedronGeometry, | ||
@@ -24,4 +25,3 @@ makeBufferGeometryFromGeometry, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -28,0 +28,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -7,2 +7,3 @@ import { | ||
DepthTestState, | ||
fetchImage, | ||
makeBufferGeometryFromGeometry, | ||
@@ -20,4 +21,3 @@ makeMatrix4PerspectiveFov, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -24,0 +24,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -6,2 +6,4 @@ import { | ||
ClearState, | ||
fetchImage, | ||
fetchImageElement, | ||
makeBufferGeometryFromGeometry, | ||
@@ -21,4 +23,3 @@ makeMatrix4Concatenation, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage, fetchImageElement } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -25,0 +26,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -9,2 +9,3 @@ import { | ||
EulerOrder, | ||
fetchImage, | ||
fetchOBJ, | ||
@@ -28,4 +29,3 @@ makeBufferGeometryFromGeometry, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -32,0 +32,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -10,2 +10,3 @@ import { | ||
EulerOrder, | ||
fetchImage, | ||
makeBufferGeometryFromGeometry, | ||
@@ -23,4 +24,3 @@ makeMatrix4PerspectiveFov, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -27,0 +27,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -9,2 +9,3 @@ import { | ||
EulerOrder, | ||
fetchImage, | ||
fetchOBJ, | ||
@@ -27,4 +28,3 @@ makeBufferGeometryFromGeometry, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -31,0 +31,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -9,2 +9,3 @@ import { | ||
EulerOrder, | ||
fetchImage, | ||
icosahedronGeometry, | ||
@@ -24,4 +25,3 @@ makeBufferGeometryFromGeometry, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -28,0 +28,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -9,2 +9,3 @@ import { | ||
EulerOrder, | ||
fetchImage, | ||
makeBufferGeometryFromGeometry, | ||
@@ -24,4 +25,3 @@ makeMatrix4PerspectiveFov, | ||
Vector3, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -28,0 +28,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -5,2 +5,3 @@ import { | ||
Euler, | ||
fetchImage, | ||
makeBufferGeometryFromGeometry, | ||
@@ -20,4 +21,3 @@ makeMatrix4Inverse, | ||
TextureWrap, | ||
} from "../../../lib"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -24,0 +24,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -10,3 +10,3 @@ import { | ||
Texture, | ||
} from "../../../lib"; | ||
} from "../../../lib/index"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
@@ -13,0 +13,0 @@ import fragmentSource from "./fragment.glsl"; |
@@ -23,3 +23,3 @@ import { | ||
Vector3, | ||
} from "../../../lib"; | ||
} from "../../../lib/index"; | ||
import fragmentSource from "./fragment.glsl"; | ||
@@ -26,0 +26,0 @@ import vertexSource from "./vertex.glsl"; |
@@ -24,3 +24,3 @@ import { | ||
Vector3, | ||
} from "../../../lib"; | ||
} from "../../../lib/index"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
@@ -27,0 +27,0 @@ import fragmentSource from "./fragment.glsl"; |
@@ -25,3 +25,3 @@ import { | ||
Vector3, | ||
} from "../../../lib"; | ||
} from "../../../lib/index"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
@@ -28,0 +28,0 @@ import fragmentSource from "./fragment.glsl"; |
@@ -13,3 +13,3 @@ import { | ||
Vector2, | ||
} from "../../../lib"; | ||
} from "../../../lib/index"; | ||
import { fetchImageElement } from "../../../lib/textures/loaders"; | ||
@@ -16,0 +16,0 @@ import fragmentSource from "./fragment.glsl"; |
@@ -20,3 +20,3 @@ import { | ||
Vector3, | ||
} from "../../../lib"; | ||
} from "../../../lib/index"; | ||
import { fetchImage } from "../../../lib/textures/loaders"; | ||
@@ -23,0 +23,0 @@ import fragmentSource from "./fragment.glsl"; |
@@ -19,3 +19,3 @@ import { | ||
Vector3, | ||
} from "../../../lib"; | ||
} from "../../../lib/index"; | ||
import vertexSource from "../../../lib/shaders/includes/tests/vertex.glsl"; | ||
@@ -22,0 +22,0 @@ import { glslTestSuites } from "../../../lib/shaders/testSuites"; |
export * from "./ArrayBufferImage"; | ||
export * from "./CubeTexture"; | ||
export * from "./loaders/index"; | ||
export * from "./PixelEncoding"; | ||
@@ -4,0 +5,0 @@ export * from "./Texture"; |
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