Send ephemeral messages with Broadcast, track and synchronize state with Presence, and listen to database changes with Postgres Change Data Capture (CDC).
This client enables you to use the following Supabase Realtime's features:
Broadcast: send ephemeral messages from client to clients with minimal latency. Use cases include sharing cursor positions between users.
Presence: track and synchronize shared state across clients with the help of CRDTs. Use cases include tracking which users are currently viewing a specific webpage.
Postgres Change Data Capture (CDC): listen for changes in your PostgreSQL database and send them to clients.
Usage
Installing the Package
pip3 install realtime==2.0.0
Creating a Channel
import asyncio
from typing importOptionalfrom realtime.client import RealtimeClient
from realtime.channel import RealtimeSubscribeStates
client = RealtimeClient(REALTIME_URL, API_KEY)
channel = client.channel('test-channel')
def_on_subscribe(status: RealtimeSubscribeStates, err: Optional[Exception]):
if status == RealtimeSubscribeStates.SUBSCRIBED:
print('Connected!')
elif status == RealtimeSubscribeStates.CHANNEL_ERROR:
print(f'There was an error subscribing to channel: {err.message}')
elif status == RealtimeSubscribeStates.TIMED_OUT:
print('Realtime server did not respond in time.')
elif status == RealtimeSubscribeStates.CLOSED:
print('Realtime channel was unexpectedly closed.')
await channel.subscribe(_on_subscribe)
# Listen for all incoming events, often the last thing you want to do.await client.listen()
Notes:
REALTIME_URL is ws://localhost:4000/socket when developing locally and wss://<project_ref>.supabase.co/realtime/v1 when connecting to your Supabase project.
API_KEY is a JWT whose claims must contain exp and role (existing database role).
Channel name can be any string.
Broadcast
Your client can send and receive messages based on the event.
Setting ack to true means that the channel.send promise will resolve once server replies with acknowledgement that it received the broadcast message request.
Setting self to true means that the client will receive the broadcast message it sent out.
Setting private to true means that the client will use RLS to determine if the user can connect or not to a given channel.
Presence
Your client can track and sync state that's stored in the channel.
We found that realtime demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago.It has 4 open source maintainers collaborating on the project.
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