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zzfx - npm Package Compare versions

Comparing version 1.2.0 to 1.2.1

icon.png

2

package.json
{
"name": "zzfx",
"version": "1.2.0",
"version": "1.2.1",
"description": "A Tiny JavaScript Sound FX System",

@@ -5,0 +5,0 @@ "main": "ZzFX.js",

@@ -54,3 +54,3 @@ # ZzFX - Zuper Zmall Zound Zynth

```javascript
// ZzFXMicro - Zuper Zmall Zound Zynth - v1.2.0 by Frank Force ~ 880 bytes
// ZzFXMicro - Zuper Zmall Zound Zynth - v1.2.1 by Frank Force ~ 880 bytes
zzfxV=.3 // volume

@@ -66,3 +66,3 @@ zzfx= // play sound

(a<h-c?1:(h-a)/c)*k[a-c|0]/2):f),x=(b+=u+=y)*M.cos(A*H++),g+=x-x*E*(1-1E9*(M.sin
(a)+1)%2),n&&++n>z&&(b+=v,C+=v,n=0),!l||++I%l||(b=C,u=G,n||=1);p=zzfxX.
(a)+1)%2),n&&++n>z&&(b+=v,C+=v,n=0),!l||++I%l||(b=C,u=G,n=n||1);p=zzfxX.
createBuffer(1,h,R);p.getChannelData(0).set(k);b=zzfxX.createBufferSource();b.

@@ -129,2 +129,2 @@ buffer=p;b.connect(zzfxX.destination);b.start();return b};zzfxX=new AudioContext;

![ZzFX Image](/favicon.png)
![ZzFX Image](/icon.png)

@@ -5,3 +5,2 @@ // wav.js by Frank Force - https://github.com/KilledByAPixel/ZzFX

{
// adapted from https://gist.github.com/asanoboy/3979747
const channelCount = sampleChannels.length;

@@ -14,3 +13,3 @@ const sampleCount = sampleChannels[0].length;

// wave header
// wave header adapted from https://gist.github.com/asanoboy/3979747
buffer[ 0] = 0x4952; // RI

@@ -41,25 +40,11 @@ buffer[ 1] = 0x4646; // FF

// copy samples to buffer
for (let i = 0; i < sampleCount; i++)
for (let j = 0; j < channelCount; j++)
for (let j = channelCount; j--;)
for (let i = sampleCount; i--;)
{
const s = sampleChannels[j][i];
buffer[i*channelCount + j + 23] = s>=1 ? (1<<15) - 1 : (s * (1<<15) | 0);
buffer[i*channelCount + j + 23] = s<1 ? (s * (1<<15) | 0) : (1<<15) - 1;
}
// build the blob
let end = 0;
let bufferNeedle = 0;
const blobData = [];
const GetBuffer = (length) =>
{
end = bufferNeedle + length >= buffer.length;
const rt = new Int16Array(end? buffer.length - bufferNeedle : length);
for(let i = 0; i < rt.length; i++)
rt[i] = buffer[i + bufferNeedle];
bufferNeedle += rt.length;
return rt.buffer;
}
while ( !end ) blobData.push(GetBuffer(1e3));
return new Blob(blobData, {type:'audio/wav'});
// return the blob
return new Blob([buffer], {type:'audio/wav'});
}
/*
ZzFX - Zuper Zmall Zound Zynth v1.2.0 by Frank Force
ZzFX - Zuper Zmall Zound Zynth v1.2.1 by Frank Force
https://github.com/KilledByAPixel/ZzFX

@@ -175,3 +175,3 @@

slide = startSlide; // reset slide
j ||= 1; // reset pitch jump time
j = j || 1; // reset pitch jump time
}

@@ -178,0 +178,0 @@ }

@@ -13,3 +13,3 @@ // ZzFX - Zuper Zmall Zound Zynth - Micro Edition

// ZzFXMicro - Zuper Zmall Zound Zynth - v1.2.0 by Frank Force
// ZzFXMicro - Zuper Zmall Zound Zynth - v1.2.1 by Frank Force

@@ -114,3 +114,3 @@ // ==ClosureCompiler==

slide = startSlide; // reset slide
j ||= 1; // reset pitch jump time
j = j || 1; // reset pitch jump time
}

@@ -117,0 +117,0 @@ }

@@ -11,3 +11,3 @@ // ZzFX - Zuper Zmall Zound Zynth - Micro Edition

// ZzFXMicro - Zuper Zmall Zound Zynth - v1.2.0 by Frank Force ~ 880 bytes
// ZzFXMicro - Zuper Zmall Zound Zynth - v1.2.1 by Frank Force ~ 880 bytes
zzfxV=.3 // volume

@@ -23,8 +23,4 @@ zzfx= // play sound

(a<h-c?1:(h-a)/c)*k[a-c|0]/2):f),x=(b+=u+=y)*M.cos(A*H++),g+=x-x*E*(1-1E9*(M.sin
(a)+1)%2),n&&++n>z&&(b+=v,C+=v,n=0),!l||++I%l||(b=C,u=G,n||=1);p=zzfxX.
(a)+1)%2),n&&++n>z&&(b+=v,C+=v,n=0),!l||++I%l||(b=C,u=G,n=n||1);p=zzfxX.
createBuffer(1,h,R);p.getChannelData(0).set(k);b=zzfxX.createBufferSource();b.
buffer=p;b.connect(zzfxX.destination);b.start();return b};zzfxX=new AudioContext;
// fix compatibility issues with old web audio (optional)
// if this is used, you must remove the zzfxX=new AudioContext line above!
//zzfxX=new(AudioContext||webkitAudioContext);zzfxX.z=zzfxX.createBufferSource;zzfxX.createBufferSource=(s=zzfxX.z())=>(s.start=s.start||s.noteOn,s)
buffer=p;b.connect(zzfxX.destination);b.start();return b};zzfxX=new AudioContext;

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