Tournament Manager API
This package is a client library for the Tournament Manager
API
-
Automatically manages authorization process, and ensures a valid bearer token is present for every
request
-
Supports the full API surface
-
Strongly typed
-
Does not throw exceptions, which is very useful for preventing crashes in applications.
-
Easy to use
Developing An Integration
Developers need to obtain credentials from DWAB to create integrations.
Example Usage
See examples/basic.ts
for an example of basic functionality.
import { Client, FieldsetQueueSkillsType, MatchRound } from "vex-tm-client";
import authorization from "./credentials.json";
const client = new Client({
address: "http://localhost",
authorization: {
client_id: authorization.client_id,
client_secret: authorization.client_secret,
grant_type: "client_credentials",
expiration_date: authorization.expiration_date,
},
});
const result = await client.connect();
if (!result.success) {
console.error("Could not connect to TM instance", result);
return;
}
const divisions = await client.getDivisions();
if (!divisions.success) {
console.error("divisions", divisions);
return;
}
console.log(divisions);
const division = divisions.data[0];
const teams = await division.getTeams();
if (!teams.success) {
console.error("teams", teams);
return;
}
console.log(teams);
const matches = await division.getMatches();
if (!matches.success) {
console.error("matches", matches);
return;
}
for (const match of matches.data) {
console.log(match);
}
const rankings = await division.getRankings(MatchRound.Qualification);
if (!rankings.success) {
console.error("rankings", rankings);
return;
}
console.log(rankings);
const fieldsets = await client.getFieldsets();
if (!fieldsets.success) {
console.error("fieldsets", fieldsets);
return;
}
console.log(fieldsets);
const fieldset = fieldsets.data[0];
const fields = await fieldset.getFields();
if (!fields.success) {
console.error("fields", fields);
return;
}
console.log(fields.data);
const connection = await fieldset.connect();
if (!connection.success) {
console.error("connection", connection);
return;
}
fieldset.addEventListener("matchStarted", (event) => console.log(event.detail));
fieldset.addEventListener("matchStopped", (event) => console.log(event.detail));
fieldset.addEventListener("fieldActivated", (event) =>
console.log(event.detail)
);
fieldset.addEventListener("fieldMatchAssigned", (event) =>
console.log(event.detail)
);
fieldset.addEventListener("audienceDisplayChanged", (event) =>
console.log(event.detail)
);
await fieldset.queueSkills(FieldsetQueueSkillsType.Driver);
await fieldset.startMatch(1);
fieldset.on("matchStopped", async (event) => {
await fieldset.setAudienceDisplay(FieldsetAudienceDisplay.SkillsRankings);
});
process.on("exit", () => {
fieldset.disconnect();
});
Use In the Browser
This library is primarily designed for use in Node.js. However, it is possible to run in the browser
if you polyfill the following Node libraries:
events
crypto
Polyfill Tools:
Disclaimer
This library is not developed or supported by DWAB, the REC Foundation, or VEX Robotics. Developers
are responsible for adhering to the Tournament Manager API Usage Agreement when developing integrations
using this library.