SkoolKit
SkoolKit is a collection of utilities that can be used to disassemble a
Spectrum_ game (or indeed any piece of Spectrum software written in machine
code) into a format known as a skool
file. Then, from this skool
file, you
can use SkoolKit to create a browsable disassembly in HTML format, or a
re-assemblable disassembly in assembly language. So the skool
file is - from
start to finish as you develop it by organising and annotating the code - the
common 'source' for both the reader-friendly HTML version of the disassembly,
and the developer- and assembler-friendly version of the disassembly.
.. _Spectrum: https://en.wikipedia.org/wiki/ZX_Spectrum
Features
With SkoolKit you can:
- use sna2ctl.py_ to generate a
control file
_ (an attempt to identify
routines and data blocks by static analysis) from a snapshot (SNA, SZX or
Z80) or raw memory file - enable sna2ctl.py_ to generate a much better control file that more reliably
distinguishes code from data by using a code execution map produced by an
emulator, rzxplay.py_ or trace.py_
- use sna2skool.py_ along with this control file to produce a disassembly of a
snapshot or raw memory file
- add annotations to this disassembly (or the control file) as you discover the
purpose of each routine and data block
- use skool2html.py_ to convert a disassembly into a bunch of HTML files (with
annotations in place, and the operands of CALL and JP instructions converted
into hyperlinks)
- use skool2asm.py_ to convert a disassembly into an assembler source file
(also with annotations in place)
- use skool2ctl.py_ to convert a disassembly back into a control file (with
annotations retained)
- use skool2bin.py_ to convert a disassembly into a raw memory file
- use tap2sna.py_ to convert a PZX, TAP or TZX file into a 'pristine' Z80 or
SZX snapshot
- use snapinfo.py_ to analyse a snapshot or raw memory file and list the BASIC
program it contains, show register values, produce a call graph, find tile
graphic data, find text, or find sequences of arbitrary byte values
- use trace.py_ to trace the execution of machine code in a snapshot or raw
memory file
- use rzxplay.py_ to trace the execution of machine code in an RZX file, and
produce a code execution map for sna2ctl.py_
- use tapinfo.py_ to analyse the blocks in a PZX, TAP or TZX file, and list the
BASIC program it contains
- use rzxinfo.py_ to analyse the blocks in an RZX file, and extract snapshots
from it
- use bin2tap.py_ to convert a snapshot or raw memory file into a PZX or TAP
file
- use bin2sna.py_ to convert a raw memory file into a Z80 or SZX snapshot
- use snapmod.py_ to modify the register values or memory contents in a Z80 or
SZX snapshot
- use sna2img.py_ to convert graphic data in a disassembly, SCR file, snapshot
or raw memory file into a PNG image
In an HTML disassembly produced by skool2html.py_ you can also:
- use the
image macros
_ to build still and animated PNG images from graphic
data - use the
#AUDIO
_ macro to build WAV files for sound effects and tunes - use the
#R
_ macro in annotations to create hyperlinks between routines and
data blocks that refer to each other - use
[Bug:*]
, [Fact:*]
and [Poke:*]
_ sections in a ref file to neatly
render lists of bugs, trivia and POKEs on separate pages
For a demonstration of SkoolKit's capabilities, take a look at the complete
disassemblies of Skool Daze
, Back to Skool
, Contact Sam Cruise
,
Manic Miner
, Jet Set Willy
_ and Hungry Horace
_.
.. _bin2sna.py: https://skoolkid.github.io/skoolkit/commands.html#bin2sna-py
.. _bin2tap.py: https://skoolkid.github.io/skoolkit/commands.html#bin2tap-py
.. _rzxinfo.py: https://skoolkid.github.io/skoolkit/commands.html#rzxinfo-py
.. _rzxplay.py: https://skoolkid.github.io/skoolkit/commands.html#rzxplay-py
.. _skool2asm.py: https://skoolkid.github.io/skoolkit/commands.html#skool2asm-py
.. _skool2bin.py: https://skoolkid.github.io/skoolkit/commands.html#skool2bin-py
.. _skool2ctl.py: https://skoolkid.github.io/skoolkit/commands.html#skool2ctl-py
.. _skool2html.py: https://skoolkid.github.io/skoolkit/commands.html#skool2html-py
.. _sna2ctl.py: https://skoolkid.github.io/skoolkit/commands.html#sna2ctl-py
.. _sna2img.py: https://skoolkid.github.io/skoolkit/commands.html#sna2img-py
.. _sna2skool.py: https://skoolkid.github.io/skoolkit/commands.html#sna2skool-py
.. _snapinfo.py: https://skoolkid.github.io/skoolkit/commands.html#snapinfo-py
.. _snapmod.py: https://skoolkid.github.io/skoolkit/commands.html#snapmod-py
.. _tap2sna.py: https://skoolkid.github.io/skoolkit/commands.html#tap2sna-py
.. _tapinfo.py: https://skoolkid.github.io/skoolkit/commands.html#tapinfo-py
.. _trace.py: https://skoolkid.github.io/skoolkit/commands.html#trace-py
.. _image macros: https://skoolkid.github.io/skoolkit/skool-macros.html#image-macros
.. _#R: https://skoolkid.github.io/skoolkit/skool-macros.html#r
.. _#AUDIO: https://skoolkid.github.io/skoolkit/skool-macros.html#audio
.. _[Bug:]: https://skoolkid.github.io/skoolkit/ref-files.html#box-pages
.. _[Fact:]: https://skoolkid.github.io/skoolkit/ref-files.html#box-pages
.. _[Poke:*]: https://skoolkid.github.io/skoolkit/ref-files.html#box-pages
.. _Skool Daze: https://skoolkit.ca/disassemblies/skool_daze/
.. _Back to Skool: https://skoolkit.ca/disassemblies/back_to_skool/
.. _Contact Sam Cruise: https://skoolkit.ca/disassemblies/contact_sam_cruise/
.. _Manic Miner: https://skoolkit.ca/disassemblies/manic_miner/
.. _Jet Set Willy: https://skoolkit.ca/disassemblies/jet_set_willy/
.. _Hungry Horace: https://skoolkit.ca/disassemblies/hungry_horace/
Quick start guide
SkoolKit includes fairly detailed documentation_, but if you want to get up and
running quickly, here goes.
To convert a SNA, Z80 or SZX snapshot of a Spectrum game into a skool
file
(so that it can be converted into HTML or assembly language)::
$ sna2skool.py game.z80 > game.skool
To split the disassembly up into code and data blocks, you'll need a
control file
_.
To turn this skool
file into an HTML disassembly::
$ skool2html.py game.skool
To turn it into a file that can be fed to an assembler::
$ skool2asm.py game.skool > game.asm
.. _documentation: https://skoolkid.github.io/skoolkit/
.. _control file: https://skoolkid.github.io/skoolkit/control-files.html