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python-avatars

SVG avatar library for Python

  • 1.4.1
  • PyPI
  • Socket score

Maintainers
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python_avatars

Codacy Badge Code Climate maintainability PyPi version PyPI - Downloads GitHub top language

Randomly generated avatars. (View at: https://github.com/ibonn/python_avatars/blob/main/examples/random_gif_apng/avatars.png)

Avatar library in Python

Table of contents

  1. Features
  2. Install
  3. Usage
  4. License
  5. Acknowledgments

Features

  • Highly customizable. Design your own clothes, hair styles, eyes... and add them to the library copying the svg files into a directory
  • Vanilla Python. No external libraries needed
  • The library contains some colors for clothes, hair and skin and supports user defined colors using hex encoding
  • Pure SVG
  • Random avatar generation

Install

Using pip, from PyPi (latest stable release):

pip install python-avatars

Using pip, from this repository (May not be stable!):

git clone https://github.com/ibonn/python_avatars.git python_avatars
cd python_avatars
pip install -e .

Usage

Create your own avatar

import python_avatars as pa

my_avatar = pa.Avatar(
    style=pa.AvatarStyle.CIRCLE,
    background_color=pa.BackgroundColor.BLACK,
    top=pa.HairType.STRAIGHT_2,
    eyebrows=pa.EyebrowType.DEFAULT_NATURAL,
    eyes=pa.EyeType.DEFAULT,
    nose=pa.NoseType.DEFAULT,
    mouth=pa.MouthType.EATING,
    facial_hair=pa.FacialHairType.NONE,
    # You can use hex colors on any color attribute...
    skin_color="#00FFFF",
    # Or you can use the colors provided by the library
    hair_color=pa.HairColor.BLACK,
    accessory=pa.AccessoryType.NONE,
    clothing=pa.ClothingType.HOODIE,
    clothing_color=pa.ClothingColor.HEATHER
)

# Save to a file
my_avatar.render("my_avatar.svg")

Create a random avatar

import python_avatars as pa

# Completely random avatar
random_avatar_1 = pa.Avatar.random()

# Completely random avatar except for the hat
random_avatar_2 = pa.Avatar.random(top=pa.HatType.HAT)  # More attributes can stay fixed

# Fixed avatar but random clothes
random_avatar_3 = pa.Avatar(
    style=pa.AvatarStyle.CIRCLE,
    hair_color=pa.HairColor.BLACK,
    accessory=pa.AccessoryType.NONE,
    clothing=pa.ClothingType.pick_random(), # The clothes are chosen randomly
)

Custom shirt text

When using the graphic shirt, - ClothingType.GRAPHIC - you can set a custom text if you want to.

import python_avatars as pa

pa.Avatar(
    style=pa.AvatarStyle.CIRCLE,
    background_color='#FF00FF',
    # Choose graphic shirt
    clothing=pa.ClothingType.GRAPHIC_SHIRT,
    clothing_color=pa.ClothingColor.GRAY_02,
    # Important to choose this as shirt_graphic, otherwise shirt_text will be ignored
    shirt_graphic=pa.ClothingGraphic.CUSTOM_TEXT,
    shirt_text='Chess'
).render("avatar_text.svg")

will output the file avatar_text.svg:

Avatar wearing shirt with custom text. (View at: https://github.com/ibonn/python_avatars/blob/main/examples/shirt_text/avatar_text.svg)

Expand the library

Suppose you have a file called suit.svg that looks like this

Suit ready to be used by the avatar. (View at: https://github.com/ibonn/python_avatars/blob/main/examples/install/suit.svg)

You can add it to the library just by running

from python_avatars import install_part

# Install the new part
install_part("suit.svg", pa.ClothingType)

And then use it

suit_avatar = pa.Avatar.random(
    clothing=pa.ClothingType.SUIT
)

suit_avatar.render("suit_avatar.svg")

Which outputs the file suit_avatar.svg that looks like this

Randomly generated avatar wearing the installed suit. (View at: https://github.com/ibonn/python_avatars/blob/main/examples/install/avatar_suit.svg)

The name of the newly added value will be exactly the name of the svg file converted to uppercase replacing all non alphanumeric chars with underscores and removing all leading digits.

Uninstalling the installed part is as easy as installing it

from python_avatars import uninstall_part, ClothingType

uninstall_part(ClothingType.SUIT, confirm=False)    # confirm=False will not prompt for confirmation

License

This project is licensed under the MIT License - see the LICENSE file for details

Acknowledgments

Keywords

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