Huge News!Announcing our $40M Series B led by Abstract Ventures.Learn More
Socket
Sign inDemoInstall
Socket

webpack-isomorphic-tools

Package Overview
Dependencies
Maintainers
1
Versions
125
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

webpack-isomorphic-tools

Transforms CSS-alike text into a React style JSON object

  • 0.5.2
  • Source
  • npm
  • Socket score

Version published
Weekly downloads
2.1K
increased by27.21%
Maintainers
1
Weekly downloads
 
Created
Source

webpack-isomorphic-tools

[![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url]

Is a small helper module providing full support for isomorphic (universal) rendering when using Webpack.

What it does and why is it needed?

Javascript allows you to run all your .js code (Views, Controllers, Stores, and so on) both on the client and the server, and Webpack gives you the ability to just require() your javascript modules both on the client and the server so that the same code works both on the client and the server automagically (I guess that was the main purpose of Webpack).

When you write your web application in React, you create the main style.css where you describe all your base styles (h1, h2, a, p, nav, footer, fonts, etc).

Then, you use inline styles to style each React component individually (use react-styling for that).

What about that style.css file? On the server in development mode it needs to be injected automagically through javascript to support hot module reload, so you don't need to know the exact path to it on disk because it isn't even a .css file on your disk: it's actually a javascript file because that's how Webpack style-loader works. So you don't need to require() your styles in the server code because you simply can't because there are no such files. (You only need to require style.css in your client-application.js which is gonna be a Webpack entry point)

What about fonts? Fonts are parsed correctly by Webpack css-loader when it finds url() sections in your main style.css, so no issues there.

What's left are images. Images are require()d in React components and then used like this:

// alternatively one can use import, but in this case hot reloading won't work
// import image from '../image.png'

// next you just `src` your image inside your `render()` method
class Photo extends React.Component
{
  render()
  {
    // when Webpack url-loader finds this `require()` call 
    // it will copy `image.png` to your build folder 
    // and name it something like `9059f094ddb49c2b0fa6a254a6ebf2ad.png`, 
    // because we are using the `[hash]` file naming feature of Webpack url-loader
    // which (feature) is required to make browser caching work correctly
    const image = require('../image.png')

    return <img src={image}/>
  }
}

It works on the client because Webpack intelligently replaces all the require() calls for you. But it wouldn't work on the server because Node.js only knows how to require() javascript modules. What webpack-isomorphic-tools does is it makes the code above work on the server too (and much more), so that you can have your isomorphic (universal) rendering (e.g. React).

What about javascripts on the Html page?

When you render your Html page on the server you need to include all the client scripts using <script src={...}/> tags. And for that purpose you need to know the real paths to your Webpack compiled javascripts. Which are gonna have names like main-9059f094ddb49c2b0fa6a254a6ebf2ad.js because we are using the [hash] file naming feature of Webpack which is required to make browser caching work correctly. And webpack-isomorphic-tools tells you these filenames (see the Usage section). It also tells you real paths to your Css styles in case you're using extract-text-webpack-plugin (which is usually the case for production build).

For a comprehensive example of isomorphic React rendering you can look at this sample project:

Installation

$ npm install webpack-isomorphic-tools

Usage

First you create your Webpack configuration like you usually do except that you don't add module loaders for the assets you decide to manage with webpack_isomorphic_tools (webpack_isomorphic_tools will add these module loaders to your Webpack configuration instead of you doing it by yourself)

webpack.config.js

var Webpack_isomorphic_tools = require('webpack-isomorphic-tools')

// usual Webpack configuration
var webpack_configuration =
{
  context: 'your project path here',

  output:
  {
    path: 'filesystem static files path here',
    publicPath: 'web path for static files here'
  },

  module:
  {
    loaders:
    [{
      {
        test: /\.js$/,
        include:
        [
          'your javascript sources path here'
        ],
        loaders: ['babel-loader?stage=0&optional=runtime&plugins=typecheck']
      }
    }]
  },

