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yail259

npm

441

total weekly downloads

Packages

Current Co-maintainers

Former Co-maintainers

33 packages

@blueprintlabio/prompt-injector

Experimental TypeScript library for generating AI security test conversations

@blueprintlabio/theory-of-mind-ai

A TypeScript library for building AI agents with dynamic theory of mind capabilities, featuring real-time understanding of human mental states during conversations.

@blueprintlabio/time-ai

Time-aware utilities for LLM applications - parse dates, add temporal context, and optimize prompts

markdown-ui-demo

@markdown-ui/marked-ext

Marked extension for markdown-ui widgets

@markdown-ui/mdui-lang

DSL parser for markdown-ui widgets

@markdown-ui/react

React renderer for markdown-ui

@markdown-ui/svelte

svelte renderer for markdown-ui

@markdown-ui/vanilla

Vanilla JS renderer for markdown-ui

@markdown-ui/vue

Vue renderer for markdown-ui

@martini-kit/core

Multiplayer without networking. Engine-agnostic multiplayer SDK with host-authoritative state sync.

@martini-kit/devtools

Development tools for martini-kit - state inspector, action history, network monitor

@martini-kit/ide

Embeddable multiplayer game IDE with dual-view local testing

@martini-kit/phaser

Multiplayer without networking. Phaser 3 adapter with automatic sprite synchronization.

@martini-kit/transport-colyseus

Colyseus transport adapter for martini-kit multiplayer SDK

@martini-kit/transport-iframe-bridge

Iframe-based transport for sandboxed multiplayer testing

@martini-kit/transport-local

Local in-memory transport for testing and demos. Part of martini-kit: Multiplayer without networking.

@martini-kit/transport-trystero

P2P WebRTC transport for martini-kit. Multiplayer without networking servers.

@martini-kit/transport-ws

WebSocket transport for @martini-kit/core - production-ready client-server networking

@playertwo/core

Multiplayer without networking. Engine-agnostic multiplayer SDK with host-authoritative state sync.

@playertwo/devtools

Development tools for playertwo - state inspector, action history, network monitor

@playertwo/ide

Embeddable multiplayer game IDE with dual-view local testing

@playertwo/phaser

Multiplayer without networking. Phaser 3 adapter with automatic sprite synchronization.

@playertwo/transport-colyseus

Colyseus transport adapter for playertwo multiplayer SDK

@playertwo/transport-iframe-bridge

Iframe-based transport for sandboxed multiplayer testing