The TechGame Framework for Python
_ is a toolkit for skinning GUIs using a blend of XML, CSS, and Python.
The workflow using this framework is similar to standard GUI development
with a twist of web design thrown in. The skinning framework
_ is a
generalized engine to build objects from XML. To this engine, we have
added an XML namespace 'TG.skinning.toolkits.wx' for our binding with
the excellent wxPython libraries
. Using the skinning framework to
factor your wxPython GUI into an XML form allows for a nice layer of
insulation between GUI manipulation and model code. And once that
separation is accomplished, you can even go to the point of replacing
your GUI skin dynamically. Additionally, employing the CSS facilities
allows you to localize choices about the look and feel of
interfaces across the breadth of your application. Then, when you
change your mind, you can quickly test your ideas by changing the
stylesheet. Or, in a more sophisticated application, change styles to
match the platform you are running on.
If you are interested, please read more about the TG Framework at the
project website
, as well as download the 1.0a1 Milestone Release
.
You also might be interested in our CSS tools
_ separate from the
framework. They are packaged in parallel with the framework, and can
also be found on the release page
_.
.. _1.0a1 Milestone Release:
.. _release page:
http://www.techgame.net/projects/Framework/wiki/MilestoneRelease1.0a1
.. _TechGame Framework for Python:
.. _project website:
http://www.techgame.net/projects/Framework/wiki/WikiStart
.. _CSS tools:
.. _CSS facilities:
http://www.techgame.net/projects/Framework/wiki/CSSEngine
.. _skinning framework:
http://www.techgame.net/projects/Framework/wiki/SkinningFramework
.. _wxPython libraries:
http://wxpython.org