  ...
}

// webpack-isomorphic-tools settings reside in a separate .js file to remove code duplication
// (because it will be used in the web server code too)
new Webpack_isomorphic_tools(webpack_configuration, require('./webpack-isomorphic-tools')).populate(webpack_configuration)

module.exports = webpack_configuration

webpack-isomorphic-tools.js

import Webpack_isomorphic_tools from 'webpack-isomorphic-tools'

export default
{
  // development mode (supports assets hot reload)
  development: true,

  assets:
  [{
    extensions: ['png', 'jpg', 'gif', 'ico', 'svg'],
    loader: 'url-loader?limit=10240', // any image below or equal to 10K will be converted to inline base64 instead
    parser: Webpack_isomorphic_tools.url_loader_parser // it just works; see the Configuration section for more info
  }]
}

Then you create your server side instance of webpack-isomorphic-tools and register a Node.js require hook in the very main server script (and your web application code will reside in the server.js file which is require()d in the bottom):

main.js

var webpack_configuration = require('./webpack.config.js')
var Webpack_isomorphic_tools = require('webpack-isomorphic-tools')

// the global variable will be used in express middleware
global.webpack_isomorphic_tools = new Webpack_isomorphic_tools(webpack_configuration, require('./webpack-isomorphic-tools'))
// registers Node.js require() hooks for your assets
// (these hooks must be set before you require() any of your React components)
.register()
// .ready() call is necessary in the end:
// it waits for webpack-isomorphic-tools to finish all the preparations needed
.ready(function()
{
  // webpack-isomorphic-tools is all set now.
  // here goes all your web application code:
  require('./server')
})

Then you, for example, create an express middleware to render your pages on the server

import React from 'react'

// html page markup
import Html from './html'

// will be used in express_application.use(...)
export function page_rendering_middleware(request, response)
{
  // clear require() cache (used internally)
  // you don't need to understand the purpose of this call
  if (_development_)
  {
    webpack_isomorphic_tools.refresh()
  }

  // for react-router example of determining current page take a look this:
  // https://github.com/halt-hammerzeit/cinema/blob/master/code/server/webpage%20rendering.js
  const page_component = [determine your page component here using request.path]

  // for Redux Flux implementation you can see the same example:
  // https://github.com/halt-hammerzeit/cinema/blob/master/code/server/webpage%20rendering.js
  const flux_store = [initialize and populate your flux store depending on the page being shown]

  // render the page to string and send it to the browser as text/html
  response.send('<!doctype html>\n' +
        React.renderToString(<Html assets={webpack_isomorphic_tools.assets()} component={page_component} store={flux_store}/>))
}

And finally you use the assets inside the Html component's render() method

import React, {Component, PropTypes} from 'react'
import serialize from 'serialize-javascript'

export default class Html extends Component
{
  static propTypes =
  {
    assets: PropTypes.object,
    component: PropTypes.object,
    store: PropTypes.object
  }

  render()
  {
    const { assets, component, store } = this.props

    // "import" will work here too 
    // but if you want hot reloading to work while developing your project
    // then you need to use require()
    // because import will only be executed a single time 
    // (when the application launches)
    const picture = require('./../cat.jpg')

    const html = 
    (
      <html lang="en-us">
        <head>
          <meta charSet="utf-8"/>
          <title>xHamster</title>

          {/* favicon */}
          <link rel="shortcut icon" href={assets.images_and_fonts['./client/images/icon/32x32.png'].path} />

          {/* styles (will be present only in production with webpack extract text plugin) */}
          {Object.keys(assets.styles).map((style, i) =>
            <link href={assets.styles[style]} key={i} media="screen, projection"
                  rel="stylesheet" type="text/css"/>)}
        </head>

        <body>
          {/* image requiring demonstration */}
          <img src={picture}/>

          {/* rendered React page */}
          <div id="content" dangerouslySetInnerHTML={{__html: React.renderToString(component)}}/>

          {/* Flux store data will be reloaded into the store on the client */}
          <script dangerouslySetInnerHTML={{__html: `window._flux_store_data=${serialize(store.getState())};`}} />

          {/* javascripts */}
          {/* (usually one for each "entry" in webpack configuration) */}
          {/* (for more informations on "entries" see https://github.com/petehunt/webpack-howto/) */}
          {Object.keys(assets.javascript).map((script, i) =>
            <script src={assets.javascript[script]}/>
          )}
        </body>
      </html>
    )

    return html
  }
}

And that's it: now your web application is isomorphic.

