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    ua-parser-js

Lightweight JavaScript-based user-agent string parser


Version published
Weekly downloads
12M
increased by1.28%
Maintainers
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Install size
163 kB
Created
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Package description

What is ua-parser-js?

The ua-parser-js package is a utility for parsing user agent strings. It can be used to extract detailed information about the browser, engine, OS, CPU, and device from the user agent string provided by the client's browser.

What are ua-parser-js's main functionalities?

Browser Detection

This feature allows you to detect the browser name and version from the user agent string.

const UAParser = require('ua-parser-js');
const parser = new UAParser();
const browser = parser.getBrowser();
console.log(browser);

Operating System Detection

This feature enables you to determine the operating system and its version from the user agent string.

const UAParser = require('ua-parser-js');
const parser = new UAParser();
const os = parser.getOS();
console.log(os);

Device Detection

With this feature, you can identify the device type, vendor, and model from the user agent string.

const UAParser = require('ua-parser-js');
const parser = new UAParser();
const device = parser.getDevice();
console.log(device);

Engine Detection

This feature allows you to extract the layout engine name and version from the user agent string.

const UAParser = require('ua-parser-js');
const parser = new UAParser();
const engine = parser.getEngine();
console.log(engine);

CPU Architecture Detection

This feature provides information about the CPU architecture from the user agent string.

const UAParser = require('ua-parser-js');
const parser = new UAParser();
const cpu = parser.getCPU();
console.log(cpu);

Other packages similar to ua-parser-js

Readme

Source

UAParser.js

Lightweight JavaScript-based User-Agent string parser. Supports browser & node.js environment. Also available as jQuery/Zepto plugin, Component/Bower/Meteor package, & RequireJS/AMD module

Build Status Flattr this

Features

Extract detailed type of web browser, layout engine, operating system, cpu architecture, and device type/model purely from user-agent string with relatively lightweight footprint (~11KB minified / ~4KB gzipped). Written in vanilla js, which means it doesn't depends on any other library.

It's over 9000

Methods

  • getBrowser()
    • returns { name: '', version: '' }
# Possible 'browser.name':
Amaya, Android Browser, Arora, Avant, Baidu, Blazer, Bolt, Camino, Chimera, Chrome, 
Chromium, Comodo Dragon, Conkeror, Dillo, Dolphin, Doris, Edge, Epiphany, Fennec,
Firebird, Firefox, Flock, GoBrowser, iCab, ICE Browser, IceApe, IceCat, IceDragon, 
Iceweasel, IE [Mobile], Iron, Jasmine, K-Meleon, Konqueror, Kindle, Links, 
Lunascape, Lynx, Maemo, Maxthon, Midori, Minimo, MIUI Browser, [Mobile] Safari, 
Mosaic, Mozilla, Netfront, Netscape, NetSurf, Nokia, OmniWeb, Opera [Mini/Mobi/Tablet], 
Phoenix, Polaris, QQBrowser, RockMelt, Silk, Skyfire, SeaMonkey, SlimBrowser, Swiftfox, 
Tizen, UCBrowser, Vivaldi, w3m, Yandex

# 'browser.version' determined dynamically
  • getDevice()
    • returns { model: '', type: '', vendor: '' }
# Possible 'device.type':
console, mobile, tablet, smarttv, wearable, embedded

# Possible 'device.vendor':
Acer, Alcatel, Amazon, Apple, Archos, Asus, BenQ, BlackBerry, Dell, GeeksPhone, 
Google, HP, HTC, Huawei, Jolla, Lenovo, LG, Meizu, Microsoft, Motorola, Nexian, 
Nintendo, Nokia, Nvidia, Ouya, Palm, Panasonic, Polytron, RIM, Samsung, Sharp, 
Siemens, Sony-Ericsson, Sprint, Xbox, ZTE

# 'device.model' determined dynamically
  • getEngine()
    • returns { name: '', version: '' }
# Possible 'engine.name'
Amaya, EdgeHTML, Gecko, iCab, KHTML, Links, Lynx, NetFront, NetSurf, Presto, 
Tasman, Trident, w3m, WebKit

# 'engine.version' determined dynamically
  • getOS()
    • returns { name: '', version: '' }
# Possible 'os.name'
AIX, Amiga OS, Android, Arch, Bada, BeOS, BlackBerry, CentOS, Chromium OS, Contiki,
Fedora, Firefox OS, FreeBSD, Debian, DragonFly, Gentoo, GNU, Haiku, Hurd, iOS, 
Joli, Linpus, Linux, Mac OS, Mageia, Mandriva, MeeGo, Minix, Mint, Morph OS, NetBSD, 
Nintendo, OpenBSD, OpenVMS, OS/2, Palm, PCLinuxOS, Plan9, Playstation, QNX, RedHat, 
RIM Tablet OS, RISC OS, Sailfish, Series40, Slackware, Solaris, SUSE, Symbian, Tizen, 
Ubuntu, UNIX, VectorLinux, WebOS, Windows [Phone/Mobile], Zenwalk

# 'os.version' determined dynamically
  • getCPU()
    • returns { architecture: '' }
# Possible 'cpu.architecture'
68k, amd64, arm, arm64, avr, ia32, ia64, irix, irix64, mips, mips64, pa-risc, 
ppc, sparc, sparc64
  • getResult()

    • returns { ua: '', browser: {}, cpu: {}, device: {}, engine: {}, os: {} }
  • getUA()

