troika-three-utils
Advanced tools
Comparing version 0.43.0 to 0.44.0
@@ -0,0 +0,0 @@ import { encodeFloatToFourInts, decodeFloatFromFourInts } from '../src/ShaderFloatArray.js' |
@@ -6,2 +6,10 @@ # Change Log | ||
# [0.44.0](https://github.com/protectwise/troika/compare/v0.43.1-alpha.0...v0.44.0) (2021-11-14) | ||
**Note:** Version bump only for package troika-three-utils | ||
# [0.43.0](https://github.com/protectwise/troika/compare/v0.42.0...v0.43.0) (2021-09-20) | ||
@@ -8,0 +16,0 @@ |
@@ -0,0 +0,0 @@ import { ShaderChunk, UniformsUtils, MeshDepthMaterial, RGBADepthPacking, MeshDistanceMaterial, ShaderLib, Matrix4, Vector3, Mesh, CylinderBufferGeometry, Vector2, MeshStandardMaterial, DoubleSide } from 'three'; |
@@ -0,0 +0,0 @@ (function (global, factory) { |
@@ -0,0 +0,0 @@ 'use strict';(function(f,d){"object"===typeof exports&&"undefined"!==typeof module?d(exports,require("three")):"function"===typeof define&&define.amd?define(["exports","three"],d):(f="undefined"!==typeof globalThis?globalThis:f||self,d(f.troika_three_utils={},f.THREE))})(this,function(f,d){function q(a){return a.replace(/^[ \t]*#include +<([\w\d./]+)>/gm,function(a,g){return(g=d.ShaderChunk[g])?q(g):a})}function l(a,b){let g=C(b),c=n.get(a);c||n.set(a,c=Object.create(null));if(c[g])return new c[g]; |
@@ -0,0 +0,0 @@ # BezierMesh |
@@ -0,0 +0,0 @@ # Three.js Derived Materials |
{ | ||
"name": "troika-three-utils", | ||
"version": "0.43.0", | ||
"version": "0.44.0", | ||
"description": "Various utilities related to Three.js", | ||
@@ -19,3 +19,3 @@ "author": "Jason Johnston <jason.johnston@protectwise.com>", | ||
}, | ||
"gitHead": "497fa534d015bc8f746c7d00ec7bfde1df92f491" | ||
"gitHead": "a6b913e475a3a8459b2f758c709b8feb16966ed1" | ||
} |
@@ -0,0 +0,0 @@ # Troika Three.js Utilities |
@@ -0,0 +0,0 @@ import { CylinderBufferGeometry, DoubleSide, Mesh, MeshStandardMaterial, Vector2, Vector3 } from 'three' |
@@ -0,0 +0,0 @@ import { createDerivedMaterial } from './DerivedMaterial.js' |
@@ -0,0 +0,0 @@ import { voidMainRegExp } from './voidMainRegExp.js' |
@@ -0,0 +0,0 @@ import { ShaderChunk } from 'three' |
@@ -0,0 +0,0 @@ /* |
@@ -0,0 +0,0 @@ import { ShaderLib } from 'three' |
@@ -0,0 +0,0 @@ /** |
@@ -0,0 +0,0 @@ // Troika Three.js Utilities exports |
@@ -0,0 +0,0 @@ import { Matrix4 } from 'three' |
@@ -0,0 +0,0 @@ import { |
@@ -0,0 +0,0 @@ /** |
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