If you don't like having the main.js file before all your web application code you can omit creating main.js. In this case you won't register a Node.js require hook and the only difference would be a bit more verbose syntax when require()ing images in your web components:

// (use webpack DefinePlugin for setting _client_ environment variable)
// (webpack_isomorphic_tools is taken from the "global" scope)
const picture = _client_ ? require('./../cat.png') : webpack_isomorphic_tools.require('./cat.png')

Fully working example project

Configuration

Available configuration parameters:

{
  // is it development or production?
  // set this to true, for example, if this is 
  // the configuration for webpack-dev-server
  // (enables asset hot reloading).
  development: true, // is false by default

  // debug mode.
  // when set to true, lets you see debugging messages in the console,
  // and also outputs 'webpack-stats.debug.json' file with Webpack stats.
  // (you'll be interested in the contents of this file 
  //  in case you're writing your own filter, naming or parser 
  //  for some asset type)
  debug: true, // is false by default

  // By default it creates 'webpack-assets.json' file at 
  // webpack_configuration.output.path (which is your project folder).
  // You can change the assets file path as you wish
  // (therefore changing both folder and filename).
  // 
  // The folder derived from this parameter will also be used
  // to store 'webpack-stats.debug.json' file in case you're in debug mode
  //
  // (relative to webpack_configuration.output.path which is your project folder)
  // (these aren't actually 'stats', these are some values derived from Webpack 'stats')
  webpack_assets_file_path: 'webpack-stats.json', // is 'webpack-assets.json' by default

  // here you can define all your asset types
  assets:
  [{
    // you can omit this parameter
    name: "appears in webpack-assets.json, is autogenerated by default",

    // setting these will result in creating a webpack module loader
    loader: 'webpack loader string',
    loaders: ['webpack loader No 1 string', 'webpack loader No 2 string', ...],

    // or you can specify no "loader" (and no "loaders") at all 
    // and in that case no module loader would be added 
    // to webpack configuration for this asset type

    // setting these will result in 
    // webpack module loader "include" property
    path: 'you can optionally constrain assets by path',
    paths: ['or by a list of paths'],

    // [optional]
    //
    // transforms a webpack stats module name 
    // to an asset name
    //
    // arguments:
    //
    //  module  - a webpack stats module
    //
    //  options - various options
    //            (development or production mode,
    //             "debug" flag,
    //             assets base path (on the disk or on the network),
    //             regular_expressions{} for each asset type (by name),
    //             "log" object (for logging))
    // 
    // returns: a String
    //
    // by default is: "return module.name"
    //
    naming: function(module) { ... },

    // [optional]
    // 
    // determines which webpack stats modules 
    // belong to this asset type
    //
    // arguments:
    //
    //  module             - a webpack stats module
    //
    //  regular_expression - a regular expression 
    //                       composed of this asset type's extensions
    //                       e.g. /\.scss$/, /\.(ico|gif)$/
    //
    //  options            - various options
    //                       (development or production mode,
    //                        "debug" flag,
    //                        assets base path (on the disk or on the network),
    //                        regular_expressions{} for each asset type (by name),
    //                        "log" object (for logging))
    // 
    // returns: a Boolean
    //
    // by default is: "return regular_expression.test(module.name)"
    //
    filter: function(module, regular_expression, options) { ... },

    // [required]
    // 
    // parses a webpack stats module 
    // to whatever you need to get 
    // when you require() these assets 
    // in your code later on
    //
    // arguments:
    //
    //  module  - a webpack stats module
    //
    //  options - various options
    //            (development or production mode,
    //             "debug" flag,
    //             assets base path (on the disk or on the network),
    //             regular_expressions{} for each asset type (by name),
    //             "log" object (for logging))
    // 
    // returns: whatever (could be a filename, could be a JSON object)
    //
    parser: function(module, options) { ... }
  },
  ...]
}