    • returns UA string of current instance
  • setUA(uastring)

    • set & parse UA string

Example

<!doctype html>
<html>
<head>
<script type="text/javascript" src="ua-parser.min.js"></script>
<script type="text/javascript">

	var parser = new UAParser();

    // by default it takes ua string from current browser's window.navigator.userAgent
    console.log(parser.getResult());
    /*
        /// this will print an object structured like this:
        {
            ua: "",
            browser: {
                name: "",
                version: ""
            },
            engine: {
                name: "",
                version: ""
            },
            os: {
                name: "",
                version: ""
            },
            device: {
                model: "",
                type: "",
                vendor: ""
            },
            cpu: {
                architecture: ""
            }
        }
    */

    // let's test a custom user-agent string as an example
    var uastring = "Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/535.2 (KHTML, like Gecko) Ubuntu/11.10 Chromium/15.0.874.106 Chrome/15.0.874.106 Safari/535.2";
    parser.setUA(uastring);

    var result = parser.getResult();
    // this will also produce the same result (without instantiation):
    // var result = UAParser(uastring);

    console.log(result.browser);        // {name: "Chromium", version: "15.0.874.106"}
    console.log(result.device);         // {model: undefined, type: undefined, vendor: undefined}
    console.log(result.os);             // {name: "Ubuntu", version: "11.10"}
    console.log(result.os.version);     // "11.10"
    console.log(result.engine.name);    // "WebKit"
    console.log(result.cpu.architecture);   // "amd64"

    // do some other tests
    var uastring2 = "Mozilla/5.0 (compatible; Konqueror/4.1; OpenBSD) KHTML/4.1.4 (like Gecko)";
    console.log(parser.setUA(uastring2).getBrowser().name); // "Konqueror"
    console.log(parser.getOS());                            // {name: "OpenBSD", version: undefined}
    console.log(parser.getEngine());                        // {name: "KHTML", version: "4.1.4"}

    var uastring3 = 'Mozilla/5.0 (PlayBook; U; RIM Tablet OS 1.0.0; en-US) AppleWebKit/534.11 (KHTML, like Gecko) Version/7.1.0.7 Safari/534.11';
    console.log(parser.setUA(uastring3).getDevice().model); // "PlayBook"
    console.log(parser.getOS())                             // {name: "RIM Tablet OS", version: "1.0.0"}
    console.log(parser.getBrowser().name);                  // "Safari"

</script>
</head>
<body>
</body>
</html>

Using node.js

$ npm install ua-parser-js
var http = require('http');
var parser = require('ua-parser-js');

http.createServer(function (req, res) {
    // get user-agent header
    var ua = parser(req.headers['user-agent']);
    // write the result as response
    res.end(JSON.stringify(ua, null, '  '));
})
.listen(1337, '127.0.0.1');

console.log('Server running at http://127.0.0.1:1337/');

Using requirejs

require(['ua-parser'], function(UAParser) {
    var parser = new UAParser();
    console.log(parser.getResult());
});

Using component

$ component install faisalman/ua-parser-js

Using bower

$ bower install ua-parser-js

Using meteor

$ meteor add faisalman:ua-parser-js

Using jQuery/Zepto ($.ua)

Although written in vanilla js (which means it doesn't depends on jQuery), this library will automatically detect if jQuery/Zepto is present and create $.ua object based on browser's user-agent (although in case you need, window.UAParser constructor is still present). To get/set user-agent you can use: $.ua.get() / $.ua.set(uastring).

// In browser with default user-agent: 'Mozilla/5.0 (Linux; U; Android 2.3.4; en-us; Sprint APA7373KT Build/GRJ22) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0':

// Do some tests
console.log($.ua.device);           // {vendor: "HTC", model: "Evo Shift 4G", type: "mobile"}
console.log($.ua.os);               // {name: "Android", version: "2.3.4"}
console.log($.ua.os.name);          // "Android"
console.log($.ua.get());            // "Mozilla/5.0 (Linux; U; Android 2.3.4; en-us; Sprint APA7373KT Build/GRJ22) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0"

// reset to custom user-agent
$.ua.set('Mozilla/5.0 (Linux; U; Android 3.0.1; en-us; Xoom Build/HWI69) AppleWebKit/534.13 (KHTML, like Gecko) Version/4.0 Safari/534.13');

// Test again
console.log($.ua.browser.name);     // "Safari"
console.log($.ua.engine.name);      // "Webkit"
console.log($.ua.device);           // {vendor: "Motorola", model: "Xoom", type: "tablet"}
console.log(parseInt($.ua.browser.version.split('.')[0], 10));  // 4

Extending regex patterns

  • UAParser(uastring[, extensions])

Pass your own regexes to extend the limited matching rules.

// Example:
var uaString = 'ownbrowser/1.3';
var ownBrowser = [[/(ownbrowser)\/([\w\.]+)/i], [UAParser.BROWSER.NAME, UAParser.BROWSER.VERSION]];
var parser = new UAParser(uaString, {browser: ownBrowser});
console.log(parser.getBrowser());   // {name: "ownbrowser", version: "1.3"}

Development

Verify, test, & minify script

$ npm run test
$ npm run build

Then submit a pull request to https://github.com/faisalman/ua-parser-js under develop branch.

License

Dual licensed under GPLv2 & MIT

Copyright © 2012-2015 Faisal Salman <fyzlman@gmail.com>

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

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Last updated on 18 Jul 2015

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