Viz.js
This project is a Makefile for building Graphviz with Emscripten and a simple wrapper for using it in the browser.
Getting Viz.js
Install with Bower:
bower install viz.js
Or with npm:
npm install viz.js
Or download the viz.js
"binary" from the releases page.
"Lite" Version
A smaller version of Viz.js can be downloaded from the releases page. viz-lite.js
omits Expat and the NEATO layout plugin.
API
Viz(src, options={ format="svg", engine="dot", scale })
src
is a string representing the graph to render in the DOT language.options
format
sets the output format, and may be one of "svg"
, "xdot"
, "plain"
, "ps"
, or "png-image-element"
.engine
sets the Graphviz engine to use, and may be one of "circo"
, "dot"
, "neato"
, "osage"
, or "twopi"
.scale
sets the scale factor for the "png-image-element"
format. If this is not specified, window.devicePixelRatio
will be used if available, and 1
if not.
Parses src
and renders a graph according to the options
given. Output is a string, except when using the "png-image-element" format, when it is returned as an instance of HTMLImageElement.
For example:
result = Viz("digraph { a -> b; }");
result = Viz("digraph { a -> b; }", { format: "png-image-element", scale: 2 });
result = Viz("graph { n0 -- n1 -- n2 -- n3 -- n0; }", { engine: "neato" });
result = Viz("digraph { x -> y -> z; }", { format: "plain" });
If Graphviz encounters an error, the error message will be thrown as an exception.
Viz.svgXmlToPngImageElement(svgXml[, scale[, callback]])
svgXml
is an SVG XML string, as may be obtained from the Viz
function using the "svg"
format option.scale
sets the scale factor for the output. If this is not specified, window.devicePixelRatio
will be used if available, and 1
if not.callback
is an optional Node-style callback. If specified, it is given two arguments, (err, image)
. If not specified, Viz.svgXmlToPngImageElement
returns an instance of HTMLImageElement.
Converts svgXml
to a PNG HTMLImageElement. If callback
is specfied, image
is loaded by the time the callback is invoked.
Viz.svgXmlToPngBase64(svgXml, scale, callback)
svgXml
is an SVG XML string, as may be obtained from the Viz
function using the "svg"
format option.scale
sets the scale factor for the output. If this is given as undefined
, window.devicePixelRatio
will be used if available, and 1
if not.callback
is a Node-style callback. It is given two arguments, (err, data)
.
Converts svgXml
to a PNG represented as a Base64 string. This function requires a callback, unlike svgXmlToPngImageElement
.
Supported Graphviz features
These engines are supported:
- circo
- dot
- fdp
- neato
- osage
- twopi
These formats are supported:
PNG output
Viz.js provides the "png-image-element"
format in addition to the regular Graphviz formats. This returns an HTMLImageElement
which can be inserted into the document.
image = Viz("digraph g { a -> b; }", { format: "png-image-element" });
document.body.appendChild(image);
However, this won't work in a Web Worker context. In that case, ask for the "svg"
format in the worker and convert using the accessory function Viz.svgXmlToPngImageElement
in the window context. See tests/png.js for an example.
Internet Explorer support
Internet Explorer 10 and 11 require Fabric.js as an optional dependency for PNG output. Viz.js will look for a fabric
object as a member of the global object with a loadSVGFromString()
function and use that if present.
Build
To build from source, you will need to install the Emscripten SDK.
To download the sources and build everything:
make
Donate
If you find Viz.js useful, please consider a donation. Thank you!