Gotchas

Require() vs import

In the image requiring examples above we could have wrote it like this:

import picture from './cat.jpg'

That would surely work. Much simpler and more modern. But, the disadvantage of the new ES6 module importing is that by design it's static as opposed to dynamic nature of require(). Such a design decision was done on purpose and it's surely the right one:

  • it's static so it can be optimized by the compiler and you don't need to know which module depends on which and manually reorder them in the right order because the compiler does it for you
  • it's smart enough to resolve cyclic dependencies
  • it can load modules both synchronously and asynchronously if it wants to and you'll never know because it can do it all by itself behind the scenes without your supervision
  • the exports are static which means that your IDE can know exactly what each module is gonna export without compiling the code (and therefore it can autocomplete names, detect syntax errors, check types, etc); the compiler too has some benefits such as improved lookup speed and syntax and type checking
  • it's simple, it's transparent, it's sane

If you wrote your code with just imports it would work fine. But imagine you're developing your website, so you're changing files constantly, and you would like it all refresh automagically when you reload your webpage (in development mode). webpack-isomorphic-tools gives you that. Remember this code in the express middleware example above?

if (_development_)
{
  webpack_isomorhic_tools.refresh()
}

It does exactly as it says: it refreshes everything on page reload when you're in development mode. And to leverage this feature you need to use dynamic module loading as opposed to static one through imports. This can be done by require()ing your assets, and not at the top of the file where all require()s usually go but, say, inside the reder() method for React components.

I also read on the internets that ES6 supports dynamic module loading too and it looks something like this:

System.import('some_module')
.then(some_module =>
{
  // Use some_module
})
.catch(error =>
{
  ...
})

I'm currently unfamiliar with ES6 dynamic module loading system because I didn't research this question. Anyway it's still a draft specification so I guess good old require() is just fine to the time being.

Also it's good to know that the way all this require('./asset.whatever_extension') magic is based on Node.js require hooks and it works with imports only when your ES6 code is transpiled by Babel which simply replaces all the imports with require()s. For now, everyone out there uses Babel, both on client and server. But when the time comes for ES6 to be widely natively adopted, and when a good enough ES6 module loading specification is released, then I (or someone else) will step in and port this "require hook" to ES6 to work with imports.

References

Initially based on react-redux-universal-hot-example by Erik Rasmussen

Also the same codebase (as in the project mentioned above) can be found in isomorphic500 by Giampaolo Bellavite

Also uses require() hooking techniques from node-hook by Gleb Bahmutov

Contributing

After cloning this repo, ensure dependencies are installed by running:

npm install

This module is written in ES6 and uses Babel for ES5 transpilation. Widely consumable JavaScript can be produced by running:

npm run build

Once npm run build has run, you may import or require() directly from node.

After developing, the full test suite can be evaluated by running:

npm test

While actively developing, we recommend running

npm run watch

in a terminal. This will watch the file system and run tests automatically whenever you save a js file.

License

MIT [npm-image]: https://img.shields.io/npm/v/webpack-isomorphic-tools.svg [npm-url]: https://npmjs.org/package/webpack-isomorphic-tools [travis-image]: https://img.shields.io/travis/halt-hammerzeit/webpack-isomorphic-tools/master.svg [travis-url]: https://travis-ci.org/halt-hammerzeit/webpack-isomorphic-tools [downloads-image]: https://img.shields.io/npm/dm/webpack-isomorphic-tools.svg [downloads-url]: https://npmjs.org/package/webpack-isomorphic-tools [coveralls-image]: https://img.shields.io/coveralls/halt-hammerzeit/webpack-isomorphic-tools/master.svg [coveralls-url]: https://coveralls.io/r/halt-hammerzeit/webpack-isomorphic-tools?branch=master

Keywords

FAQs

Package last updated on 11 Aug 2015

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc