webrtc-signal-http
opinionated webrtc signal provider using http
as a protocol :spider_web: :signal_strength:
We needed a simple to use, easy to extend WebRTC signaling server that communicated over regular old HTTP/1.1
for 3dtoolkit - this is it. It's designed to mirror the WebRTC example server at an API level, while allowing developers to consume and extend the base functionality.
Getting started
Learn about the RESTful API via the OpenAPI doc (raw or hosted) to understand how clients should interact with the service.
To install the server cli npm install -g webrtc-signal-http
. To run it, just use webrtc-signal-http
from the command line, using the PORT
environment variable to configure it's listening port.
To consume this server as a basis but add some extended functionality, npm install webrtc-signal-http
and then run some code like the following:
const signalAppCreator = require('webrtc-signal-http')
const useBunyanLogger = true
const app = signalAppCreator(useBunyanLogger)
app.get('/new-endpoint', (req, res) => { res.send('hello') })
app.listen(process.env.PORT || 3000)
RESTful API
For example clients, see the following:
GET /sign_in
Takes peer_name
query parameter
Indicates a peer is available to peer with. The response will contain the unique peer_id assigned to the caller in the Pragma
header, and a csv
formatted list of peers in the body
.
GET http://localhost:3000/sign_in?peer_name=test HTTP/1.1
Host: localhost:3000
=>
HTTP/1.1 200 OK
Pragma: 1
Content-Type: text/plain; charset=utf-8
Content-Length: 8
test,1,1
GET /sign_out
Takes peer_id
query parameter
Indicates a peer is no longer available to peer with. It is expected this method be called when a peer is no longer intending to use signaling. The response will be empty.
GET http://localhost:3000/sign_out?peer_id=1 HTTP/1.1
Host: localhost:3000
=>
HTTP/1.1 200 OK
Content-Length: 0
POST /message
Takes peer_id
(indicating the caller id) and to
(indicating whom we're sending to)
Provides a messaging mechanism for one peer to send data to another. There are no requirements around the type of data that can be sent. The message may be buffered until the receiving peer connects to the service. The response will be empty.
POST http://localhost:3000/message?peer_id=2&to=3 HTTP/1.1
Host: localhost:3000
Content-Type: text/plain
Content-Length: 12
test content
=>
HTTP/1.1 200 OK
Content-Length: 0
GET /wait
Takes peer_id
query parameter
Provides a mechanism for simulated server push, using vanilla http long polling. That is, the TCP socket behind this request will remain open to the server until there is content the server needs to send. In the event of a TCP timeout the client should reconnect. Messages that contain a Pragma
value that matches the client peer_id
are peer status updates and should be handled the same as the status update provided in the GET /sign_in
response. Content-Type
headers will not reflect the type of the original content.
Peer status update:
GET http://localhost:3000/wait?peer_id=2 HTTP/1.1
Host: localhost:3000
=>
HTTP/1.1 200 OK
Pragma: 2
Content-Type: text/html; charset=utf-8
Content-Length: 18
test2,3,1
test,2,0
Peer message:
GET http://localhost:3000/wait?peer_id=2 HTTP/1.1
Host: localhost:3000
=>
HTTP/1.1 200 OK
Pragma: 3
Content-Type: text/html; charset=utf-8
Content-Length: 12
test content
Extension API
For example extensions, see the following:
module.exports
This is the exported behavior, you access it with require('webrtc-signal-http)
[Function] - takes boolean
indicating if the bunyan logger should be enabled. Returns an express app
object.
app.get('peerList')
[Object] - can be used to retrieve a PeerList
from the express app
. Returns a PeerList object.
PeerList
[Class] - Represents a collection of WebRTC peers on which signaling operations are possible.
addPeer
[Function] - takes name
(a string), and res
(a http.Response object). Creates a representation of the peer for signaling. Returns a Number
that shall be used as a unique id for the peer.
removePeer
[Function] - takes id
(a Number). Removes the representation of the peer from signaling. Returns nothing.
getPeer
[Function] - takes id
(a Number). Retrieves the representation of the peer from signaling. Returns a Peer object.
getPeerIds
[Function] - takes nothing. Retrieves all the peer id's in the PeerList. Returns an [Array] of id's (Numbers).
setPeerSocket
[Function] - takes id
(a Number), and res
(a http.Response object). Updates a representation of the peer with a new response object for signaling. Returns nothing.
pushPeerData
[Function] - takes srcId
(a Number), destId
(a Number), data
(an Object). Pushs arbitrary data onto a stack for a particular destination peer. Returns nothing.
popPeerData
[Function] - takes id
(a Number). Retrives arbitrary data from the stack for the particular peer. Returns a PeerData object.
format
[Function] - takes nothing. Formats a csv (without headers) list of the peers in the format of peerName, peerId, peerConnectionStatusAsInt
. It's worth noting that peerConnectionStatusAsInt
is a 0
or 1
literal that represents if the peer is currently connected to the server. Returns a string
.
PeerData
[Object] - Represents arbitrary data to be sent to a peer on behalf of another peer.
srcId
[Number] - the peer id that sent the data (as defined when pushPeerData
was called).
data
[Object] - the peer data to be sent (as defined when pushPeerData
was called).
Peer
[Object] - Represents a peer for signaling. Contains both interally used data properties as well as externally exposed data properties.
name
[String] - the name of the peer.
id
[Number] - the unique id of the peer.
buffer
[Array] - an internally used stack that stores arbitrary data (see pushPeerData
and popPeerData
).
res
[http.Response] - the response object of the peer. Used to send 'push' data to a hanging socket.
status
[Function] - takes nothing. Determines if the peer's res
is able to be written to. Returns a bool
.
License
MIT