vite-plugin-electron-renderer
Support use Node.js API in Electron-Renderer
Install
npm i vite-plugin-electron-renderer -D
Usage
vite.config.ts
import renderer from 'vite-plugin-electron-renderer'
export default {
plugins: [
renderer(),
],
}
renderer.js
import { readFile } from 'fs'
import { ipcRenderer } from 'electron'
readFile()
ipcRenderer.on('event-name', () => {})
API
renderer(options: Options)
export interface Options {
resolve?: (modules: string[]) => typeof modules | undefined
}
🚨 dependencies
vs devDependencies
The easiest way
- Put Node.js packages in
dependencies
- Put Web packages in
devDependencies
In general, Vite may not correctly build Node.js packages, especially C/C++ native modules, but Vite can load them as external packages. So, put your Node.js package in dependencies
. Unless you know how to properly build them with Vite.
By default, vite-plugin-electron-renderer
treats packages in dependencies
(CJS modules) as external
modules. During development, a virtual module in ESM format is generated by load-hook
to ensure that it can work properly. It is inserted into rollupOptions.external
during build time. If you don't want this, you can control the behavior with options.resolve()
.
通常的,Vite 可能不能正确的构建 Node.js 的包,尤其是 C/C++ 原生模块,但是 Vite 可以将它们以外部包的形式加载。所以,请将 Node.js 包放到 dependencies
中。除非你知道如何用 Vite 正确的构建它们。
默认情况下,vite-plugin-electron-renderer
会将 dependencies
(CJS 模块) 中的包视为 external
模块。在开发期间会通过 load-hook
生成一个 ESM 格式的虚拟模块,以保障其能够正常工作。在构建期间会将其插入到 rollupOptions.external
中。如果你不希望这样,你可以通过 options.resolve()
来控制该行为。
e.g.
Electron-Main
import { readFile } from 'fs'
import { ipcRenderer } from 'electron'
↓
const { readFile } = require('fs')
const { ipcRenderer } = require('electron')
Electron-Renderer(vite build)
import { readFile } from 'fs'
import { ipcRenderer } from 'electron'
↓
const { readFile } = require('fs')
const { ipcRenderer } = require('electron')
Electron-Renderer(vite serve)
┏———————————————————————————————┓ ┏—————————————————┓
│ import { readFile } from 'fs' │ │ Vite dev server │
┗———————————————————————————————┛ ┗—————————————————┛
│ │
│ 1. HTTP(Request): fs module │
│ ———————————————————————————————————————————————————————> │
│ │
│ │
│ 2. Intercept in load-hook(vite-plugin-electron-renderer) │
│ 3. Generate a virtual module(fs) │
│ ↓ │
│ const _M_ = require('fs') │
│ export const readFile = _M_.readFile │
│ │
│ │
│ 4. HTTP(Response): fs module │
│ <——————————————————————————————————————————————————————— │
│ │
┏———————————————————————————————┓ ┏—————————————————┓
│ import { readFile } from 'fs' │ │ Vite dev server │
┗———————————————————————————————┛ ┗—————————————————┛
👉 See Vite loading Node.js package source code.
import { ipcRenderer } from 'electron'
↓
import { ipcRenderer } from 'vite-plugin-electron-renderer/plugins/use-node.js/electron-renderer.js'
🚨 ESM packages
e.g. node-fetch
execa
got
...others
npm i vite-plugin-esmodule -D
- Configure in vite.config.ts
import esmodule from 'vite-plugin-esmodule'
export default {
plugins: [
esmodule(['got', 'execa', 'node-fetch']),
],
}
👉 See electron-renderer.js
How to work
The plugin is just the encapsulation of the built-in plugins of electron-vite-boilerplate/packages/renderer/plugins
Config presets
- Fist, the plugin will configuration something.
If you do not configure the following options, the plugin will modify their default values
base = './'
build.assetsDir = ''
-> TODO: Automatic splicing build.assetsDir
build.emptyOutDir = false
build.cssCodeSplit = false
build.rollupOptions.output.format = 'cjs'
resolve.conditions = ['node']
- Always insert the
electron
module into optimizeDeps.exclude
-
The plugin transform Electron and Node.js built-in modules to ESModule format in vite serve
phase.
-
Add Electron and Node.js built-in modules to Rollup output.external
option in the vite build
phase.